Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 16:29:11 Player: Sasha Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (106) 530 Value Destroyed (3999) 3999 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (484) 484 TOTAL SCORE: 11953 Bonus ------- High Alert Combat Kills 6 Entered Garrisons 200 Met Zhirov 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 126/300 Energy 100/100 System Corruption 8% Temperature Cool (2) Movement Hovering (80) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (10) ----- Makeshift Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Centrium Wheel Improved Trap Extractor (0/6) Dispersion Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Antigrav System Improved Antigrav System > --- UTILITY ---------- Power Amplifier Improved Heat Sink Medium Storage Unit Makeshift Trap Scanner Visual Processing Unit Makeshift Hacking Suite System Shield Improved Dynamic Insulation System Advanced Drone Bay > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Antimatter Reactor Heavy Antimatter Reactor Particle Accelerator Improved Power Shielding Advanced Focal Shield Authchip [Armor] Improved Trap Extractor Phase Gun Matter Neutralizer Advanced Datajack [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Weapon Cycler Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Mini Assault Cannon Energy Gun High-powered Field Laser Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Carbide Saw Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . Utility 8 | . . 1 1 2 . . . . 1 2 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 177 | 6 4 18 15 8 19 19 7 1 6 17 11 10 3 9 24 Power 23 | 1 . 2 1 2 3 2 1 . 1 2 2 1 1 1 3 Engine 10 | 1 . 2 . 1 2 . . . 1 1 . 1 . . 1 Core 9 | . . . 1 1 1 1 1 . . 1 2 . . . 1 Reactor 4 | . . . . . . 1 . . . . . . 1 1 1 Propulsion 48 | 2 . 7 5 . 9 5 1 1 1 3 3 2 . 2 7 Treads 5 | . . . . . 2 2 . . . . . . . 1 . Leg 27 | 2 . 4 4 . 2 3 1 1 1 3 3 2 . . 1 Wheel 4 | . . . . . . . . . . . . . . . 4 Hover 4 | . . . . . 1 . . . . . . . . 1 2 Flight 8 | . . 3 1 . 4 . . . . . . . . . . Utility 62 | 1 1 4 3 5 4 8 2 . 2 9 5 4 1 6 7 Device 32 | . 1 2 1 4 . 4 . . 2 3 3 3 . 5 4 Storage 2 | 1 . . . . . 1 . . . . . . . . . Processor 10 | . . 2 . . 1 2 . . . 3 1 . . . 1 Hackware 4 | . . . 1 1 . . . . . 1 . . . 1 . Protection 14 | . . . 1 . 3 1 2 . . 2 1 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 3 5 6 1 3 4 3 . 2 3 1 3 1 . 7 Energy Gun 11 | . 2 . 3 . 1 2 . . . 1 . 1 . . 1 Energy Cannon 3 | . . 1 1 . . . . . . . . 1 . . . Ballistic Gun 10 | 2 1 2 . . 1 2 . . . . . 1 . . 1 Ballistic Cannon 4 | . . . . 1 . . 2 . 1 . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . Slashing Weapon 7 | . . 2 . . . . . . . 2 . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon 3 | . . . . . . . 1 . 1 . . . . . 1 Unidentified Prototypes 18 | . . 2 4 2 . 2 . . 1 1 . . 5 . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . Parts Lost 80 | . . 1 1 . 16 4 2 . 1 8 13 3 . 7 24 Power 13 | . . . . . 3 . 1 . . 2 2 1 . 1 3 Propulsion 25 | . . . 1 . 7 4 . . 1 2 3 . . 4 3 Utility 30 | . . . . . 5 . 1 . . 4 6 2 . 2 10 Weapon 12 | . . 1 . . 1 . . . . . 2 . . . 8 Highest Loss Streak 13 | . . 1 1 . 10 2 2 . 1 3 13 3 . 3 8 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Backups 8 | 2 7 7 7 7 7 8 9 10 9 8 9 9 8 9 7 Power . | . 1 1 1 1 . . . 1 . . . . . 1 1 Propulsion . | 1 2 1 . . . . . . . . 1 1 1 . . Utility 3 | . . 