Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 14:39:56 Player: CloudSeaKing Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (752) 3760 Value Destroyed (34229) 34229 Prototype IDs (88) 1760 Alien Tech Used (1) 200 Bonus (14505) 14505 TOTAL SCORE: 65354 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6953 Follower Combat Kills 499 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2100 Win 3000 Friendly Fire -547 Cogmind --------- Core Integrity 764/1600 Matter 300/300 Energy 949/950 System Corruption 16% Temperature Warning (374) Movement Core (2800) Ox55 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Propulsion Shielding Graphene Brace Long-range Tractor Beam > --- WEAPON (6) ------- Heavy Dispersion Rifle Compact HERF Cannon Mini Smartbomb Launcher > --- INVENTORY (25) --- Particle Reactor Micro Antimatter Reactor Reinforced Quantum Reactor Experimental Energy Well (600) Improved Matter Compressor (300) Hacking Drone Bay (1/1) Transdimensional Reconstructor Guided Plasma Cannon Vortex Lance (39) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Layered Heavy Armor Plating > --- WEAPON ----------- Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator Railgun Multirail > --- INVENTORY -------- Particle Reactor Reinforced Quantum Reactor Vortex Chain Reactor Advanced Heavy Siege Treads Experimental Cooling System Experimental Energy Well Improved Matter Compressor Graphene Brace Long-range Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Precision Phase Gun Heavy Dispersion Rifle Vortex Shotgun Enhanced Quantum Rifle Compact HERF Cannon Guided Plasma Cannon Enhanced Nova Cannon Railgun Guided Micro-nuke Launcher Plasma Cutter Vortex Lance [Rating: 225] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Tearclaws Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . . . 2 . . . . 2 . . 2 . . . . 2 . . . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Utility 8 | . . . . . 2 . . . . . . . . . 2 . . 1 . . . . . . . . . . . 1 . 2 Weapon 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 402 | 7 11 . 4 1 34 17 15 8 9 28 5 2 7 5 4 17 4 13 8 2 4 3 30 6 37 3 3 17 3 15 41 39 Power 43 | 1 2 . . . 2 1 2 . 1 2 1 . 1 . . 1 . 1 1 . 1 . 7 1 6 . . 1 . 2 5 4 Engine 11 | 1 2 . . . . . 1 . 1 2 1 . 1 . . . . 1 1 . . . . . . . . . . . . . Core 8 | . . . . . 2 1 1 . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . . Reactor 24 | . . . . . . . . . . . . . . . . . . . . . 1 . 7 . 6 . . 1 . . 5 4 Propulsion 78 | 2 3 . . . 9 7 4 2 3 8 . 1 . . 1 4 2 2 1 . . . 4 3 3 . 2 1 . 3 9 4 Treads 75 | 2 3 . . . 9 7 4 2 3 7 . 1 . . 1 3 2 1 1 . . . 4 3 3 . 2 1 . 3 9 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 139 | 2 2 . 1 . 11 3 4 3 3 9 2 1 2 2 2 3 . 3 5 1 2 2 10 2 18 3 1 8 2 4 15 13 Device 73 | 1 . . . . 3 . 2 2 1 1 2 . 2 1 1 . . 1 3 1 . 1 9 2 13 3 1 5 . 3 10 5 Storage 10 | 1 2 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 1 Processor 16 | . . . . . 2 . . . 1 3 . . . . 1 . . . 1 . . . . . 2 . . 1 1 . 