Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.15 @ 01:16:14 Player: Runia Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (16) 3200 Robots Destroyed (329) 1645 Value Destroyed (8999) 8999 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1778) 1778 TOTAL SCORE: 16982 Bonus ------- High Alert Combat Kills 2007 Follower Combat Kills 60 Entered Garrisons 1000 Friendly Fire -1289 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 310/310 System Corruption 3% Temperature Cool (80) Movement Treading (246) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Hardened Medium Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY (25) --- Nuclear Core Light Treads Improved Treads Advanced Myomer Leg Advanced Myomer Leg YI-UF0's Bottomless Matter Pit (1500) Faulty Experimental Sensor Array Improved Signal Interpreter Salvage Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Improved Shield Generator Authchip [R/NC] Long-range Tractor Beam AS-neutralizer No. 17b Gatling Laser Gatling Laser Gatling Laser Gatling Laser Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Light Treads Light Treads Improved Treads Advanced Myomer Leg Advanced Myomer Leg YI-UF0's Bottomless Matter Pit Experimental Sensor Array Improved Signal Interpreter Salvage Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Transmission Jammer Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Authchip [R/NC] Long-range Tractor Beam AS-neutralizer No. 17b Light Assault Rifle Makeshift Hammer [Rating: 64] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Core Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . Utility 2 | . . . 1 . . . 1 . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 256 | 3 11 9 51 . 39 6 40 22 . 13 19 14 1 21 . 7 Power 14 | . 1 1 4 . 1 . 5 . . 1 1 . . . . . Engine 10 | . 1 1 4 . . . 3 . . . 1 . . . . . Core 4 | . . . . . 1 . 2 . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 46 | 2 1 2 9 . 7 . 12 2 . 4 5 . . 1 . 1 Treads 35 | 2 . 1 6 . 5 . 11 1 . 3 4 . . 1 . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 11 | . 1 1 3 . 2 . 1 1 . 1 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 70 | . 2 2 10 . 14 . 8 8 . 6 5 8 1 6 . . Device 26 | . 1 1 1 . 6 . 4 2 . 2 2 4 1 2 . . Storage 3 | . 1 1 1 . . . . . . . . . . . . . Processor 6 | . . . 2 . 1 . 1 1 . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 35 | . . . 6 . 7 . 3 5 . 3 3 4 . 4 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 126 | 1 7 4 28 . 17 6 15 12 . 2 8 6 . 14 . 6 Energy Gun 1 | . . . . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 80 | 1 3 2 18 . 14 3 11 7 . 2 6 3 . 7 . 3 Ballistic Cannon 6 | . 4 1 . . . . 1 . . . . . . . . . Launcher 27 | . . 1 5 . 3 3 2 4 . . 1 2 . 3 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . 4 . . . 1 1 . . . 1 . 4 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 . 8 . 2 . . 1 1 . . . . . Parts Lost 31 | . . . 1 . 10 . 8 2 . 3 3 . . 2 . 2 Power 2 | . . . . . 1 . . . . . 1 . . . . . Propulsion 8 | . . . . . 3 . 1 . . 2 . . . 1 . 1 Utility 6 | . . . 1 . 1 . 2 1 . . . . . 1 . . Weapon 15 | . . . . . 5 . 5 1 . 1 2 . . . . 1 Highest Loss Streak 7 | . . . 1 . 6 . 7 1 . 2 1 . . 1 . 1 To Critical Strikes 4 | . . . . . 3 . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 98 100 100 100 84 100 91 94 100 99 99 100 100 99 100 99 Engine 8 | . 14 14 11 11 5 . 6 9 9 1 8 9 9 9 9 9 Core 1 | . . . . . 