Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.23 @ 09:12:27 Player: viper Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (223) 1115 Value Destroyed (9907) 9907 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 16954 Bonus ------- High Alert Combat Kills 412 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 240/240 System Corruption 4% Temperature Cool (504) Movement Walking (150) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (10) ----- Advanced Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (4) ------- Wave Gun Heavy Neutron Cannon Hardcell Cannon > --- INVENTORY (28) --- Light Fission Core Light Antimatter Reactor Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Improved Fusion Compressor Advanced Heat Sink Advanced Heat Sink Energy Filter Reaction Control System Layered Light Armor Plating System Shield Corruption Screen Wave Gun HERF Cannon Heavy Ion Cannon Matter Neutralizer Advanced Datajack Improved Remote Datajack Mining Claw Makeshift Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Wave Gun Heavy Neutron Cannon Hardcell Cannon > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Improved Fusion Compressor Advanced Heat Sink Advanced Heat Sink Energy Filter Reaction Control System Layered Light Armor Plating System Shield Corruption Screen Wave Gun HERF Cannon Heavy Ion Cannon Matter Neutralizer Advanced Datajack Improved Remote Datajack Mining Claw Makeshift Sword [Rating: 114] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Tesla Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 13 | . 1 2 2 2 2 . . 2 . . 2 Power 1 | . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 Utility 8 | . . 1 2 2 1 . . 2 . . . Weapon 2 | . . 1 . . 1 . . . . . . Parts Attached 167 | 8 5 8 16 25 12 12 3 7 1 23 47 Power 33 | 1 1 . 3 7 2 2 . 2 . 5 10 Engine 22 | 1 1 . 1 5 2 1 . 2 . 4 5 Core 7 | . . . 2 2 . 1 . . . 1 1 Reactor 4 | . . . . . . . . . . . 4 Propulsion 40 | 2 3 2 3 4 . 3 . 2 . 3 18 Treads . | . . . . . . . . . . . . Leg 40 | 2 3 2 3 4 . 3 . 2 . 3 18 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | 2 1 2 3 7 5 5 . 3 1 4 11 Device 21 | 1 . . 1 3 2 3 . 1 . 1 9 Storage 7 | 1 1 2 1 . 2 . . . . . . Processor 10 | . . . 1 2 . 2 . . . 3 2 Hackware 2 | . . . . . . . . 1 1 . . Protection 4 | . . . . 2 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 50 | 3 . 4 7 7 5 2 3 . . 11 8 Energy Gun 5 | 1 . . . . . . . . . 3 1 Energy Cannon 3 | . . . . . . . . . . . 3 Ballistic Gun 20 | 2 . 4 3 1 2 1 3 . . 3 1 Ballistic Cannon 18 | . . . 4 5 3 1 . . . 3 2 Launcher 3 | . . . . . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 . . . . 1 4 Parts Lost 56 | . . . 3 5 3 9 . . . 17 19 Power 12 | . . . . 1 . 1 . . . 3 7 Propulsion 8 | . . . 2 1 . 1 . . . 2 2 Utility 15 | . . . . 2 2 5 . . . 3 3 Weapon 21 | . . . 1 1 1 2 . . . 9 7 Highest Loss Streak 11 | . . . 2 2 1 9 . . . 11 4 Average Slot Usage (%) 98 | . 100 100 99 99 98 98 100 100 100 92 97 Engine 9 | . 25 20 8 10 6 5 6 7 11 9 6 Core 3 | . . . 7 3 6 6 6 2 . . . Leg 14 | . 25 20 15 13 12 11 12 11 11 10 19 Device 14 | . 12 10 16 17 13 15 18 16 16 13 11 Storage 17 | . 12 20 16 14 24 19 18 16 16 16 15 Processor 10 | . . . 8 7 6 10 12 11 11 18 23 Protection 3 | . . . . 10 3 1 . 5 5 2 . Energy Gun 1 | . . . . . . . . . . 2 5 Ballistic Gun 10 | . 25 30 11 10 3 5 23 22 22 11 4 Ballistic Cannon 9 | . . . 12 10 20 18 1 . . 3 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 157 | 18 31 56 72 90 155 150 136 138 129 135 157 Greatest Support 100 | 20 20 26 28 40 40 40 30 30 30 35 100 Greatest Overweight (x) 49 | 3 3 5 5 4 3 49 4 4 4 8 6 Average Overweight (x) 3 | . 