Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.27 @ 20:51:50 Player: Plexion Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1045) 1045 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 3423 Bonus ------- Aligned with FarCom 300 Friendly Fire -207 Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 225/265 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Supersonic Drone Bay (1/1) > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (20) --- Light Treads Improved Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Supersonic Drone Bay > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Treads Light Treads Improved Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Plasma Cutter [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 45 | 6 2 9 15 . 13 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 1 4 . 3 Treads 9 | 2 . 1 3 . 3 Leg . | . . . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 3 . 5 Device 3 | . . . 2 . 1 Storage 7 | 1 2 . 1 . 3 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 20 | 2 . 7 7 . 4 Energy Gun 9 | 2 . 5 2 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . . 1 4 . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 17 | . . 6 4 . 7 Power 2 | . . . 1 . 1 Propulsion 6 | . . 2 1 . 3 Utility 1 | . . . . . 1 Weapon 8 | . . 4 2 . 2 Highest Loss Streak 6 | . . 1 1 . 6 Average Slot Usage (%) 98 | . 98 97 97 100 99 Engine 11 | . 14 14 10 11 10 Treads 23 | . 28 26 19 22 21 Device 7 | . . . 10 11 11 Storage 29 | . 26 28 32 33 29 Energy Gun 15 | . 28 24 11 11 10 Ballistic Gun 7 | . . 2 10 11 11 Naked Turns . | . . . . . . Heaviest Build 104 | 12 40 45 54 48 104 Greatest Support 43 | 40 40 40 43 43 43 Greatest Overweight (x) 3 | . . 2 2 1 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 28 | 6 16 16 20 20 28 Average Capacity 19 | 5 15 16 19 20 24 Most Carried 22 | 2 8 16 20 20 22 Average Carried 15 | . 4 13 15 19 18 Final Capacity 20 | 6 16 16 20 20 20 Final Carried 20 | 2 8 14 20 20 7 Class Distribution -------------------- 65% | Hauler-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 939 | 241 39 89 192 18 360 Remotely . | . . . . . . Salvage Created 2075 | . 189 420 1057 366 43 Parts 133 | . 10 32 77 14 . Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 45 | . 4 14 17 5 5 Guns 41 | . 4 13 16 5 3 AOE 3 | . . . 1 . 2 Classes Destroyed 11 | . 2 3 6 . . Worker 3 | . . . 3 . . Builder 3 | . . . 2 1 . Tunneler 1 | . . . 1 . . Hauler 3 | . . . 3 . . Recycler 5 | . . . 2 3 . Watcher 2 | . 1 . 1 . . Swarmer 19 | . . 9 6 4 . Grunt 15 | . 4 4 7 . . Sentry 4 | . . . 4 . . Zionite 1 | . . 1 . . . Assembled 7 | . . 1 . 1 5 Thug 1 | . . 1 . . . Best Kill Streak 4 | . 2 3 4 4 2 Combat Bots Only 4 | . 2 3 3 4 2 Max Kills in Single Turn 3 | . 1 2 3 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2824 | . 175 586 616 127 1320 Core 502 | . 30 69 132 7 264 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 60 . . . Volleys Fired 179 | . 18 59 60 18 24 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 90 150 100 76 56 Shots Fired 335 | . 36 109 118 36 36 Gun 318 | . 36 97 117 36 32 Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special 13 | . . 12 1 . . Kinetic 119 | . . 11 58 18 32 Thermal 174 | . 36 92 28 18 . Explosive 4 | . . . . . 4 Electromagnetic 38 | . . 6 32 . . Robot Hit Streak 29 | . 9 12 29 24 9 Robot Miss Streak 5 | . 2 3 3 1 5 Penetration Max . | . . . . . . Secondary Targets 10 | . 1 2 4 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 227 | . 25 59 84 28 31 Core Hits 118 | . 12 25 50 14 17 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3249 | . 292 753 1289 395 520 Guns 2862 | . 292 753 1041 395 381 Cannons . | . . . . . . Explosions 380 | . . . 241 . 139 Melee . | . . . . . . Ramming 7 | . . . 7 . . Kinetic 770 | . . 56 247 86 381 Thermal 1828 | . 292 654 573 309 . Explosive 139 | . . . . . 139 Electromagnetic 505 | . . 43 462 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . 5 . 1 Projectiles . | . . . . . . Explosions 6 | . . . 5 . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . . . 39 . 65 Shots 4 | . . . 2 . 2 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 426 | . 138 426 28 4 . Average Temperature 84 | . 56 120 3 1 . Received Heat Transfer 489 | . 99 201 189 . . Effects 3 | . . 3 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 5 | . . 4 1 . . Heat Transferred 4438 | . 805 1877 1090 666 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 355 | . 95 211 355 220 . Initial 120 | . . 36 35 120 . Average 102 | . 43 77 186 89 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 80 | 100 100 95 54 76 . Level 1 19 | . . 4 45 23 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 1 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 9 15 28 5 8 Peak Tracking Total 9 | . 2 3 4 4 9 Tactical Retreats 4 | . 1 2 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 5 | . . . . . 5 Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . . . 2 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 8 | . 1 1 3 1 2 Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 2 1 8 1 2 Successful 8 | . . 1 4 1 2 Failed 6 | . 2 . 4 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 6 | . 