Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 05:11:40 Player: thingimabob Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2707) 2707 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1487) 1487 TOTAL SCORE: 6869 Bonus ------- High Alert Combat Kills 87 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer Relay Coupler [NC] (16) Relay Coupler [Swarmer] (5) > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Flight Unit Flight Unit Large Storage Unit Relay Coupler [NC] (21) Relay Coupler [Brawler] (21) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (17) Relay Coupler [Hunter] (16) Minigun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Improved Targeting Computer Target Analyzer Light Armor Plating > --- WEAPON ----------- Minigun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Relay Coupler [NC] Relay Coupler [Hunter] Minigun Minigun Minigun High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Datajack [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Mini Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 60 | 7 . 19 15 13 3 3 Power 7 | 1 . 1 4 1 . . Engine 4 | 1 . . 3 . . . Core 3 | . . 1 1 1 . . Reactor . | . . . . . . . Propulsion 18 | 2 . 6 5 5 . . Treads 13 | 2 . 5 5 1 . . Leg 4 | . . . . 4 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 16 | 2 . 5 2 3 2 2 Device 3 | 1 . 1 . . 1 . Storage 3 | 1 . . 1 1 . . Processor 4 | . . 2 1 1 . . Hackware 2 | . . . . . 1 1 Protection 4 | . . 2 . 1 . 1 Artifact . | . . . . . . . Weapon 19 | 2 . 7 4 4 1 1 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | . . 6 4 3 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . 1 1 1 . . Parts Lost 24 | . . 5 4 7 . 8 Power 3 | . . . 2 . . 1 Propulsion 7 | . . . 2 3 . 2 Utility 7 | . . 4 . 1 . 2 Weapon 7 | . . 1 . 3 . 3 Highest Loss Streak 7 | . . 2 3 3 . 7 To Critical Strikes . | . . . . . . . Average Backups 9 | . 2 6 8 13 12 12 Power 1 | . 1 1 1 1 1 1 Propulsion 1 | . . 1 . 1 2 2 Utility 2 | . . . . 5 7 6 Weapon 3 | . 1 3 5 3 2 2 Tool/Special . | . . . . . . . Unused Backups 16 | . . 3 1 4 . 8 Power 2 | . . 1 . . . 1 Propulsion 5 | . . 1 . 2 . 2 Utility 6 | . . . 1 . . 5 Weapon 3 | . . 1 . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 100 89 75 95 90 91 Engine 5 | . 14 5 7 5 . . Core 4 | . . 5 1 3 9 8 Treads 14 | . 28 21 17 10 . . Leg 4 | . . . . 7 18 17 Device 2 | . 14 6 . . . . Storage 10 | . 14 11 9 11 9 9 Processor 23 | . . 11 23 34 35 19 Hackware 1 | . . . . . 8 12 Protection 3 | . . 5 . 3 . 7 Energy Gun 2 | . 28 4 . . . . Ballistic Gun 15 | . . 16 17 17 . 9 Peak Build Rating 26 | 7 7 14 23 26 21 25 Average Rating 17 | 5 7 10 17 23 17 20 On Entrance 12 | . 7 7 12 22 22 15 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 51 | 13 13 20 38 51 26 39 Greatest Support 40 | 40 40 40 40 40 20 20 Greatest Overweight (x) 9 | . . . 9 2 1 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 13 15 15 15 Most Carried 15 | 5 4 8 14 15 14 14 Average Carried 9 | . 2 6 8 13 12 12 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 13 | 1 4 6 12 12 13 12 Class Distribution -------------------- 45% | Scavenger-Mutant 38% | Mutant 16% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2145 | 270 . 465 515 680 . 215 Remotely . | . . . . . . . Salvage Created 2672 | 129 42 697 818 817 . 169 Parts 163 | 5 10 50 40 51 . 7 Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 63 | . 2 19 14 22 . 6 Guns 60 | . 2 19 14 22 . 3 AOE 3 | . . . . . . 3 Classes Destroyed 14 | 2 2 4 2 3 . 1 Worker 1 | . . . 1 . . . Builder 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Hauler 3 | . . 1 2 . . . Recycler 2 | 1 . . 