1 1 2 2 2 7 4 4 4 3 1 Largest Inventory Capacity 28 | 8 10 12 12 12 28 28 28 28 28 28 28 Average Capacity 21 | 5 9 11 12 12 27 28 28 28 28 28 28 Most Carried 28 | 4 9 12 12 12 18 22 17 19 22 22 28 Average Carried 15 | 1 6 9 11 11 14 17 17 16 20 13 25 Final Capacity 28 | 8 10 12 12 12 28 28 28 28 28 28 28 Final Carried 28 | 4 9 12 12 12 18 17 17 19 22 18 28 Class Distribution -------------------- 43% | Hauler-Gunner 21% | Skirmisher 16% | Scavenger-Gunner 8% | Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 7054 | 220 312 567 725 1392 742 515 . 201 36 744 1600 Remotely . | . . . . . . . . . . . . Salvage Created 9027 | . 199 698 933 1805 540 491 . 259 62 1163 2877 Parts 416 | . 16 43 54 102 26 16 . 10 . 30 119 Haulers Intercepted 2 | . . 1 . . . . . . . . 1 Recyclers Shooed 3 | . . . 1 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 178 | . 5 13 19 40 14 12 . 4 . 23 48 Guns 89 | . 5 13 5 20 . . . 4 . 17 25 Cannons 81 | . . . 14 20 14 12 . . . 3 18 AOE 6 | . . . . . . . . . . 3 3 Classes Destroyed 13 | . 4 4 1 3 . 1 . . . . . Builder 9 | . 1 1 3 . 3 . . . . . 1 Tunneler 2 | . . . . 1 . . . . . . 1 Hauler 2 | . . 1 . . . . . . . . 1 Recycler 12 | . . 1 4 5 . . . . . . 2 Operator 5 | . . 1 . 2 1 . . . . . 1 Watcher 14 | . 1 2 1 5 1 . . . . . 4 Swarmer 26 | . 2 3 2 6 . 2 . . . 2 9 Grunt 92 | . 3 5 12 24 10 4 . 2 . 14 18 Brawler 7 | . . . . . . 4 . 1 . 2 . Duelist 4 | . . . 1 . . . . 1 . 2 . Sentry 21 | . . 5 4 3 1 2 . . . 2 4 Hunter 11 | . . . . 2 1 . . . . . 8 Programmer 17 | . . . . 5 2 . . . . 1 9 Packrat 1 | . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 5 11 10 5 9 . 3 . 9 8 Combat Bots Only 9 | . 3 3 7 5 4 9 . 3 . 9 6 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 . 1 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . . 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Damage Taken 10383 | . 93 210 884 1529 1045 1229 . 62 . 1496 3835 Core 3049 | . 17 36 283 502 406 397 . 11 . 145 1252 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 64 | 100 93 91 48 28 . . 5 . . 84 . Volleys Fired 427 | . 13 38 51 113 31 19 . 7 2 39 114 Largest 4 | . 2 3 3 3 4 4 . 4 4 4 4 Hottest 289 | . 40 69 132 162 220 186 . 90 90 162 289 Shots Fired 1245 | . 26 114 125 317 110 57 . 28 8 121 339 Gun 676 | . 26 114 55 157 7 9 . 28 8 87 185 Cannon 559 | . . . 70 160 103 48 . . . 28 150 Launcher 10 | . . . . . . . . . . 6 4 Special . | . . . . . . . . . . . . Kinetic 1108 | . 26 114 125 317 110 57 . 28 8 113 210 Thermal 87 | . . . . . . . . . . 2 85 Explosive 10 | . . . . . . . . . . 6 4 Electromagnetic 40 | . . . . . . . . . . . 40 Robot Hit Streak 51 | . 18 12 29 15 16 12 . 13 5 51 30 Robot Miss Streak 6 | . 1 2 6 6 4 4 . 1 . 3 2 Penetration Max 1 | . . . . . . 1 . . . 1 1 Secondary Targets 7 | . . 3 . . . . . . . 4 . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . Shots Hit Robots 965 | . 24 85 107 226 89 47 . 18 5 108 256 Core Hits 610 | . 10 35 88 133 66 37 . 13 2 101 125 Critical Hits 45 | . . 3 . 3 4 . . 1 . 4 30 Critical Kills 19 | . . 1 . 1 1 . . 1 . 1 14 Critical Parts Destroyed 23 | . . . . 2 3 . . . . 3 15 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22449 | . 272 951 1816 4775 2305 1247 . 327 80 2798 7878 Guns 10349 | . 272 951 687 2287 99 135 . 327 80 1743 3768 Cannons 10942 | . . . 1129 2488 2206 1112 . . . 580 3427 Explosions 1158 | . . . . . . . . . . 475 683 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 18300 | . 272 951 1816 4775 2305 1247 . 327 80 2279 4248 Thermal 2414 | . . . . . . . . . . 44 2370 Explosive 966 | . . . . . . . . . . 475 491 Electromagnetic 769 | . . . . . . . . . . . 769 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 3 1 1 1 . . 1 4 Average Corruption 1 | . . . . 2 1 1 1 . . 1 3 Corruption Purged . | . . . . . . . . . . . . Effects 70 | . . . . 23 . 12 1 . . . 34 Message Errors 24 | . . . . 8 . 5 1 . . . 10 Matter Fused 6 | . . . . 2 . . . . . . 4 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 11 | . . . . 3 . 3 . . . . 