Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 19:53:00 Player: Trione Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2093) 2093 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6348 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 150/150 System Corruption 8% Temperature Cool (6) Movement Walking (250) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Core Analyzer Trap Reconfigurator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite System Shield Trap Reconfigurator > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton Light Armored Exoskeleton Advanced Heat Sink Improved Cooling System Medium Storage Unit Core Analyzer Lightning Gun Flak Cannon [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . 1 . . . 1 2 . Weapon . | . . . . . . . . . Parts Attached 74 | 5 5 10 7 3 4 9 27 4 Power 9 | 1 . 1 . . 1 1 4 1 Engine 5 | 1 . 1 . . 1 1 1 . Core 4 | . . . . . . . 3 1 Reactor . | . . . . . . . . . Propulsion 23 | 1 4 1 2 . . 4 9 2 Treads 2 | . 2 . . . . . . . Leg 20 | . 2 1 2 . . 4 9 2 Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 1 5 1 2 2 3 7 . Device 7 | . 1 2 . . 1 2 1 . Storage 6 | 1 . 1 . 2 . . 2 . Processor 2 | . . 1 . . . . 1 . Hackware 2 | . . . . . . 1 1 . Protection 5 | . . 1 1 . 1 . 2 . Artifact . | . . . . . . . . . Weapon 20 | 2 . 3 4 1 1 1 7 1 Energy Gun 8 | 1 . 1 1 . 1 . 4 . Energy Cannon 4 | . . 1 1 . . . 2 . Ballistic Gun 2 | 1 . . . 1 . . . . Ballistic Cannon 2 | . . 1 . . . 1 . . Launcher 2 | . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . Parts Lost 24 | . 1 . 1 . 1 4 14 3 Power 3 | . . . . . . . 2 1 Propulsion 7 | . 1 . . . . 2 3 1 Utility 7 | . . . . . 1 1 4 1 Weapon 7 | . . . 1 . . 1 5 . Highest Loss Streak 9 | . 1 . 1 . 1 4 9 3 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 11 | 3 7 8 9 10 14 14 14 6 Power 1 | . 1 1 1 2 2 2 2 . Propulsion 2 | 2 5 2 2 2 2 1 3 2 Utility 4 | . . 2 3 4 7 5 4 3 Weapon 3 | . 1 2 2 2 2 4 3 . Tool/Special . | . . . . . . . . . Unused Backups 32 | . 1 10 1 . 4 3 10 3 Power 5 | . . 3 . . 1 . 1 . Propulsion 9 | . 1 3 . . . 1 2 2 Utility 12 | . . 2 . . 3 1 5 1 Weapon 6 | . . 2 1 . . 1 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 88 98 99 100 100 98 95 59 Engine 8 | . 14 11 11 11 11 9 4 . Core 1 | . . . . . . . 2 7 Leg 30 | . 12 28 33 33 33 35 27 15 Device 10 | . 7 12 6 11 11 17 9 . Storage 10 | . 14 11 11 11 11 9 8 15 Processor 3 | . . 8 4 . . . 6 7 Hackware 5 | . . . . . . 3 15 12 Protection 6 | . . . 11 11 11 4 4 . Energy Gun 4 | . 14 3 . . . 9 9 . Energy Cannon 6 | . . 8 18 11 10 . . . Ballistic Gun 2 | . 14 3 . . 11 4 . . Ballistic Cannon 2 | . . 6 1 . . 4 3 . Impact Weapon 2 | . . . 1 10 . . . . Peak Build Rating 50 | 5 7 15 15 15 22 36 50 33 Average Rating 24 | 4 6 13 14 14 16 29 39 31 On Entrance 15 | . 5 7 15 14 15 22 32 25 Avg Prop Armor Cover (%) 10 | . 14 10 . . . . . 18 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 12 13 28 29 38 40 42 43 39 Greatest Support 60 | 16 20 30 30 30 30 50 57 60 Greatest Overweight (x) 1 | . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 Average Capacity 12 | 7 8 8 10 11 15 15 15 15 Most Carried 15 | 7 8 10 10 15 15 15 15 8 Average Carried 12 | 4 7 8 9 10 14 14 14 7 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 Final Carried 15 | 7 8 10 9 15 15 15 10 5 Class Distribution -------------------- 70% | Scavenger-Mutant 16% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 1603 | 192 109 172 134 80 103 179 584 50 Remotely . | . . . . . . . . . Salvage Created 2021 | . 131 233 213 . 110 401 933 . Parts 126 | . 6 18 24 . 10 15 53 . Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 5 | . 1 . 1 . 1 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 58 | . 4 5 12 . 4 10 23 . Guns 26 | . 4 1 1 . 1 6 13 . Cannons 19 | . . 4 5 . 3 1 6 . AOE 10 | . . . 5 . . 3 2 . Classes Destroyed 12 | . 2 3 2 . . 1 4 . Worker 2 | . . . . . . . 2 . Tunneler 1 | . . . 1 . . . . . Hauler 1 | . . . . . . . 1 . Recycler 3 | . . . . . . 1 2 . Operator 1 | . . 1 . . . . . . Watcher 5 | . . 2 . . . . 3 . Swarmer 25 | . 1 . 10 . 3 4 7 . Grunt 23 | . 3 4 . . 1 5 10 . Duelist 1 | . . . 1 . . . . . Sentry 4 | . . 