Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 19:33:30 Player: bluemonk Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (3093) 3093 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1358) 1358 TOTAL SCORE: 8666 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 45 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 80/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Relay Coupler [Grunt] (31) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Deuterium Engine Wheel Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Improved Remote Force Field Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Gatling Laser Heavy Plasma Cannon Heavy Machine Gun Improved Datajack > --- INVENTORY -------- Micro Nuclear Core Improved Medium Treads Improved Remote Force Field Plasma Rifle Heavy Particle Cannon [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Scrap Shield Weapon Heavy Particle Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Slots Evolved 8 | . . . 4 . 2 . . . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . 1 Utility 2 | . . . 1 . 1 . . . . Weapon 2 | . . . 1 . . . . . 1 Parts Attached 64 | 6 1 4 10 3 2 3 . 9 26 Power 10 | 1 . 1 2 . 1 2 . . 3 Engine 4 | 1 . 1 1 . . . . . 1 Core 4 | . . . 1 . 1 1 . . 1 Reactor 2 | . . . . . . 1 . . 1 Propulsion 20 | 2 . . 2 1 . 1 . 3 11 Treads 1 | . . . . . . . . . 1 Leg 11 | 2 . . 2 1 . 1 . 3 2 Wheel 8 | . . . . . . . . . 8 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 1 1 1 1 2 1 . . 2 3 Device 5 | . . . 1 1 . . . . 3 Storage 1 | 1 . . . . . . . . . Processor 2 | . . . . 1 . . . 1 . Hackware 2 | . . . . . 1 . . 1 . Protection 2 | . 1 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 22 | 2 . 2 5 . . . . 4 9 Energy Gun 7 | 1 . 1 1 . . . . 1 3 Energy Cannon 6 | . . . 3 . . . . 1 2 Ballistic Gun 7 | 1 . 1 . . . . . 1 4 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 1 | . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . 10 Parts Lost 31 | . . . . 2 . . . 3 26 Power 4 | . . . . . . . . . 4 Propulsion 12 | . . . . 1 . . . . 11 Utility 6 | . . . . 1 . . . 2 3 Weapon 9 | . . . . . . . . 1 8 Highest Loss Streak 14 | . . . . 1 . . . 2 14 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 84 82 97 100 99 100 98 93 Engine 4 | . 14 14 7 . . . . . . Core 5 | . . . 1 9 15 14 7 7 6 Reactor 1 | . . . . . . . 7 7 4 Leg 28 | . 28 28 29 35 30 29 30 30 25 Device 6 | . . . 9 16 15 15 15 7 4 Storage 2 | . 14 . . . . . . . . Processor 6 | . . . . 7 7 7 7 10 12 Hackware 3 | . . . . . 7 7 7 10 7 Protection 4 | . 12 14 9 1 . . . . . Energy Gun 8 | . 14 12 9 9 7 7 7 4 4 Energy Cannon 8 | . . . 9 18 15 15 15 9 8 Ballistic Gun 6 | . 14 14 1 . . . . 6 5 Special Melee Weapon 1 | . . . . . . . . . 4 Peak Build Rating 76 | 6 7 12 24 26 32 45 46 65 76 Average Rating 34 | 4 6 10 19 25 31 37 45 55 63 On Entrance 26 | . 6 7 12 24 26 32 45 46 62 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 13 14 31 41 39 31 42 42 43 58 Greatest Support 98 | 20 20 20 40 40 40 58 58 88 98 Greatest Overweight (x) 9 | . . 1 1 . . 1 . . 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 5 5 5 Average Carried 5 | 2 7 5 3 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 5 5 4 Class Distribution -------------------- 28% | Mutant 26% | Scavenger-Gunner 25% | Gunner 6% | Subdweller-Mutant 5% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Matter Collected 1297 | 223 56 54 125 265 91 . . 157 326 Remotely . | . . . . . . . . . . Salvage Created 2995 | . 107 25 339 404 234 . . 403 1483 Parts 169 | . 14 3 33 15 12 . . 20 72 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Combat Hostiles Destroyed 47 | . 4 2 7 8 4 . . 5 17 Melee 1 | . . . . . . . . . 1 Guns 21 | . 4 2 2 1 . . . 2 10 Cannons 20 | . . . 2 7 3 . . 3 5 AOE 3 | . . . 3 . . . . . . Classes Destroyed 14 | . 3 . 5 1 . . . 3 2 Worker 7 | . . . 2 . . . . . 5 Builder 5 | . . . 3 . . . . . 2 Tunneler 1 | . . . 1 . . . . . . Hauler 1 | . . . . . . . . 1 . Recycler 4 | . . . . . . . . . 4 Watcher 10 | . 1 . 5 . 1 . . . 3 Swarmer 10 | . 