Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 07:49:19 Player: teh_pwnerer Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (611) 611 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2306 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 100/100 System Corruption 12% Temperature Cool (17) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2+1) ------ (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Subdweller Optics Power Bank > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Disposable Heat Sink Small Laser Beam Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Subdweller Optics Power Bank > --- WEAPON ----------- Medium Laser Subdweller Beam Cannon Light Assault Rifle > --- INVENTORY -------- Disposable Heat Sink Small Laser Beam Rifle Pulse Rifle Mini Grenade Launcher Mining Laser [Rating: 30] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 23 | 8 1 8 6 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 4 | 2 . 1 1 Device 3 | 1 . 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 1 4 2 Energy Gun 4 | 2 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 5 9 Power 4 | . . 1 3 Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon 6 | . . 2 4 Highest Loss Streak 5 | . . 4 5 To Critical Strikes . | . . . . Average Backups 4 | 1 2 4 5 Power . | . . . . Propulsion . | . . . . Utility . | . . . 1 Weapon 3 | 1 2 4 3 Tool/Special . | . . . . Unused Backups 4 | . . 1 3 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 100 92 70 Engine 17 | . 14 18 17 Treads 19 | . 28 23 . Hover 1 | . . . 10 Device 12 | . 14 12 14 Storage 11 | . 14 12 7 Energy Gun 8 | . 11 8 7 Energy Cannon 1 | . . 1 4 Ballistic Gun 12 | . 14 14 5 Peak Build Rating 30 | 9 9 22 30 Average Rating 14 | 5 9 13 24 On Entrance 9 | . 9 9 20 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 13 13 32 36 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 2 8 7 Average Carried 4 | 1 2 4 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 2 2 6 5 Class Distribution -------------------- 74% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 610 | 286 . 256 68 Remotely . | . . . . Salvage Created 649 | 101 . 342 206 Parts 41 | 4 . 20 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . . 8 5 Guns 10 | . . 8 2 Cannons 1 | . . . 1 AOE 2 | . . . 2 Classes Destroyed 6 | 2 . 2 2 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Grunt 2 | . . . 2 Sentry 2 | . . 1 1 Specialist 2 | . . . 2 Subdweller 7 | . . 7 . Best Kill Streak 3 | 2 . 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 90 | . . 65 25 Missed 22 | . . 19 3 Hits 68 | . . 46 22 Projectile 68 | . . 46 22 Critical Strikes 2 | . . 1 1 Damage Taken 2119 | . . 919 1200 Core 829 | . . 238 591 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 74 | 6 3 45 20 Largest 3 | 2 1 2 3 Hottest 150 | 60 100 100 150 Shots Fired 134 | 12 3 85 34 Gun 115 | 12 . 81 22 Cannon 5 | . . 1 4 Launcher 5 | . . . 5 Special 9 | . 3 3 3 Kinetic 78 | 6 . 60 12 Thermal 51 | 6 3 25 17 Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 12 | 5 . 12 6 Robot Miss Streak 2 | 2 . 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 87 | 8 . 58 21 Core Hits 33 | 4 . 16 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 2 | 1 . . 1 Burn 1 | . . . 1 Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1492 | 75 . 718 699 Guns 961 | 75 . 718 168 Cannons 83 | . . . 83 Explosions 448 | . . . 448 Melee . | . . . . Ramming . | . . . . Kinetic 578 | 19 . 497 62 Thermal 466 | 56 . 221 189 Explosive 448 | . . . 448 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 97 | . . . 97 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 554 | 40 40 40 554 Average Temperature 138 | 21 18 11 213 Received Heat Transfer 369 | . . 288 81 Effects 11 | . . . 11 Shutdowns 5 | . . . 5 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1151 | 125 . 545 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 86 | 5 . . 86 Initial . | . . . . Average 6 | . . . 9 Influence Increases 223 | 10 1 20 192 Destroy 0b10 Robot/C 120 | . . 