5 Data Loss (minor) 13 | . . . . 7 . 4 . . . . 2 Targeting Errors 10 | . . . . 3 . . . . . . 7 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 276 | . . . . 60 41 21 . . . . 154 Projectiles 153 | . . . . 60 12 21 . . . . 60 Explosions 123 | . . . . . 29 . . . . . 94 Melee . | . . . . . . . . . . . . Knockbacks 123 | . . . 27 33 22 10 . . . 14 17 Impact . | . . . . . . . . . . . . Kinetic 118 | . . . 25 33 19 10 . . . 14 17 Secondary 5 | . . . 2 . 3 . . . . . . Self-Inflicted Damage 295 | . . . . . 139 . . . . 5 151 Shots 7 | . . . . . 2 . . . . 2 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1293 | . 8 75 804 773 622 942 . . . 405 1293 Average Temperature 227 | . 4 19 291 172 195 448 . . . 99 333 Received Heat Transfer 3291 | . 24 108 459 447 297 441 . 18 . 774 723 Effects 229 | . . . 49 47 16 32 . . . . 85 Shutdowns 59 | . . . 16 14 6 7 . . . . 16 Energy Bleed 26 | . . . 7 8 1 7 . . . . 3 Interference 46 | . . . 5 12 4 5 . . . . 20 Matter Decay 27 | . . . 8 3 1 5 . . . . 10 Short Circuit 12 | . . . 3 2 . 1 . . . . 6 Damage (minor) 17 | . . . 3 1 1 3 . . . . 9 Damage (major) 24 | . . . 4 4 . 1 . . . . 15 Damage (core) 18 | . . . 3 3 3 3 . . . . 6 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 4 | . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 4 Heat Transferred 2402 | . . . . . . . . . . 74 2328 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 831 | . 85 255 291 831 204 . . 94 . . 589 Average Influence 176 | . 31 135 73 264 95 . . 30 . . 242 Maximum Alert Level 3 | . . 1 1 3 1 . . . . . 2 Low Security (%) 65 | 100 100 58 87 51 93 . . 100 . . 42 Level 1 17 | . . 41 12 13 6 . . . . . 30 Level 2 13 | . . . . 23 . . . . . . 27 Level 3 3 | . . . . 10 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 2 15 7 . . 1 . 1 12 Investigation 18 | . 2 . 2 6 2 . . 1 . . 5 Extermination 9 | . . . . 3 2 . . . . . 4 Reinforcement 9 | . . . . 3 3 . . . . . 3 Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 2 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 11 | . . 4 2 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 236 | . 7 21 26 56 20 12 . 4 . 26 64 Peak Tracking Total 12 | . 2 4 6 5 3 9 . 3 . 12 7 Tactical Retreats 10 | . . . 1 3 2 1 . . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 5 | . 2 . . . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . 2 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 33 | . . . . 8 3 . . . . 1 21 Max in Single Turn 8 | . . . . 3 2 . . . . 1 8 Garrison Access 3 | . . . . 1 . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 35 | . 6 5 4 7 3 1 . 2 . 1 6 Terminals 18 | . 6 4 2 2 2 . . 1 . . 1 Fabricators 3 | . . . . 1 1 . . . . . 1 Repair Stations 4 | . . . 1 2 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . 1 1 1 . . . . . . 2 Garrison Access 3 | . . . . 1 . . . 1 . . 1 Total Hacks 128 | . 27 20 21 22 12 1 . 4 . 1 20 Successful 103 | . 25 20 21 13 9 1 . 3 . 1 10 Failed 25 | . 2 . . 9 3 . . 1 . . 10 Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 71 | . 27 17 5 7 10 . . 3 . . 2 Fabricators 9 | . . . . 3 2 . . . . . 4 Repair Stations 13 | . . . 3 7 . . . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 28 | . . 3 13 4 . . . . . . 8 Garrison Access 5 | . . . . 1 . . . 1 . . 3 Terminal Hacks 62 | . 25 17 5 4 7 1 . 2 . 1 . Record 19 | . 8 6 2 . 3 . . . . . . Part Schematic 4 | . . . . 3 . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 6 | . 4 1 1 . . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . Emergency Access Points 3 | . 1 1 . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . Alert Level 2 | . 2 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . Security Status 2 | . 1 . 1 . . . . . . . . Surveillance Status 2 | . . 1 . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . Hauler Manifests 4 | . 