1 3 Hackware 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Protection 37 | . . . . . 5 2 2 1 1 5 . 1 . 1 . 3 . 2 . . 1 1 1 . 2 . . . 1 1 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 4 . 3 1 12 6 5 3 2 9 2 . 4 3 1 9 2 7 1 1 1 1 9 . 10 . . 7 1 6 12 18 Energy Gun 47 | . . . . . 2 . . . . 7 . . 1 2 . 5 1 4 1 . . . 3 . 5 . . 2 . 2 5 7 Energy Cannon 6 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 2 Ballistic Gun 60 | 2 3 . 1 . 8 5 3 1 2 2 1 . . 1 1 2 . 1 . 1 . 1 4 . 4 . . 2 1 4 5 5 Ballistic Cannon 7 | . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 Launcher 11 | . . . . 1 1 . . 1 . . . . . . . 1 . 1 . . . . 1 . 1 . . 1 . . . 3 Special Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Impact Weapon 4 | . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . 3 . 2 . . 3 . . 3 1 1 . 1 5 . . 4 . . . 4 . . 7 2 1 6 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Parts Lost 82 | . . . . . 2 4 1 5 2 1 2 . . 2 . . . 3 1 . . . 17 4 5 1 3 2 . . 2 25 Power 9 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . 1 1 . 1 1 . . . . 2 Propulsion 16 | . . . . . . . . 2 1 . . . . . . . . . . . . . 5 1 1 . 1 . . . . 5 Utility 32 | . . . . . 2 3 . 3 1 1 . . . . . . . 2 . . . . 7 1 2 . . 1 . . 1 8 Weapon 25 | . . . . . . 1 1 . . . 1 . . 1 . . . 1 . . . . 4 1 2 . 1 1 . . 1 10 Highest Loss Streak 10 | . . . . . 1 1 1 3 2 1 2 . . 1 . . . 1 1 . . . 8 3 3 1 2 2 . . 1 10 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 4 12 15 16 18 22 24 24 22 23 24 24 24 23 21 21 21 21 21 21 21 21 21 20 22 18 18 18 19 19 20 21 21 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 . . . . . 2 2 2 1 2 1 1 . 1 2 Propulsion 3 | 3 5 5 5 5 4 4 5 4 3 5 6 6 5 4 4 4 4 5 5 5 5 4 2 2 3 3 2 2 2 1 . . Utility 7 | . 1 2 3 4 7 7 8 7 8 9 9 10 10 10 7 7 7 8 7 8 7 8 8 6 4 5 7 7 6 7 7 5 Weapon 7 | . 3 6 6 7 8 10 8 9 9 7 5 5 5 4 6 7 6 5 6 6 6 6 5 9 6 6 5 7 8 8 10 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 12 . 1 . 11 1 8 . 3 11 1 . 3 1 2 2 2 . . . 1 . 4 2 1 . . 5 . 1 4 3 Power 12 | . 2 . . . 2 . 1 . . 1 . . . 1 . . . . . . . . 1 1 . . . 2 . . . 1 Propulsion 10 | . 4 . . . 2 . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Utility 30 | . 1 . 1 . 6 . . . 1 6 . . . . 1 1 1 . . . 1 . 3 1 1 . . 3 . 1 2 . Weapon 26 | . 5 . . . 1 1 6 . 2 4 . . 1 . 1 1 1 . . . . . . . . . . . . . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 99 100 99 99 99 99 99 91 92 92 87 91 92 92 93 93 93 93 79 94 95 68 87 83 86 84 84 81 85 86 Engine 4 | . 14 14 14 14 . . 7 9 9 7 7 7 7 7 6 4 . 5 4 5 3 . . . . . . . . . . . Core 2 | . . . . . 8 9 1 . . . . . . . . 1 6 5 5 5 5 5 1 2 1 . . . . 5 7 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 5 8 6 8 10 10 7 5 1 3 8 Treads 18 | . 27 28 28 28 27 27 27 26 26 15 15 15 15 15 12 13 13 11 11 11 11 12 19 16 13 10 12 15 15 13 13 12 Wheel 2 | . . . . . . . . . . 6 7 7 7 7 6 5 5 5 4 5 5 4 2 . . . . . . . . . Device 12 | . 14 14 14 14 9 1 1 13 14 6 13 13 15 14 15 7 6 10 14 17 16 16 17 18 20 20 21 19 18 18 14 16 Storage 7 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 6 5 4 4 4 Processor 8 | . . . . . 