3 2 . . . . . . 5 Saboteur 1 | . . . . . . . . . 1 Grunt 19 | . 1 . 5 3 4 . . 3 3 Brawler 2 | . . . . 2 . . . . . Sentry 6 | . . . 1 3 . . . . 2 Specialist 1 | . . . . . . . . 1 . Hunter 6 | . . . 1 . . . . . 5 Programmer 2 | . . . . . . . . 1 1 Best Kill Streak 12 | . 4 2 12 3 3 . . 3 7 Combat Bots Only 4 | . 4 2 3 3 3 . . 3 4 Max Kills in Single Turn 3 | . 2 1 3 2 1 . . 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Hostile Shots Fired 340 | . 9 16 23 47 7 . . 13 225 Missed 80 | . 2 5 8 16 1 . . 3 45 Damage Taken 4175 | . 68 153 282 420 77 . . 358 2817 Core 1050 | . 14 9 42 67 12 . . 52 854 Absorbed by Shields 308 | . . . . 40 24 . . 40 204 Regen/Repaired (Parts) 121 | . . . . . . . . . 121 Core Remaining (%) 90 | 100 . 90 . 80 . . . 90 . Volleys Fired 169 | . 11 10 17 37 9 . . 17 68 Largest 3 | . 2 2 3 3 3 . . 3 3 Hottest 265 | . 70 90 178 201 201 . . 201 265 Shots Fired 391 | . 22 20 43 91 27 . . 48 140 Gun 221 | . 22 20 13 30 9 . . 26 101 Cannon 157 | . . . 17 61 18 . . 22 39 Launcher 13 | . . . 13 . . . . . . Special . | . . . . . . . . . . Kinetic 94 | . 11 10 13 . . . . 13 47 Thermal 250 | . 11 10 30 64 18 . . 30 87 Explosive . | . . . . . . . . . . Electromagnetic 47 | . . . . 27 9 . . 5 6 Robot Hit Streak 23 | . 8 11 9 8 11 . . 23 10 Robot Miss Streak 6 | . 3 2 3 2 3 . . 3 6 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 236 | . 15 14 26 37 18 . . 29 97 Core Hits 148 | . 7 5 31 17 9 . . 11 68 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 1 . 2 2 2 . . . . Burn 4 | . 1 . 2 1 . . . . . Meltdown 1 | . . . . . 1 . . . . Corrupt 2 | . . . . 1 1 . . . . Melee Attacks 11 | . . . . . . . . . 11 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6813 | . 174 170 1570 887 434 . . 709 2869 Guns 2891 | . 174 170 137 211 98 . . 338 1763 Cannons 2204 | . . . 275 539 336 . . 371 683 Explosions 1718 | . . . 1158 137 . . . . 423 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1669 | . 60 65 997 . . . . 152 395 Thermal 3911 | . 114 105 412 579 198 . . 452 2051 Explosive 543 | . . . 161 . . . . . 382 Electromagnetic 690 | . . . . 308 236 . . 105 41 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . 4 . . . . 11 Average Corruption 4 | . . . . 3 . . . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . 10 . . . . 2 Message Errors 3 | . . . . 3 . . . . . Matter Fused 2 | . . . . 2 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 3 | . . . . 1 . . . . 2 Data Loss (minor) 3 | . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 37 | . . . 37 . . . . . . Projectiles 15 | . . . 15 . . . . . . Explosions 22 | . . . 22 . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 64 | . . . 64 . . . . . . Shots 2 | . . . 2 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 582 | . 82 1 240 227 381 . . 329 582 Average Temperature 157 | . 26 1 83 65 155 . . 112 219 Received Heat Transfer 472 | . 24 18 81 144 39 . . 51 115 Effects 33 | . . . . . 1 . . . 32 Shutdowns 13 | . . . . . . . . . 13 Energy Bleed 1 | . . . . . . . . . 1 Interference 5 | . . . . . . . . . 5 Matter Decay 2 | . . . . . 1 . . . 1 Short Circuit 4 | . . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . 3 1 . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . 1 . . . 1 Parts Melted 10 | . . . . . 3 . . . 7 Heat Transferred 6882 | . 407 284 851 942 370 . . 716 3312 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Peak Influence 668 | . 122 . 471 668 478 167 121 202 463 Initial 350 | . . . 20 306 350 167 116 84 105 Average 206 | . 53 . 279 475 393 167 116 138 128 Maximum Alert Level 2 | . . . 2 2 2 . . 1 2 Low Security (%) 64 | 100 100 . 31 . . 100 100 87 86 Level 1 15 | . . . 36 22 78 . . 12 10 Level 2 19 | . . . 32 77 21 . . . 2 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . . . 1 2 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 4 | . 1 . 1 . . . . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Distress Signals 4 | . . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 6 12 13 10 5 . . 6 44 Peak Tracking Total 13 | . 3 5 3 3 3 . . 