1 2 4 3 3 4 5 5 3 2 1 1 3 3 Weapon 2 | . 2 2 2 1 2 2 2 3 2 3 3 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 22 | . 1 5 5 . 2 2 1 . . 2 1 . 1 1 1 Power 2 | . . 1 1 . . . . . . . . . . . . Propulsion 6 | . . 3 1 . . . 1 . . . . . 1 . . Utility 5 | . . 1 . . 1 1 . . . 1 . . . . 1 Weapon 9 | . 1 . 3 . 1 1 . . . 1 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 94 96 96 92 97 97 100 96 93 85 94 92 81 57 Engine 3 | . 14 11 . . 4 . . . 2 5 4 2 5 2 . Core 4 | . . . 8 7 2 3 6 7 6 3 5 5 3 . . Reactor 1 | . . . . . . 3 . . 2 . . . 1 6 . Treads 2 | . . . . . 6 2 10 6 . . . . . 1 2 Leg 18 | . 28 25 15 30 9 20 19 23 25 20 16 22 23 12 . Flight 1 | . . 4 17 . 3 4 . . . . . . . . . Device 15 | . 11 14 7 14 19 20 15 15 19 12 9 20 19 21 16 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 2 Processor 11 | . . 7 9 5 4 13 15 15 13 19 17 12 11 6 4 Hackware 3 | . . . 8 6 . . . . . . 5 5 5 6 10 Protection 5 | . . . 1 7 11 3 4 7 6 9 5 4 6 8 1 Energy Gun 2 | . 14 4 3 12 4 5 . . . 4 . . . . . Ballistic Gun 1 | . 14 10 . . 1 . . . . . . 4 . . . Ballistic Cannon 4 | . . . . 2 7 7 14 15 11 2 . . . . . Slashing Weapon 1 | . . . 3 . . . . . . 1 4 . . . 1 Peak Build Rating 91 | 6 7 22 33 38 44 49 49 43 58 76 73 77 87 90 91 Average Rating 53 | 4 6 11 30 33 39 44 42 42 51 66 69 70 82 82 66 On Entrance 43 | . 6 7 22 28 38 37 46 43 42 56 71 63 77 87 71 Avg Prop Armor Cover (%) 9 | . . . 3 . 5 7 12 8 4 . . . . 5 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 15 17 21 28 32 33 61 36 49 62 51 50 52 62 54 Greatest Support 79 | 20 20 30 50 50 50 55 42 53 58 79 74 71 70 70 64 Greatest Overweight (x) 4 | 1 . 1 1 . 2 1 1 . 1 1 . . . 3 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 8 10 10 10 10 10 10 10 10 7 Most Carried 10 | 4 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 7 7 7 7 7 8 9 9 9 9 9 9 9 9 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 8 8 8 8 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 40% | Mutant 23% | Scavenger-Mutant 10% | Derelict-Mutant 7% | Assassin 7% | Gladiator 4% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Skirmisher | -5/Factory Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3989 | 239 28 386 185 . 571 248 612 7 163 539 134 251 . 438 188 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4675 | . 28 688 518 . 622 222 168 . 137 774 257 326 . 770 165 Parts 190 | . 4 46 20 . 31 9 8 . 2 26 11 17 . 8 8 Haulers Intercepted 4 | . . 2 2 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . 28 . . . 11 9 . 2 . Prevented 4 | . . . . . . . . . . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 85 | . 2 14 10 . 19 5 7 . 1 8 5 4 . 5 5 Melee 14 | . . . 4 . . . . . . 4 4 2 . . . Guns 22 | . 2 9 2 . 4 2 . . . . 1 1 . . 1 Cannons 34 | . . 5 . . 13 3 7 . 1 3 . 1 . . 1 AOE 5 | . . . . . 2 . . . . . . . . . 3 Classes Destroyed 14 | . 1 5 2 . 2 2 . . . . 1 1 . . . Worker 4 | . . 2 1 . . . . . . . . . . . 1 Hauler 4 | . . 2 2 . . . . . . . . . . . . Recycler 5 | . . . . . . 1 . . 1 3 . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . Operator 2 | . . . 1 . . . . . . 1 . . . . . Watcher 5 | . . 2 2 . . . . . . 1 . . . . . Swarmer 30 | . 2 6 4 . 12 . 4 . . . 2 . . . . Grunt 27 | . . 6 5 . 3 4 2 . . 1 1 1 . 2 2 Brawler 3 | . . 2 . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . Sentry 4 | . . . . . 2 . . . . . 1 1 . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . Hunter 8 | . . . 1 . 1 . . . . 1 . 2 . 2 1 Programmer 11 | . . . . . . 