7 9 9 9 9 7 7 7 7 7 13 13 13 10 11 11 11 11 10 10 10 10 10 10 10 9 8 15 Protection 5 | . . . . . 9 16 16 4 3 7 1 1 . . 3 11 12 11 7 4 5 5 3 . . . . . 2 3 5 3 Energy Gun 10 | . . . . . . . . . . 18 28 23 20 28 23 15 12 8 15 17 5 14 13 5 12 15 15 14 10 5 3 7 Ballistic Gun 13 | . 26 28 18 27 26 25 25 19 21 11 1 7 1 . 2 9 13 9 1 2 . 6 8 1 12 8 10 6 14 16 20 13 Peak Build Rating 225 | 7 8 8 16 10 33 35 36 40 41 60 59 59 68 63 75 82 79 90 92 93 96 98 110 108 129 124 123 151 151 164 194 225 Average Rating 80 | 6 7 8 9 10 26 30 29 37 38 52 57 57 58 59 69 73 76 87 89 91 74 95 103 101 120 121 121 130 149 156 176 212 On Entrance 73 | . 7 8 8 10 10 33 29 36 40 38 56 56 58 59 60 75 77 77 88 91 92 96 95 109 106 122 122 123 150 151 154 193 Avg Prop Armor Cover (%) 13 | . . . . . 5 . . . . 12 16 15 17 16 13 9 9 8 11 12 14 11 11 . 8 . . 17 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 12 30 30 51 52 107 106 110 111 109 128 128 127 113 115 117 134 122 145 137 134 135 142 156 133 146 148 149 171 166 177 205 215 Greatest Support 235 | 40 40 40 40 40 60 60 62 62 62 80 28 28 28 28 28 60 60 57 104 28 28 104 125 163 168 140 160 167 167 210 235 235 Greatest Overweight (x) 55 | . . . 1 1 1 1 1 1 1 4 4 4 4 4 4 4 4 5 4 4 4 5 5 2 1 1 1 2 . . 1 55 Average Overweight (x) 1 | . . . . 1 . 1 1 1 1 3 3 3 3 3 3 3 3 4 3 4 3 3 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 12 15 19 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 20 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 12 15 16 18 22 24 24 22 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 18 18 25 25 25 20 25 23 23 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 9 Class Distribution -------------------- 22% | Scavenger-Tank 19% | Gunner 14% | Tank 11% | Scavenger-Executioner 11% | Skirmisher 9% | Mutant 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Gunner | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 22802 | 310 586 . 96 38 1654 1113 783 626 513 997 305 188 132 204 77 858 252 661 218 114 428 169 2278 128 1750 510 418 764 51 312 2483 3786 Remotely 3633 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1634 1999 Salvage Created 36347 | 157 709 . . 48 2065 1362 1456 713 963 1708 557 665 . 551 384 1499 335 1409 371 103 391 417 2931 1745 2334 565 768 668 88 179 2407 8799 Parts 1562 | 11 60 . . 9 124 76 82 40 41 82 26 30 . 17 7 76 12 68 10 4 7 16 121 16 105 14 23 15 5 8 110 347 Haulers Intercepted 45 | . 2 . . . 5 . 5 . 3 7 . . . . 3 . . 2 . . . . 5 . 4 . . . . . 2 7 Recyclers Shooed 35 | . . . . . 1 . 1 . . 2 . . . . 1 . 1 . . . . . 6 . 5 . . . . . 1 17 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . . . . . . . . . . 24 33 . 19 . . . . 10 4 6 15 . . . 7 22 . 4 . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 565 | . 19 . . 4 40 32 25 24 12 25 14 17 . 13 . 35 7 23 10 2 . 10 45 6 28 13 13 15 4 4 34 91 Guns 405 | . 15 . . . 31 32 23 15 9 19 13 17 . 11 . 24 7 13 3 2 . 6 19 5 22 5 13 2 . 2 32 65 Cannons 31 | . 