5 11 2 . . 7 . . . . . . Treads 18 | . 24 22 11 11 11 11 26 22 18 18 18 18 18 18 18 26 Wheel 6 | . 3 5 11 11 10 11 . 4 9 8 9 9 9 9 9 . Device 3 | . 13 13 4 . . . 3 . . . . . 3 . . . Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 9 9 Processor 11 | . . . 6 11 11 11 14 18 18 18 18 18 18 18 18 18 Protection 7 | . . . 11 11 10 11 9 8 9 9 8 8 6 8 9 9 Ballistic Gun 23 | . 23 25 31 33 18 33 13 17 27 26 26 26 27 26 27 26 Ballistic Cannon 1 | . 4 2 . . . . 5 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 120 | 14 54 59 100 100 120 113 118 118 117 117 114 107 107 110 108 111 Greatest Support 65 | 40 40 40 12 12 40 10 65 65 12 12 12 42 12 12 12 60 Greatest Overweight (x) 11 | . 4 5 9 8 11 11 1 9 9 9 9 8 8 9 8 8 Average Overweight (x) 6 | . 2 2 7 8 8 11 1 5 9 8 8 7 8 8 8 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 19 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 5 17 23 25 22 25 24 24 25 24 24 25 25 24 25 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Class Distribution -------------------- 40% | Scavenger-Gunner 23% | Mutant 19% | Scavenger-Mutant 9% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Matter Collected 12618 | 200 949 786 1747 59 1496 291 1867 934 280 1198 903 557 96 839 177 239 Remotely 1769 | . . . 179 . 62 . 316 163 . 248 236 279 . 286 . . Salvage Created 12560 | . 1023 535 1820 58 450 206 1811 780 370 1000 1752 930 96 1000 195 534 Parts 796 | . 63 19 111 4 68 22 101 32 16 68 109 48 5 74 16 40 Haulers Intercepted 10 | . 2 . 5 . . . 1 . . . 2 . . . . . Recyclers Shooed 15 | . 7 1 2 . . . 1 . 3 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 254 | . 15 7 31 . 5 12 31 17 3 26 27 27 2 27 3 21 Guns 161 | . 7 3 22 . 1 4 15 . 3 26 27 19 2 19 3 10 Cannons 30 | . 8 1 . . . . 11 10 . . . . . . . . AOE 63 | . . 3 9 . 4 8 5 7 . . . 8 . 8 . 11 Classes Destroyed 19 | . 9 1 1 . 3 1 3 . . 1 . . . . . . Worker 13 | . 4 . 1 2 . . 2 . . . 3 . . . 1 . Builder 7 | . 1 . 3 . . . 1 . . . 2 . . . . . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . Hauler 10 | . 2 . 5 . . . 1 . . . 2 . . . . . Recycler 19 | . 4 3 4 . . . 4 . 1 . 3 . . . . . Operator 7 | . 2 . 3 . . . . . . . 2 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . Watcher 13 | . 1 . 4 . . . 3 1 3 . . . . . 1 . Swarmer 84 | . 3 3 10 . . 9 3 7 . 13 6 11 . 7 . 12 Grunt 99 | . 12 3 12 . . 2 18 5 1 2 13 11 2 11 2 5 Brawler 7 | . . . . . . 1 . 2 1 . . 2 . 1 . . Duelist 7 | . . . 1 . . . . . . 2 . . . 4 . . Sentry 41 | . . 1 8 . . . 5 3 1 5 6 3 . 4 1 4 Specialist 5 | . . . . . . . 2 . . 3 . . . . . . Hunter 4 | . . . . . . . 2 . . . 2 . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Zionite 4 | . . . . . 4 . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . Best Kill Streak 10 | . 4 4 4 2 4 3 4 5 4 7 10 7 2 8 4 4 Combat Bots Only 8 | . 4 3 4 . 4 3 3 5 2 7 7 7 2 8 2 4 Max Kills in Single Turn 4 | . 2 4 3 1 2 3 3 3 1 2 3 4 1 3 1 3 Gunslinging 1 | . . . . . . . . . . 1 1 1 . 1 . 1 Exploded 4 | . . 3 2 . 2 3 3 3 . . . 4 . 3 . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . 1 . . 4 . . . . . . . . . . . YI-UF0 (-10/Mines) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Damage Taken 8844 | . 437 218 917 . 1547 160 1981 408 48 1074 720 357 61 642 60 214 Core 921 | . 61 20 112 . 149 23 189 6 . 138 100 15 . 39 29 40 Absorbed by Shields 90 | . . . . . . . . . . . . 90 . . . . Redirected to Shielding 72 | . . . . . . . . . . . 