3 13 Tactical Retreats 7 | . . . . 1 2 . . . 4 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Traps Triggered 4 | . . . . 1 1 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Machines Disabled 17 | . . . 5 3 . . . 1 8 Max in Single Turn 6 | . . . 3 1 . . . 1 6 Garrison Relay 3 | . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Machines Accessed 16 | . . . 4 1 1 . 2 . 8 Terminals 11 | . . . 3 1 1 . 2 . 4 Fabricators 2 | . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 Total Hacks 29 | . . . 7 2 1 . 3 . 16 Successful 14 | . . . 3 1 1 . 1 . 8 Failed 15 | . . . 4 1 . . 2 . 8 Catastrophic 4 | . . . 1 . . . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 2 . . . 1 . . Terminals 20 | . . . 6 2 1 . 3 . 8 Fabricators 4 | . . . . . . . . . 4 Repair Stations 3 | . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 Terminal Hacks 8 | . . . 2 1 1 . 1 . 3 Record 2 | . . . . . . . . . 2 Open DSF 3 | . . . . . 1 . 1 . 1 Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 Unlock Access 1 | . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . . 4 1 . . 2 . 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 3 | . . . . . . . . . 3 Authchips . | . . . . . . . . . . Time 212 | . . . . . . . . . 212 Total Part Build Rating 22 | . . . . . . . . . 22 Parts Repaired 1 | . . . . . . . . . 1 Time 38 | . . . . . . . . . 38 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Used RIF Installer 1 | . . . . 1 . . . . . Robots Hacked 10 | . . . . . . . . . 10 Non-combat 8 | . . . . . . . . . 8 Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 11 | . . . . . . . . . 11 parse_system 2 | . . . . . . . . . 2 no_distress 3 | . . . . . . . . . 3 find_chute 4 | . . . . . . . . . 4 find_recycling 1 | . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . 1 Relay Couplers Released 13 | . . . . 13 . . . . . Machine Destruction 13 | . . . . 13 . . . . . Attached 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 1 1 . Highest-Rated Group 31 | . . . . . . 31 31 31 . Highest-Rated Ally 31 | . . . . . . 31 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . Total Damage 279 | . . . . . . . . 279 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Turns Passed 3820 | 76 675 380 320 656 170 152 42 181 1168 Spaces Moved 1893 | 53 91 177 143 436 113 114 34 96 636 Core 65 | 3 . . . . . . . . 62 Treads . | . . . . . . . . . . Legs 1750 | 50 91 177 143 436 113 114 34 96 496 Wheels 78 | . . . . . . . . . 78 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 127 | 116 120 188 170 120 120 120 120 120 111 Slowest Speed 500 | 120 120 190 190 120 120 190 120 120 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 15 16 23 42 3 69 2 91 20 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 206 | . . . 157 9 . . . . 40 Melee . | . . . . . . . . . . Projectile 14 | . . . 6 . . . . . 8 AOE 192 | . . . 151 9 . . . . 32 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac DSF Fac Total 2970 | 64 636 209 184 494 128 129 35 125 966 Wait 755 | . 532 . 1 10 2 8 . . 202 Move 1884 | 52 90 176 142 434 113 113 33 95 636 Hop . | . . . . . . . . . . Pick Up 44 | 6 2 6 7 5 2 1 1 1 13 Fast Attach 28 | 6 1 4 3 . . 3 . 2 9 Attach 21 | . . . 3 3 2 . . 3 10 Detach . | . . . . . . . . . . Swap 15 | . . . 4 . . . . 4 7 Drop 38 | . . 11 7 2 . 4 1 3 10 Fire 169 | . 11 10 17 37 9 . . 17 68 Melee 11 | . . . . . . . . . 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . 3 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 8) 752 | -10/Materials | Entered Subcaves 754 | -10/Subcaves | Learned location of Zion (-7) 875 | -10/Subcaves | Ambushed by swarm of Subdwellers 1023 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1081 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1091 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1122 | -10/Subcaves | Discovered new exit (range 5) 1132 | -10/Subcaves | Entered Materials 1132 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1451 | -8/Materials | Identified exit to Garrison 1452 | -8/Materials | Entered Garrison 