4 . . . . . 2 6 2 . . . . . . 1 . 1 . . . . . . . . . 4 . . 2 9 AOE 112 | . . . . 4 9 . . 3 1 3 . . . . . 10 . 6 4 . . 4 24 . 6 8 . 8 4 2 . 16 Classes Destroyed 28 | 2 8 . . . 3 1 . 3 . 1 3 . . 1 . 1 . . . . . . . 1 . . . 2 . . . 2 Worker 39 | . 1 . . . 3 . . . 4 2 . . . . . . . 5 . . . . 11 . 2 . . . . . 2 9 Builder 32 | . 1 . . . 2 . . . 1 3 . . . . . . . 3 . . . . 10 . 1 . . . . . 1 10 Tunneler 9 | 3 . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 2 . Hauler 45 | . 2 . . . 5 . 5 . 3 7 . . . . 3 . . 2 . . . . 5 . 4 . . . . . 2 7 Recycler 31 | 1 . . . . 2 . 1 . 2 1 . . . . . . . . . . . . 5 . 3 . . . . . . 16 Mechanic 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Operator 7 | . 1 . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 18 | . 1 . . . 3 . . . 3 . . . . . 1 . . 1 . . . . 3 . 1 . . . . . 1 4 Swarmer 142 | . 9 . . 4 12 7 5 7 2 1 3 7 . 2 . 7 . 7 4 . . 5 15 . 7 5 10 1 4 . 14 4 Cutter 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 197 | . 10 . . . 18 14 10 8 6 12 8 9 . 2 . 14 6 5 4 . . . 17 . 4 5 2 7 . . 3 33 Brawler 12 | . . . . . 1 1 . . . . . 1 . 1 . . . 2 . . . . 1 . . 1 . . . . . 4 Duelist 12 | . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . 1 . . 1 . . . . . 6 Protector 8 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . . . 3 Sentry 50 | . . . . . 7 7 9 2 3 3 . . . 1 . 8 . . . . . 1 2 . 1 1 1 . . . 2 2 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 43 | . . . . . 2 1 1 . 1 1 . . . 4 . . . 6 . . . 4 . . 7 . . 2 . . 4 10 Programmer 73 | . . . . . . . . 3 . 7 . . . 1 . 3 1 2 2 2 . . 8 . 9 . . . . 3 10 22 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 2 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 26 | 2 6 . . 5 10 4 4 8 9 7 5 7 . 4 1 5 3 12 4 2 . 4 20 4 9 9 7 9 4 3 8 26 Combat Bots Only 11 | . 6 . . 4 8 4 3 8 6 4 5 7 . 4 . 5 3 9 4 2 . 4 8 4 8 9 7 9 4 3 7 11 Max Kills in Single Turn 8 | 1 2 . . 3 3 2 1 2 2 2 2 2 . 2 1 3 1 5 4 1 . 2 8 1 3 3 2 3 3 1 3 4 Gunslinging 2 | . 1 . . . 1 1 . . . . 1 1 . 1 . . . . . . . . 1 . 2 . 1 . . . 1 2 Exploded 6 | . . . . 2 3 . . 2 1 2 . . . . . 3 . 4 4 . . 2 6 . 3 3 . 3 3 1 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2771 | . 97 . . 5 133 156 83 103 77 79 48 33 . 51 . 240 22 116 40 8 . 102 242 6 162 45 54 55 25 37 221 531 Missed 740 | . 23 . . 2 42 39 15 30 23 20 7 12 . 9 . 90 3 32 18 . . 34 64 1 40 10 7 23 6 9 50 131 Hits 2031 | . 74 . . 3 91 117 68 73 54 59 41 21 . 42 . 150 19 84 22 8 . 68 178 5 122 35 47 32 19 28 171 400 Melee 69 | . . . . . . 9 . 5 . . 3 . . . . . . 3 . . . . 25 5 . 2 . . . . . 17 Projectile 1962 | . 74 . . 3 91 108 68 68 54 59 38 21 . 42 . 150 19 81 22 8 . 68 153 . 122 33 47 32 19 28 171 383 AOE 9 | . . . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 108 | . . . . . 1 13 2 1 3 . . 1 . 4 . 3 3 4 1 . . 3 17 3 10 3 1 . . 2 7 26 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . 2 . . . 1 Damage Taken 36152 | . 743 . . 90 1169 1580 946 1009 676 956 670 291 . 650 13 1326 341 1291 365 119 . 