Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 21:36:50 Player: erfael Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1758) 1758 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 5761 Bonus ------- High Alert Combat Kills 93 Met Imprinter 300 Cogmind --------- Core Integrity 634/850 Matter 43/300 Energy 250/250 System Corruption 7% Temperature Cool (0) Movement Walking (270) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Trap Scanner Seismic Detector > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Signal Interpreter Signal Interpreter Improved Terrain Scanner Thief Drone Bay (3/3) Hacking Drone Bay (1/1) Coil Gun Proton Missile Launcher Katana Chainsword Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Detector Reaction Control System Improved Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Heavy Machine Gun > --- INVENTORY -------- Large Storage Unit Signal Interpreter Signal Interpreter Improved Terrain Scanner Seismic Detector Light Armor Plating Thief Drone Bay Proton Missile Launcher Heavy Rocket Launcher Katana Chainsword [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Precision Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 47 | 8 6 8 1 2 3 19 Power 8 | 1 2 . . 1 . 4 Engine 7 | 1 2 . . 1 . 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 2 1 4 . . 1 6 Treads . | . . . . . . . Leg 14 | 2 1 4 . . 1 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 3 1 . 1 . . 6 Device 7 | 2 . . 1 . . 4 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 14 | 2 2 4 . 1 2 3 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 1 2 . . 1 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . 1 Parts Lost 20 | . 2 . . . 6 12 Power 5 | . 1 . . . 1 3 Propulsion 6 | . . . . . 3 3 Utility 5 | . . . . . . 5 Weapon 4 | . 1 . . . 2 1 Highest Loss Streak 6 | . 2 . . . 6 5 To Critical Strikes . | . . . . . . . Average Backups 13 | 5 8 14 14 15 14 12 Power . | 1 1 1 1 1 1 . Propulsion 1 | 1 1 2 2 2 1 1 Utility 6 | 1 3 6 6 7 8 7 Weapon 3 | . 1 4 5 4 3 3 Tool/Special . | . . . . . . . Unused Backups 17 | . 4 2 3 2 . 6 Power 1 | . 1 . . . . . Propulsion 2 | . 2 . . . . . Utility 5 | . . 1 . . . 4 Weapon 9 | . 1 1 3 2 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 98 98 100 100 95 85 Engine 10 | . 13 11 11 11 9 9 Leg 29 | . 28 32 33 33 30 23 Device 20 | . 14 21 22 22 22 19 Storage 10 | . 14 11 11 11 11 6 Protection 1 | . . . . . . 5 Ballistic Gun 16 | . 21 18 22 15 11 14 Launcher 4 | . . 1 . 6 11 1 Peak Build Rating 50 | 9 8 18 23 27 26 50 Average Rating 24 | 6 7 15 21 23 24 42 On Entrance 14 | . 8 8 17 23 26 18 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 30 33 35 41 41 57 Greatest Support 72 | 20 20 33 33 33 33 72 Greatest Overweight (x) 10 | 3 1 1 1 1 10 2 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 Most Carried 15 | 8 14 15 15 15 15 15 Average Carried 13 | 5 8 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 11 14 Class Distribution -------------------- 65% | Mutant 23% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1540 | 352 202 302 31 44 53 556 Remotely . | . . . . . . . Salvage Created 1947 | 203 297 408 . . 72 967 Parts 116 | 21 17 37 . . 2 39 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 3 | 1 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . 2 1 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 42 | . 7 11 . . 3 21 Melee 5 | . . . . . . 5 Guns 17 | . 6 8 . . 2 1 AOE 20 | . 1 3 . . 1 15 Classes Destroyed 12 | 2 3 3 . . 1 3 Worker 5 | 1 1 1 . . . 2 Builder 3 | . . 1 . . . 2 Tunneler 8 | 8 . . . . . . Hauler 3 | . 1 2 . . . . Recycler 3 | . . 1 . . . 2 Watcher 2 | . . 1 . . . 1 Swarmer 17 | . 3 8 . . . 6 Grunt 16 | . 4 3 . . . 9 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . . 2 Hunter 3 | . . . . . 3 . Programmer 3 | . . . . . . 3 Best Kill Streak 14 | 4 3 8 . . 3 14 Combat Bots Only 10 | . 3 5 . . 3 10 Max Kills in Single Turn 3 | 2 1 3 . . 1 3 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . . 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 342 | . 40 36 . . 72 194 Missed 100 | . 6 9 . . 21 64 Hits 242 | . 34 27 . . 51 130 Projectile 242 | . 34 27 . . 51 130 Critical Strikes 6 | . 1 . . . . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 3521 | . 399 240 . . 896 1986 Core 472 | . 73 35 . . 148 216 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 358 | . 145 . . . . 213 Core Remaining (%) 74 | 100 70 . . . 54 . Volleys Fired 126 | 24 31 27 . . 10 34 Largest 3 | 2 2 2 . . 2 3 Hottest 99 | 60 70 55 . . 64 99 Shots Fired 264 | 48 59 53 . . 20 84 Gun 233 | 48 59 50 . . 11 65 Cannon . | . . . . . . . Launcher 31 | . . 3 . . 