Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 19:07:27 Player: human Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1165 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Wheel Disposable Heat Sink Small Storage Unit Experimental Sensor Array Targeting Computer Backup Plating I Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Disposable Heat Sink Small Storage Unit Targeting Computer Backup Plating I Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Backup Plating I Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 9 | 6 1 . 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 97 100 57 Engine 12 | . 14 14 7 Leg 24 | . 28 28 15 Storage 13 | . 14 14 11 Protection 9 | . 11 14 4 Energy Gun 12 | . 14 14 8 Ballistic Gun 12 | . 14 14 8 Peak Build Rating 15 | 6 7 8 15 Average Rating 6 | 5 6 7 6 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 19 | 13 19 19 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 2 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 9 10 10 Most Carried 9 | 5 5 6 9 Average Carried 4 | 2 4 5 7 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 3 5 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 280 | 217 27 36 . Remotely . | . . . . Salvage Created 65 | . 47 18 . Parts 7 | . 7 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . 3 1 . Guns 4 | . 3 1 . Classes Destroyed 2 | . 1 1 . Swarmer 3 | . 3 . . Assembled 1 | . . 1 . Best Kill Streak 3 | . 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 153 | . 10 10 133 Missed 50 | . 4 4 42 Damage Taken 1018 | . 51 121 846 Core 414 | . . 13 401 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 10 | . 5 5 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 20 | . 10 10 . Gun 20 | . 10 10 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | . 5 5 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 10 | . 5 5 . Robot Hit Streak 8 | . 3 8 . Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 15 | . 7 8 . Core Hits 7 | . 5 2 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 143 | . 62 81 . Guns 143 | . 62 81 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 63 | . 29 34 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 80 | . 33 47 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 53 | . 34 53 . Average Temperature 22 | . 18 26 . Received Heat Transfer 222 | . . 24 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 85 | . 85 48 18 Initial 33 | . . 33 18 Average 17 | . 50 47 11 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 5 3 14 Peak Tracking Total 13 | . 3 2 13 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 . 7 Successful 6 | . 4 . 2 Failed 6 | . 1 . 5 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual 6 | . 1 . 5 Terminals 9 | . 2 . 7 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Locate Traps 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1122 | 600 228 139 155 Spaces Moved 444 | 81 148 104 111 Core 35 | 16 . . 19 Treads . | . . . . Legs 395 | 65 148 104 78 Wheels 14 | . . . 14 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 121 | 112 120 120 133 Slowest Speed 250 | 150 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 12 29 19 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1005 | 588 189 109 119 Wait 534 | 497 34 . 3 Move 441 | 80 147 103 111 Hop . | . . . . Pick Up 9 | 5 1 1 2 Fast Attach 5 | 4 1 . . Attach 3 | 2 . . 1 Detach 2 | . 1 . 1 Swap 1 | . . . 1 Drop . | . . . . Fire 10 | . 5 5 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 601 | -11/Scrapyard | Entered Materials 602 | -10/Materials | Build established: Mutant 819 | -10/Materials | Discovered new exit (range 9) 829 | -10/Materials | Entered Mines 848 | -10/Mines | Assembled infested the area 853 | -10/Mines | Assisted by a Guerilla fighting off Assembled 867 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 869 | -10/Mines | Found Prototype Device 958 | -10/Mines | Discovered new exit (range 8) 968 | -10/Mines | Entered Materials 968 | -9/Materials | Evolved 2 slots: Propulsion x2 1021 | -9/Materials | Identified Exp. Sensor Array 1097 | -9/Materials | Core integrity fell below 50% 1112 | -9/Materials | Core integrity fell below 20% 1122 | -9/Materials | Lost 6 parts (1p3n2w) 1123 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01060_ K-01 Serf collects debris. 01067_ Aluminum Leg destroyed. 01070_ K-01 Serf collects debris. 01070_ R-06 Scavenger destroyed. 01072_ W-16 Scout sends out distress signal. 01074_ Ion Engine destroyed. 01080_ S-10 Pest destroyed. 01084_ Com. Wheel destroyed. 01090_ Aluminum Leg destroyed. 01091_ EM Pulse Gun destroyed. 01091_ Lgt. Assault Rifle destroyed. 01105_ Triggered Shock Trap. 01105_ The floor emits a surge of raw power. 01105_ System corrupted (+2). 01120_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????# / ! 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"" ?##g g gg #????????????? | | ??????????????? ??# #????????????? | | ???????????????#####???# ^ #????????????? | | ???????????????????????#s ^ #????????????? | | ???????????????????????# " #????????????? | | ???????????????????????# """ #????????????? | | ???????????????????????#^ "" ??????????? | | ???????????????????????# """ ??????????? | | ???????????????????????# "" ??????????? | | ???????????????????????# """ ######???????????? | | ???????????????????????# """ #?######?????????? | | ???????????????????????# """ # ????????? | | ???????????????????????# " + ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticSmartbombChainsaw Manual? 0 Play Time 00:12:46 Cumulative 69.1 hours Start 2025.01.16 @ 18:56:23 End 2025.01.16 @ 19:07:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9717fd9f-6210-4025-9c14-5122c5e391cd