3 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks 7 | . . . . 2 2 . . . . . 3 Load Schematic 3 | . . . . 1 1 . . . . . 1 Build 4 | . . . . 1 1 . . . . . 2 Repair Station Hacks 10 | . . . 3 4 . . . . . . 3 Scan Component 7 | . . . 2 3 . . . . . . 2 Repair 3 | . . . 1 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 21 | . . 3 13 2 . . . . . . 3 Insert Component 11 | . . 2 6 1 . . . . . . 2 Analyze 10 | . . 1 7 1 . . . . . . 1 Garrison Access Hacks 3 | . . . . 1 . . . 1 . . 1 Seal Access 3 | . . . . 1 . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 5 4 3 6 3 . . 1 . . 6 Full Trace Events 23 | . 2 4 3 6 2 . . 1 . . 5 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 6 4 . . . 1 . . 1 Parts Built 5 | . . . . 2 1 . . . . . 2 Matter 848 | . . . . 212 168 . . . . . 468 Time 329 | . . . . 53 42 . . . . . 234 Total Part Build Rating 30 | . . . . 12 4 . . . . . 14 Parts Repaired 3 | . . . 1 1 . . . . . . 1 Time 107 | . . . 38 26 . . . . . . 43 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 9 | . . 1 6 1 . . . . . . 1 Part Schematics Acquired 9 | . . 1 6 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 1 1 1 1 . Highest-Rated Group 30 | . . . . . . 30 30 30 30 30 . Highest-Rated Ally 30 | . . . . . . 30 30 30 30 30 . Total Orders 2 | . . . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . . . 1 1 Ally Attacks 4 | . . . . . . . . 4 . . . Total Damage 103 | . . . . . . . . 103 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 1 1 . Drone Launches 5 | . . . . . . . . . . 3 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 15766 | 76 648 808 1295 2958 1431 3671 79 225 1168 928 2479 Spaces Moved 5618 | 53 348 391 458 885 558 937 32 75 479 312 1090 Core 59 | 30 . . . . . 29 . . . . . Treads . | . . . . . . . . . . . . Legs 5559 | 23 348 391 458 885 558 908 32 75 479 312 1090 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 150 150 150 185 190 220 240 240 240 210 150 Average Speed 222 | 106 165 169 180 208 218 372 240 240 240 227 158 Slowest Speed 2500 | 200 210 270 270 250 220 2500 240 240 240 360 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 42 45 56 24 16 91 12 2 78 69 38 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 10 | . . . . . . 2 . . 4 4 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 315 | . . . . 26 72 5 . . . 49 163 Melee . | . . . . . . . . . . . . Projectile 117 | . . . . 26 31 5 . . . 11 44 AOE 198 | . . . . . 41 . . . . 38 119 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total 7936 | 68 394 452 830 1752 695 1072 34 102 493 441 1603 Wait 1605 | 4 27 3 293 708 80 100 . 14 9 53 314 Move 5607 | 52 347 390 457 884 557 936 31 74 478 311 1090 Hop . | . . . . . . . . . . . . Pick Up 69 | 4 2 8 2 9 8 4 . . 3 11 18 Fast Attach 37 | 7 . . 8 2 2 3 . . . 3 12 Attach 60 | . 1 2 4 8 5 6 . 2 . 17 15 Detach 5 | . . . 3 1 . . . . . 1 . Swap 70 | 1 4 6 4 15 5 3 3 5 1 3 20 Drop 43 | . . 5 8 12 2 . . . . 2 14 Fire 427 | . 13 38 51 113 31 19 . 7 2 39 114 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . 5 . . . . . 5 Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 1 1 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Power x1 311 | -10/Materials | Build established: Mutant 509 | -10/Materials | Identified exit to Materials 509 | -10/Materials | Discovered exit to Materials (range 15) 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1012 | -9/Materials | Build established: Skirmisher 1226 | -9/Materials | Identified exit to Mines 1226 | -9/Materials | Discovered exit to Mines (range 19) 1481 | -9/Materials | Identified exit to Materials 1481 | -9/Materials | Discovered exit to Materials (range 16) 1533 | -9/Materials | Entered another Materials area 1533 | -8/Materials | Evolved 2 slots: Utility x2 2239 | -8/Materials | Repaired Flak Cannon 2345 | -8/Materials | Core integrity fell below 50% 2359 | -8/Materials | Destroyed 7 combat bots 2805 | -8/Materials | Identified exit to Factory 2805 | -8/Materials | Discovered exit to Factory (range 3) 2828 | -8/Materials | Entered Factory 2828 | -7/Factory | Evolved 2 slots: Utility x2 3463 | -7/Factory | Repaired Flak Cannon 3860 | -7/Factory | Identified exit to Lower Caves 3860 | -7/Factory | Discovered exit to Lower Caves (range 16) 4247 | -7/Factory | Discovered exit to Lower Caves (range 14) 4252 | -7/Factory | Garrison activated, responded to threat 4435 | -7/Factory | Build established: Gunner 4722 | -7/Factory | Local fabrication network quarantined 4729 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 4890 | -7/Factory | Core integrity fell below 50% 5076 | -7/Factory | Identified exit to Factory 5076 | -7/Factory | Discovered exit to Factory (range 14) 5786 | -7/Factory | Entered another Factory area 5786 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5946 | -6/Factory | Fabricated Kinecellerator (x1) 6089 | -6/Factory | Build established: Hauler-Gunner 6994 | -6/Factory | Identified exit to Lower Caves 6994 | -6/Factory | Discovered exit to Lower Caves (range 16) 7217 | -6/Factory | Entered Lower Caves 7226 | -6/Lower Caves | Learned location of 1 exit from Factory 7342 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7775 | -6/Lower Caves | Identified exit to Lower Caves 7775 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 8229 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8250 | -6/Lower Caves | Core integrity fell below 50% 8267 | -6/Lower Caves | Core integrity fell below 20% 8296 | -6/Lower Caves | Lost 9 parts (1p1n5u2w) 8301 | -6/Lower Caves | Destroyed 9 combat bots 10888 | -6/Lower Caves | Entered another Lower Caves area 10888 | -6/Lower Caves | Accompanied by 1 ally 10889 | -6/Lower Caves | Encountered a Warlord checkpoint 10927 | -6/Lower Caves | Identified exit to Factory 10927 | -6/Lower Caves | Discovered exit to Factory (range 15) 10967 | -6/Lower Caves | Entered Factory 10967 | -5/Factory | Accompanied by 1 ally 10967 | -5/Factory | Evolved 2 slots: Utility x2 10968 | -5/Factory | Identified exit to Upper Caves 11192 | -5/Factory | Entered Upper Caves 11192 | -5/Upper Caves | Accompanied by 1 ally 11860 | -5/Upper Caves | Learned location of 1 exit from Factory 12292 | -5/Upper Caves | Identified exit to Upper Caves 12292 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 12360 | -5/Upper Caves | Entered another Upper Caves area 12360 | -5/Upper Caves | Accompanied by 1 ally 12411 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12487 | -5/Upper Caves | Lost 11 parts (2p1n2u6w) 12494 | -5/Upper Caves | Destroyed 9 combat bots 12787 | -5/Upper Caves | Learned Factory security intel 12838 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13169 | -5/Upper Caves | Identified exit to Factory 13169 | -5/Upper Caves | Discovered exit to Factory (range 55) 13288 | -5/Upper Caves | Entered Factory 13288 | -4/Factory | Evolved 2 slots: Propulsion x2 13289 | -4/Factory | Identified exit to Upper Caves 13371 | -4/Factory | Build established: Scavenger-Gunner 14286 | -4/Factory | Lost 3 parts (2p1n) 14427 | -4/Factory | Identified exit to Research 14427 | -4/Factory | Discovered exit to Research (range 14) 14550 | -4/Factory | Fabricated Myomer Leg (x2) 14637 | -4/Factory | Lost 4 parts (1p1n1u1w) 14741 | -4/Factory | Lost 4 parts (2p2w) 15152 | -4/Factory | Discovered exit to Research (range 4) 15237 | -4/Factory | Repaired Myomer Leg 15725 | -4/Factory | Core integrity fell below 50% 15754 | -4/Factory | Core integrity fell below 20% 15768 | -4/Factory | Core destroyed Last Messages --------------- 15755_ Adv. Targeting Computer temporarily disabled. 