Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 11:57:32 Player: canerib Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1262) 1262 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 5763 Bonus ------- High Alert Combat Kills 161 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Heat Sink Advanced Sensor Array Transmission Jammer EM Disruption Field Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Sensor Array Transmission Jammer ECM Suite Reaction Control System Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Advanced EMP Blaster > --- INVENTORY -------- Fission Core Medium Treads EM Disruption Field High-powered Shotgun Shock Bomb Launcher [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Treads Medium Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 2 | . . . . . 1 1 . . Propulsion 5 | . . 2 2 . . 1 . . Utility 3 | . . . . 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 79 | 6 1 15 24 17 8 3 3 2 Power 12 | 1 . 2 2 2 2 1 1 1 Engine 4 | 1 . 2 . 1 . . . . Core 8 | . . . 2 1 2 1 1 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 . 6 9 6 1 . . 1 Treads 3 | . . . . 1 1 . . 1 Leg 14 | 2 . 5 7 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 8 | . . 1 2 5 . . . . Utility 20 | 1 1 2 4 7 2 1 2 . Device 10 | . 1 . 1 3 2 1 2 . Storage 2 | 1 . 1 . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 8 | . . 1 3 4 . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 . 5 9 2 3 1 . . Energy Gun 7 | . . 1 5 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . 1 3 1 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . 3 1 . 2 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . Parts Lost 29 | . . 2 14 1 5 4 3 . Power 3 | . . 1 1 . . 1 . . Propulsion 14 | . . . 7 . 5 . 2 . Utility 7 | . . 1 2 1 . 2 1 . Weapon 5 | . . . 4 . . 1 . . Highest Loss Streak 12 | . . 2 12 1 3 4 7 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 69 | . 100 86 85 64 92 50 14 . Engine 5 | . 14 10 4 2 6 5 . . Core 3 | . . . 3 4 5 3 3 . Treads 1 | . . . . 3 . 5 1 . Leg 13 | . 28 32 42 . . . . . Flight 12 | . . . 2 21 35 5 . . Device 12 | . 14 4 . 15 25 21 7 . Storage 3 | . 14 11 7 . . . . . Protection 5 | . . 5 7 8 6 5 . . Energy Gun 3 | . . 4 9 2 5 . . . Ballistic Gun 5 | . 28 13 4 3 4 . . . Peak Build Rating 56 | 6 9 12 21 46 56 34 34 10 Average Rating 22 | 4 9 9 15 24 49 30 12 2 On Entrance 14 | . 6 9 12 4 42 29 23 2 Naked Turns 304 | . . . 15 . . . 74 215 Heaviest Build 36 | 14 15 27 31 26 36 32 20 . Greatest Support 65 | 20 20 40 65 35 35 28 28 3 Greatest Overweight (x) 4 | 4 . 1 . 3 1 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 5 5 5 Average Capacity 6 | 7 8 9 9 5 5 5 5 5 Most Carried 10 | 5 4 8 10 5 5 5 5 5 Average Carried 4 | 2 3 5 6 3 4 4 3 4 Final Capacity 10 | 8 8 10 5 5 5 5 5 5 Final Carried 8 | 3 4 8 4 5 5 3 5 5 Class Distribution -------------------- 55% | Mutant 21% | Infiltrator-Sprinter 18% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 1316 | 201 . 366 238 191 . 92 30 198 Remotely . | . . . . . . . . . Salvage Created 1239 | 40 . 662 507 30 . . . . Parts 92 | 4 . 51 34 3 . . . . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 30 | . . 18 11 1 . . . . Guns 14 | . . 4 9 1 . . . . AOE 16 | . . 14 2 . . . . . Classes Destroyed 10 | 1 . 6 2 1 . . . . Worker 2 | . . . 2 . . . . . Builder 4 | . . 4 . . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 1 | . . 1 . . . . . . Swarmer 3 | . . 3 . . . . . . Grunt 20 | . . 12 8 . . . . . Brawler 1 | . . . 1 . . . . . Sentry 5 | . . 3 2 . . . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 18 | 2 . 18 3 1 . . . . Combat Bots Only 12 | . . 12 2 1 . . . . Max Kills in Single Turn 4 | 1 . 4 2 1 . . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 477 | . . 73 181 14 64 23 82 40 Missed 172 | . . 26 64 3 22 9 36 12 Damage Taken 4768 | . . 587 1865 250 592 344 689 441 Core 1904 | . . 150 506 114 128 47 518 441 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 100 62 8 83 84 . . . Volleys Fired 93 | 4 3 23 37 8 17 1 . . Largest 2 | 2 2 2 2 2 2 1 . . Hottest 100 | 40 40 73 100 80 91 36 . . Shots Fired 149 | 8 6 42 67 7 18 1 . . Gun 123 | 8 6 27 59 7 16 . . . Cannon . | . . . . . . . . . Launcher 26 | . . 15 8 . 2 1 . . Special . | . . . . . . . . . Kinetic 62 | 8 6 20 21 6 1 . . . Thermal 17 | . . 7 10 . . . . . Explosive 22 | . . 