Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 02:35:41 Player: Moddy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (956) 956 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 5881 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Ion Engine Micro Fission Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Energy Well Targeting Computer Makeshift Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Coil Gun > --- INVENTORY -------- Authchip [R/Combat] Barrage Gun Improved Datajack CPS Tube DRS Beacon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Makeshift Light Armor Plating Weapon Shock Bomb Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Launcher Shock Bomb Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 1 | . . . . . 1 . Parts Attached 39 | . 13 3 3 3 5 12 Power 7 | . 3 . . 1 1 2 Engine 4 | . 3 . . . 1 . Core 2 | . . . . 1 . 1 Reactor 1 | . . . . . . 1 Propulsion 9 | . 3 . 2 . . 4 Treads 2 | . . . 2 . . . Leg 6 | . 3 . . . . 3 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 9 | . 2 1 1 . 3 2 Device 2 | . 1 . . . 1 . Storage 1 | . . . . . 1 . Processor 2 | . 1 . . . 1 . Hackware 1 | . . . . . . 1 Protection 3 | . . 1 1 . . 1 Artifact . | . . . . . . . Weapon 14 | . 5 2 . 2 1 4 Energy Gun 3 | . 1 . . . 1 1 Energy Cannon 2 | . 2 . . . . . Ballistic Gun 4 | . 2 . . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon 2 | . . 1 . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . 1 1 1 . . 21 Power 4 | . . . . . . 4 Propulsion 7 | . . . 1 . . 6 Utility 6 | . . . . . . 6 Weapon 7 | . 1 1 . . . 5 Highest Loss Streak 18 | . 1 1 1 . . 18 To Critical Strikes . | . . . . . . . Average Backups 7 | . 7 7 7 7 4 2 Power 1 | . 1 1 2 1 . . Propulsion 1 | . 2 2 1 . . . Utility 2 | . 2 3 3 3 1 . Weapon 1 | . 1 1 1 1 . . Tool/Special . | . . . . . . . Unused Backups 16 | . 8 . . 6 . 2 Power . | . . . . . . . Propulsion 4 | . 4 . . . . . Utility 5 | . 1 . . 3 . 1 Weapon 6 | . 3 . . 2 . 1 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 97 | . 99 99 100 100 66 54 Engine 9 | . 13 14 14 5 3 3 Core 4 | . . . . 8 6 3 Treads 16 | . . . 22 28 13 4 Leg 9 | . 28 28 5 . . 1 Device 1 | . 3 . . . 3 3 Storage 13 | . 14 14 14 14 9 10 Processor 3 | . 10 6 . . 3 5 Protection 9 | . . 7 14 14 6 6 Energy Gun 6 | . 10 14 14 . 6 3 Energy Cannon 2 | . 10 2 . . . . Ballistic Gun 7 | . 7 . . 13 6 5 Launcher 9 | . . 10 14 14 6 2 Peak Build Rating 40 | . 7 8 11 18 31 40 Average Rating 12 | . 6 7 9 16 28 25 On Entrance 12 | 6 6 7 8 11 18 31 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 27 | . . . . . . 27 Heaviest Build 44 | 13 15 16 19 23 38 44 Greatest Support 50 | 20 20 20 40 40 40 50 Greatest Overweight (x) 12 | . . . . . . 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 7 5 Average Carried 7 | . 7 7 7 7 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 3 1 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Matter Collected 1021 | 200 367 70 23 116 . 245 Remotely . | . . . . . . . Salvage Created 1131 | . 509 93 80 . . 449 Parts 64 | . 28 8 7 . . 21 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Combat Hostiles Destroyed 30 | . 12 6 7 . . 5 Guns 16 | . 7 2 2 . . 5 Cannons 5 | . 5 . . . . . AOE 9 | . . 4 5 . . . Classes Destroyed 8 | . 5 . 2 . . 1 Worker 2 | . 2 . . . . . Hauler 2 | . 2 . . . . . Turret 1 | . . . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 15 | . 6 3 6 . . . Grunt 11 | . 6 3 . . . 2 Specialist 3 | . . . . . . 3 Subdweller 1 | . . . 1 . . . Best Kill Streak 6 | . 3 6 3 . . 2 Combat Bots Only 6 | . 3 6 3 . . 2 Max Kills in Single Turn 3 | . 2 3 2 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac DSF Hostile Shots Fired 325 | . 68 25 48 . . 184 Missed 97 | . 20 7 21 . . 49 Hits 228 | . 48 18 27 . . 135 Melee 10 | . . . . . . 10 Projectile 218 | . 48 18 27 . . 125 Critical Strikes 8 | . 1 . . . . 7 Part Disruptions 4 | . . . . . . 4 Damage Taken 3623 | . 538 262 309 . . 2514 Core 1066 | . 81 57 78 . . 850 Absorbed by Shields 45 | . . . . . . 45 Redirected to Shielding 13 | . . . 13 . . . Regen/Repaired (Parts) 22 | . 22 . . . . . Core Remaining (%) 56 | 100 . . . 13 . . Volleys Fired 142 | . 53 19 25 . . 45 Largest 3 | . 2 2 2 . . 3 Hottest 140 | . 110 110 80 . . 140 Shots Fired 222 | . 102 26 28 . . 66 Gun 159 | . 72 13 8 . . 66 Cannon 37 | . 30 7 . . . . Launcher 23 | . . 3 20 . . . Special 3 | . . 