72 . . . . . Regen/Repaired (Parts) 270 | . 91 . . . . . 179 . . . . . . . . . Core Remaining (%) 65 | 100 . 67 . . . 29 . . . . . . . . . . Volleys Fired 761 | . 111 37 87 2 79 10 123 54 24 45 57 48 4 50 10 20 Largest 3 | . 2 2 3 3 3 3 3 1 2 2 3 3 3 3 3 3 Hottest 105 | . 55 44 66 66 70 63 83 60 60 60 105 75 75 75 75 78 Shots Fired 1680 | . 209 69 245 7 197 22 261 54 38 89 152 118 12 128 31 48 Gun 1493 | . 158 64 236 7 183 18 209 14 38 89 152 115 12 124 31 43 Cannon 137 | . 51 4 . . . . 50 32 . . . . . . . . Launcher 50 | . . 1 9 . 14 4 2 8 . . . 3 . 4 . 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 1625 | . 209 68 236 7 183 18 259 46 38 89 147 115 12 124 31 43 Thermal . | . . . . . . . . . . . . . . . . . Explosive 50 | . . 1 9 . 14 4 2 8 . . . 3 . 4 . 5 Electromagnetic 5 | . . . . . . . . . . . 5 . . . . . Robot Hit Streak 35 | . 8 9 14 3 11 4 16 10 7 7 13 25 16 12 25 35 Robot Miss Streak 6 | . 4 4 5 1 6 2 3 2 4 4 3 2 2 4 2 2 Penetration Max 2 | . . . . . . . 1 1 1 1 2 . . . . . Secondary Targets 22 | . . 1 1 . . . 3 . . 4 6 4 . 2 . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . 1 1 1 . 1 . 1 Shots Hit Robots 1030 | . 124 47 133 3 116 11 169 37 24 52 97 77 9 74 26 31 Core Hits 575 | . 46 26 85 2 52 15 77 30 10 34 59 46 4 51 9 29 Critical Kills 37 | . . . 1 . 1 . 1 2 5 16 10 . . . . 1 Critical Parts Destroyed 39 | . 1 . 2 . 1 . 3 2 7 14 9 . . . . . Critical Strikes 82 | . 2 . 3 . 2 . 6 6 12 31 19 . . . . 1 Destroy 74 | . 1 . 1 . 2 . 4 3 12 31 19 . . . . 1 Blast 5 | . 1 . . . . . 2 2 . . . . . . . . Smash 3 | . . . 2 . . . . 1 . . . . . . . . Melee Attacks 26 | . . . 9 . . . 1 4 . . . 5 . 7 . . Impact 26 | . . . 9 . . . 1 4 . . . 5 . 7 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22376 | . 1775 808 2561 41 2216 493 4014 1977 443 1012 1800 1708 149 1750 425 1204 Guns 14093 | . 1180 527 1610 41 1608 152 1891 139 443 1012 1800 1313 149 1283 425 520 Cannons 3546 | . 589 89 . . . . 1868 1000 . . . . . . . . Explosions 4293 | . . 169 824 . 608 341 255 556 . . . 389 . 467 . 684 Melee 409 | . . . 127 . . . . 282 . . . . . . . . Ramming 35 | . 6 23 . . . . . . . . . 6 . . . . Kinetic 17607 | . 1769 616 1610 41 1608 152 3759 1139 443 1012 1768 1313 149 1283 425 520 Thermal . | . . . . . . . . . . . . . . . . . Explosive 4293 | . . 169 824 . 608 341 255 556 . . . 389 . 467 . 684 Electromagnetic 32 | . . . . . . . . . . . 32 . . . . . Impact 409 | . . . 127 . . . . 282 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 7 7 7 . 1 1 1 3 3 3 3 3 3 3 Average Corruption 3 | . . . 4 7 6 . 1 1 1 2 3 3 3 3 3 3 Corruption Purged 7 | . . . . . 7 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 266 | . . . 39 12 71 . 12 16 1 20 17 24 3 27 6 18 Message Errors 71 | . . . 8 4 21 . 3 1 . 5 6 5 1 10 1 6 Matter Fused 66 | . . . 12 4 15 . 4 6 . 6 4 5 1 6 1 2 Heat Flow Errors 40 | . . . 7 2 10 . 2 4 . 3 2 4 . . 2 4 Energy Discharges 29 | . . . 2 . 5 . 2 4 . 4 3 2 . 5 . 2 Data Loss (minor) 26 | . . . 5 1 6 . 1 1 . 2 . 4 . 1 1 4 Data Loss (major) 14 | . . . 1 . 5 . . . 1 . 1 2 1 3 . . Misfires 6 | . . . 3 1 . . . . . . . 1 . . 1 . Alerts 6 | . . . 1 . 4 . . . . . 1 . . . . . Weapon Failures 8 | . . . . . 5 . . . . . . 1 . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 532 | . 4 . 138 . . 16 156 196 . . . . . . . 22 Projectiles 206 | . 4 . . . . . 156 46 . . . . . . . . Explosions 119 | . . . 