2 . 3 . 1 Terminals 10 | . 2 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 2 1 2 Record 1 | . . . . . 1 Open Door 2 | . . 1 . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Track 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 45 | . . 45 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5296 | 65 704 1040 1017 895 1575 Spaces Moved 2548 | 36 398 456 422 463 773 Core 2 | 2 . . . . . Treads 2546 | 34 398 456 422 463 773 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 Average Speed 179 | 153 160 175 183 180 190 Slowest Speed 220 | 160 160 200 200 180 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 3 77 73 46 82 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 55 | . . 1 8 . 46 Melee . | . . . . . . Projectile 2 | . . 1 1 . . AOE 53 | . . . 7 . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2943 | 43 429 566 555 499 851 Wait 85 | . 5 28 35 9 8 Move 2543 | 35 397 455 421 462 773 Hop . | . . . . . . Pick Up 49 | 2 6 12 15 5 9 Fast Attach 13 | 6 1 . 6 . . Attach 21 | . . 6 7 . 8 Detach 5 | . . 1 3 . 1 Swap 11 | . 1 3 2 . 5 Drop 31 | . 1 2 5 5 18 Fire 179 | . 18 59 60 18 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . . . 5 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 12) 66 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 14) 513 | -10/Materials | Discovered new exit (range 6) 655 | -10/Materials | Discovered new exit (range 15) 770 | -10/Materials | Entered Mines 807 | -10/Mines | Discovered new exit (range 9) 861 | -10/Mines | Discovered new exit (range 9) 963 | -10/Mines | Found a hidden stash of uninstalled traps 1189 | -10/Mines | Found the Drone Emporium 1197 | -10/Mines | Found Prototype Device 1399 | -10/Mines | Learned 2 Materials zone layouts 1455 | -10/Mines | Excavation squad dispatched 1455 | -10/Mines | A large section of the Mines collapsed 1810 | -10/Mines | Entered Materials 1810 | -9/Materials | Evolved 2 slots: Utility x2 1835 | -9/Materials | Identified Thief Drone Bay 2130 | -9/Materials | Build established: Hauler-Mutant 2513 | -9/Materials | Discovered new exit (range 11) 2827 | -9/Materials | Entered Mines 2885 | -9/Mines | Met a Derelict bent on vengeance 2978 | -9/Mines | Assembled infested the area 3289 | -9/Mines | Met a Derelict shopkeep closing up shop 3637 | -9/Mines | Discovered new exit (range 16) 3715 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3715 | -9/Mines | Discovered new exit (range 5) 3722 | -9/Mines | Entered Exiles 3766 | -9/Exiles | Met 8R-AWN 3794 | -9/Exiles | Met EX-HEX 3899 | -9/Exiles | Met EX-DEC 3933 | -9/Exiles | Learned location of Zion (-6) 4510 | -9/Exiles | Met EX-BIN 4534 | -9/Exiles | Aligned with FarCom system 4536 | -9/Exiles | Given EX-Vault access code 4584 | -9/Exiles | Opened EX-Vault 4628 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4750 | -9/Exiles | Discovered new exit (range 14) 5049 | -9/Exiles | Found Supersonic Drone Bay 5175 | -9/Exiles | Attacked by the Exiles 5209 | -9/Exiles | Core integrity fell below 50% 5273 | -9/Exiles | Lost 6 parts (1p2n1u2w) 5280 | -9/Exiles | Core integrity fell below 20% 5297 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 05288_ Penetrated by HV Slug. 05288_ HV Slug penetrates Wall. 05288_ Penetrated by HV Slug. 05288_ HV Slug penetrates Wall. 05290_ Penetrated by HV Slug. 05290_ HV Slug penetrates Wall. 05290_ Penetrated by HV Slug. 05290_ HV Slug penetrates Wall. 05292_ Penetrated by HV Slug. 05292_ HV Slug penetrates Wall. 05292_ Penetrated by HV Slug. 05292_ HV Slug penetrates Wall. 05294_ Penetrated by HV Slug. 05294_ Lgt. Treads destroyed. 05294_ HV Slug penetrates Wall. 05294_ Penetrated by HV Slug. 05294_ HV Slug penetrates Wall. 05297_ Penetrated by HV Slug. 05297_ HV Slug penetrates Wall. 05297_ Penetrated by HV Slug. 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"";;## " | | ???????????????#########;######### | | ??????????????????????? #????????# | | ??????????????????????# ??????????? | | ??????????????????????#???????????? # | | ????????????????????????????????????#### | | ???????????????????????????????????????##" | | ????????????????????????????????????????#"" | | ???????????????????????????????????????##" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#""" | | ??????????????????????????????????????#""" | | ??????????????????????????????????????#""" | | ???????????????????????????????????????"" | | ???????????????????????????????????????""" | | ???????????????????????????????????????"" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#"""" | | ????????????????????????????????????????# | | ????????????????????????????????????????#" | | ????????????????????????????????????????#"""" | | ????????????????????????????????????????#"" | | ?????????????????????????????????????????" | | ?????????????????????????????????????????""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningActuatorInverter Manual? 0 Play Time 00:24:20 Cumulative 168.2 hours Start 2021.05.27 @ 20:28:42 End 2021.05.27 @ 20:51:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 129 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1c8212e-43c4-4ff4-a287-7f0b59d957df