15 7 . . . . . Electromagnetic 48 | . . . 29 1 17 1 . . Robot Hit Streak 10 | 3 1 9 10 8 4 2 . . Robot Miss Streak 5 | 2 5 1 3 2 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 107 | 5 1 27 54 6 13 1 . . Core Hits 76 | 2 . 41 27 3 3 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . Critical Strikes 4 | . . 2 . . 2 . . . Destroy 2 | . . 2 . . . . . . Corrupt 2 | . . . . . 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3198 | 62 39 1342 1493 110 127 25 . . Guns 1205 | 62 39 225 694 110 75 . . . Cannons . | . . . . . . . . . Explosions 1993 | . . 1117 799 . 52 25 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 626 | 62 39 191 213 110 11 . . . Thermal 419 | . . 34 337 . 48 . . . Explosive 1620 | . . 1117 503 . . . . . Electromagnetic 533 | . . . 440 . 68 25 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 3 . . . Average Corruption 3 | . . . . 4 2 . . . Corruption Purged 5 | . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . 12 1 . . . Matter Fused 4 | . . . . 4 . . . . Heat Flow Errors 3 | . . . . 2 1 . . . Energy Discharges 3 | . . . . 3 . . . . Parts Fused 1 | . . . . 1 . . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 47 | . . 28 . . 19 . . . Projectiles . | . . . . . . . . . Explosions 47 | . . 28 . . 19 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 238 | . . 1 163 . 74 . . . Shots 7 | . . 1 4 . 2 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 585 | . . 39 171 585 316 . . . Average Temperature 97 | . . 10 57 174 85 . . . Received Heat Transfer 1035 | . . 270 648 . . 90 . 27 Effects 10 | . . . . 6 4 . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 3 | . . . . 1 2 . . . Interference 5 | . . . . 3 2 . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 600 | . . 75 475 . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . 2 . 4 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Peak Influence 687 | 10 36 660 687 285 149 38 . . Initial 278 | . 6 14 278 265 70 . . . Average 213 | 2 27 323 459 222 96 5 . . Maximum Alert Level 2 | . . 2 2 1 . . . . Low Security (%) 55 | 100 100 42 . 30 100 100 . . Level 1 25 | . . 6 37 69 . . . . Level 2 19 | . . 51 62 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 3 1 2 2 1 . . Investigation 1 | . . 1 . . . . . . Extermination 2 | . . . . 1 1 . . . Reinforcement 7 | . 1 2 1 1 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 5 | . . . 5 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 3 19 38 4 4 1 14 15 Peak Tracking Total 13 | . 1 8 13 2 2 1 12 9 Tactical Retreats 13 | . . 2 4 . 2 . 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 3 | . . 1 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 7 | . . . 3 . 4 . . . Max in Single Turn 3 | . . . 1 . 3 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 10 | . 1 2 1 1 2 2 . 1 Terminals 9 | . 1 2 1 1 2 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . 2 3 2 2 2 3 . 1 Successful 8 | . 1 2 1 1 . 2 . 1 Failed 7 | . 1 1 1 1 2 1 . . Catastrophic 3 | . . 1 . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 1 . 1 1 . . Terminals 14 | . 2 3 2 2 2 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 2 1 1 . 2 . 1 Record 1 | . . . . . . . . 1 Robot Analysis 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 2 | . . . . 1 . 1 . . Locate Traps 1 | . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 2 1 1 2 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 2667 | 80 151 366 433 576 488 238 117 218 Spaces Moved 2263 | 46 116 195 287 435 444 140 172 428 Core 621 | 14 . . 30 . . . 149 428 Treads 338 | . . . . 159 16 140 23 . Legs 530 | 32 116 195 187 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 774 | . . . 70 276 428 . . . Fastest Speed 25 | 50 120 120 40 25 25 160 50 50 Average Speed 80 | 116 120 124 93 89 38 165 64 50 Slowest Speed 300 | 250 120 190 120 300 240 240 160 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . 3 1 6 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 5 31 26 36 14 14 4 34 63 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 192 | . . 87 85 . 20 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 192 | . . 87 85 . 20 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 2950 | 64 122 273 382 610 740 146 180 433 Wait 432 | . 1 24 13 134 259 1 . . Move 2237 | 45 115 194 280 432 433 139 171 428 Hop 8 | . . . 3 1 4 . . . Pick Up 64 | 9 2 12 15 15 9 1 . 