Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 17:06:58 Player: TheSkyeDoctor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1967) 1967 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4887 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Shield Generator Gauss Rifle Improved Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Advanced Beam Rifle Minigun Minigun Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Nuclear Core Carbon-fiber Leg Improved Heat Sink Huge Storage Unit Large Battery Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Minigun Gauss Rifle Rocket Launcher Improved Datajack Katana [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [R/Combat] Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon 2 | . . 2 . . . Parts Attached 46 | 9 1 6 10 18 2 Power 5 | 2 . 1 . 2 . Engine 4 | 2 . 1 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 . 2 3 5 1 Treads 6 | 2 . 1 2 1 . Leg 4 | . . . . 4 . Wheel 2 | . . 1 1 . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 14 | 2 1 1 2 7 1 Device 6 | 1 . 1 1 3 . Storage 2 | 1 1 . . . . Processor 4 | . . . . 4 . Hackware 1 | . . . . . 1 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 14 | 3 . 2 5 4 . Energy Gun 5 | 2 . . 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 2 2 2 . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 29 | . . 3 6 19 1 Power 3 | . . 1 . 2 . Propulsion 12 | . . 1 4 7 . Utility 6 | . . . 1 4 1 Weapon 8 | . . 1 1 6 . Highest Loss Streak 13 | . . 1 4 13 1 To Critical Strikes . | . . . . . . Average Backups 10 | 2 4 6 14 15 5 Power 1 | . 1 . 2 2 . Propulsion 1 | . 1 . 2 2 . Utility 4 | . 1 3 6 4 2 Weapon 2 | . 1 . 2 4 2 Tool/Special . | . . . . . . Unused Backups 13 | . . . 3 7 3 Power 2 | . . . . 2 . Propulsion 2 | . . . 1 1 . Utility 4 | . . . . 3 1 Weapon 3 | . . . 1 1 1 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 90 | . 100 98 89 82 34 Engine 9 | . 14 11 9 5 . Treads 15 | . 28 18 12 11 . Wheel 2 | . . 3 5 . . Device 12 | . 14 11 11 14 14 Storage 9 | . 14 11 9 5 . Processor 2 | . . . . 10 15 Protection 3 | . . . 6 3 . Energy Gun 14 | . 14 21 14 5 . Ballistic Gun 16 | . 14 20 18 12 . Ballistic Cannon 2 | . . . 3 5 . Peak Build Rating 44 | 7 7 15 27 44 18 Average Rating 17 | 6 7 11 22 32 16 On Entrance 11 | . 7 7 15 27 14 Avg Prop Armor Cover (%) 7 | . . 10 6 . . Naked Turns . | . . . . . . Heaviest Build 113 | 14 89 99 109 113 2 Greatest Support 60 | 40 40 40 40 60 6 Greatest Overweight (x) 36 | 3 2 9 36 2 . Average Overweight (x) 2 | . 1 4 4 . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 Average Capacity 21 | 7 20 25 25 21 5 Most Carried 20 | 4 6 11 20 20 5 Average Carried 10 | 2 4 6 14 15 5 Final Capacity 25 | 8 25 25 25 5 5 Final Carried 20 | 4 5 11 20 5 5 Class Distribution -------------------- 30% | Gunner 29% | Mutant 26% | Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1246 | 324 39 204 352 260 67 Remotely . | . . . . . . Salvage Created 2358 | 236 272 625 730 495 . Parts 139 | 22 9 38 40 30 . Haulers Intercepted 6 | . . 1 3 2 . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 39 | . 5 10 12 12 . Guns 33 | . 5 10 12 6 . Cannons 1 | . . . . 1 . AOE 5 | . . . . 5 . Classes Destroyed 15 | 3 2 5 3 2 . Worker 5 | 1 1 . 2 1 . Builder 3 | . . 1 2 . . Tunneler 9 | 8 . . 1 . . Hauler 6 | . . 1 3 2 . Recycler 1 | 1 . . . . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 7 | . 2 3 1 1 . Swarmer 8 | . . . 4 4 . Grunt 19 | . 5 5 7 2 . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 7 | . . 