Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.02 @ 13:11:28 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1263) 1263 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 5754 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 589/700 Matter 207/300 Energy 300/300 System Corruption 2% Temperature Cool (0) Movement Hovering (108) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (6) --- Airjet Airjet Aerolev Unit > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Power Shielding > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (15) --- Improved Hover Unit Improved Heat Sink Large Battery (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hacking Suite Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Improved Assault Rifle Improved Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Airjet Airjet Aerolev Unit > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Power Shielding > --- WEAPON ----------- Plasma Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Hover Unit Improved Heat Sink Large Battery High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hacking Suite Hacking Suite Drone Bay Drone Bay Rocket Launcher Improved Datajack Field Lobotomy Kit [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 2 Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 40 | 7 1 . 11 . . . 1 15 5 Power 5 | 1 . . 1 . . . . 1 2 Engine 4 | 1 . . 1 . . . . 1 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . 3 . . . 1 8 2 Treads 2 | 2 . . . . . . . . . Leg 7 | . . . 3 . . . 1 3 . Wheel . | . . . . . . . . . . Hover 7 | . . . . . . . . 5 2 Flight . | . . . . . . . . . . Utility 8 | 2 1 . 4 . . . . 1 . Device 3 | 1 . . 2 . . . . . . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 . . 3 . . . . 5 1 Energy Gun 4 | 2 . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 4 | . . . 1 . . . . 3 . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 5 1 Parts Lost 8 | . . . . . . . . 5 3 Power . | . . . . . . . . . . Propulsion 5 | . . . . . . . . 3 2 Utility 1 | . . . . . . . . 1 . Weapon 2 | . . . . . . . . 1 1 Highest Loss Streak 3 | . . . . . . . . 3 3 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 1 4 7 10 12 12 13 12 12 14 Power . | . 1 1 1 1 1 1 1 . . Propulsion . | . . . 1 2 2 2 1 . 1 Utility 5 | . 1 3 4 5 4 5 4 7 10 Weapon 2 | . 2 2 4 4 4 4 4 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . . . . 2 . . 2 14 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 14 | . . . . . 2 . . 1 11 Weapon 1 | . . . . . . . . 1 . Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 96 | . 100 100 96 100 100 100 86 89 99 Engine 10 | . 14 14 11 11 11 11 9 9 5 Treads 6 | . 28 28 6 . . . . . . Leg 15 | . . . 23 33 33 33 29 19 . Hover 10 | . . . . . . . . 7 45 Device 7 | . 14 14 11 11 11 11 9 1 . Storage 10 | . 14 14 11 11 11 11 9 9 7 Processor 10 | . . . 7 11 11 11 9 18 15 Protection 3 | . . . 3 . . . 2 7 7 Energy Gun 10 | . 28 28 14 11 11 11 9 . . Ballistic Gun 7 | . . . 2 11 11 . . 15 13 Launcher 2 | . . . 4 . . 10 9 1 . Peak Build Rating 39 | 7 7 8 18 17 18 18 20 30 39 Average Rating 19 | 5 7 7 13 17 17 18 18 23 36 On Entrance 14 | . 7 7 8 17 17 18 18 20 30 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 13 28 28 35 32 32 34 35 36 40 Greatest Support 49 | 40 40 40 40 39 39 39 49 49 46 Greatest Overweight (x) 4 | . . . 2 . . . . 4 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 Most Carried 15 | 4 6 13 15 12 13 13 13 15 15 Average Carried 11 | 1 4 9 13 12 12 13 12 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 6 13 12 12 13 13 12 15 15 Class Distribution -------------------- 83% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1710 | 270 10 65 144 . 264 192 4 621 140 Remotely . | . . . . . . . . . . Salvage Created 1530 | 105 124 17 319 . . 109 30 569 257 Parts 124 | 10 8 3 46 . . 8 4 34 11 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 37 | . 2 . 