15756_ Internal heat damage averted by Adv. Cryofiber Web. 15756_ Overheating: Hvy. Neutron Cannon damaged (-12). 15756_ Overheating: Adv. Cryofiber Web damaged (-14). 15757_ Power failure averted by Adv. Cryofiber Web. 15757_ Overheating: Hvy. Neutron Cannon damaged (-11). 15759_ Power failure averted by Adv. Cryofiber Web. 15759_ System interference averted by Adv. Cryofiber Web. 15762_ Power failure averted by Adv. Cryofiber Web. 15762_ System interference averted by Adv. Cryofiber Web. 15762_ Overheating: System interference. 15762_ Core Analyzer temporarily disabled. 15763_ Power failure averted by Adv. Cryofiber Web. 15764_ Overheating: Short circuit. 15764_ Adv. Targeting Computer permanently disabled. 15765_ Overheating: System interference. 15765_ Exp. Optical Array temporarily disabled. 15766_ Overheating: Matter decay (-51). 15767_ Power failure averted by Adv. Cryofiber Web. 15768_ Overheating: Core damaged (-195). Map ----- +----------------------------------------------------+ | ??????????# #????????????????????????????????? | | ########### #??####??#???????????????????????? | | """" ### ### ?? ???????????????????????? | | ""S"" # # ??? ????????????????????????? | | "" "" # #??""""????????????????????????? | | !! # #? """"????????????????????????? | | [=] # # """"????????????????????????? | | !=%= %+ / """"??????????????????????? | | !=[ =#% # #?????????????????? | | """""" #% #??????????????????????????????? | | """""" # # """"""??????????????????????? | | """""" # # """""??????????????????????? | | """""" ###=%[ ### """"??????????????????????? | | #?#% %[ #???? ??????????????????????? | | #########?# =% #??????#####?????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #???????????????????#????????????? | | ??????????# #?????????????????? #????????????? | | ????????### ###??????????????? #????????????? | | ????????# ############### #????????????? | | ????????# ! % k#????????????? | | ????????# ! u k#????????????? | | ????????# " k #????????????? | | ????????# %T #????????????? | | ????????# w #????????????? | | ????????# @ #????????????? | | ????????# k#????????????? | | ????????# ########### #????????????? | | ???????######+#######????????? #????????????? | | ???????# #??????????? #????????????? | | ???????# #???????????? #????????????? | | ???????# #?????????????? / ???????????? | | ???????#] #???????????????? ?????????? | | ???????# """ """ #????????????????? ???????? | | ???????# """ """ #??????????????????? ??????? | | ???????# """ """ #???????????????????? ??????? | | ???????# #????????????????????????????? | | ???????# """ """ #????????????????????????????? | | ???????# """ """ #????????????????????????????? | | ???????# """ """ = #????????????????????????????? | | ???????# #????????????????????????????? | | ???????##############????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 900 Matter Stores 500 Matter Capacity 500 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 12 Base Temperature (-) 200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Matter Filtering 30 Kinecelleration 40 Defensive Hacking 12 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Med. Laser | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Deuterium Engine | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Myomer Leg | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Kinecellerator | x1 | -6/Factory Myomer Leg | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileHugeSpear Manual? 0 Play Time 01:35:04 Cumulative 544.6 hours Start 2019.11.23 @ 07:35:21 End 2019.11.23 @ 09:12:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 545 Rogue 62 Adventurer 0 Explorer 483 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 69 Gallery% 74 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0127b788-4991-4d42-a8e0-0b878ffbb31b