1 . . 1 6 . . . 1 2 Decomposer 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 1 7 5 . 9 2 6 . 1 3 3 1 . 2 3 Combat Bots Only 9 | . 1 4 4 . 9 2 6 . 1 2 3 1 . 2 2 Max Kills in Single Turn 3 | . 1 2 1 . 2 1 1 . 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . . . . . . 2 Melee 1 | . . . 1 . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1399 | . 8 46 50 . 240 31 106 . 6 134 88 78 . 91 521 Missed 479 | . 3 11 15 . 74 15 35 . 1 36 24 26 . 31 208 Deflected 20 | . . . . . . . . . . 10 8 2 . . . Hits 920 | . 5 35 35 . 166 16 71 . 5 98 64 52 . 60 313 Melee 11 | . . 2 . . . . 1 . . . 8 . . . . Projectile 909 | . 5 33 35 . 166 16 70 . 5 98 56 52 . 60 313 AOE 11 | . . . . . 7 . . . . 4 . . . . . Critical Strikes 24 | . . 2 . . 1 1 2 . . 5 . . . 1 12 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . . . . 1 . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 13197 | . 40 359 422 . 2040 606 786 . 103 1886 1265 827 . 948 3915 Core 2686 | . . 98 44 . 400 274 12 . 14 50 273 183 . 138 1200 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 192 | . . . . . . . . . . . . . . 192 . Ignored by Resistances 968 | . . . . . . . 185 . . . . . . 148 635 Regen/Repaired (Parts) 108 | . . . . . . . . . . 108 . . . . . Core Remaining (%) 71 | 100 100 75 92 . . . . 2 98 . . . . 30 . Volleys Fired 248 | . 3 38 5 1 66 22 22 . 7 28 . 9 . 28 19 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 . 2 . 1 2 Hottest 193 | . 60 83 111 111 115 115 80 . 84 145 . 193 . . 193 Shots Fired 409 | . 6 76 10 2 96 43 41 . 10 56 . 19 . 28 22 Gun 171 | . 6 52 10 2 36 21 1 . . 25 . 11 . . 7 Cannon 198 | . . 24 . . 56 22 40 . 10 31 . 8 . . 7 Launcher 7 | . . . . . 4 . . . . . . . . . 3 Special 33 | . . . . . . . . . . . . . . 28 5 Kinetic 225 | . 3 38 . . 68 27 40 . 10 31 . 6 . . 2 Thermal 112 | . . 24 10 2 9 16 1 . . 25 . 13 . . 12 Explosive 4 | . . . . . 4 . . . . . . . . . . Electromagnetic 35 | . 3 14 . . 15 . . . . . . . . . 3 Robot Hit Streak 13 | . 1 13 5 . 11 6 6 . 8 12 . 5 . 11 6 Robot Miss Streak 6 | . 2 2 2 2 6 2 2 . 1 4 . 1 . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 364 | . 2 47 28 . 68 27 24 . 7 84 13 21 . 20 23 Core Hits 162 | . 2 29 9 . 45 10 11 . 3 23 7 6 . . 17 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 5 . . . . . . . . . . . . Critical Strikes 34 | . . . 6 . 5 1 4 . . 14 2 . . . 2 Burn 4 | . . . 1 . . 1 . . . 2 . . . . . Blast 9 | . . . . . 5 . 4 . . . . . . . . Smash 5 | . . . 5 . . . . . . . . . . . . Sever 16 | . . . . . . . . . . 12 2 . . . 2 Melee Attacks 127 | . . . 24 . . . . . . 53 18 16 . . 16 Impact 22 | . . . 22 . . . . . . . . . . . . Slashing 67 | . . . 2 . . . . . . 43 8 . . . 14 Piercing 26 | . . . . . . . . . . . 10 16 . . . Sneak Attacks 21 | . . . 5 . . . . . . 13 . 2 . . 1 Combat Hostiles 3 | . . . 2 . . . . . . 1 . . . . . Follow-up Attacks 12 | . . . 3 . . . . . . 5 . . . . 4 Martial Strikes 9 | . . . . . . . . . . 6 3 . . . . Damage Inflicted 9683 | . 27 676 1243 . 1717 664 635 . 264 1898 316 735 . 2 1506 Guns 2153 | . 27 452 144 . 533 283 22 . . 480 . 105 . . 107 Cannons 3280 | . . 224 . . 884 381 613 . 264 648 . 179 . . 87 Explosions 1428 | . . . . . 300 . . . . 52 . . . . 1076 Melee 2794 | . . . 1099 . . . . . . 718 316 451 . . 210 Ramming 28 | . . . . . . . . . . . . . . 2 26 Kinetic 3481 | . 27 311 . . 1071 453 613 . 264 648 . 79 . . 15 Thermal 1593 | . . 224 144 . 128 211 22 . . 480 . 205 . . 179 Explosive 1115 | . . . . . 