Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.17 @ 19:22:42 Player: Beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (9) 45 Value Destroyed (221) 221 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3026 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Micro Nuclear Core Reaction Control System Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Reaction Control System Propulsion Shielding > --- WEAPON ----------- Improved Datajack Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Reaction Control System Missile Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Slots Evolved 6 | . . 2 . . 4 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 . . 2 . Weapon . | . . . . . . . Parts Attached 30 | 7 4 1 . 5 10 3 Power 6 | 1 1 . . 1 3 . Engine 4 | 1 1 . . 1 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 6 | 2 2 . . 1 . 1 Treads . | . . . . . . . Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . 2 . . 1 . . Utility 11 | 2 1 1 . 3 4 . Device 4 | 1 . 1 . 2 . . Storage 1 | 1 . . . . . . Processor 4 | . . . . 1 3 . Hackware . | . . . . . . . Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 7 | 2 . . . . 3 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . . . . 11 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon 3 | . . . . . . 3 Highest Loss Streak 5 | . . . . . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 93 82 88 84 83 30 Engine 6 | . 14 11 11 11 6 . Leg 2 | . 11 . . . . 1 Flight 16 | . 16 22 22 26 23 3 Device 12 | . 14 16 22 22 15 . Storage 1 | . 6 . . . . . Processor 8 | . . . . 3 15 15 Protection 4 | . 1 11 11 . 7 3 Ballistic Gun 11 | . 28 22 22 22 3 . Special Weapon 1 | . . . . . 4 . Special Melee Weapon 2 | . . . . . 5 2 Naked Turns . | . . . . . . . Heaviest Build 18 | 13 13 8 8 11 18 14 Greatest Support 20 | 20 20 8 8 12 12 15 Greatest Overweight (x) 3 | 3 2 . . . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 Most Carried 6 | 4 6 5 5 5 5 5 Average Carried 4 | 2 4 4 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 4 Scrap Engine Consumption 8 | . . . . 8 . . Class Distribution -------------------- 73% | Mutant 26% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scout | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Low Matter Collected 428 | 269 39 . . 120 . . Remotely . | . . . . . . . Salvage Created 259 | 106 75 . . . . 78 Parts 22 | 6 11 . . . . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed 7 | . 4 . . . . 3 Melee 1 | . . . . . . 1 Guns 4 | . 4 . . . . . AOE 1 | . . . . . . 1 Classes Destroyed 4 | 2 2 . . . . . Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Swarmer 3 | . 3 . . . . . Grunt 4 | . 1 . . . . 3 Best Kill Streak 2 | 1 2 . . . . 2 Combat Bots Only 2 | . 2 . . . . 2 Max Kills in Single Turn 2 | 1 2 . . . . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Damage Taken 1392 | . 61 . 100 29 . 1202 Core 790 | . 37 . 38 15 . 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 54 | . . . 7 . . 47 Core Remaining (%) 90 | 100 85 . . 86 . . Volleys Fired 32 | 9 18 . 2 . . 3 Largest 2 | 2 2 . 2 . . 1 Hottest 40 | 40 40 . 40 . . 36 Shots Fired 61 | 18 36 . 4 . . 3 Gun 58 | 18 36 . 4 . . . Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 58 | 18 36 . 4 . . . Thermal . | . . . . . . . Explosive 3 | . . . . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 6 | 6 5 . 3 . . 1 Robot Miss Streak 8 | 2 8 . 1 . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 39 | 13 14 . 2 . 2 8 Core Hits 18 | 4 7 . 1 . . 6 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . 1 . . . . 2 Destroy 1 | . 1 . . . . . Smash 2 | . . . . . . 2 Melee Attacks 13 | . . . . . 2 11 Impact 10 | . . . . . . 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 814 | 109 114 . 13 . . 578 Guns 236 | 109 114 . 13 . . . Cannons . | . . . . . . . Explosions 309 | . . . . . . 309 Melee 269 | . . . . . . 269 Ramming . | . . . . . . . Kinetic 236 | 109 114 . 13 . . . Thermal . | . . . . . . . Explosive 309 | . . . . . . 309 Electromagnetic . | . . . . . . . Impact 269 | . . . . . . 269 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 74 | . . . . . . 74 Projectiles . | . . . . . . . Explosions 22 | . . . . . . 22 Melee 52 | . . . . . . 52 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 108 | . . . . . . 108 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 8 | . 8 . . . . 2 Average Temperature 4 | . 4 . . . . 2 Received Heat Transfer 357 | . 6 . . 18 . 333 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Peak Influence 205 | 10 205 56 116 72 58 . Initial 45 | . 6 22 23 45 30 . Average 53 | 3 111 41 55 60 38 . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 96 | 100 83 100 100 100 100 . Level 1 3 | . 16 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 13 3 7 1 . 15 Peak Tracking Total 8 | . 6 5 8 1 . 6 Tactical Retreats 4 | . 1 . 1 . . 2 Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Machines Accessed 19 | . 2 1 3 10 3 . Terminals 12 | . 2 1 2 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 1 5 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 53 | . 4 4 10 29 6 . Successful 24 | . 2 3 3 14 2 . Failed 29 | . 2 1 7 15 4 . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 31 | . 2 4 9 14 2 . Terminals 35 | . 4 4 7 16 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 16 | . . . 3 13 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 10 | . 2 2 1 3 2 . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Terminal Index 2 | . . 1 . 1 . . Unreport Threat 1 | . 1 . . . . . Security Status 2 | . . . 1 1 . . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . . . 1 7 . . Report Inventory 3 | . . . 