21 . . 16 . 60 . . . . . . . 22 Melee 207 | . . . 117 . . . . 90 . . . . . . . . Knockbacks 18 | . 6 . 1 . . . 9 2 . . . . . . . . Impact 3 | . 1 . 1 . . . . 1 . . . . . . . . Kinetic 14 | . 5 . . . . . 8 1 . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 53 | . . . . . 20 . 8 25 . . . . . . . . Shots 4 | . . . . . 2 . 1 1 . . . . . . . . Rammed 14 | . 1 12 . . . . . . . . . 1 . . . . Targets Rammed 14 | . 1 12 . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 40 50 326 253 437 109 330 263 12 189 274 273 107 243 322 278 Average Temperature 76 | . 15 15 55 92 110 38 87 76 4 24 78 69 51 67 110 91 Received Heat Transfer 2187 | . 225 84 267 . . 18 657 153 9 90 279 171 36 135 18 45 Effects 10 | . . . . 1 6 . 1 1 . . . . . . . 1 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 5 | . . . . 1 2 . 1 1 . . . . . . . . Interference 4 | . . . . . 3 . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . Impact Corruptions 9 | . . . 5 . . . 2 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Peak Influence 1262 | . 266 216 712 269 . 265 424 943 617 1140 973 1262 674 1211 717 1009 Initial 614 | . . 103 7 259 . . 55 250 459 401 555 495 614 438 590 468 Average 477 | . 106 65 375 268 . 109 262 713 567 834 708 808 633 742 628 843 Maximum Alert Level 4 | . 1 1 3 1 . 1 2 3 2 4 3 4 2 4 3 3 Low Security (%) 27 | 100 90 91 20 . . 98 24 . . . . . . . . . Level 1 18 | . 9 8 34 100 . 1 69 8 . . . . . . . . Level 2 25 | . . . 32 . . . 6 34 100 28 57 27 100 65 80 15 Level 3 24 | . . . 12 . . . . 56 . 55 42 62 . 14 19 84 Level 4 3 | . . . . . . . . . . 16 . 9 . 20 . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 5 1 5 . . . 8 . . . 4 . . . 2 . Investigation 6 | . 3 1 . . . . 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 15 | . 2 . 5 . . . 3 . . . 4 . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Distress Signals 19 | . 3 . 7 . . . 6 . . . 2 . . . 1 . Communications Jammed 13 | . . . . . . . . . . . . . 13 . . . Distress Signals 12 | . . . . . . . . . . . . . 12 . . . Times Spotted 397 | . 42 9 53 . 65 13 48 18 6 29 40 24 4 23 5 18 Peak Tracking Total 11 | . 6 3 5 . 11 4 6 3 3 5 5 6 2 4 3 5 Tactical Retreats 59 | . 9 . 5 . 25 1 6 1 . 6 2 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Traps Triggered 27 | . 1 . 3 . . . 2 . . 8 . 5 . 6 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 70 | . . . 70 . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Machines Disabled 20 | . 2 1 3 . 9 . . 3 . . . . . 2 . . Max in Single Turn 2 | . 1 1 1 . 1 . . 1 . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Machines Accessed 47 | . 8 1 9 . 1 . 6 3 1 1 7 3 2 2 3 . Terminals 34 | . 6 . 7 . . . 3 3 . 1 6 3 1 2 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 109 | . 20 1 25 . 1 . 20 5 2 2 17 5 5 3 3 . Successful 55 | . 11 1 9 . 1 . 11 2 1 1 9 1 3 2 3 . Failed 54 | . 9 . 16 . . . 9 3 1 1 8 4 2 1 . . Catastrophic 14 | . 3 . 3 . . . 4 1 . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 13 . 3 . . . 8 . . . 7 . 2 . 1 . Terminals 86 | . 17 . 21 . . . 11 5 . 2 16 5 4 3 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . 4 . . . 3 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . 2 . 1 . 1 . 1 . Terminal Hacks 36 | . 6 1 8 . 1 . 5 2 . 1 5 1 2 2 2 . Record 1 | . . . . . 1 . . . . . . . . . . . Robot Schematic 2 | . 2 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 . . . 