262 . . . . . . . . . 853 Electromagnetic 672 | . . 141 . . 256 . . . . 52 . . . . 223 Impact 1028 | . . . 1028 . . . . . . . . . . . . Slashing 1059 | . . . 71 . . . . . . 718 60 . . . 210 Piercing 707 | . . . . . . . . . . . 256 451 . . . Highest Corruption 18 | . . 6 . . . . . . 4 9 17 18 18 18 8 Average Corruption 12 | . . 5 . . . . . . 3 4 10 17 18 18 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . . . . . . . . . Effects 195 | . . 9 . . . . . . 4 7 45 54 10 56 10 Message Errors 47 | . . 5 . . . . . . . 1 5 12 4 19 1 Matter Fused 50 | . . 1 . . . . . . 2 4 8 11 3 16 5 Heat Flow Errors 26 | . . 1 . . . . . . . . 7 7 1 8 2 Energy Discharges 28 | . . 2 . . . . . . . 1 12 8 2 3 . Parts Rejected 3 | . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 20 | . . . . . . . . . 1 1 6 7 . 4 1 Data Loss (major) 15 | . . . . . . . . . 1 . 5 4 . 4 1 Misfires 3 | . . . . . . . . . . . . 3 . . . Alerts 3 | . . . . . . . . . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 606 | . . . 397 . 11 10 . . 22 2 . 144 . . 20 Projectiles 47 | . . . . . 11 10 . . 22 2 . 2 . . . Explosions 20 | . . . . . . . . . . . . . . . 20 Melee 539 | . . . 397 . . . . . . . . 142 . . . Knockbacks 28 | . . . 3 . 6 5 4 . 1 9 . . . . . Impact 3 | . . . 3 . . . . . . . . . . . . Kinetic 24 | . . . . . 6 4 4 . 1 9 . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 120 | . . . . . 64 34 . . . . . . . 1 21 Shots 5 | . . . . . 2 1 . . . . . . . . 2 Rammed 8 | . . . . . . . . . . . . . . 1 7 Targets Rammed 10 | . . 2 . . . . . . . . . . . 1 7 Kicked 2 | . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 374 | . . 349 276 39 303 328 265 . 122 258 248 374 128 197 229 Average Temperature 88 | . . 57 139 24 70 125 110 . 51 68 97 113 73 86 73 Received Heat Transfer 1455 | . . 48 144 . 321 126 108 . . 171 207 9 . 153 168 Effects 8 | . . 1 . . 2 2 2 . . . 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 5 | . . . . . 2 1 2 . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations 3 | . . . . . . . . . . 1 1 1 . . . Total Turns 599 | . . . . . . . . . . 153 345 101 . . . Longest Duration 345 | . . . . . . . . . . 153 345 101 . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 5 . 1 . . . . . . . . . . Combat Hostiles 5 | . . . 4 . 1 . . . . . . . . . . Parts Fried 12 | . . . 10 . . . . . . . . 1 . . 1 Impact Corruptions 15 | . . . 15 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . 2 2 . . . . . . 5 . . . . . Heat Transferred 3059 | . . 481 370 . 250 472 37 . . 1042 . 222 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . . Low Security (%) 97 | 100 100 100 100 100 82 95 . . 100 100 . . . . 100 Level 1 1 | . . . . . 10 4 . . . . . . . . . Level 2 . | . . . . . 6 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 416 | . 60 185 143 50 416 218 . . 35 135 . . . . 184 Initial 218 | . . . 70 50 . 218 . . . . . . . . . Average 51 | . 13 90 41 6 93 107 . . 2 33 . . . . 57 Influence Increases 2850 | . 80 405 283 12 536 167 190 . 50 372 160 150 . 120 325 Destroy 0b10 Robot/C 1700 | . 40 280 200 . 380 100 140 . 20 160 100 80 . 100 100 Destroy 0b10 Robot/NC 130 | . . 30 30 . 15 5 . . 5 25 . 15 . . 5 Destroy Leader 268 | . 10 48 38 . 20 30 20 . 10 52 . 10 . 20 10 Successful Hack 22 | . . . . 12 . . . . . 10 . . . . . Disable Machine 210 | . . 15 . . 15 30 . . 15 90 . . . . 45 Destroy Structure 85 | . . 2 . . 31 2 . . . 20 . . . . 30 Partial Spotted 60 | . . 30 . . 