1 Fast Attach . | . . . . . . . . . Attach 52 | 6 1 5 13 14 5 3 3 2 Detach 12 | . . 1 2 1 2 . 5 1 Swap 27 | . . 10 11 3 3 . . . Drop 25 | . . 4 8 2 8 1 1 1 Fire 93 | 4 3 23 37 8 17 1 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 456 | -9/Materials | Destroyed 12 combat bots 580 | -9/Materials | Discovered new exit (range 15) 598 | -9/Materials | Entered another Materials area 598 | -8/Materials | Evolved 2 slots: Propulsion x2 730 | -8/Materials | Build established: Scavenger-Mutant 982 | -8/Materials | Released all parts (4) 986 | -8/Materials | Core integrity fell below 50% 1013 | -8/Materials | Lost 12 parts (1p6n2u3w) 1014 | -8/Materials | Core integrity fell below 20% 1028 | -8/Materials | Discovered new exit (range 8) 1031 | -8/Materials | Entered Factory 1031 | -7/Factory | Evolved 2 slots: Utility x2 1205 | -7/Factory | Build established: Mutant 1514 | -7/Factory | Discovered new exit (range 11) 1548 | -7/Factory | Discovered new exit (range 5) 1607 | -7/Factory | Entered another Factory area 1607 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1693 | -6/Factory | Build established: Infiltrator-Sprinter 1716 | -6/Factory | Spotted B-75 Beast 2083 | -6/Factory | Discovered new exit (range 9) 2095 | -6/Factory | Entered another Factory area 2095 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2119 | -5/Factory | Lost 3 parts (3n) 2269 | -5/Factory | Identified exit to Upper Caves 2333 | -5/Factory | Entered Upper Caves 2393 | -5/Upper Caves | Learned location of 1 exit from Factory 2397 | -5/Upper Caves | Build established: Mutant 2404 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 2404 | -5/Upper Caves | Identified exit to Upper Caves 2442 | -5/Upper Caves | Core integrity fell below 50% 2448 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2450 | -5/Upper Caves | Entered another Upper Caves area 2642 | -5/Upper Caves | Core integrity fell below 20% 2668 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 02455_ Connecting with WAR.Sys... >>Record "Status Report 601Z" PARSING DATA. SYSTEM ASSIMILATED. 02462_ Acquired Med. Treads. 02464_ Dropped Med. Treads. 02489_ 9F-SD0(S) destroyed. 02491_ Acquired 46 matter. 02565_ Searching scrap... 02565_ Found Imp. Focal Shield. 02565_ Found Imp. System Restoration Module. 02565_ Found Matter Filter. 02565_ Found Reflective Plating. 02565_ Found 41 Matter. 02607_ W3-K53(S) suffers critical hit (Destroy). 02607_ W3-K53(S) destroyed. 02611_ Acquired 33 matter. 02661_ S-27 Virus destroyed. 02664_ Acquired 85 matter. 02666_ Acquired 34 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????# ##????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ###??##?????????????????? | | ????###??????????????## ### ##????????????????? | | #### ### ????????#### #????????????????? | | ??????### #????????????????? | | ????### @ #?????????????????? | | #???????#### s ###?????????????????? | | ##??????# s ##### #???????????????????? | | #?????## ##??????#s #???????????????????? | | #????## ##??????#! #???????????????????? | | ##????# ????###% #???????????????????? | | #??????? ????# ##??????????????????? | | #?????????? #???## #??????????????????? | | #????????????# ##### #??????????????????? | | #??????? #?# %[ #??????????????????? | | ##### #??# *#### ####??????????????????? | | #???# ##### ##?????????????????????? | | #???# % #####??????????????????????? | | ##### #??## #?????????????????????????? | | #?????? #?# #?????????????????????????? | | ##??????????# ####??????????????????????? | | ###???????????## ##?????????????????????? | | ##?????????????## ##????????????????????? | | #???????????#### #????????????????????? | | #??????????## #???????????????????? | | #?????????## ## #??????????????????? | | #?????????# #?## #??????????????????? | | ###????????## ##???# ##??????????????????? | | ?????? ???## ###??? #???????????????????? | | ????# ### #???? ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 28 Energy Capacity 430 Matter Stores 258 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Resistance: EM 25 Evasion (%) 65 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveSmartbombBallwheel Manual? 0 Play Time 00:43:17 Cumulative 22.3 hours Start 2024.10.21 @ 11:13:53 End 2024.10.21 @ 11:57:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53930372-62cb-4961-8c39-8fe6a033f984