1 1 . . 1 1 . Hunter 2 | . . . . . . . 2 . Programmer 3 | . . . . . . . 3 . Best Kill Streak 7 | . 4 3 7 . 3 4 7 . Combat Bots Only 7 | . 4 3 7 . 3 4 4 . Max Kills in Single Turn 3 | . 1 1 3 . 1 3 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . 3 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 646 | . 37 23 43 . 38 54 298 153 Missed 209 | . 11 11 13 . 8 17 96 53 Hits 437 | . 26 12 30 . 30 37 202 100 Melee 3 | . . . 3 . . . . . Projectile 434 | . 26 12 27 . 30 37 202 100 Critical Strikes 14 | . . 1 1 . . 2 4 6 Part Disruptions 5 | . . . . . . . 2 3 Damage Taken 5934 | . 321 214 388 . 286 589 2793 1343 Core 929 | . 37 61 51 . 24 54 432 270 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 316 | . . . . . . 316 . . Core Remaining (%) 85 | 100 85 . . . 66 90 . . Volleys Fired 179 | . 13 21 19 . 16 29 81 . Largest 2 | . 2 2 2 . 2 2 2 . Hottest 149 | . 60 101 124 . 91 106 149 . Shots Fired 337 | . 26 41 31 . 32 56 151 . Gun 207 | . 26 20 4 . 16 50 91 . Cannon 125 | . . 21 24 . 16 5 59 . Launcher 5 | . . . 3 . . 1 1 . Special . | . . . . . . . . . Kinetic 124 | . 13 18 5 . 16 28 44 . Thermal 176 | . 13 23 15 . 16 27 82 . Explosive 5 | . . . 3 . . 1 1 . Electromagnetic 32 | . . . 8 . . . 24 . Robot Hit Streak 14 | . 8 4 6 . 3 5 14 . Robot Miss Streak 8 | . 3 4 4 . 5 3 8 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 222 | . 17 19 18 . 12 37 119 . Core Hits 167 | . 9 10 17 . 6 24 101 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 4 | . . . 2 . . 1 . 1 Impact 3 | . . . 2 . . 1 . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4921 | . 156 311 749 . 270 773 2662 . Guns 2342 | . 156 63 40 . 109 552 1422 . Cannons 1848 | . . 248 264 . 161 93 1082 . Explosions 634 | . . . 348 . . 128 158 . Melee 97 | . . . 97 . . . . . Ramming . | . . . . . . . . . Kinetic 1527 | . 69 113 41 . 109 321 874 . Thermal 2273 | . 87 198 204 . 161 324 1299 . Explosive 634 | . . . 348 . . 128 158 . Electromagnetic 379 | . . . 59 . . . 320 . Impact 108 | . . . 97 . . . 11 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 8 Average Corruption 2 | . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . 3 3 Message Errors 2 | . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . 12 . . . . . Projectiles 4 | . . . 4 . . . . . Explosions 5 | . . . 5 . . . . . Melee 3 | . . . 3 . . . . . Knockbacks 35 | . . 1 2 . . 2 30 . Impact 2 | . . . 2 . . . . . Kinetic 30 | . . 1 . . . 2 27 . Secondary 3 | . . . . . . . 3 . Self-Inflicted Damage 38 | . . . 38 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 221 | . 82 48 210 . 72 18 221 86 Average Temperature 54 | . 34 21 91 . 29 10 63 47 Received Heat Transfer 915 | . 72 93 63 . 36 315 312 24 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . Combat Hostiles 2 | . . . 1 . . . 1 . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 7 | . . . 1 . 1 1 4 . Heat Transferred 4686 | . 200 383 370 . 296 629 2808 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Maximum Alert Level 1 | . . . 1 . . 1 1 . Low Security (%) 87 | 100 100 100 89 . 100 96 71 . Level 1 12 | . . . 10 . . 3 28 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 299 | . 80 63 236 . 52 208 299 . Initial 25 | . . 12 11 . . 13 25 . Average 66 | . 32 15 86 . 7 83 89 . Influence Increases 1827 | . 95 210 335 . 130 338 719 . Destroy 0b10 Robot/C 1160 | . 80 100 240 . 80 200 460 . Destroy 0b10 Robot/NC 65 | . . 15 5 . . 5 40 . Destroy Leader 252 | . 10 34 40 . 20 30 118 . Trap Triggered on 0b10 20 | . . . . . . . 20 . Successful Hack 27 | . 5 . . . . 4 18 . Select Force Hacks 30 | . . 30 . . . . . . Disable Machine 75 | . . . . . . 60 15 . Destroy Structure 33 | . . 1 20 . . 9 3 . Lose Combat Pursuer 165 | . . 30 30 . 30 30 45 . Influence Decreases 1808 | . 65 210 365 . 94 316 523 235 Entered New Map 188 | . . 18 19 . . 23 33 95 Time Decay 1283 | . 55 180 336 . 84 253 265 110 Lost Part 230 | . 10 . 10 . 10 40 130 30 Purge Threat 107 | . . 12 . . . . 95 . Squads Dispatched 15 | . 2 3 . . . . 10 . Investigation 3 | . 1 1 . . . . 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 7 | . 1 2 . . . . 