15 . . . . 15 . . . . . Lose Combat Pursuer 375 | . 30 . 15 . 60 . 30 . . . 60 45 . . 135 Influence Decreases 2850 | . 80 238 339 123 120 583 190 . 50 317 215 150 . 118 327 Entered New Map 379 | . . . 97 61 . 198 . . . . 21 . . . 2 Time Decay 1926 | . 80 228 212 62 . 345 170 . 50 251 138 150 . 98 142 Lost Part 525 | . . 10 10 . 120 40 20 . . 66 56 . . 20 183 Purge Threat 20 | . . . 20 . . . . . . . . . . . . Squads Dispatched 19 | . 1 3 1 . . 3 . . 1 4 . . . . 6 Investigation 4 | . 1 1 1 . . 1 . . . . . . . . . Extermination 7 | . . . . . . 1 . . 1 3 . . . . 2 Reinforcement 8 | . . 2 . . . 1 . . . 1 . . . . 4 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . . 4 1 . . 1 . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 184 | . 7 22 15 3 24 9 13 . 2 22 10 7 . 10 40 Peak Tracking Total 10 | . 3 6 4 2 7 3 6 . 1 3 5 2 . 4 10 Tactical Retreats 17 | . 1 . 1 . 2 . 2 . . . 2 3 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 7 | . 1 . . . . 1 . . 1 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 53 | . . . . . . . . . 2 51 . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 1 3 . . . . . Reused 9 | . . . . . . . . . . . . 4 . 5 . Traps Extracted 5 | . . . . . . . . . 1 3 . 1 . . . Installed 13 | . . . . . . . . . . . . 7 . 6 . Triggered 9 | . . . . . . . . . . . . 4 . 5 . Most Traps Carried 6 | . . . . . . . . . 1 4 4 6 6 6 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 16 | . . 1 . . 2 2 . . 1 6 . 1 . . 3 Max in Single Turn 5 | . . 1 . . 1 1 . . 1 5 . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 23 | . . . 3 2 . 1 1 . 1 3 2 1 9 . . Terminals 7 | . . . 3 1 . . . . . 2 . 1 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 70 | . . . 6 2 . 4 1 . 1 4 2 2 48 . . Successful 60 | . . . 2 1 . 1 1 . . 3 2 2 48 . . Failed 10 | . . . 4 1 . 3 . . 1 1 . . . . . Catastrophic 1 | . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . . 4 . . . . . . 2 . 1 . . . Terminals 11 | . . . 6 1 . . . . . 2 . 2 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Terminal Hacks 55 | . . . 2 . . . 1 . . . 2 2 48 . . Record 39 | . . . 1 . . . . . . . . 2 36 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . Open Door 3 | . . . . . . . 1 . . . 2 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 1 . 1 . . 1 2 . . . . . Full Trace Events 2 | . . . 1 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . 1 Non-combat 2 | . . . . . . . . . . 1 . . . . 1 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . 1 find_chute 2 | . . . . . . . . . . 1 . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Total Allies 1 | . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . . . . . . 10 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 11675 | . 323 607 658 333 . 655 1655 226 619 1785 1373 1213 243 1257 728 Optics 6285 | . . . . . . . . . . 1471 1373 1213 243 1257 728 Sensors 7351 | . 323 380 658 333 . 339 1655 226 619 1699 1119 . . . . Terrain 316 | . . . . . . 316 . . . . . . . . . Traps 1527 | . . . . . . . . . . . 912 . . 206 409 Seismic 424 | . . 424 . . . . . . . . . . . . . T.N.C. 227 | . . 227 . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . . . . . . 2 . . . 1 1 . 2 . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Turns Passed 13311 | 72 387 609 762 460 754 850 1816 226 619 1852 1373 1213 243 1257 818 Spaces Moved 8805 | 54 249 480 599 356 418 632 1300 181 391 997 890 860 192 643 563 Core 165 | 8 . . . . 9 . . . . . . . . . 