3 . . . . Kinetic 86 | . 44 . . . . 42 Thermal 89 | . 58 23 8 . . . Explosive 23 | . . 3 20 . . . Electromagnetic 24 | . . . . . . 24 Robot Hit Streak 9 | . 8 5 3 . . 9 Robot Miss Streak 3 | . 3 2 1 . . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 129 | . 57 17 5 . . 50 Core Hits 69 | . 23 11 17 . . 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2729 | . 798 466 632 . . 833 Guns 1474 | . 501 114 37 . . 822 Cannons 384 | . 297 87 . . . . Explosions 812 | . . 217 595 . . . Melee . | . . . . . . . Ramming 11 | . . . . . . 11 Kinetic 998 | . 330 . . . . 668 Thermal 754 | . 468 249 37 . . . Explosive 812 | . . 217 595 . . . Electromagnetic 154 | . . . . . . 154 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 3 | . . 3 . . . . Projectiles 3 | . . 3 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . 38 . . . Shots 1 | . . . 1 . . . Rammed 2 | . . . . . . 2 Targets Rammed 7 | . . . . . . 7 Kicked 5 | . . . . . . 5 Crushed . | . . . . . . . Highest Temperature 387 | . 162 387 10 . . 16 Average Temperature 92 | . 47 204 6 . . 13 Received Heat Transfer 855 | . 135 153 90 . . 477 Effects 2 | . . 2 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1745 | . 1016 618 111 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 156 | . 92 156 . . . 68 Initial 3 | . . . . . . 3 Average 32 | . 27 53 . . . 23 Influence Increases 1035 | . 384 196 270 . 5 180 Destroy 0b10 Robot/C 600 | . 240 120 140 . . 100 Destroy 0b10 Robot/NC 30 | . 30 . . . . . Destroy Leader 128 | . 68 30 10 . . 20 Successful Hack 36 | . 31 . . . 5 . Disable Machine 30 | . . 15 . . . 15 Destroy Structure 16 | . . 16 . . . . Lose Combat Pursuer 195 | . 15 15 120 . . 45 Influence Decreases 1035 | . 384 196 270 . . 185 Entered New Map 2 | . . . . . . 2 Time Decay 825 | . 374 191 260 . . . Lost Part 208 | . 10 5 10 . . 183 Squads Dispatched 5 | . 3 . . . . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 19 5 13 . . 17 Peak Tracking Total 8 | . 3 2 5 . . 8 Tactical Retreats 7 | . 1 1 2 . . 3 Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Traps Triggered 7 | . 3 . 2 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Machines Disabled 7 | . 1 1 4 . . 1 Max in Single Turn 2 | . 1 1 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Machines Accessed 12 | . 6 . . 5 1 . Terminals 5 | . 4 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 55 | . 20 . . 34 1 . Successful 46 | . 11 . . 34 1 . Failed 9 | . 9 . . . . . Catastrophic 4 | . 4 . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 10 . . . . . Terminals 16 | . 15 . . . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 40 | . 5 . . 34 1 . Record 33 | . . . . 33 . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 6 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 22 | . . . . . 22 22 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Active Infowar (turns) 341 | . 341 . . . . . Terrain 341 | . 341 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Turns Passed 5742 | . 1376 475 925 2647 10 309 Spaces Moved 3579 | 1 948 318 551 1644 4 113 Core 52 | . . . . . . 52 Treads 2137 | . . . 445 1644 4 44 Legs 1385 | 1 948 318 106 . . 12 Wheels . | . . . . . . . Hover 5 | . . . . . . 5 Flight . | . . . . . . . Fastest Speed 40 | 120 120 120 120 160 160 40 Average Speed 143 | 120 120 120 152 160 160 132 Slowest Speed 650 | 120 120 120 160 160 160 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 2 94 62 31 84 . 81 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 81 | . . 24 55 . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 79 | . . 24 55 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Total 3941 | . 1087 378 606 1664 8 198 Wait 116 | . 51 37 27 . . 1 Move 3573 | . 947 317 550 1643 3 113 Hop . | . . . . . . . Pick Up 22 | . 10 1 1 8 . 2 Fast Attach 12 | . 4 . . . . 8 Attach 12 | . 1 1 1 . 5 4 Detach . | . . . . . . . Swap 18 | . 9 3 2 3 . 1 Drop 21 | . 12 . . 8 . 1 Fire 142 | . 53 19 25 . . 45 Melee 1 | . . . . . . 1 Ram 2 | . . . . . . 