Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 23:56:15 Player: Kojian Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (995) 995 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2835 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Visual Processing Unit Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- High-capacity Storage Unit Particle Gun Particle Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Transmission Jammer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Backup Power I Deuterium Engine Light Treads Aluminum Leg Aluminum Leg VTOL Module Medium Matter Pod Terrain Scanner Improved Light Armor Plating EM Shotgun Particle Gun Particle Gun Particle Gun Assault Rifle Assault Rifle Minigun Minigun EMP Blaster [Rating: 33] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Visual Processing Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Backup Plating I Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 3 4 7 32 Power 7 | 1 1 1 4 Engine 4 | 1 1 1 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 11 | . 2 4 5 Treads 5 | . . 4 1 Leg 6 | . 2 . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 1 1 9 Device 5 | . 1 . 4 Storage 1 | . . 1 . Processor 3 | . . . 3 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 . 1 14 Energy Gun 8 | . . . 8 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . . . 15 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 81 93 81 Engine 3 | . 14 11 1 Core 5 | . . . 7 Treads 18 | . . 33 17 Leg 8 | . 28 4 7 Device 10 | . 10 11 10 Storage 4 | . . 2 5 Processor 8 | . . . 11 Protection 4 | . . 8 3 Energy Gun 8 | . . . 11 Ballistic Gun 9 | . 28 21 4 Peak Build Rating 33 | 3 6 18 33 Average Rating 19 | 2 5 14 22 On Entrance 6 | . 3 6 18 Naked Turns . | . . . . Heaviest Build 55 | 7 10 50 55 Greatest Support 88 | 3 20 88 88 Greatest Overweight (x) 4 | 2 2 2 4 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 20 | 5 5 20 20 Average Capacity 12 | 5 5 8 13 Most Carried 20 | 5 5 8 20 Average Carried 8 | 3 3 5 10 Final Capacity 20 | 5 5 20 5 Final Carried 8 | 5 4 8 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1001 | 210 42 101 648 Remotely . | . . . . Salvage Created 1032 | . 42 101 889 Parts 55 | . 5 10 40 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 4 20 Guns 22 | . 3 4 15 Cannons 1 | . . . 1 AOE 3 | . . . 3 Classes Destroyed 6 | . 1 1 4 Watcher 2 | . . . 2 Swarmer 9 | . 3 3 3 Grunt 10 | . . . 10 Duelist 1 | . . . 1 Sentry 6 | . . 1 5 Hunter 1 | . . . 1 Best Kill Streak 6 | . 2 3 6 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging 1 | . . . 1 Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 271 | . 25 20 226 Missed 69 | . 6 7 56 Damage Taken 2841 | . 151 141 2549 Core 604 | . 20 31 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 25 | . . 25 . Core Remaining (%) 94 | 100 92 92 . Volleys Fired 120 | . 11 9 100 Largest 2 | . 2 2 2 Hottest 130 | . 40 40 130 Shots Fired 202 | . 22 18 162 Gun 193 | . 22 18 153 Cannon 9 | . . . 9 Launcher . | . . . . Special . | . . . . Kinetic 70 | . 22 18 30 Thermal 124 | . . . 124 Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 8 | . 6 4 8 Robot Miss Streak 10 | . 4 3 10 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 114 | . 11 9 94 Core Hits 55 | . 3 5 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 3 | . . . 3 Sever 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2276 | . 138 118 2020 Guns 1750 | . 138 118 1494 Cannons 92 | . . . 92 Explosions 321 | . . . 321 Melee 98 | . . . 98 Ramming 15 | . . . 15 Kinetic 707 | . 138 118 451 Thermal 988 | . . . 988 Explosive 321 | . . . 321 Electromagnetic 147 | . . . 147 Impact . | . . . . Slashing 98 | . . . 98 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions . | . . . . Melee 12 | . . . 12 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 93 | . . . 93 Shots 1 | . . . 1 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 508 | . . . 508 Average Temperature 107 | . . . 107 Received Heat Transfer 1107 | . . 18 1089 Effects 9 | . . . 9 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 2516 | . . . 2516 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 470 | . 70 150 470 Initial 63 | . . 29 63 Average 190 | . 32 100 234 Maximum Alert Level 2 | . . . 2 Low Security (%) 54 | 100 100 100 38 Level 1 42 | . . . 58 Level 2 2 | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . . 5 Communications Jammed 10 | . . . 10 Distress Signals 10 | . . . 10 Times Spotted 49 | . 5 4 40 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 3 4 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 34 | . 3 19 12 Successful 25 | . 1 17 7 Failed 9 | . 2 2 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 3 3 10 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 2 | . . . 2 Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 2 5 Record 3 | . 1 2 . Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Alert Level 2 | . . . 2 Patrol Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 11 | . . 11 . Insert Component 5 | . . 5 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 294 | . . . 294 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2284 | 62 185 360 1677 Spaces Moved 1298 | 40 122 227 909 Core 90 | 40 1 3 46 Treads 647 | . . 162 485 Legs 561 | . 121 62 378 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 139 | 133 120 138 142 Slowest Speed 260 | 150 150 150 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 20 16 63 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . . . 31 Melee . | . . . . Projectile . | . . . . AOE 31 | . . . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1573 | 47 137 257 1132 Wait 17 | . . . 17 Move 1295 | 39 121 226 909 Hop . | . . . . Pick Up 47 | 5 1 7 34 Fast Attach 11 | 3 1 4 3 Attach 23 | . 2 2 19 Detach 10 | . . 3 7 Swap 12 | . 1 1 10 Drop 32 | . . 5 27 Fire 120 | . 11 9 100 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 4) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x2 285 | -9/Materials | Repaired Ion Engine 300 | -9/Materials | Build established: Mutant 551 | -9/Materials | Discovered new exit (range 14) 608 | -9/Materials | Entered another Materials area 608 | -8/Materials | Evolved 2 slots: Utility x2 1405 | -8/Materials | Lost 3 parts (1p2n) 1778 | -8/Materials | Core integrity fell below 50% 1801 | -8/Materials | Lost 4 parts (1p2n1w) 2011 | -8/Materials | Lost 5 parts (1p1n1u2w) 2089 | -8/Materials | Core integrity fell below 20% 2285 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Carbon-fiber Leg (36) Heat Sink (11) >>Recycling(Report) Matter reserves: 442 Inventory: Empty 02159_ Recycling unit begins matter transfer process. 02163_ U-05 Engineer lays Concrete. 02163_ K-01 Serf collects debris. 02164_ U-05 Engineer lays Concrete. 02167_ K-01 Serf collects debris. 02196_ U-05 Engineer lays Concrete. 02219_ Destroyed Imp. Hover Unit. 02221_ R-06 Scavenger collects Corrupted Hvy. Laser. 02224_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 02255_ W-25 Informer sends out distress signal. 02263_ W-25 Informer destroyed. 02265_ K-01 Serf collects debris. 02273_ K-01 Serf cleans the Fusion Modulator. 02276_ K-01 Serf collects debris. 02277_ Imp. EM Shotgun destroyed. 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Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Power Corrupts Total Silence Challenges ------------ None Game ------ Seed SingularityShadingConstruct Manual? 0 Play Time 00:31:17 Cumulative 2.7 hours Start 2025.02.08 @ 23:24:15 End 2025.02.08 @ 23:56:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79f8030c-5e77-46ac-8f5e-be07039e3203