148 Treads 296 | . . . . . 165 1 15 . . . . . . 106 9 Legs 7193 | 46 249 239 322 356 56 560 1285 181 391 997 890 860 192 508 61 Wheels 127 | . . . . . . . . . . . . . . . 127 Hover 251 | . . . . . 4 . . . . . . . . 29 218 Flight 773 | . . 241 277 . 184 71 . . . . . . . . . Fastest Speed 26 | 50 120 30 27 120 26 26 123 122 115 113 116 120 120 120 50 Average Speed 119 | 111 120 74 77 120 104 113 126 122 120 121 133 123 120 173 102 Slowest Speed 330 | 120 120 190 190 120 240 225 237 123 195 240 240 232 120 330 250 Overloaded Moves 170 | . . . . . . . . . . 32 108 30 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 3 52 30 35 11 47 9 88 25 8 13 92 64 62 84 17 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . 1 . . . . 1 3 . . Known Exits Taken 11 | . . 1 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . 1 . Scrap Searched 17 | . . . . . . . 2 4 . . 4 2 . 5 . Spaces Dug 1 | . . . . . . . 1 . . . . . . . . Terrain Destroyed 73 | . . . . . 33 2 13 . . 8 . 2 . . 15 Melee . | . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . 2 13 . . 8 . 2 . . 2 AOE 46 | . . . . . 33 . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Total 11032 | 63 330 656 847 388 658 735 1437 185 531 1504 1044 969 205 732 748 Wait 1286 | . 64 79 176 10 131 29 85 1 110 324 119 45 . 28 85 Move 8787 | 53 248 475 598 355 417 631 1299 180 390 996 889 859 191 643 563 Hop 2 | . . 2 . . . . . . . . . . . . . Pick Up 114 | 4 7 11 11 4 12 13 5 1 5 15 7 8 4 2 5 Fast Attach 118 | 6 1 15 9 5 11 10 1 1 4 14 5 6 3 6 21 Attach 70 | . . 4 2 4 8 5 4 . 3 8 6 6 1 6 13 Detach 38 | . . 6 2 4 2 1 2 . . 2 . 2 . 8 9 Swap 58 | . 4 2 6 1 4 7 12 . 3 12 2 3 1 1 . Drop 126 | . 3 22 17 4 7 17 3 2 7 12 1 8 5 4 14 Fire 248 | . 3 38 5 1 66 22 22 . 7 28 . 9 . 28 19 Melee 106 | . . . 21 . . . . . . 42 15 16 . . 12 Ram 6 | . . . . . . . . . . . . . . . 6 Kick 2 | . . 2 . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . 4 . . . . . . . . Trap 66 | . . . . . . . . . 2 51 . 7 . 6 . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 8) 280 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 460 | -9/Materials | Discovered new exit (range 8) 1017 | -9/Materials | Identified exit to Storage 1039 | -9/Materials | Discovered new exit (range 11) 1042 | -9/Materials | Identified exit to Mines 1064 | -9/Materials | Discovered new exit (range 13) 1067 | -9/Materials | Identified exit to Materials 1069 | -9/Materials | Entered another Materials area 1069 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1212 | -8/Materials | Discovered new exit (range 8) 1287 | -8/Materials | Identified exit to Factory 1831 | -8/Materials | Entered Factory 1831 | -7/Factory | Evolved 2 slots: Utility x2 2085 | -7/Factory | Build established: Scavenger-Mutant 2171 | -7/Factory | Identified exit to Garrison 2291 | -7/Factory | Entered Garrison 2385 | -7/Garrison | Triggered checkpoint 2495 | -7/Garrison | Lost 10 parts (2p4n3u1w) 2830 | -7/Garrison | Triggered checkpoint 2926 | -7/Garrison | Core integrity fell below 50% 2944 | -7/Garrison | Lost 6 parts (1p3n2u) 2954 | -7/Garrison | Destroyed 9 combat bots 2979 | -7/Garrison | Discovered new exit (range 12) 3045 | -7/Garrison | Entered Factory 3472 | -7/Factory | Build established: Mutant 3647 | -7/Factory | Core integrity fell below 20% 3888 | -7/Factory | Discovered new exit (range 7) 3894 | -7/Factory | Identified exit to Lower Caves 3895 | -7/Factory | Entered Lower Caves 4263 | -7/Lower