20 100 Destroy 0b10 Robot/NC 10 | 10 . . . Destroy Leader 30 | . . . 30 Disable Machine 15 | . . . 15 Destroy Structure 33 | . 1 . 32 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 137 | 10 1 20 106 Time Decay 87 | 10 1 20 56 Lost Part 50 | . . . 50 Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . . 8 8 Peak Tracking Total 4 | . . 3 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1032 | 20 54 698 260 Optics 260 | . . . 260 Terrain 772 | 20 54 698 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1489 | 93 54 1081 261 Spaces Moved 562 | 41 26 428 67 Core 7 | 5 . . 2 Treads 498 | 36 26 428 8 Legs . | . . . . Wheels . | . . . . Hover 57 | . . . 57 Flight . | . . . . Fastest Speed 50 | 50 160 160 176 Average Speed 173 | 146 160 175 184 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . . . 3 Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 14 | 4 12 36 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 2 . 3 Terrain Destroyed 58 | . 3 1 54 Melee . | . . . . Projectile 8 | . 3 1 4 AOE 50 | . . . 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 939 | 63 29 675 172 Wait 242 | . . 175 67 Move 559 | 40 25 427 67 Hop . | . . . . Pick Up 28 | 9 . 12 7 Fast Attach . | . . . . Attach 23 | 7 . 8 8 Detach 2 | . . 2 . Swap 6 | 1 1 4 . Drop 5 | . . 2 3 Fire 74 | 6 3 45 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 4) 148 | -10/Materials | Entered Subcaves 310 | -10/Subcaves | Build established: Mutant 818 | -10/Subcaves | A Subdweller sparked back to life 851 | -10/Subcaves | Core integrity fell below 50% 862 | -10/Subcaves | Found Prototype Device 863 | -10/Subcaves | Identified Power Bank 864 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 950 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 992 | -10/Subcaves | Core integrity fell below 20% 1026 | -10/Subcaves | Lost 4 parts (1p1n2w) 1205 | -10/Subcaves | Discovered new exit (range 10) 1229 | -10/Subcaves | Entered Materials 1229 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1413 | -8/Materials | Discovered new exit (range 14) 1429 | -8/Materials | Core integrity fell below 50% 1461 | -8/Materials | Lost 5 parts (2p1n2w) 1472 | -8/Materials | Crushed by falling debris 1476 | -8/Materials | Crushed by falling debris 1477 | -8/Materials | Crushed by falling debris 1477 | -8/Materials | System corruption reached 10% 1478 | -8/Materials | Core integrity fell below 20% 1490 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01472_ Crushed by falling debris. 01472_ Mining Laser destroyed. 01472_ System corrupted by crushing effect (+4). 01476_ The unstable cave ceiling collapses. 01476_ Crushed by falling debris. 01476_ Imp. Hover Unit destroyed. 01476_ System corrupted by crushing effect (+1). 01477_ The unstable cave ceiling collapses. 01477_ Crushed by falling debris. 01477_ Broken Sub. Power Source destroyed. 01477_ System corrupted by crushing effect (+2). 01477_ Pulse Rifle destroyed. 01477_ System corrupted by crushing effect (+5). 01477_ Temporary Power slot lost. 01479_ System corrupted: Heat flow error (+195). 01483_ Terminal disabled. 01484_ The unstable cave ceiling collapses. 01487_ Destroyed Lgt. Nuclear Core. 01489_ Destroyed Aluminum Leg. 01489_ G-47 Trooper destroyed. 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" #???????? | | ?????# #?? #???????? | | ?????# #???##???????? | | ######### ######????????????? | | # ??# #?????????????????? | | # ?# #?????????????????? | | # ?# #?????????????????? | | # # ##########????????? | | # # # #????????? | | # + # "T" #????????? | | # # # #????????? | | # | # + !=#????????? | | # ?# # #????????? | | # ?# # #????????? | | # ??# ########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 35 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotGaussBattery Manual? 0 Play Time 00:17:47 Cumulative 23.9 hours Start 2026.09.13 @ 07:34:15 End 2026.09.13 @ 07:49:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5ffdf8f-8659-457d-8106-54073098e70e