Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 04:02:04 Player: deadnoob Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (916) 916 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2256 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 63/200 System Corruption 0% Temperature Hot (259) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Subdweller Monowheel High-capacity Storage Unit Medium Matter Pod (100) Subdweller Optics Experimental Sensor Array Medium Laser Subdweller Laser Powered Cannon Subdweller Machine Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser Subdweller Machine Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit Medium Matter Pod Light Armor Plating Powered Cannon Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | . 16 2 8 1 Power 4 | . 3 . 1 . Engine 4 | . 3 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . 5 . 2 . Treads 7 | . 5 . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 6 2 1 1 Device 4 | . 2 1 1 . Storage 3 | . 3 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 6 | . 2 . 4 . Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . 1 . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 5 | . 1 . 3 1 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 2 | . 1 . 2 1 To Critical Strikes . | . . . . . Average Backups 13 | 5 13 14 12 13 Power . | 1 . . . . Propulsion 6 | 3 6 6 5 4 Utility 3 | . 2 3 3 4 Weapon 2 | 1 2 2 2 5 Tool/Special . | . . . . . Unused Backups 17 | . 7 . 3 7 Power 1 | . 1 . . . Propulsion 7 | . 2 . 1 4 Utility 3 | . 2 . . 1 Weapon 5 | . 2 . 1 2 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 99 | . 98 100 100 100 Engine 14 | . 14 14 14 14 Treads 26 | . 23 28 28 28 Leg 1 | . 4 . . . Device 3 | . 4 . 2 8 Storage 14 | . 14 14 14 14 Processor 4 | . 7 6 . . Protection 5 | . . 7 11 5 Energy Gun 14 | . 15 14 13 . Ballistic Gun 13 | . 12 13 14 14 Peak Build Rating 18 | 6 8 15 18 14 Average Rating 9 | 6 7 8 11 13 On Entrance 8 | 6 6 8 9 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 49 | 12 49 31 36 36 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 Average Capacity 14 | 8 14 14 15 15 Most Carried 16 | 5 16 15 15 15 Average Carried 13 | 4 13 14 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 817 | 181 382 47 207 . Remotely . | . . . . . Salvage Created 1319 | . 869 79 239 132 Parts 93 | . 61 3 19 10 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 29 | . 17 . 10 2 Guns 20 | . 11 . 7 2 AOE 9 | . 6 . 3 . Classes Destroyed 10 | . 8 . 2 . Worker 5 | . 4 1 . . Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 3 | . 2 1 . . Operator 3 | . 3 . . . Watcher 1 | . 1 . . . Swarmer 11 | . 6 . 5 . Grunt 11 | . 11 . . . Sentry 3 | . . . 1 2 Subdweller 4 | . . . 4 . Best Kill Streak 8 | . 8 1 4 1 Combat Bots Only 8 | . 8 . 4 1 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 265 | . 71 . 38 156 Missed 97 | . 22 . 9 66 Hits 168 | . 49 . 29 90 Projectile 168 | . 49 . 29 90 Critical Strikes 1 | . . . 1 . Damage Taken 1691 | . 528 . 490 673 Core 258 | . 70 . 49 139 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 133 | . 89 3 29 12 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 70 80 100 Shots Fired 251 | . 174 5 48 24 Gun 231 | . 170 4 45 12 Cannon 13 | . . . 1 12 Launcher 7 | . 4 1 2 . Special . | . . . . . Kinetic 105 | . 65 2 26 12 Thermal 139 | . 105 2 20 12 Explosive 7 | . 4 1 2 . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 8 1 15 17 Robot Miss Streak 7 | . 7 1 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 154 | . 107 2 29 16 Core Hits 79 | . 58 4 12 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 5 . 1 . Burn 6 | . 5 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2319 | . 1382 45 614 278 Guns 1806 | . 1177 25 466 138 Cannons 140 | . . . . 140 Explosions 350 | . 182 20 148 . Melee . | . . . . . Ramming 23 | . 23 . . . Kinetic 795 | . 351 . 306 138 Thermal 1151 | . 826 25 160 140 Explosive 350 | . 182 20 148 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . 19 . Shots 1 | . . . 1 . Rammed 4 | . 4 . . . Targets Rammed 6 | . 6 . . . Kicked 1 | . 1 . . . Crushed 1 | . 1 . . . Highest Temperature 354 | . 354 55 13 253 Average Temperature 76 | . 75 29 13 96 Received Heat Transfer 549 | . 246 . 93 210 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 7 . . . Heat Transferred 3626 | . 2812 74 555 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | 100 89 100 . 100 Level 1 8 | . 10 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 240 | . 240 52 . 39 Initial 52 | . . 52 . 6 Average 66 | . 77 14 . 22 Influence Increases 815 | . 553 37 180 45 Destroy 0b10 Robot/C 500 | . 340 . 120 40 Destroy 0b10 Robot/NC 75 | . 65 10 . . Destroy Leader 96 | . 96 . . . Successful Hack 3 | . 3 . . . Select Force Hacks 30 | . 30 . . . Disable Machine 15 | . . 15 . . Destroy Structure 36 | . 19 12 . 5 Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 794 | . 417 173 166 38 Entered New Map 92 | . . 84 . 8 Time Decay 662 | . 