3 1 3 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . 2 . Best Kill Streak 12 | 2 3 5 12 7 . Combat Bots Only 6 | . 2 4 5 6 . Max Kills in Single Turn 4 | 1 1 1 3 4 . Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 397 | . 32 51 62 240 12 Missed 123 | . 8 15 18 79 3 Hits 274 | . 24 36 44 161 9 Melee 15 | . . . . 15 . Projectile 259 | . 24 36 44 146 9 Critical Strikes 10 | . . 1 1 7 1 Damage Taken 4108 | . 336 500 618 2481 173 Core 946 | . 114 88 30 560 154 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 54 78 94 . . Volleys Fired 155 | 34 29 26 40 26 . Largest 4 | 2 2 4 4 4 . Hottest 159 | 70 70 146 159 152 . Shots Fired 482 | 68 58 104 159 93 . Gun 455 | 68 58 104 156 69 . Cannon 23 | . . . 3 20 . Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 264 | 34 29 54 83 64 . Thermal 214 | 34 29 50 76 25 . Explosive 4 | . . . . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 5 5 10 6 15 . Robot Miss Streak 4 | 3 3 3 4 3 . Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 281 | 35 35 61 93 57 . Core Hits 150 | 14 19 29 38 50 . Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | 4 4 4 2 5 . Burn 16 | 4 4 3 2 3 . Destroy 2 | . . 1 . 1 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5996 | 407 446 828 1861 2454 . Guns 3971 | 407 446 828 1458 832 . Cannons 261 | . . . . 261 . Explosions 1762 | . . . 403 1359 . Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 2259 | 143 144 380 815 777 . Thermal 2421 | 264 302 448 643 764 . Explosive 1314 | . . . 403 911 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 6 1 Message Errors 5 | . . . . 4 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 348 | . . . 151 197 . Projectiles . | . . . . . . Explosions 348 | . . . 151 197 . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . . . 63 . Shots 1 | . . . . 1 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 319 | 100 193 319 318 281 . Average Temperature 83 | 36 72 102 100 90 . Received Heat Transfer 1302 | . 192 213 324 489 84 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | 1 2 2 4 . . Heat Transferred 6625 | 1073 1184 1554 1776 1038 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . . 1 . Low Security (%) 94 | 100 100 100 100 64 . Level 1 5 | . . . . 35 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 388 | 10 54 124 185 388 . Initial 13 | . . 8 13 . . Average 55 | 1 16 36 63 130 . Influence Increases 1650 | 50 154 294 415 737 . Destroy 0b10 Robot/C 780 | . 100 200 240 240 . Destroy 0b10 Robot/NC 165 | 50 15 25 55 20 . Destroy Leader 196 | . 34 68 38 56 . Successful Hack 13 | . 5 . 8 . . Disable Machine 105 | . . . 45 60 . Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 91 | . . 1 29 61 . Partial Spotted 30 | . . . . 30 . Lose Combat Pursuer 120 | . . . . 120 . Influence Decreases 1462 | 50 133 284 446 373 176 Entered New Map 167 | . . 13 18 . 136 Time Decay 1020 | 50 133 241 368 198 30 Lost Part 275 | . . 30 60 175 10 Squads Dispatched 7 | . 1 1 1 4 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . 1 . Assault 2 | . . . . 2 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 7 | . 1 1 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 12 15 20 37 5 Peak Tracking Total 12 | . 3 5 5 12 5 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 1 | . . . 1 . . Exploded 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 8 | . . . 3 5 . Max in Single Turn 5 | . . . 2 5 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 10 | . 4 1 2 3 . Terminals 9 | . 