4 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 15 17 17 . 6 10 41 5 Peak Tracking Total 7 | . 6 5 7 . 3 4 6 5 Tactical Retreats 6 | . . 1 1 . 1 1 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . 2 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . 2 . Traps Reconfigurated 19 | . . . . . . 3 16 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 5 | . . . . . . 4 1 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 18 | . 2 4 . 5 . 3 4 . Terminals 10 | . 2 3 . . . 2 3 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 99 | . 7 13 . 42 . 16 21 . Successful 74 | . 1 7 . 42 . 13 11 . Failed 24 | . 6 6 . . . 3 9 . Catastrophic 3 | . 3 . . . . . . . Database Lockouts 1 | . . . . . . . 1 . Manual 34 | . 5 9 . 2 . 3 15 . Terminals 40 | . 7 11 . . . 5 17 . Fabricators . | . . . . . . . . . Repair Stations 11 | . . . . . . 11 . . Recycling Units 2 | . . 2 . . . . . . Scanalyzers 4 | . . . . . . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 52 | . . 3 . 42 . 2 5 . Record 42 | . . . . 41 . 1 . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . Alert Level 2 | . . 1 . . . . 1 . Unreport Threat 2 | . . 1 . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . . . . 10 . . Scan Component 5 | . . . . . . 5 . . Repair 5 | . . . . . . 5 . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer 3 | . . . . . . . 3 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 1 3 . . . 1 3 . Terminals 7 | . 1 2 . . . 1 3 . Assimilate 1 | . . . . . . . 1 . Botnet 6 | . 1 2 . . . 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Tunnel 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 3 . . . 3 4 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired 5 | . . . . . . 5 . . Time 154 | . . . . . . 154 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Active Infowar (turns) 2576 | . . 454 301 . . 910 911 . Optics 755 | . . 454 301 . . . . . Traps 1821 | . . . . . . 910 911 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 6296 | 55 173 578 833 1104 601 913 1810 229 Spaces Moved 3963 | 43 113 370 598 834 280 447 1126 152 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs 3867 | . 60 370 598 834 280 447 1126 152 Wheels 93 | 40 53 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 190 120 105 140 Average Speed 126 | 96 110 120 120 131 190 120 116 145 Slowest Speed 250 | 100 120 120 120 190 190 120 250 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 27 37 64 94 50 27 22 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . 2 . 1 . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 37 | . . . 25 . . 9 3 . Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 36 | . . . 24 . . 9 3 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 4901 | 54 138 472 681 843 320 761 1475 157 Wait 496 | . . 30 44 . 8 251 163 . Move 3955 | 42 112 369 597 833 279 446 1125 152 Hop . | . . . . . . . . . Pick Up 83 | 7 5 18 4 6 6 11 26 . Fast Attach 16 | 5 1 2 1 . 1 3 2 1 Attach 34 | . 3 3 2 . 1 6 16 3 Detach 3 | . 1 1 1 . . . . . Swap 59 | . 1 9 5 3 2 10 29 . Drop 72 | . 2 19 6 1 7 4 33 . Fire 179 | . 13 21 19 . 16 29 81 . Melee 4 | . . . 2 . . 1 . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 7) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 787 | -9/Materials | Discovered new exit (range 15) 807 | -9/Materials | Entered Mines 937 | -9/Mines | Destroyed 7 combat bots 950 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 959 | -9/Mines | Learned Materials stockpile data 959 | -9/Mines | Discovered new exit (range 11) 1263 | -9/Mines | Build established: Scavenger-Mutant 1279 | -9/Mines | Discovered new exit (range 6) 1634 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1634 | -9/Mines | Discovered new exit (range 5) 1640 | -9/Mines | Entered Exiles 1660 | -9/Exiles | Discovered new exit (range 14) 1697 | -9/Exiles | Met 8R-AWN 1721 | -9/Exiles | Met EX-HEX 1789 | -9/Exiles | Met EX-DEC 1815 | -9/Exiles | Visited The Gauntlet 2026 | -9/Exiles | Met EX-BIN 2175 | -9/Exiles | Learned location of Zion (-6) 2218 | -9/Exiles | Discovered new exit (range 14) 2405 | -9/Exiles | Aligned with FarCom system 2407 | -9/Exiles | Given EX-Vault access code 