2 . . . . . Locate Traps 6 | . 1 . 2 . . . 1 . . . 1 . 1 . . . Hauler Manifests 4 | . 1 . 1 . . . 2 . . . . . . . . . Zone Layout 7 | . . . 1 . . . 1 . . . 2 . 1 . 2 . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . 1 . . . 2 . . . . . . . . . Scan Component 3 | . 1 . 1 . . . 1 . . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 7 | . 3 . . . . . 1 . . . 3 . . . . . Terminals 6 | . 2 . . . . . 1 . . . 3 . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . Botnet 4 | . 1 . . . . . 1 . . . 2 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . 9 . . . 6 2 . 1 5 3 1 1 1 . Full Trace Events 3 | . 1 . . . . . 1 1 . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . Time 70 | . 26 . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Total Allies 4 | . . 3 . . . . . . . . 1 . . . . . Largest Group 3 | . . 3 . . . . . . . . 1 . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . 9 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . 9 . . . . . Total Orders 2 | . . 2 . . . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . . . . . . . . . Total Damage 156 | . . 156 . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Turns Passed 20457 | 6 2283 1291 2545 395 2310 656 2271 1745 278 1444 960 1332 92 1500 279 1070 Spaces Moved 7548 | 1 930 578 1000 185 827 250 690 673 93 561 333 514 39 584 115 175 Core . | . . . . . . . . . . . . . . . . . Treads 2020 | 1 562 276 . . 16 . 690 280 . . . 38 . . . 157 Legs . | . . . . . . . . . . . . . . . . . Wheels 5528 | . 368 302 1000 185 811 250 . 393 93 561 333 476 39 584 115 18 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 140 | 160 140 140 155 210 195 245 235 225 225 210 210 210 210 210 210 210 Average Speed 213 | 160 196 189 196 210 214 245 243 229 225 215 217 217 210 210 210 242 Slowest Speed 320 | 160 240 240 215 210 320 245 246 235 225 225 225 317 210 225 210 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 97 92 91 44 72 65 60 60 14 55 53 58 8 56 22 34 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 134 | . . . 27 . 15 29 8 18 . . . 8 . 8 . 21 Terrain Destroyed 314 | . . 6 53 . 34 37 36 47 13 5 8 8 . 31 . 36 Melee 6 | . . . 4 . . . 1 . . . . . . 1 . . Projectile 59 | . . . . . 1 . 21 12 13 5 7 . . . . . AOE 248 | . . 6 49 . 33 37 14 35 . . . 8 . 30 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Total 10530 | 8 1167 691 1403 190 1208 274 1039 801 123 710 470 666 44 797 142 797 Wait 1539 | . 101 35 128 . 218 9 154 37 6 33 38 61 . 114 17 588 Move 7535 | . 929 577 999 184 826 249 690 670 93 560 333 513 39 583 115 175 Hop . | . . . . . . . . . . . . . . . . . Pick Up 120 | . 11 15 21 2 25 . 14 7 . 5 10 . . 8 . 2 Fast Attach 25 | . 2 . 4 . 4 . 7 2 . 4 2 . . . . . Attach 45 | 3 1 . 3 . 12 . 11 4 . 4 3 . . 2 . 2 Detach 2 | . . . . . 1 . 1 . . . . . . . . . Swap 186 | . 8 9 44 . 23 6 22 16 . 5 14 14 1 19 . 5 Drop 123 | 5 3 6 38 2 20 . 16 7 . 6 13 . . 6 . 1 Fire 761 | . 111 37 87 2 79 10 123 54 24 45 57 48 4 50 10 20 Melee 26 | . . . 9 . . . 1 4 . . . 5 . 7 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 14 | . 1 12 . . . . . . . . . 1 . . . . Escape Stasis 84 | . . . . . . . . . . 48 . 24 . 8 . 4 Rewire . | . . . . . . . . . . . . . . . . . Trap 70 | . . . 