4 1 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . 6 1 5 5 . Successful 8 | . 4 . 3 1 . Failed 9 | . 2 1 2 4 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 13 | . 6 . 5 2 . Terminals 16 | . 6 1 5 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 3 1 . Terminals 8 | . 4 . 3 1 . Botnet 7 | . 4 . 2 1 . Detonate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . 2 . 1 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 2283 | 213 518 531 370 580 71 Terrain 651 | . . . . 580 71 Seismic 1632 | 213 518 531 370 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3869 | 403 518 837 1412 628 71 Spaces Moved 1488 | 184 176 244 393 356 135 Core 362 | 9 . . 9 211 133 Treads 807 | 175 176 161 176 119 . Legs 26 | . . . . 26 . Wheels 291 | . . 83 208 . . Hover . | . . . . . . Flight 2 | . . . . . 2 Fastest Speed 40 | 50 160 215 155 50 40 Average Speed 212 | 158 243 284 295 145 49 Slowest Speed 1850 | 200 320 320 1850 320 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 10 30 26 34 13 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 102 | . . . 25 77 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 101 | . . . 25 76 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1872 | 229 215 327 546 417 138 Wait 122 | . 8 37 77 . . Move 1483 | 183 175 243 392 355 135 Hop . | . . . . . . Pick Up 33 | 2 1 9 16 5 . Fast Attach 18 | 8 . 2 4 2 2 Attach 22 | . . 4 4 14 . Detach 6 | 1 . 1 1 3 . Swap 12 | 1 1 4 4 2 . Drop 20 | . 1 1 8 9 1 Fire 155 | 34 29 26 40 26 . Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 404 | -11/Scrapyard | Entered Materials 405 | -10/Materials | Build established: Mutant 861 | -10/Materials | Discovered new exit (range 11) 922 | -10/Materials | Entered another Materials area 922 | -9/Materials | Evolved 2 slots: Weapon x2 1221 | -9/Materials | Build established: Gunner 1594 | -9/Materials | Discovered new exit (range 10) 1759 | -9/Materials | Entered another Materials area 1759 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2427 | -8/Materials | Build established: Tank 2603 | -8/Materials | Lost 4 parts (3n1w) 3046 | -8/Materials | Discovered new exit (range 14) 3171 | -8/Materials | Entered Factory 3171 | -7/Factory | Evolved 2 slots: Utility x2 3471 | -7/Factory | Build established: Skirmisher 3562 | -7/Factory | Garrison activated, responded to threat 3605 | -7/Factory | Lost 4 parts (3n1w) 3688 | -7/Factory | Core integrity fell below 50% 3717 | -7/Factory | Lost 13 parts (2p4n3u4w) 3792 | -7/Factory | Discovered new exit (range 15) 3799 | -7/Factory | Identified exit to Lower Caves 3799 | -7/Factory | Entered Lower Caves 3817 | -7/Lower Caves | Encountered a Warlord checkpoint 3834 | -7/Lower Caves | Spotted B-75 Beast 3847 | -7/Lower Caves | Core integrity fell below 20% 3870 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03775_ Slammed into W-25 Informer. 03789_ NDNPAE6BS#,DKEMXIAVVDGFDI>BTZ&Q 03792_ EXIT=FOUND 03799_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 03817_ UK-L8X(M): "You haven't seen any Assembled, have you?" 03819_ Searching scrap... 03819_ Found Xenon Bombardment Thruster. 03819_ Found Shock Rifle. 03819_ Found Authchip [R/Combat]. 03819_ Found 67 Matter. 03820_ Acquired 67 matter. 03821_ Acquired Xenon Bombardment Thruster. 03823_ Dropped Xenon Bombardment Thruster. 03824_ Acquired Authchip [R/Combat]. 03865_ 5XVQTTO8QXVT=JFGSKFWGQO UAKVNEKC4HJYRIO 03867_ Critical hit (Burn: +37). 03869_ Imp. Heat Sink destroyed. 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