1 2 . . Retrieve Components 5 | . . . . 5 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . 1 1 4 . . Terminals 4 | . . 1 . 3 . . Assimilate 1 | . . . . 1 . . Botnet 3 | . . 1 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 1 . . Monitor 1 | . . . 1 . . . Mask 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 2 1 4 7 3 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . . . . 12 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . parse_system 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Low Turns Passed 831 | 96 130 18 61 104 204 218 Spaces Moved 1429 | 47 133 37 137 229 540 306 Core 202 | 7 . . . . . 195 Treads . | . . . . . . . Legs 72 | 40 17 . . . . 15 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1155 | . 116 37 137 229 540 96 Fastest Speed 32 | 50 37 37 37 32 32 32 Average Speed 42 | 124 51 37 37 35 32 51 Slowest Speed 275 | 200 210 37 37 37 112 275 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . 1 . 6 3 3 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 26 4 26 53 14 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . . . . . 26 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 26 | . . . . . . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Total 1571 | 66 164 41 137 249 568 346 Wait 44 | . 4 . 5 12 . 23 Move 1397 | 46 130 36 124 222 533 306 Hop 13 | . 1 . 6 3 3 . Pick Up 16 | 4 2 2 . 1 7 . Fast Attach 19 | 7 2 1 . 3 4 2 Attach 4 | . . . . 1 2 1 Detach 8 | . 2 . . 3 3 . Swap 7 | . 2 . . 1 4 . Drop 18 | . 3 2 . 3 10 . Fire 32 | 9 18 . 2 . . 3 Melee 13 | . . . . . 2 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 97 | -11/Junkyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 227 | -9/Materials | Discovered new exit (range 15) 228 | -9/Materials | Identified exit to Mines 228 | -9/Materials | Identified exit to Storage 245 | -9/Materials | Entered Storage 305 | -9/Storage | Used back door to open Recycling access 305 | -9/Storage | Discovered new exit (range 5) 306 | -9/Storage | Entered Recycling 309 | -9/Recycling | Found Scrap Engine 330 | -9/Recycling | Build established: Mutant 394 | -9/Recycling | Discovered new exit (range 18) 410 | -9/Recycling | Entered Factory 410 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 554 | -7/Factory | Discovered new exit (range 13) 614 | -7/Factory | Entered Lower Caves 647 | -7/Lower Caves | Lost 3 parts (1n2u) 729 | -7/Lower Caves | Lost 5 parts (1p2n2w) 739 | -7/Lower Caves | Core integrity fell below 50% 776 | -7/Lower Caves | Lost 3 parts (1n1u1w) 799 | -7/Lower Caves | Core integrity fell below 20% 816 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 832 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00719_ Destroyed Particle Gun. 00719_ Destroyed Aluminum Leg. 00719_ Destroyed Imp. Heat Sink. 00719_ G-47 Trooper system corrupted by crushing effect. 00719_ G-47 Trooper knocked back. 00720_ System corrupted: Matter fused (-7). 00720_ G-47 Trooper system terminally corrupted. 00720_ Lgt. Angular Momentum Engine fries itself beyond repair. 00729_ P-60 Hacker knocked back. 00735_ Propulsion Shielding destroyed. 00738_ Hvy. Flail destroyed. 00745_ S-27 Virus destroyed. 00745_ Carbon-fiber Leg destroyed. 00752_ Autogun fries itself beyond repair. 00800_ System corrupted: Matter fused (-7). 00815_ Critical hit (Burn: +37). 00816_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 00816_ L-41 Fighter springs to life. 00816_ G-47 Trooper springs to life. 00820_ Y-64 Sentinel: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ? | | ?????????????????????????????????????????????# ? | | ????????????????????????????????????????????# | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????###???????? | | ???????????????????????????????? #???????? | | ???????????????????????????????? #????????? | | ????????????????????????????????? ###???????# | | ?????????????????????????????????? ???????? | | ?????????????????????????????????? ???????? | | ???????????????????????????????????# ???????? | | ???????????????????????????????????# ???????? | | ??????????????????????##???????????# ##?????? | | ??????????????????????# ##????????## ##????? | | ??????????????????????# ##???????# #####? | | ??????????????????????# ##?????????# ## | | ??????????????????????# #####????## | | ??????????????????????? #????# ### | | ???????????????????????# #???#?# ### | | ??????????????????????## ### ### ??# ## | | ?????????????????????## @ ## #?# | | ?????????????????????# ### #### # | | ?????????????????????# ### ## #??#### | | ????????????????????## ##?# ## ###???? | | ????????????????????# ###?# ##### | | ????????????????????# #### ### # | | ????????????????????# s#?## ## ######## # | | ??????????????????### ### ### #"""?""# # | | ??????????????##?## ### # ? "# # | | ??????????????# "#" #?## ## "# | | ??????????????#""" #??## # "# | | ??????????????## ##### # "# | | ???????????????##" l ## # "# | | ????????????????#### p # ## ### | | ???????????????????# ### # | | ???????????????????## #?## ######### # | | ????????????????????## #?#### #??????### | | ?????????????????????# #???# #????????? | | ???????????????????? #???# ##????????? | | ???????????????????# ##### #???# #?????????? | | ???????????????????# ##????###???# ##?????????? | | ???????????????????###????????????#####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Propulsion Shielding 33 Evasion (%) 71 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorPotentialPropulsion Manual? 0 Play Time 00:45:52 Cumulative 78.3 hours Start 2023.10.17 @ 18:14:38 End 2023.10.17 @ 19:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b243f58-0488-48f7-bbe9-9f8da751e152