Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 01:14:39 Player: SKIP Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1079) 1079 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1969 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 193/300 Energy 75/100 System Corruption 3% Temperature Warm (177) Movement Rolling (120) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Improved Treads Subdweller Monowheel Subdweller Optics Seismic Detector Scrap Shield Hacking Suite Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Barrage Gun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Battle Cannon > --- INVENTORY -------- Improved Treads Subdweller Monowheel Subdweller Optics Seismic Detector Scrap Shield Hacking Suite Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Barrage Gun Grenade Launcher Subdweller Shrapnel Launcher Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 47 | 5 8 29 5 Power 7 | . 2 4 1 Engine 7 | . 2 4 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 20 | 1 4 13 2 Device 9 | . 1 7 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 8 | . 1 6 1 Artifact . | . . . . Weapon 14 | 2 2 8 2 Energy Gun 4 | . . 4 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 1 1 Ballistic Cannon 2 | . . 2 . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 6 2 Power 2 | . . 1 1 Propulsion 4 | . . 4 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 99 100 Engine 13 | . 12 14 14 Treads 26 | . 28 27 14 Device 9 | . 6 12 6 Storage 14 | . 14 14 14 Protection 3 | . 6 1 7 Energy Gun 10 | . . 21 14 Ballistic Gun 13 | . 28 1 . Ballistic Cannon 2 | . . 2 13 Launcher 1 | . . 2 . Peak Build Rating 16 | 5 8 15 16 Average Rating 9 | 3 7 11 14 On Entrance 7 | . 5 8 15 Naked Turns . | . . . . Heaviest Build 38 | 7 31 37 38 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 15 | 5 15 15 15 Average Carried 13 | 2 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 14 14 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 960 | 250 326 384 . Remotely . | . . . . Salvage Created 1286 | . 667 516 103 Parts 84 | . 45 37 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 32 | . 13 16 3 Guns 21 | . 13 8 . Cannons 2 | . . 2 . AOE 9 | . . 6 3 Classes Destroyed 10 | . 7 1 2 Tunneler 3 | . 3 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 10 | . 6 4 . Grunt 8 | . 7 . 1 Brawler 1 | . . . 1 Programmer 1 | . . . 1 Subdweller 12 | . . 12 . Best Kill Streak 7 | . 7 4 3 Combat Bots Only 6 | . 6 4 3 Max Kills in Single Turn 4 | . 1 4 3 Gunslinging . | . . . . Exploded 4 | . . 4 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 258 | . 56 170 32 Missed 95 | . 14 71 10 Damage Taken 2048 | . 460 1214 374 Core 266 | . 49 132 85 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 132 | . 68 59 5 Largest 2 | . 2 2 2 Hottest 120 | . 40 120 99 Shots Fired 246 | . 136 101 9 Gun 216 | . 136 74 6 Cannon 23 | . . 21 2 Launcher 7 | . . 6 1 Special . | . . . . Kinetic 166 | . 136 25 5 Thermal 74 | . . 70 4 Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 16 | . 7 16 2 Robot Miss Streak 5 | . 5 1 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 145 | . 81 61 3 Core Hits 72 | . 40 28 4 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 1 . Destroy 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2478 | . 841 1363 274 Guns 1640 | . 841 758 41 Cannons 298 | . . 275 23 Explosions 530 | . . 330 200 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 1376 | . 841 291 244 Thermal 762 | . . 742 20 Explosive 330 | . . 330 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles 7 | . . . 7 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 6 1 Impact . | . . . . Kinetic 7 | . . 6 1 Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots 1 | . . . 1 Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 197 | . 46 60 197 Average Temperature 27 | . 11 21 108 Received Heat Transfer 744 | . 195 513 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 925 | . . 900 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 260 | . 260 . 60 Initial 31 | . . . 31 Average 80 | . 89 . 41 Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 98 . 100 Level 1 . | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 24 20 8 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 3 | . . 3 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 13 | . 7 1 5 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 20 3 13 Successful 21 | . 11 3 7 Failed 15 | . 9 . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 11 | . 9 . 2 Terminals 26 | . 19 . 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 6 | . . . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 6 3 3 Record 5 | . 2 3 . Part Schematic 2 | . . . 