70 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Discovered new exit (range 15) 1022 | -10/Materials | Discovered new exit (range 11) 1332 | -10/Materials | Discovered new exit (range 6) 1885 | -10/Materials | Repaired Assault Rifle 2043 | -10/Materials | Discovered new exit (range 7) 2290 | -10/Materials | Entered Mines 2456 | -10/Mines | Learned 2 Materials zone layouts 2474 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2657 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2677 | -10/Mines | Discovered new exit (range 4) 2682 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2823 | -10/Mines | Destroyed YI-UF0 2833 | -10/Mines | Found Prototype Storage 2843 | -10/Mines | Found Prototype Launcher 2849 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 3191 | -10/Mines | Learned Materials interactive machine intel 3378 | -10/Mines | Discovered new exit (range 5) 3466 | -10/Mines | Met a Derelict shopkeep closing up shop 3581 | -10/Mines | Entered Materials 3581 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3583 | -9/Materials | Loaded intel: 18 interactive machine locations 4200 | -9/Materials | Discovered new exit (range 13) 4328 | -9/Materials | Discovered new exit (range 15) 4414 | -9/Materials | Build established: Tank 5006 | -9/Materials | Build established: Gunner 5263 | -9/Materials | Discovered new exit (range 5) 5645 | -9/Materials | Build established: Scavenger-Tank 5904 | -9/Materials | Discovered new exit (range 15) 6126 | -9/Materials | Entered Mines 6144 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6367 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6371 | -9/Mines | Found Prototype Device 6513 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6513 | -9/Mines | Discovered new exit (range 5) 6521 | -9/Mines | Entered Exiles 6578 | -9/Exiles | Met 8R-AWN 6607 | -9/Exiles | Met EX-HEX 6681 | -9/Exiles | Met EX-DEC 6695 | -9/Exiles | Learned location of Zion (-7) 6751 | -9/Exiles | Discovered new exit (range 14) 6876 | -9/Exiles | Build established: Mutant 7503 | -9/Exiles | Attacked by the Exiles 7666 | -9/Exiles | Destroyed 8R-AWN 7679 | -9/Exiles | Lost 4 parts (1p1n2w) 7688 | -9/Exiles | Found Prototype Processor 7692 | -9/Exiles | Found Prototype Ballistic Gun 7716 | -9/Exiles | Found Prototype Ballistic Gun 7731 | -9/Exiles | Found Prototype Device 7731 | -9/Exiles | Identified AS-neutralizer No. 17b 7800 | -9/Exiles | Identified Exp. Sensor Array 7827 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 7885 | -9/Exiles | Identified YI-UF0's Doublenader 7913 | -9/Exiles | Core integrity fell below 50% 7945 | -9/Exiles | Lost 6 parts (2n1u3w) 8219 | -9/Exiles | Destroyed EX-BIN 8353 | -9/Exiles | Build established: Scavenger-Tank 8364 | -9/Exiles | Destroyed EX-HEX 8388 | -9/Exiles | Destroyed EX-DEC 8418 | -9/Exiles | Found Prototype Energy Gun 8424 | -9/Exiles | Found Prototype Processor 8425 | -9/Exiles | Identified Exp. Core Analyzer 8462 | -9/Exiles | Found Prototype Device 8463 | -9/Exiles | Identified System Purifier 8722 | -9/Exiles | Build established: Scavenger-Gunner 8831 | -9/Exiles | Entered Mines 9414 | -8/Mines | Discovered new exit (range 12) 9487 | -8/Mines | Entered Materials 9487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9488 | -8/Materials | Identified exit to Factory 10269 | -8/Materials | Discovered exit to Factory (range 7) 10351 | -8/Materials | Lost 7 parts (1n2u4w) 10528 | -8/Materials | Discovered exit to Factory (range 6) 10810 | -8/Materials | Build established: Scavenger-Mutant 