1560 | -8/Garrison | Triggered checkpoint 1600 | -8/Garrison | Garrison Relay disabled 1678 | -8/Garrison | Triggered checkpoint 1871 | -8/Garrison | Build established: Scavenger-Gunner 1895 | -8/Garrison | Garrison Relay disabled 1908 | -8/Garrison | Triggered checkpoint 1972 | -8/Garrison | Garrison Relay disabled 2021 | -8/Garrison | Discovered new exit (range 12) 2062 | -8/Garrison | Installed Relay Interface Framework 2108 | -8/Garrison | Entered Factory 2108 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2153 | -7/Factory | Found Prototype Launcher 2278 | -7/Factory | Sucked down chute 2278 | -7/Factory | Entered Waste 2278 | -7/Waste | The area was eerily silent 2279 | -7/Waste | Met a frightened Derelict 2407 | -7/Waste | Discovered new exit (range 16) 2430 | -7/Waste | Entered Factory 2430 | -7/Factory | Accompanied by 1 ally 2469 | -7/Factory | Identified exit to DSF 2472 | -7/Factory | Entered DSF 2472 | -7/DSF | Accompanied by 1 ally 2546 | -7/DSF | Additional patrols routed to DSF 2610 | -7/DSF | Discovered new exit (range 15) 2653 | -7/DSF | Entered Factory 2653 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2722 | -6/Factory | Repaired Hvy. Particle Cannon 2958 | -6/Factory | Fabricated Imp. Remote Force Field (x2) 3023 | -6/Factory | Build established: Gunner 3353 | -6/Factory | Fabricated Hvy. Gatling Laser (x1) 3456 | -6/Factory | Lost 3 parts (1p1n1w) 3636 | -6/Factory | Lost 8 parts (1p4n3w) 3756 | -6/Factory | Cargo convoy interrupted 3784 | -6/Factory | Core integrity fell below 50% 3785 | -6/Factory | System corruption reached 10% 3796 | -6/Factory | Core integrity fell below 20% 3821 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Terminal. U-05 Engineer lays Concrete. K-01 Serf collects debris. Detecting nearby Garrison Access. System corrupted: Energy discharge (-36). Triggered Heavy Explosive Trap. An explosion rips through the floor. Connecting with Garrison Access... >>Couplers Installed: Relay Coupler [Sentry] (13) Relay Coupler [Brawler] (18) Relay Coupler [Grunt] (20) Relay Coupler [Sentry] (15) Triggered Heavy Explosive Trap. An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ????????????????????????????????????????????? ? | | ??????????????????????????????????????####### "? | | ??????????????????????????????????????# # "" | | ?????????????????????????????????????? # "" | | ??????????????????????????????????????? # " | | ??????????????????????????????????????? # " | | ??????????????????????????????????????? # | | ???????????????????????????????????????# ## "" | | ???????????????????????????????????????# ## "" | | ??????????????????????????????##+####### ## "" | | ??????????????????????????????# # ## " | | ??????????????????????????????# # ## " | | ??????????????????????????????# # ## | | ??????????????????????????????# # ##+#### | | ??????????????????????????????# + | | ??????????????????????????????# # | | ???????????????????????#+?????# # | | ???????????????????????# ?????# ########### | | ???????????????????????# ???### #????????! | | ???????????????????????# #### #+###?????? | | ???????????????????????+ ""G"" #???????# | | ???????????????????????# @ "" "" #???????# "" | | ???????????????????????# """ #???????# "" | | ???????????????????????# """ #???????# "" | | ???????????????????????# """ #???????# | | ???????????????????????# #???????# "" | | ?????????????????????? ??????# ??? | | ????????????????????? ######## #????????? | | ????????????????????? #????????#????????? | | ????????????????????# #?????????????????? | | ????????????????????######## #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????+ ?????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Force Field | x2 | -6/Factory | Preloaded Hvy. Gatling Laser | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalEnhancedNanovents Manual? 0 Play Time 00:59:22 Cumulative 17.0 hours Start 2024.10.03 @ 18:21:23 End 2024.10.03 @ 19:33:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 86b9a4de-9057-4436-acdc-6f93de3c0256