2441 | -9/Exiles | Opened EX-Vault 2485 | -9/Exiles | Found Trap Reconfigurator 2526 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2744 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2744 | -9/Exiles | Entered Mines 3319 | -8/Mines | Discovered new exit (range 9) 3345 | -8/Mines | Entered Materials 3345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3827 | -8/Materials | Lost 4 parts (2n1u1w) 4035 | -8/Materials | Discovered new exit (range 10) 4100 | -8/Materials | Repaired Carbon-fiber Leg 4128 | -8/Materials | Repaired Aluminum Leg 4155 | -8/Materials | Repaired Aluminum Leg 4189 | -8/Materials | Repaired Mni. Grenade Launcher 4223 | -8/Materials | Repaired Imp. Ion Engine 4258 | -8/Materials | Entered Factory 4258 | -7/Factory | Evolved 2 slots: Utility x2 4746 | -7/Factory | Central database locked down 5262 | -7/Factory | Lost 3 parts (1p1u1w) 5300 | -7/Factory | Identified exit to Lower Caves 5691 | -7/Factory | Build established: Hacker-Mutant 5926 | -7/Factory | Garrison activated, responded to threat 5967 | -7/Factory | Core integrity fell below 50% 6026 | -7/Factory | Lost 9 parts (1p2n2u4w) 6068 | -7/Factory | Entered Lower Caves 6218 | -7/Lower Caves | Ambushed by research squad 6256 | -7/Lower Caves | Core integrity fell below 20% 6276 | -7/Lower Caves | Lost 3 parts (1p1n1u) 6283 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6297 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06223_ System Shield destroyed. 06227_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06229_ Slug penetrates Wall. 06243_ Penetrated by Slug. 06245_ Lgt. Armored Exoskeleton destroyed. 06246_ Penetrated by Slug. 06251_ Slug penetrates Wall. 06259_ KIFRY%VNKGUONHISYIV/Z:O8P3DL6& 4R>DK9 06274_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06283_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06284_ Searching scrap... 06284_ Found Chainsword. 06284_ Found Mak. Power Source. 06284_ Found Mak. ECM Suite. 06284_ Found 50 Matter. 06285_ Acquired 50 matter. 06288_ Acquired Chainsword. 06294_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????? # | | ???????????????????????????????????? | | ???????????????????????????????????? ?? ## ## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# | | ????????????????? ####????????????????????????# | | ??????????????? #???????????????????????## | | ??????????????? ##??????????????????????# | | ??????????????? ?????????????????????? | | ???????????????? ?????????????????????# | | ????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????? ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ##????????????????????? | | ????????????????????#### #####????????????????? | | ????????????????????# ## #????????????????? | | ????????????????????# pph ##???????????????? | | ???????????????????# # # ##??????????????? | | ???????????????????# #@ ## ##?????????????? | | ???????????????????### ?# *##### #####?????????# | | ?????????????????????#??# #???# #?????????# | | ????????????????????????#Y #???# ########### | | ??????????????????????? ??## | | ?????????????????????? ??## | | ????????????????????? #??# ############ | | ??????????????????? #?# #?????????? | | ??????????????????# ####?## #?????????? | | ??????????????????# ###?????## ##?????????? | | ??????????????????# $#????????####??????????? | | ??????????????????# ???????????????????????? | | ??????????????????########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 265 Matter Stores 380 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 20% | -8/Materials Aluminum Leg | 18% | -8/Materials Aluminum Leg | 28% | -8/Materials Mni. Grenade Launcher | 30% | -8/Materials Imp. Ion Engine | 20% | -8/Materials Studied --------- Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em Sixth Sense Challenges ------------ None Game ------ Seed DisassembledSpliceChainsword Manual? 0 Play Time 05:03:59 Cumulative 78.1 hours Start 2026.03.20 @ 11:24:22 End 2026.03.26 @ 19:53:00 Sessions 52 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 20/X11 Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dad51e7c-6882-441b-9feb-b33997198d74