2 Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . . 4 Report Inventory 3 | . . . 3 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 . 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 4873 | 78 2300 2158 337 Spaces Moved 2727 | 46 1233 1189 259 Core 9 | 9 . . . Treads 2453 | 37 1233 1183 . Legs . | . . . . Wheels 265 | . . 6 259 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 155 | 138 160 159 120 Slowest Speed 240 | 160 160 240 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 4 98 59 63 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . 8 . Spaces Dug 9 | . . 9 . Terrain Destroyed 47 | . . 40 7 Melee . | . . . . Projectile 1 | . . . 1 AOE 46 | . . 40 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 3126 | 60 1444 1345 277 Wait 149 | . 104 40 5 Move 2724 | 45 1232 1188 259 Hop . | . . . . Pick Up 45 | 10 20 14 1 Fast Attach 1 | . . 1 . Attach 17 | 5 2 9 1 Detach 1 | . . 1 . Swap 29 | . 6 19 4 Drop 26 | . 11 14 1 Fire 132 | . 68 59 5 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 358 | -10/Materials | Build established: Mutant 516 | -10/Materials | Identified exit to Mines 566 | -10/Materials | Discovered new exit (range 4) 895 | -10/Materials | Discovered new exit (range 16) 1429 | -10/Materials | Discovered new exit (range 16) 1854 | -10/Materials | Discovered new exit (range 11) 2379 | -10/Materials | Entered Subcaves 2540 | -10/Subcaves | Lost 3 parts (1p1n1u) 2691 | -10/Subcaves | Learned Materials interactive machine intel 3144 | -10/Subcaves | Build established: Scavenger-Mutant 3252 | -10/Subcaves | Core integrity fell below 50% 3480 | -10/Subcaves | Disturbed a concealed Subdweller 3614 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3949 | -10/Subcaves | Build established: Mutant 4003 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4015 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 4201 | -10/Subcaves | Visited Clippyterm 4206 | -10/Subcaves | Learned 40 Factory zone layouts 4507 | -10/Subcaves | Discovered new exit (range 16) 4537 | -10/Subcaves | Entered Recycling 4821 | -9/Recycling | Core integrity fell below 20% 4874 | -9/Recycling | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- 04816_ B-36 Bruiser springs to life. 04816_ Y-45 Defender springs to life. 04816_ G-34 Mercenary springs to life. 04816_ L-31 Rogue springs to life. 04816_ Y-45 Defender springs to life. 04819_ D-53 Grenadier springs to life. 04820_ P-60 Hacker springs to life. 04822_ System corrupted: IFF burst signal emitted. 04828_ Slammed into R-06 Scavenger. 04828_ Destabilizing: Core damaged (-10). 04843_ L-31 Rogue destroyed. 04856_ System corrupted: Matter fused (-10). 04863_ Destroyed Gravmag System. 04863_ P-60 Hacker knocked back. 04865_ Battle Cannon destroyed. 04871_ Imp. Ion Engine destroyed. 04874_ G-34 Mercenary destroyed. 04874_ P-60 Hacker destroyed. 04874_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????+ #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????+ +????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ???????????????## #????????????????????????????? | | ?????????????### #?###????????????????????????? | | ??????######## ## ###r#######??????????????????? | | ??????# / # # #??????????????????? | | ??????# *% # Y; @ #??????????????????? | | ??????# # % [ #??????????????????? | | ??????# r Y !%;% #??????????????????? | | ??????# Y # ; #??????????????????? | | ####### # % ; #??????????????????? | | / # ; #??????????????????? | | ####### # ; #??????????????????? | | ??????#### ###### #####;r####??????????????????? | | ?????????###????#####????###?????????????????????? | | ???????##????????????????????????????????????????? | | #????### ######??????????????????????????????????? | | #????# #??????????????????????????????????? | | #???## #??????????????????????????????????? | | ###?? #??????????????????????????????????? | | ""#??# #??????????????????????????????????? | | Y"#??# #??????????????????????????????????? | | ""#??# #??????????????????????????????????? | | ###??# #??????????????????????????????????? | | #????# #??????????????????????????????????? | | #?##?# #?#######??????????????????????????? | | ## ########/##### #??????????????????????????? | | #??????????????????????????? | | T #??????????????????????????? | | #??????????????????????????? | | ###########+##### #?????????###????##########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Powered Hammer | -9/Recycling | Hacked Hrd. Heavy Armor Plating | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridTrackerGenerator Manual? 0 Play Time 00:38:28 Cumulative 48.5 hours Start 2025.02.16 @ 00:35:59 End 2025.02.16 @ 01:14:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 318287db-fa87-4eb3-a522-2165d6f1f22d