Caves | Learned location of Zion (-7) 4379 | -7/Lower Caves | Discovered new exit (range 5) 4383 | -7/Lower Caves | Identified exit to Lower Caves 4453 | -7/Lower Caves | Encountered a Warlord checkpoint 5232 | -7/Lower Caves | Spotted B-75 Beast 5711 | -7/Lower Caves | Entered another Lower Caves area 5866 | -7/Lower Caves | Discovered new exit (range 13) 5881 | -7/Lower Caves | Identified exit to Factory 5937 | -7/Lower Caves | Entered Factory 5937 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5938 | -6/Factory | Identified exit to Lower Caves 6289 | -6/Factory | Discovered new exit (range 13) 6302 | -6/Factory | Identified exit to Factory 6556 | -6/Factory | Entered another Factory area 6556 | -5/Factory | Evolved 2 slots: Utility x2 6658 | -5/Factory | Repaired Imp. Titanium Leg 7362 | -5/Factory | Build established: Assassin 7557 | -5/Factory | Lost 3 parts (1p1n1u) 7828 | -5/Factory | Build established: Skirmisher 8093 | -5/Factory | Lost 3 parts (1n2u) 8364 | -5/Factory | Discovered new exit (range 7) 8371 | -5/Factory | Identified exit to Upper Caves 8406 | -5/Factory | Spotted B-75 Beast 8408 | -5/Factory | Entered Upper Caves 8604 | -5/Upper Caves | Build established: Assassin 9027 | -5/Upper Caves | Learned Factory stockpile data 9169 | -5/Upper Caves | Build established: Gladiator 9219 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9486 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9555 | -5/Upper Caves | System corruption reached 10% 9588 | -5/Upper Caves | Lost 13 parts (2p3n6u2w) 9748 | -5/Upper Caves | Discovered new exit (range 9) 9756 | -5/Upper Caves | Identified exit to Upper Caves 9781 | -5/Upper Caves | Entered another Upper Caves area 9840 | -5/Upper Caves | Core integrity fell below 50% 9880 | -5/Upper Caves | Lost 3 parts (1p2u) 9910 | -5/Upper Caves | Build established: Scavenger-Mutant 10605 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10940 | -5/Upper Caves | Discovered new exit (range 9) 10963 | -5/Upper Caves | Identified exit to Zhirov 10973 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10984 | -5/Upper Caves | Found Prototype Special Weapon 10994 | -5/Upper Caves | Entered Zhirov 10996 | -5/Zhirov | Identified Molecular Deconstructor 10998 | -5/Zhirov | Discovered new exit (range 3) 11000 | -5/Zhirov | Identified exit to Proximity Caves 11020 | -5/Zhirov | Met Zhirov 11042 | -5/Zhirov | Learned location of Quarantine (-3) 11042 | -5/Zhirov | Learned location of Testing (-2) 11042 | -5/Zhirov | Learned location of Command (-1) 11064 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11087 | -5/Zhirov | Found Alien Artifact 11100 | -5/Zhirov | Identified Integrated Reactor 11100 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11117 | -5/Zhirov | Found Alien Artifact 11117 | -5/Zhirov | Identified Transdimensional Reconstructor 11117 | -5/Zhirov | Warped through subspace 11237 | -5/Zhirov | Entered Proximity Caves 11246 | -4/Proximity Caves | Learned 4 Research zone layouts 11728 | -4/Proximity Caves | Build established: Derelict-Mutant 12173 | -4/Proximity Caves | Lost 3 parts (1n2u) 12262 | -4/Proximity Caves | Learned Research terminal intel 12468 | -4/Proximity Caves | Discovered new exit (range 11) 12494 | -4/Proximity Caves | Entered Factory 12494 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12966 | -4/Factory | Lost 8 parts (3n3u2w) 13074 | -4/Factory | Core integrity fell below 50% 13178 | -4/Factory | Spotted B-86 Titan 13206 | -4/Factory | Build established: Hacker-Mutant 13286 | -4/Factory | Lost 7 parts (1p4u2w) 13300 | -4/Factory | Core integrity fell below 20% 13312 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13299_ Penetrated by Slug. 13299_ Imp. Point Defense System destroyed. 