9 19 Special . | . . . . . . . Kinetic 200 | 24 50 50 . . 11 65 Thermal 3 | . 3 . . . . . Explosive 31 | . . 3 . . 9 19 Electromagnetic 30 | 24 6 . . . . . Robot Hit Streak 22 | 7 16 22 . . 2 9 Robot Miss Streak 4 | 3 4 4 . . 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 156 | 28 40 33 . . 6 49 Core Hits 117 | 10 16 23 . . 9 59 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . . 3 Sever 3 | . . . . . . 3 Melee Attacks 32 | . . 2 . . . 30 Impact . | . . . . . . . Slashing 32 | . . 2 . . . 30 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5732 | 401 519 840 . . 421 3551 Guns 2017 | 401 446 489 . . 40 641 Cannons . | . . . . . . . Explosions 3044 | . 73 351 . . 381 2239 Melee 431 | . . . . . . 431 Ramming 240 | . . . . . . 240 Kinetic 1745 | 209 366 489 . . 40 641 Thermal 99 | . 99 . . . . . Explosive 2971 | . . 351 . . 381 2239 Electromagnetic 246 | 192 54 . . . . . Impact . | . . . . . . . Slashing 431 | . . . . . . 431 Piercing . | . . . . . . . Highest Corruption 7 | . 2 . . . . 7 Average Corruption 3 | . 2 . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 137 | . . 2 . . . 135 Projectiles . | . . . . . . . Explosions 119 | . . 2 . . . 117 Melee 18 | . . . . . . 18 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 215 | . 58 12 . . 50 95 Shots 9 | . 2 1 . . 2 4 Rammed . | . . . . . . . Targets Rammed 39 | . . . . . . 39 Kicked 39 | . . . . . . 39 Crushed . | . . . . . . . Highest Temperature 169 | . 18 16 . . 48 169 Average Temperature 36 | . 8 7 . . 21 51 Received Heat Transfer 432 | . 96 30 . . . 306 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 174 | . 174 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 2 | . . 1 . . . 2 Low Security (%) 81 | 100 100 81 100 . . 64 Level 1 5 | . . 18 . . . 3 Level 2 13 | . . . . . . 32 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 536 | 15 62 272 95 . . 536 Initial 95 | . . . 95 . . 12 Average 91 | 1 17 68 37 . . 171 Influence Increases 1590 | 45 217 424 . . 80 824 Destroy 0b10 Robot/C 840 | . 140 220 . . 60 420 Destroy 0b10 Robot/NC 120 | 45 10 30 . . . 35 Destroy Leader 170 | . 32 36 . . 20 82 Successful Hack 36 | . 13 11 . . . 12 Disable Machine 165 | . . 30 . . . 135 Destroy Structure 124 | . 7 7 . . . 110 Lose Combat Pursuer 135 | . 15 90 . . . 30 Influence Decreases 1082 | 45 217 179 245 . 60 336 Entered New Map 158 | . . . 150 . . 8 Time Decay 769 | 45 202 179 95 . 40 208 Lost Part 155 | . 15 . . . 20 120 Squads Dispatched 10 | . 1 1 . . . 8 Investigation 1 | . . 1 . . . . Extermination 3 | . . . . . . 3 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 1 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 11 21 . . 3 30 Peak Tracking Total 7 | . 4 7 . . 3 6 Tactical Retreats 5 | . 1 2 . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 4 | . 2 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 11 | . . 2 . . . 9 Max in Single Turn 2 | . . 1 . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 12 | . 6 2 1 . . 3 Terminals 6 | . 4 2 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 34 | . 19 5 1 . . 9 Successful 21 | . 10 3 1 . . 7 Failed 13 | . 9 2 . . . 2 Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 15 | . 10 5 . . . . Terminals 15 | . 10 5 . . . . Fabricators . | . . . . . . . Repair Stations 13 | . 6 . . . . 7 Recycling Units 4 | . 3 . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . Open Door 1 | . . . 1 . . . Branch Access Points 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 4 . . . . 7 Scan Component 6 | . 2 . . . . 4 Repair 5 | . 2 . . . . 3 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 3 2 . . . . Terminals 5 | . 3 2 . . . . Botnet 5 | . 3 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 5 1 . . . 2 Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 2 . . . . 3 Time 206 | . 52 . . . . 154 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 5 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 5497 | 210 621 636 261 1831 687 1251 Terrain 4511 | 33 . 616 261 1831 687 1083 Traps 999 | . . . . . . 999 Seismic 3949 | 177 621 636 84 810 687 934 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 2 . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5581 | 294 621 636 261 1831 687 1251 Spaces Moved 2801 | 161 329 281 158 958 343 571 Core 15 | 13 . . . . 2 . Treads . | . . . . . . . Legs 2786 | 148 329 281 158 958 341 571 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 120 Average Speed 166 | 121 132 176 160 190 192 141 Slowest Speed 550 | 200 190 190 190 190 550 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 6 55 23 33 83 59 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 3 | . . . . 1 2 . Spaces Dug 33 | . . 