1 . . . Operator 1 | . . . 1 . . . Watcher 2 | . . 2 . . . . Swarmer 25 | . 2 10 4 6 . 3 Cutter 2 | . . . . 2 . . Grunt 24 | . . 3 9 11 . 1 Sentry 8 | . . 6 1 1 . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . 1 . 1 Best Kill Streak 7 | 3 3 5 7 3 . 3 Combat Bots Only 6 | . 2 5 6 3 . 3 Max Kills in Single Turn 3 | 1 1 2 1 1 . 3 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 418 | . 11 121 80 133 . 73 Missed 104 | . 3 34 25 26 . 16 Hits 314 | . 8 87 55 107 . 57 Melee 3 | . . . . 3 . . Projectile 311 | . 8 87 55 104 . 57 AOE 1 | . . . . 1 . . Critical Strikes 11 | . . 1 2 5 . 3 Damage Taken 4357 | . 66 1105 776 1520 . 890 Core 733 | . . 142 114 241 . 236 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 100 64 . . . . Volleys Fired 227 | 10 5 74 47 71 . 20 Largest 2 | 2 2 2 2 2 . 2 Hottest 80 | 80 80 80 50 50 . 50 Shots Fired 429 | 20 10 146 94 131 . 28 Gun 427 | 20 10 146 94 131 . 26 Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 359 | . . 108 94 131 . 26 Thermal 68 | 20 10 38 . . . . Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 33 | 5 2 16 32 33 . 9 Robot Miss Streak 4 | 2 2 3 4 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 3 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 322 | 14 4 104 80 97 1 22 Core Hits 124 | 4 3 37 32 39 . 9 Critical Kills 3 | . . . . 3 . . Critical Parts Destroyed 7 | . . . 2 3 . 2 Critical Strikes 10 | . . . 2 6 . 2 Destroy 10 | . . . 2 6 . 2 Melee Attacks 8 | . . 1 . . 1 6 Impact 1 | . . 1 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5050 | 162 43 1289 1309 1668 . 579 Guns 4817 | 162 43 1289 1309 1668 . 346 Cannons . | . . . . . . . Explosions 233 | . . . . . . 233 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4348 | . . 1025 1309 1668 . 346 Thermal 469 | 162 43 264 . . . . Explosive 233 | . . . . . . 233 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 1 3 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . 6 1 2 Message Errors 4 | . . . . 2 1 1 Heat Flow Errors 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 37 | . . . . . . 37 Projectiles . | . . . . . . . Explosions 37 | . . . . . . 37 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 245 | . . . . . . 245 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 188 | 108 54 81 22 188 . 15 Average Temperature 23 | 48 23 14 5 30 . 5 Received Heat Transfer 1455 | . . 330 396 693 . 36 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 . 1 . . . . Heat Transferred 1075 | 375 100 600 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 3 | . . . . 3 1 1 Low Security (%) 60 | 100 100 100 100 18 . 1 Level 1 17 | . . . . 21 100 98 Level 2 16 | . . . . 43 . . Level 3 5 | . . . . 15 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 733 | 10 60 178 142 733 356 321 Initial 356 | . . 3 74 84 356 205 Average 213 | . 30 78 35 422 336 274 Influence Increases 2032 | 15 70 613 369 719 . 246 Destroy 0b10 Robot/C 1260 | . 40 380 280 440 . 120 Destroy 0b10 Robot/NC 60 | 15 5 15 25 . . . Destroy Leader 200 | . 10 106 54 20 . 10 Allied During Kill 1 | . . . . . . 1 Successful Hack 26 | . . 7 5 14 . . Disable Machine 60 | . . 30 . 30 . . Anti-Garrison Action 250 | . . . . 200 . 50 Destroy Structure 55 | . . . 5 . . 50 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 105 | . 15 75 . . . 15 Influence Decreases 1711 | 15 60 445 417 116 417 241 Entered New Map 645 | . . 7 104 46 377 111 Time Decay 776 | 15 60 388 273 . 40 . Lost Part 240 | . . 50 40 70 . 80 Lost Ally 50 | . . . . . . 50 Squads Dispatched 5 | . . 1 3 . 1 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 1 . 1 . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 6 30 17 24 1 12 Peak Tracking Total 6 | . 3 6 3 3 1 6 Tactical Retreats 5 | . 1 3 . . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 9 | . . 1 2 3 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 8 | . . 2 . 4 . 2 Max in Single Turn 2 | . . 1 . 1 . 2 Garrison Relay 3 | . . . . 3 . . Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 8 | . . 1 5 1 1 . Terminals 5 | . . 1 3 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 18 | . . 3 12 2 1 . Successful 9 | . . 1 6 1 1 . Failed 9 | . . 2 6 1 . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . . 3 7 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 4 | . . 1 2 1 . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 1 5 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 Alert ID Control 1 | . . . . . . 1 Robots Hacked 4 | . . . . . 1 3 Non-combat 1 | . . . . . 1 . Combat 3 | . . . . . . 3 Robot Hacks Applied 4 | . . . . . 1 3 parse_system 1 | . . . . . . 1 formatsys_low 1 | . . . . . 1 . formatsys_high 2 | . . . . . . 2 Relay Couplers Released 15 | . . . . 15 . . Machine Destruction 12 | . . . . 12 . . Programmers 3 | . . . . 3 . . Attached 2 | . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 3 | . . . . . 1 2 Largest Group 1 | . . . . . 1 1 Highest-Rated Group 8 | . . . . . 8 8 Highest-Rated Ally 8 | . . . . . 8 8 Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . . 8 Total Damage 64 | . . . . . . 64 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 712 | 32 135 545 . . . . Sensors 89 | . . 89 . . . . Seismic 712 | 32 135 545 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 4034 | 119 135 1053 845 1490 96 296 Spaces Moved 1720 | 58 74 415 366 656 42 109 Core 19 | 16 . . 3 . . . Treads 1325 | 42 74 415 363 431 . . Legs 376 | . . . . 225 42 109 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 190 Average Speed 173 | 129 160 160 164 187 190 190 Slowest Speed 500 | 160 160 160 500 260 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 24 38 36 69 7 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . . . . . . 72 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 72 | . . . . . . 72 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 2407 | 82 81 667 530 817 59 171 Wait 230 | . . 113 65 34 6 12 Move 1715 | 57 73 414 366 654 42 109 Hop . | . . . . . . . Pick Up 84 | 8 3 24 25 17 3 4 Fast Attach . | . . . . . . . Attach 45 | 7 . 10 11 10 2 5 Detach 1 | . . 1 . . . . Swap 36 | . . 14 7 9 1 5 Drop 36 | . . 16 9 7 4 . Fire 227 | 10 5 74 47 71 . 20 Melee 8 | . . 1 . . 1 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 25 | . . . . 15 . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 120 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 9) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 925 | -9/Materials | Build established: Scavenger-Mutant 961 | -9/Materials | Identified exit to Mines 1217 | -9/Materials | Discovered new exit (range 15) 1305 | -9/Materials | Identified exit to Materials 1308 | -9/Materials | Entered another Materials area 1308 | -8/Materials | Evolved 2 slots: Utility x2 1753 | -8/Materials | Build established: Mutant 1794 | -8/Materials | Discovered new exit (range 12) 2069 | -8/Materials | Garrison activated, responded to threat 2134 | -8/Materials | Lost 3 parts (1p2n) 2142 | -8/Materials | Discovered new exit (range 10) 2153 | -8/Materials | Identified exit to Garrison 2153 | -8/Materials | Entered Garrison 2179 | -8/Garrison | Triggered checkpoint 2189 | -8/Garrison | Garrison Relay disabled 2339 | -8/Garrison | Triggered checkpoint 2427 | -8/Garrison | Triggered checkpoint 2624 | -8/Garrison | Discovered new exit (range 10) 2635 | -8/Garrison | Build established: Scavenger-Mutant 2697 | -8/Garrison | Garrison Relay disabled 2721 | -8/Garrison | Triggered checkpoint 2757 | -8/Garrison | Garrison Relay disabled 2837 | -8/Garrison | Triggered checkpoint 2930 | -8/Garrison | Discovered new exit (range 12) 2971 | -8/Garrison | Triggered checkpoint 2980 | -8/Garrison | Core integrity fell below 50% 3022 | -8/Garrison | Lost 3 parts (2n1u) 3173 | -8/Garrison | Triggered checkpoint 3333 | -8/Garrison | Triggered checkpoint 3375 | -8/Garrison | Installed Relay Interface Framework 3638 | -8/Garrison | Identified exit to Materials 3643 | -8/Garrison | Entered Materials 3670 | -8/Materials | Build established: Bothacker-Mutant 3739 | -8/Materials | Identified exit to Garrison 3739 | -8/Materials | Entered Garrison 3739 | -8/Garrison | Accompanied by 1 ally 3764 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3805 | -8/Garrison | Triggered checkpoint 3837 | -8/Garrison | Phase Generator disabled 3838 | -8/Garrison | Core integrity fell below 20% 4035 | -8/Garrison | Destroyed self with Mini Grenade Launcher Last Messages --------------- Destroyed Remote Datajack. Acquired 8 matter. Minigun+ destroyed. Acquired 4 matter. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Aluminum Leg destroyed. P-60 Hacker suffers critical hit (Destroy). Destroyed Shock Rifle. Acquired 4 matter. S-10 Pest suffers critical hit (Destroy). Hrd. Medium Armor Plating destroyed. Datajack destroyed. P-60 Hacker destroyed. S-10 Pest destroyed. Minigun+ destroyed. Destroyed Minigun+. Aluminum Leg destroyed. Destroyed Aluminum Leg. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ??????????????#####""??### ###???????????????????? | | ??????????????? ?? ???????????????????? | | ??????????????? ?? ????????????????????? | | ????????????????? ?? ????????????????????? | | ?????????????# ???# ?# #????????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????" #??????????????????? | | ?????????????" #??????????????????? | | ?????????????" s #??????????????????# | | ?????????????" #????????????????### | | ??????????????????# # @! ###???????????????## # | | ?????????????????## # p ###########??????## | | ????????????? #??????# | | ????????????? % #??????# | | ????????????? * ## #### #???#### | | ?????????????## ##""""## ##### #??# #???# | | ????????????????????????# #???# #??# #???# ## # | | ????????????????????????# #???# #??# #???# ## | | ????????????????????????# #???# #### ##### ## # | | ????????????????????????# ????# ## | | ????????????????????????# ????# #### ##### ## | | ????????????????????????# ????# #??# #???# ### | | ????????????????????????# ????# #??# #???# #?#### | | ????????????????????????? ????# #??# #???# #????# | | ????????????????????????? ?#### #### #???# #????? | | ????????????????????????? ?# #???# #????? | | ???????????????????????????# ####### ##### ###### | | ???????????????????????????#???????# # | | ???????????????????????????????????# # | | ?????????????????????????????" ##### ######### + | | ?????????????????????????????" * #???????# # | | ?????????????????????????????" ### ###???????##### | | ?????????????????????????????????# ??????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 11 Target Analysis 5 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- You Will Be Upgraded Challenges ------------ None Game ------ Seed CloakAmuletRipper Manual? 0 Play Time 00:31:57 Cumulative 46.0 hours Start 2026.03.06 @ 04:40:43 End 2026.03.06 @ 05:11:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38da13c2-7f46-44ac-9f2c-7bf5436312d5