13299_ Penetrated by Slug. 13300_ U-05 Engineer lays Concrete. 13300_ Dropped Centrium Wheel. 13302_ Slug penetrates Wall. 13302_ U-05 Engineer lays Concrete. 13302_ Penetrated by Slug. 13302_ Coil Gun destroyed. 13302_ Slug penetrates W-44 Eye. 13302_ Slug penetrates Wall. 13303_ Neutrino Reactor explodes. 13303_ U-05 Engineer lays Concrete. 13305_ System corrupted: Matter fused (-10). 13305_ Dropped Centrium Wheel. 13305_ Slug penetrates Wall. 13307_ U-05 Engineer lays Concrete. 13308_ Penetrated by Slug. 13308_ Imp. Fusion Compressor destroyed. 13309_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ?????T???????????? | | ???????????????????????????????/?????" ??????????? | | ??????????????????????????????? ?????? ? ?????? | | ???????????????????????????????T?????? ??? | | ??????????????????????????????? ??????? """"""???? | | ??????????????????????????????# #?????? """"""???? | | ??????????????????????????????# #???????"""""????? | | ??????????????????????????????# #???????"""""????? | | ??????????????????????????????# ???????? ?????? | | ??????????????????????????????# #???????? ?????? | | ???????????????????????"??????# #???######+#+##### | | ????????????????????? """ ????# #???# | | ????????????????????# """ ""??# #???# | | ????????????????????# # ##### | | ???????############?# + | | ???????? #?# ! # | | ???????? #?#####+##### ####+###### | | ????????? #?????# ! +? ???? | | ?????????? #?????# #####+########"""" ?? | | ?????????""""" #?????# ## #????#"""" #? | | ???????""""""" #????##k## #????#"""" ## | | ??# """"""" ###### # [ ] #????#"""" # | | ??+ """""" H # [[] #????#"""" # | | ??# ###### # []] #??????""" # | | ??# #????## ## #????????? # | | ??# ##### #????##@#############????? # | | ????????????# #????# #?????##### | | ????????????# "##### % """#?????????# | | ????######### ^ # % %""" """#?????????# | | ##### # # """ "#?????????# | | / / # " "F"#?????????# | | ##### # ! # """#?????????# | | ????######### !! % # ="[ #?????????# | | ????????#####^ !! #p *=%!= #?????????# | | ???? ;;;#;##;##############+#### | | ???? == = =! | | ???? | | ????? | | ????? #############+#### | | ????? ######### =/ #????????????????? | | ???? ????????# = #????????????????? | | ???? ?????????# /// #????????!???????? | | ???? ??????????# #????????????????? | | ?????##??????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# +????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 51 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 EM Shielding 3 Corruption Containment 16 Corruption Block 8 Armor Coverage 700 Resistance: KI 30 Resistance: TH 20 Power Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Particle Charging 30 Kinecelleration 40 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Titanium Leg | 34% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Physics Protects Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed SwarmQuantumProtection Manual? 0 Play Time 04:07:26 Cumulative 47.1 hours Start 2026.08.06 @ 18:28:11 End 2026.08.10 @ 16:29:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32bb846e-e662-4e87-a2ec-ec20bacebba7