10959 | -8/Materials | Repaired Hrd. Heavy Armor Plating 11332 | -8/Materials | Build established: Scavenger-Gunner 11504 | -8/Materials | Garrison activated, responded to threat 11708 | -8/Materials | Build established: Scavenger-Mutant 11758 | -8/Materials | Identified exit to Garrison 11758 | -8/Materials | Entered Garrison 11801 | -8/Garrison | Discovered new exit (range 56) 11801 | -8/Garrison | Discovered new exit (range 64) 11801 | -8/Garrison | Discovered new exit (range 49) 11849 | -8/Garrison | Triggered checkpoint 12234 | -8/Garrison | Triggered checkpoint 12617 | -8/Garrison | Triggered checkpoint 12956 | -8/Garrison | Build established: Scavenger-Gunner 13028 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13267 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13503 | -8/Garrison | Entered Materials 13781 | -8/Materials | Identified exit to Garrison 13781 | -8/Materials | Entered Garrison 13804 | -8/Garrison | Triggered checkpoint 13822 | -8/Garrison | Build established: Scavenger-Mutant 13918 | -8/Garrison | Triggered checkpoint 14068 | -8/Garrison | Discovered new exit (range 6) 14161 | -8/Garrison | Triggered checkpoint 14164 | -8/Garrison | Core integrity fell below 50% 14195 | -8/Garrison | Identified Exp. Targeting Computer 14207 | -8/Garrison | Destroyed 7 combat bots 14220 | -8/Garrison | Triggered checkpoint 14418 | -8/Garrison | Triggered checkpoint 14688 | -8/Garrison | Discovered new exit (range 10) 14986 | -8/Garrison | Discovered new exit (range 12) 15225 | -8/Garrison | Entered Materials 15548 | -8/Materials | Destroyed 7 combat bots 15756 | -8/Materials | Build established: Scavenger-Gunner 15813 | -8/Materials | Discovered exit to Factory (range 16) 16185 | -8/Materials | Identified exit to Garrison 16185 | -8/Materials | Entered Garrison 16304 | -8/Garrison | Triggered checkpoint 16426 | -8/Garrison | Triggered checkpoint 16516 | -8/Garrison | Triggered checkpoint 16569 | -8/Garrison | Destroyed 7 combat bots 16593 | -8/Garrison | Spotted B-75 Beast 16593 | -8/Garrison | Spotted B-75 Beast 16848 | -8/Garrison | Triggered checkpoint 16948 | -8/Garrison | Triggered checkpoint 17198 | -8/Garrison | Discovered new exit (range 3) 17310 | -8/Garrison | Triggered checkpoint 17311 | -8/Garrison | Core integrity fell below 20% 17400 | -8/Garrison | Triggered checkpoint 17485 | -8/Garrison | Discovered new exit (range 15) 17517 | -8/Garrison | Entered Materials 17609 | -8/Materials | Identified exit to Garrison 17609 | -8/Materials | Entered Garrison 17688 | -8/Garrison | Triggered checkpoint 17937 | -8/Garrison | Learned Materials security intel 18161 | -8/Garrison | Triggered checkpoint 18352 | -8/Garrison | Discovered new exit (range 9) 18440 | -8/Garrison | Triggered checkpoint 18594 | -8/Garrison | Triggered checkpoint 18755 | -8/Garrison | Destroyed 8 combat bots 18979 | -8/Garrison | Discovered new exit (range 14) 19109 | -8/Garrison | Entered Materials 19216 | -8/Materials | Garrison activated, responded to threat 19388 | -8/Materials | Identified exit to Garrison 19388 | -8/Materials | Entered Garrison 19408 | -8/Garrison | Triggered checkpoint 19620 | -8/Garrison | Triggered checkpoint 19738 | -8/Garrison | Discovered new exit (range 9) 20458 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 20131_ System corrupted: Heat flow error (+172). 20148_ FR,Q8IM6DYKQN|O%7