17 . . 6 1 6 5 Guns 15 | . 2 . 4 . . 1 . 5 3 AOE 22 | . . . 13 . . 5 1 1 2 Classes Destroyed 10 | 2 2 . 4 . . . . 2 . Worker 1 | . 1 . . . . . . . . Builder 4 | . . . 3 . . . 1 . . Tunneler 6 | 3 . 1 1 . . . . . 1 Hauler 2 | . . . 2 . . . . . . Recycler 4 | 1 . . . . . . . 3 . Operator 1 | . . . . . . . . 1 . Watcher 1 | . . . . . . . . 1 . Swarmer 16 | . . . 12 . . 4 . . . Grunt 14 | . 2 . 4 . . 2 . 1 5 Sentry 7 | . . . 1 . . . 1 5 . Best Kill Streak 12 | 2 2 1 12 . . 4 1 4 3 Combat Bots Only 10 | . 2 . 10 . . 4 1 1 3 Max Kills in Single Turn 4 | 1 1 1 4 . . 4 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 . . 3 1 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 185 | . 7 . 77 . . 11 18 30 42 Missed 70 | . 2 . 44 . . 5 3 6 10 Hits 115 | . 5 . 33 . . 6 15 24 32 Projectile 115 | . 5 . 33 . . 6 15 24 32 Critical Strikes 6 | . . . 1 . . . 1 2 2 Damage Taken 1388 | . 59 . 323 . . 55 151 365 435 Core 226 | . . . 33 . . 24 23 35 111 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 17 | . . . . . . . . 6 11 Ignored by Resistances 411 | . 18 . 100 . . 17 47 103 126 Core Remaining (%) 93 | 100 . 100 . . . 85 . 89 . Volleys Fired 106 | 6 6 . 24 . . 5 4 33 28 Largest 2 | 2 2 . 2 . . 2 2 2 2 Hottest 100 | 100 100 . 100 . . 80 80 70 80 Shots Fired 196 | 12 12 . 47 . . 10 8 61 46 Gun 155 | 12 12 . 32 . . 5 4 55 35 Cannon 6 | . . . . . . . . . 6 Launcher 35 | . . . 15 . . 5 4 6 5 Special . | . . . . . . . . . . Kinetic 93 | . . . 8 . . . . 50 35 Thermal 68 | 12 12 . 24 . . 5 4 5 6 Explosive 35 | . . . 15 . . 5 4 6 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 35 | 8 8 . 14 . . 9 5 35 29 Robot Miss Streak 1 | 1 1 . 1 . . . 1 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 140 | 9 9 . 36 . . 2 6 45 33 Core Hits 104 | 5 6 2 32 . . 11 4 23 21 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . Burn 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3759 | 113 119 32 1493 . . 403 88 784 727 Guns 1666 | 113 113 . 281 . . 38 24 638 459 Cannons . | . . . . . . . . . . Explosions 2005 | . . . 1202 . . 330 64 141 268 Melee . | . . . . . . . . . . Ramming 88 | . 6 32 10 . . 35 . 5 . Kinetic 1152 | . . . 55 . . . . 638 459 Thermal 514 | 113 113 . 226 . . 38 24 . . Explosive 2005 | . . . 1202 . . 330 64 141 268 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . . 7 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 21 | . . . 21 . . . . . . Projectiles . | . . . . . . . . . . Explosions 21 | . . . 21 . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 70 | . . . 38 . . . 31 1 . Shots 4 | . . . 3 . . . 1 . . Rammed 6 | . 1 4 . . . . . 1 . Targets Rammed 13 | . 1 4 2 . . 4 . 2 . Kicked 7 | . . . 2 . . 4 . 1 . Crushed . | . . . . . . . . . . Highest Temperature 244 | 79 189 . 75 . . 44 45 20 244 Average Temperature 51 | 33 73 . 27 . . 18 21 10 90 Received Heat Transfer 561 | . 42 . 51 . . 36 54 171 207 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | 1 3 . . . . . . . . Heat Transferred 1591 | 333 333 . 740 . . 111 74 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Maximum Alert Level 2 | . . . 2 . . . . . . Low Security (%) 96 | 100 100 100 72 100 . 100 100 100 100 Level 1 2 | . . . 18 . . . . . . Level 2 1 | . . . 9 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 414 | 10 40 5 414 128 . 96 49 51 75 Initial 128 | . . . . 128 . . 3 13 3 Average 29 | 1 7 . 147 116 . 27 13 9 13 Influence Increases 1386 | 20 62 5 545 . . 158 59 305 232 Destroy 0b10 Robot/C 740 | . 40 . 340 . . 120 20 120 100 Destroy 0b10 Robot/NC 95 | 20 5 5 30 . . . 5 25 5 Destroy Leader 166 | . 10 . 64 . . 20 10 52 10 Successful Hack 83 | . 7 . 7 . . . . 49 20 Disable Machine 54 | . . . 18 . . . . 18 18 Destroy Structure 173 | . . . 71 . . 18 24 41 19 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 60 | . . . 15 . . . . . 45 Influence Decreases 1358 | 20 62 5 156 291 98 146 32 333 215 Entered New Map 402 | . . . . 