2 . . . 31 Terrain Destroyed 164 | . 6 6 . . 39 113 Melee 11 | . . 2 . . . 9 Projectile 1 | . . . . . . 1 AOE 152 | . 6 4 . . 39 103 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3434 | 208 460 379 167 971 356 893 Wait 300 | 8 75 33 . 3 . 181 Move 2795 | 160 328 280 157 957 342 571 Hop . | . . . . . . . Pick Up 40 | 8 10 10 4 3 . 5 Fast Attach 26 | 7 4 1 1 1 . 12 Attach 15 | . 1 3 . . 4 7 Detach 3 | . . 2 . . . 1 Swap 31 | 1 5 10 . 2 . 13 Drop 27 | . 6 11 5 5 . . Fire 126 | 24 31 27 . . 10 34 Melee 32 | . . 2 . . . 30 Ram . | . . . . . . . Kick 39 | . . . . . . 39 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 11) 633 | -10/Materials | Repaired Assault Rifle 660 | -10/Materials | Repaired Aluminum Leg 799 | -10/Materials | Discovered new exit (range 14) 829 | -10/Materials | Discovered new exit (range 13) 869 | -10/Materials | Identified exit to Mines 916 | -10/Materials | Entered another Materials area 916 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -9/Materials | Identified exit to Mines 1077 | -9/Materials | Identified exit to Storage 1245 | -9/Materials | Build established: Scavenger-Mutant 1552 | -9/Materials | Entered Mines 1572 | -9/Mines | Assembled infested the area 1577 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1595 | -9/Mines | Learned location of 1 exit from Lower Caves 1602 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1630 | -9/Mines | Found the Drone Emporium 1637 | -9/Mines | Found Prototype Device 1637 | -9/Mines | Identified Thief Drone Bay 1691 | -9/Mines | Learned Materials non-interactive machine intel 1701 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1731 | -9/Mines | Discovered new exit (range 12) 1792 | -9/Mines | Build established: Mutant 1813 | -9/Mines | Entered Zion 2800 | -7/Zion | Given the Hacking Drone Bay 2840 | -7/Zion | Found Prototype Device 3151 | -7/Zion | Met Imprinter 3625 | -7/Zion | Discovered new exit (range 11) 3644 | -7/Zion | Entered Proximity Caves 3663 | -6/Proximity Caves | Learned Factory stockpile data 3956 | -6/Proximity Caves | Spotted B-75 Beast 4280 | -6/Proximity Caves | Discovered new exit (range 14) 4281 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 4331 | -6/Proximity Caves | Entered Factory 4331 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4533 | -6/Factory | Identified Hacking Drone Bay 4708 | -6/Factory | Repaired Hvy. Rocket Launcher 4769 | -6/Factory | Repaired Enh. Autogun 4850 | -6/Factory | Repaired Hvy. Machine Gun 5014 | -6/Factory | Build established: Scavenger-Mutant 5125 | -6/Factory | Garrison activated, responded to threat 5209 | -6/Factory | Spotted B-75 Beast 5214 | -6/Factory | Destroyed 10 combat bots 5527 | -6/Factory | Lost 5 parts (2p2n1u) 5582 | -6/Factory | Self-destructed Last Messages --------------- 05537_ U-05 Engineer lays Concrete. 05538_ Acquired 18 matter. 05538_ U-05 Engineer lays Concrete. 05538_ K-01 Serf collects debris. 05540_ U-05 Engineer lays Concrete. 05543_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1G. 05543_ U-05 Engineer lays Concrete. 05548_ K-01 Serf collects debris. 05548_ U-05 Engineer builds a Wall. 05559_ System corrupted: Energy discharge (-57). 05577_ 1B K&|7IGRZ O48WNX|P 05580_ U-05 Engineer builds a Wall. 05581_ U-05 Engineer lays Concrete. 05582_ Slug penetrates Wall. 05582_ Penetrated by Slug. 05582_ Flexi-carbon Leg destroyed. 05582_ U-05 Engineer lays Concrete. 05582_ Penetrated by Slug. 05582_ Slug penetrates Wall. 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""" | | ???????????????????????????????????????? ??" | | ??????????????????????????????????????????" | | " """"??????????????????????????????????????????? | | " """""????????????????????????????????????????""" | | """ ??!????????????????????????????????????? """ | | ?????????????????????????#???????????????# """ | | ???? ????????????????????????????????? ????# | | ######+#????????????????????????????????????# """ | | #???????????????????####?????????????# """ | | ##### ?#?????????????????? #?????????????# """ | | #???# #?????????????# ???? ##??##????????# | | #???# #????????????## """ # #???????# """ | | #??? #????????????# """ # "" ######+## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 22% | -10/Materials Aluminum Leg | 25% | -10/Materials Hvy. Rocket Launcher | 4% | -6/Factory Enh. Autogun | 65% | -6/Factory Hvy. Machine Gun | 48% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixImpulseRifle Manual? 0 Play Time 00:50:34 Cumulative 46.2 hours Start 2025.08.08 @ 21:41:44 End 2025.08.12 @ 21:36:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4049f931-d83a-4ac2-93fd-68f4b563864c