407 89 146 20 Lost Part 40 | . 10 . 20 10 Squads Dispatched 6 | . 6 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 36 . 12 3 Peak Tracking Total 6 | . 5 . 6 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 5 | . 2 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 9 | . 7 . 2 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 19 . 6 . Successful 15 | . 9 . 6 . Failed 10 | . 10 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 15 | . 14 . 1 . Terminals 17 | . 17 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 6 . Record 5 | . . . 5 . Prototype ID Bank 2 | . 2 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 7 . . . Terminals 6 | . 6 . . . Botnet 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 405 | . 249 5 151 . Sensors 156 | . . 5 151 . Terrain 249 | . 249 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3566 | 2 1645 285 1593 41 Spaces Moved 1757 | 1 767 139 847 3 Core . | . . . . . Treads 1641 | . 652 139 847 3 Legs 116 | 1 115 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 162 | 120 166 160 160 160 Slowest Speed 240 | 120 240 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 1 80 31 55 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 3 . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 11 | . . . 11 . Terrain Destroyed 47 | . 19 12 11 5 Melee . | . . . . . Projectile 6 | . . . 1 5 AOE 41 | . 19 12 10 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 2224 | 2 971 196 1037 18 Wait 228 | . 62 38 128 . Move 1753 | . 766 138 846 3 Hop . | . . . . . Pick Up 39 | . 18 10 11 . Fast Attach 9 | . 5 2 1 1 Attach 10 | . 4 . 5 1 Detach 3 | . 2 1 . . Swap 18 | . 8 3 7 . Drop 25 | 2 11 1 10 1 Fire 133 | . 89 3 29 12 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush 5 | . 5 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 13) 535 | -10/Materials | Discovered new exit (range 15) 1111 | -10/Materials | Destroyed 8 combat bots 1173 | -10/Materials | Discovered new exit (range 11) 1263 | -10/Materials | Identified exit to Materials 1339 | -10/Materials | Identified exit to Subcaves 1404 | -10/Materials | Learned location of Storage (-7) 1459 | -10/Materials | Identified exit to Mines 1505 | -10/Materials | Loaded intel: 2 trap records 1648 | -10/Materials | Entered Mines 1655 | -10/Mines | Met a Derelict bent on vengeance 1692 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1693 | -10/Mines | Discovered new exit (range 5) 1760 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1764 | -10/Mines | Found Prototype Device 1764 | -10/Mines | Identified Exp. Sensor Array 1916 | -10/Mines | Discovered exit to Subcaves (range 5) 1933 | -10/Mines | Entered Subcaves 1957 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1975 | -10/Subcaves | Learned Materials interactive machine intel 2267 | -10/Subcaves | Visited Clippyterm 2272 | -10/Subcaves | Identified exit to Recycling 2272 | -10/Subcaves | Identified exit to Materials 2272 | -10/Subcaves | Learned Factory garrison access intel 2487 | -10/Subcaves | Visited 4L-MR0's lab 2503 | -10/Subcaves | Found Prototype Energy Cannon 2509 | -10/Subcaves | Identified Powered Cannon 2974 | -10/Subcaves | Learned Materials garrison access intel 3173 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3526 | -10/Subcaves | Entered Recycling 3527 | -7/Recycling | Met a Zionite searching for Scraptown 3532 | -7/Recycling | Core integrity fell below 50% 3549 | -7/Recycling | Core integrity fell below 20% 3567 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03469_ Subatomizers dissect the Sub. Optics. LOCATION=RECYCLING GOAL=ESCAPE 03527_ D6-E3Z(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 03528_ D6-E3Z(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 03529_ D6-E3Z(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 03531_ Y-54 Guardian springs to life. 03531_ D6-E3Z(z) destroyed. 03531_ Y-54 Guardian springs to life. 03533_ Y-54 Guardian destroyed. 03546_ Dropped Imp. Heat Sink. 03547_ Acquired Imp. Light Armor Plating. 03554_ Y-54 Guardian destroyed. 03556_ Lgt. Treads destroyed. 03560_ R-06 Scavenger collects Mak. Axe. 03567_ R-06 Scavenger collects Flak Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ??????????? ##[##;;;%###????????????????????? | | ?????????? !%= [@* #????????????????????? | | ?????????? ! = !! #????????????????????? | | ?????????? rY #????????????????????? | | ??????????? #????????????????????? | | ???????????Y"#;###; #### #????????????????????? | | ?????????????????##????# % #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 348 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationShadingNanosword Manual? 0 Play Time 00:18:09 Cumulative 407.1 hours Start 2025.11.25 @ 15:36:55 End 2025.12.14 @ 04:02:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 443 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 81 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a4a0c7d-232d-4f39-9194-4820fae800b9