261 98 . 9 26 8 Time Decay 889 | 20 62 5 156 30 . 146 23 270 177 Lost Part 67 | . . . . . . . . 37 30 Squads Dispatched 8 | . 1 . 1 . . 1 2 . 3 Investigation 3 | . 1 . . . . . . . 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 3 | . . . 1 . . 1 1 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 3 | . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . 5 . 20 . . 5 6 10 16 Peak Tracking Total 9 | . 3 . 6 . . 4 6 2 9 Tactical Retreats 2 | . . . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 4 | . . . . . . . . 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . 2 . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 6 | . . . 2 . . . . 2 2 Max in Single Turn 1 | . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 15 | . 3 . 1 . 1 . . 5 5 Terminals 10 | . 3 . 1 . . . . 5 1 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 9 . 1 . 1 . . 11 14 Successful 17 | . 1 . 1 . 1 . . 9 5 Failed 19 | . 8 . . . . . . 2 9 Catastrophic 6 | . 3 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . Manual 17 | . 9 . 1 . 1 . . 3 3 Terminals 24 | . 9 . 1 . . . . 11 3 Fabricators 4 | . . . . . . . . . 4 Repair Stations 7 | . . . . . . . . . 7 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 1 . 1 . 1 . . 9 1 Open Door 2 | . . . . . . . . 2 . Branch Access Points 2 | . 1 . 1 . . . . . . Alert Level 2 | . . . . . . . . 2 . Patrol Status 1 | . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . Zone Layout 3 | . . . . . . . . 2 1 Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . 2 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 . 1 . . . . 4 5 Full Trace Events 5 | . 3 . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time 38 | . . . . . . . . . 38 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 2546 | 82 296 518 466 65 399 471 85 164 . Sensors 171 | . . . 171 . . . . . . Terrain 1321 | . . . 137 65 399 471 85 164 . Seismic 1054 | 82 296 518 158 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 4299 | 169 296 518 466 65 399 471 85 1093 737 Spaces Moved 3106 | 89 171 316 274 55 319 364 59 654 805 Core 4 | 4 . . . . . . . . . Treads 647 | 85 171 316 75 . . . . . . Legs 1359 | . . . 199 55 319 364 59 363 . Wheels . | . . . . . . . . . . Hover 1096 | . . . . . . . . 291 805 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 160 160 120 120 120 120 120 45 38 Average Speed 105 | 155 160 160 131 120 120 120 120 110 40 Slowest Speed 300 | 160 160 160 260 120 120 120 120 300 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 42 61 27 14 62 52 10 66 13 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 3 | . . 1 . . . 2 . . . Spaces Dug 25 | . . . . . . . . 7 18 Terrain Destroyed 220 | . . . 79 . . 27 29 59 26 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 220 | . . . 79 . . 27 29 59 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 3918 | 105 181 326 332 54 336 387 65 960 1172 Wait 585 | . . . 7 . 13 14 . 225 326 Move 3097 | 88 170 315 273 54 318 363 58 653 805 Hop . | . . . . . . . . . . Pick Up 34 | 4 2 7 3 . 3 . 1 12 2 Fast Attach 28 | 7 . . 6 . . . . 12 3 Attach 9 | . . . 1 . . . 2 4 2 Detach . | . . . . . . . . . . Swap 13 | . 1 . 5 . . 1 . 3 3 Drop 30 | . 1 . 8 . 2 . . 16 3 Fire 106 | 6 6 . 24 . . 5 4 33 28 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . 1 . Kick 7 | . . . 2 . . 4 . 1 . Crush 5 | . 1 4 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap 2 | . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 437 | -10/Materials | Identified exit to Mines 466 | -10/Materials | Entered Mines 594 | -10/Mines | Found a hidden stash of uninstalled traps 739 | -10/Mines | Learned 2 Materials zone layouts 837 | -10/Mines | Learned Materials trap positions 887 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 965 | -10/Mines | Discovered new exit (range 9) 984 | -10/Mines | Entered Materials 984 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -9/Materials | Loaded intel: 16 trap records 1258 | -9/Materials | Identified exit to Mines 1334 | -9/Materials | Discovered new exit (range 15) 1369 | -9/Materials | Destroyed 10 combat bots 1450 | -9/Materials | Entered Mines 1507 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1508 | -9/Mines | Discovered new exit (range 5) 1513 | -9/Mines | Identified exit to Exiles 1515 | -9/Mines | Entered Exiles 1560 | -9/Exiles | Met 8R-AWN 1583 | -9/Exiles | Met EX-HEX 1634 | -9/Exiles | Met EX-BIN 1657 | -9/Exiles | Aligned with FarCom system 1658 | -9/Exiles | Given EX-Vault access code 1697 | -9/Exiles | Opened EX-Vault 1709 | -9/Exiles | Found Field Lobotomy Kit 1731 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1747 | -9/Exiles | Exiles lab attacked by MAIN.C 1878 | -9/Exiles | Discovered new exit (range 14) 1899 | -9/Exiles | Identified exit to Mines 1914 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1914 | -9/Exiles | Entered Mines 2205 | -8/Mines | Build established: Skirmisher 2349 | -8/Mines | Discovered new exit (range 13) 2369 | -8/Mines | Identified exit to Materials 2385 | -8/Mines | Entered Materials 2385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2444 | -8/Materials | Discovered new exit (range 5) 2449 | -8/Materials | Garrison activated, responded to threat 2458 | -8/Materials | Identified exit to Storage 2470 | -8/Materials | Entered Storage 2668 | -8/Storage | Lost 3 parts (2n1u) 2937 | -8/Storage | Build established: Mutant 3558 | -8/Storage | Discovered new exit (range 9) 3562 | -8/Storage | Identified exit to Factory 3563 | -8/Storage | Entered Factory 3563 | -7/Factory | Evolved 2 slots: Propulsion x2 4296 | -7/Factory | Cargo convoy interrupted 4300 | -7/Factory | Self-destructed Last Messages --------------- Construction Platform disabled. U-05 Engineer builds a Wall. W-25 Informer distress signal alerts nearby ally. G-47 Trooper destroyed. U-05 Engineer lays Concrete. H-55 Commando unfolds itself. X-67 Chaingunner unfolds itself. I-36 Angel unfolds itself. Penetrated by Slug. Rocket Launcher destroyed. ALERT: Cargo convoy interrupted, initiating access lockdown. U-05 Engineer lays Concrete. Imp. Hover Unit destroyed. Slug penetrates Wall. G-47 Trooper destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | ""R" #??????????????????????????????????????? | | "" " #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #?????????????##############w??????????? | | #?????????????# """ #???????????? | | #?????????????# "R" #???????????? | | ###+#+###############???# " " ????????? | | + ##### h ????????? | | # ## # p ?i??????? | | # # #@ % x%????????? | | + """"" " """" ### #u u %[= h i???????? | | # """""" """""" # # """""= ????????? | | # """""" """""" # # """"" ?????????? | | # """""" """""" T"### """"""" # ??????????? | | # ""### """"""" + ??????????? | | # """""" """""" ""#?# # ?????????? | | # """""" """""" ################## ????????? | | #! """""" """""" # #????? ????????? | | # """""" """""" # #?????? ???????? | | # # ##?????? ???????? | | # """""" ^ # Y#??????? ??????? | | """""" # ##??????????????? | | """""" # ! #???????????????? | | """""" ^ / #???????????????? | | "" # #???????????????? | | """""" """ # #???????????????? | | # """""" F" # #???????????????? | | # """""" """ # #???????????????? | | # """""" "" # #???????????????? | | # #??????????##????????????????? | | # #????????????????????????????? | | # ######+#????????????????????????????? | | # #?????? ????????????????????????????? | | ######## #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustShockAutohacker Manual? 0 Play Time 00:29:34 Cumulative 127.5 hours Start 2025.08.02 @ 11:04:11 End 2025.08.02 @ 13:11:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 105 Rogue 0 Adventurer 105 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d05c34a6-461e-4b60-8a14-6bab1ade8658