2 Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 433 | -10/Materials | Identified exit to Mines 433 | -10/Materials | Identified exit to Materials 858 | -10/Materials | Repaired Ion Engine 1377 | -10/Materials | Entered Mines 1393 | -10/Mines | Met a Derelict bent on vengeance 1452 | -10/Mines | Core integrity fell below 50% 1570 | -10/Mines | Learned Materials trap positions 1602 | -10/Mines | Discovered exit to Materials (range 13) 1797 | -10/Mines | Discovered exit to Materials (range 8) 1810 | -10/Mines | Discovered new exit (range 8) 1852 | -10/Mines | Entered Subcaves 1853 | -10/Subcaves | Approached by a straggling Scientist 2017 | -10/Subcaves | Discovered new exit (range 10) 2032 | -10/Subcaves | Core integrity fell below 20% 2207 | -10/Subcaves | Learned location of Zion (-6) 2207 | -10/Subcaves | Met a Zionite searching for "candidates" 2240 | -10/Subcaves | Learned location of Recycling (-8) 2323 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2325 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2613 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2777 | -10/Subcaves | Entered Scraptown 3412 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3434 | -8/Scraptown | Discovered new exit (range 5) 3545 | -8/Scraptown | Visited CPS Storage 3573 | -8/Scraptown | Visited Fellowship of the Rings 3620 | -8/Scraptown | Visited UFD Registry 3661 | -8/Scraptown | Visited SPCMW 3719 | -8/Scraptown | Visited TADAMA 3751 | -8/Scraptown | Visited Supply Room 4013 | -8/Scraptown | Visited IN-MT5's Study 4091 | -8/Scraptown | Visited Awakened 4813 | -8/Scraptown | Registered with UFD as "Bulletrider" 4877 | -8/Scraptown | Visited Infowarlord's Domain 4923 | -8/Scraptown | Visited Science Guys 4992 | -8/Scraptown | Visited Derelict Rescue Squad 5015 | -8/Scraptown | Found DRS Beacon 5144 | -8/Scraptown | Discovered new exit (range 5) 5265 | -8/Scraptown | Met Optimus 5265 | -8/Scraptown | Accepted into 0bPrime 5424 | -8/Scraptown | Entered Factory 5424 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5434 | -6/Factory | Identified exit to DSF 5434 | -6/Factory | Entered DSF 5477 | -6/DSF | Additional patrols routed to DSF 5699 | -6/DSF | Core integrity fell below 50% 5717 | -6/DSF | Core integrity fell below 20% 5743 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05722_ Field strength at 88. 05723_ Field strength at 82. 05724_ Field strength at 76. 05725_ Field strength at 70. 05726_ Field strength at 64. 05727_ Field strength at 58. 05728_ Field strength at 52. 05729_ 4MIIWSZXDDK7|IUPNJUPEGT I%ITC 05729_ Field strength at 46. 05730_ Field strength at 40. 05731_ Field strength at 34. 05732_ Field strength at 28. 05733_ Field strength at 22. 05734_ Field strength at 16. 05735_ Field strength at 10. 05735_ C-30 ARC bursts open, deploying its payload. 05735_ S-27 Virus unfolds itself. 05736_ Stasis field depleted. 05736_ G-50 Soldier destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????""?????????? | | ????????????????????????????????#"#?????????? | | ???????????????######??????????##"####??????? | | ???????????????# !?#########"""""#??????? | | ???????????#***# !!# #]]##"""""#??????? | | ?????????? s ""##"????? | | ?????????? @ sss """""????? | | ?????????????????# ### #[[##x ""##?????? | | ???? ??????????## ??# #[[### ###??????? | | ???? #?????????!! ??########## ##???????? | | ???? *??????????! ?????????#[[ #???????? | | ???? *??????????! ?????????#[[ #???????? | | ???# ##???????### #????????### ##???????? | | ??? ????????#[[ !????????#]] #???????? | | ??? ????????#[[ !????????#]] ^ #???????? | | ??? ?????????[[ !????????#]] #???????? | | ?### #??#####???# #?########"# ###??????? | | ?# "## #!!!### ###[[[# H## #??????? | | ?# "%## #!!!## ##[[ # "# #??????? | | ?#!! ""%" =% [[#??????? | | ?#!! " % % % [[#??????? | | ?#!! [[#??????? | | ?#!![!##]]]#===## ##!!!#!!!## #??????? | | ?#![!!#?????????## "##!!!#!!!## #??????? | | ?###^!###??????### "################??????? | | ??#!=%! #??????#!! = #????????????????????? | | ??#*! !!#??????#!! %==#????????????????????? | | ??#!%[!!#??????#!! ==#????????????????????? | | ??##!!###??????### ###????????????????????? | | ??#![ !!#??????#== #????????????????????? | | ??#! !!#??????#== #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 250 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 63% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance This Is Interesting... Challenges ------------ None Game ------ Seed PlasmaBladeDriver Manual? 0 Play Time 00:42:16 Cumulative 53.0 hours Start 2026.10.29 @ 11:51:43 End 2026.10.30 @ 02:35:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 45x19 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68342a7e-a105-4699-8317-3c47fb85ba26