Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 00:13:40 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (291) 291 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1321 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 105/250 Matter 278/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Subdweller Power Source Light Treads Subdweller Monowheel Subdweller Optics Light Armor Plating Subdweller Laser Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Subdweller Power Source Light Treads Subdweller Monowheel Subdweller Optics Light Armor Plating Battle Rifle Subdweller Machine Gun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Hammer [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 7 1 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 3 . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 2 | . 1 1 . Power 1 | . 1 . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 9 | . 6 9 14 Power . | . . . 1 Propulsion 1 | . 1 1 2 Utility 1 | . . 1 2 Weapon 5 | . 3 6 9 Tool/Special . | . . . . Unused Backups 15 | . 2 . 13 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 10 | . 2 . 8 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 14 | . 14 14 14 Treads 28 | . 28 28 28 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Energy Gun 4 | . 11 . . Ballistic Gun 23 | . 16 28 28 Peak Build Rating 13 | 6 12 13 13 Average Rating 11 | 5 9 12 13 On Entrance 7 | . 6 12 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 50 | 11 50 50 50 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 12 20 20 Most Carried 14 | 1 8 14 14 Average Carried 9 | . 6 9 14 Final Capacity 20 | 8 20 20 20 Final Carried 14 | 1 7 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 463 | 152 266 45 . Remotely . | . . . . Salvage Created 437 | . 437 . . Parts 21 | . 21 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 12 | . 12 . . Guns 12 | . 12 . . Classes Destroyed 3 | . 3 . . Hauler 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 6 | . 6 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 2 | . 2 . . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 113 | . 49 64 . Missed 38 | . 7 31 . Hits 75 | . 42 33 . Projectile 75 | . 42 33 . Damage Taken 719 | . 459 260 . Core 145 | . 75 70 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 39 | . 31 8 . Largest 2 | . 2 2 . Hottest 90 | . 90 46 . Shots Fired 75 | . 59 16 . Gun 73 | . 57 16 . Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 37 | . 21 16 . Thermal 36 | . 36 . . Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 10 12 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 55 | . 42 13 . Core Hits 24 | . 21 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 813 | . 595 218 . Guns 813 | . 595 218 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 519 | . 301 218 . Thermal 294 | . 294 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 5 9 . Message Errors 3 | . 1 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 3 | . . 3 . Energy Discharges 3 | . 1 2 . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . 7 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . 75 213 . Average Temperature 63 | . 48 97 . Received Heat Transfer 345 | . 183 162 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 842 | . 842 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 92 | . 92 . . Initial . | . . . . Average 22 | . 23 . . Influence Increases 434 | . 344 90 . Destroy 0b10 Robot/C 240 | . 240 . . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 54 | . 54 . . Successful Hack 12 | . 12 . . Disable Machine 15 | . 15 . . Destroy Structure 13 | . 13 . . Lose Combat Pursuer 90 | . . 90 . Influence Decreases 434 | . 296 138 . Entered New Map 24 | . . 24 . Time Decay 400 | . 296 104 . Lost Part 10 | . . 10 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 18 6 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 3 | . 3 . . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 4 | . . . 4 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 3243 | 65 1206 1088 884 Spaces Moved 1401 | 36 588 409 368 Core 5 | 5 . . . Treads 1396 | 31 588 409 368 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 214 | 144 185 240 240 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 83 26 45 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . 13 . . Melee . | . . . . Projectile . | . . . . AOE 13 | . 13 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 1561 | 46 647 500 368 Wait 85 | 4 6 75 . Move 1398 | 35 587 408 368 Hop . | . . . . Pick Up 18 | 1 9 8 . Fast Attach 9 | 6 3 . . Attach 2 | . 1 1 . Detach . | . . . . Swap 4 | . 4 . . Drop 6 | . 6 . . Fire 39 | . 31 8 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / [*Scr]) -8/Scraptown History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 435 | -10/Materials | Discovered new exit (range 13) 527 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Discovered new exit (range 3) 1262 | -10/Materials | Discovered new exit (range 5) 1272 | -10/Materials | Entered Subcaves 1273 | -10/Subcaves | Approached by a straggling Scientist 1366 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1477 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1858 | -10/Subcaves | Core integrity fell below 50% 1875 | -10/Subcaves | Discovered new exit (range 16) 2360 | -10/Subcaves | Entered Scraptown 2360 | -8/Scraptown | System corruption cleaned by C-Scrubber 2548 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2552 | -8/Scraptown | Learned location of Armory (-4) 2555 | -8/Scraptown | Learned location of Zion (-7) 2557 | -8/Scraptown | Learned location of Extension (-5) 2560 | -8/Scraptown | Learned Research emergency access door positions 2675 | -8/Scraptown | Visited UFD Registry 2675 | -8/Scraptown | Registered with UFD as "Cargostep" 2725 | -8/Scraptown | Visited Research Penetration Think Tank 2761 | -8/Scraptown | Visited LU-1G1's Boring Crew 2795 | -8/Scraptown | Visited A0-MCA Data Center 2826 | -8/Scraptown | Visited Derelict Rescue Squad 2857 | -8/Scraptown | Visited Scrapoid Pod Storage 2888 | -8/Scraptown | Visited Observation Area 2972 | -8/Scraptown | Visited Science Guys 3011 | -8/Scraptown | Visited Curators Association 3244 | -8/Scraptown | Self-destructed Last Messages --------------- EB-PBY(c): So large it's impractical and you're more inside the wheel than the wheel is under you. But interesting to contemplate the possibilities, and probably fun? EB-PBY(c): Although we wouldn't call it outright taboo, technology of this nature probably can't be described with any words short of "insane." We've never seen anything like it around 0b1, and believe that more such parts might exist to the west, though this is the only sample we've recovered so far. CW-K6O(j): Those Chapter 10 guys are insane. Why would you do that to yourself? 03072_ VO-JD6(p) scrutinizes some mainframe outputs. SD-WBA(g): REBOOT5.EXE seems like great insurance against being sucked down a chute. The UFD needs more work in this area. Map ----- +----------------------------------------------------+ | """""""""""""""""""""" " " " ??????????? | | "## ""????????? | | "#? &"#???????? | | "#?? &"#???????? | | ##? &"#???????? | | #?? " " " "#???????? | | """""" """"""""""" """""" ##?? 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