755 3424 239 2656 559 805 901 170 580 3870 9958 Core 2714 | . 154 . . 34 100 191 77 63 34 122 47 17 . 111 . 72 39 76 14 . . 44 117 . 130 64 35 87 22 46 182 836 Absorbed by Shields 3141 | . . . . . 162 112 . 157 145 . . . . . . . . . 35 43 . 279 1077 . . 155 52 323 160 167 274 . Reduced by Siege Mode 1195 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 . 69 . . 26 317 725 Redirected to Shielding 134 | . . . . . . 8 47 . . . . . . . . . . . . . . . . . . . . . . . . 79 Ignored by Resistances 305 | . . . . . . . . . . 25 8 28 . . . 118 . . . . . . . . . . . . . . 10 116 Regen/Repaired (Parts) 2397 | . 92 . . . . . 55 . . . . . 908 . . . . 138 . . . . 431 . 466 . . 307 . . . . Core Remaining (%) 65 | 100 . . . 24 . . . . 15 . . . . 57 . . 86 . . . . 86 . . . . . . 60 96 87 47 Volleys Fired 1418 | 10 61 . . 2 106 98 62 52 36 63 25 21 1 39 8 78 16 51 13 3 59 27 95 17 73 65 30 31 11 14 74 177 Largest 6 | 2 2 . . 1 3 3 3 3 3 4 4 4 1 4 4 4 4 4 4 4 1 4 5 2 5 5 5 5 5 5 6 6 Hottest 492 | 40 50 . . 30 78 120 96 96 96 260 280 145 250 200 195 250 203 205 199 199 20 199 303 285 330 324 327 369 280 250 326 492 Shots Fired 4236 | 20 122 . . 2 289 250 184 131 104 217 84 84 1 104 26 186 55 168 49 10 59 73 308 21 279 100 129 58 16 23 347 737 Gun 3740 | 20 105 . . . 280 242 178 103 72 212 84 84 1 100 26 167 55 121 37 10 . 67 274 21 271 51 129 34 5 19 340 632 Cannon 307 | . 17 . . . . 8 6 24 30 2 . . . 4 . 12 . 43 11 . . 3 8 . 4 17 . 18 9 . 7 84 Launcher 101 | . . . . 2 9 . . 4 2 3 . . . . . 7 . 4 1 . . 3 26 . 4 3 . 6 2 4 . 21 Special 88 | . . . . . . . . . . . . . . . . . . . . . 59 . . . . 29 . . . . . . Kinetic 2406 | 20 122 . . . 280 242 184 127 102 120 9 21 . . 3 70 28 82 . 3 . 18 89 4 139 21 50 7 3 15 283 364 Thermal 1709 | . . . . . . 8 . . . 94 75 63 1 104 23 109 27 82 48 7 59 52 193 17 136 76 79 45 11 4 64 332 Explosive 101 | . . . . 2 9 . . 4 2 3 . . . . . 7 . 4 1 . . 3 26 . 4 3 . 6 2 4 . 21 Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 47 | 9 7 . . 1 20 27 29 7 21 13 11 17 . 10 16 25 47 26 11 3 33 4 13 8 13 14 10 18 1 19 44 37 Robot Miss Streak 7 | 1 4 . . 1 3 3 2 7 3 5 4 3 . 3 3 2 2 6 3 2 1 3 6 6 7 3 6 3 1 2 4 4 Penetration Max 2 | . . . . . 1 1 . . 1 . . . . . . . . 2 . . . . 1 1 1 . . . . . 2 2 Secondary Targets 84 | . 4 . . . 4 11 1 1 . 1 5 3 . 2 . 5 1 . . 1 . 2 5 1 7 . 2 . . . 14 14 Max Gunslinging Chain 2 | . 1 . . . 1 1 1 1 . 1 2 1 . 1 . 1 1 . . 1 . 1 1 1 2 . 2 . . . 2 2 Shots Hit Robots 2729 | 14 73 . 4 1 211 193 132 81 67 143 63 51 . 75 17 116 40 111 29 6 55 36 172 20 163 59 60 22 2 15 242 456 Core Hits 1641 | 5 37 . . 6 103 63 63 34 40 77 40 37 . 49 10 97 21 64 13 4 16 23 160 31 80 26 24 39 4 15 94 366 Critical Kills 29 | . 1 . . . 2 2 . 1 . 1 . . . . . 1 . 2 1 . . . 1 . 1 1 . . . . 2 13 Critical Parts Destroyed 27 | . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . 2 . 3 . 1 . . . 6 11 Critical Strikes 127 | . 2 . . . 2 3 3 4 3 3 1 . . 3 . 6 1 6 5 1 . 2 12 . 5 2 3 1 . . 11 48 Burn 56 | . . . . . . . . . . 2 1 . . 3 . 5 1 3 4 1 . 2 9 . 1 . 2 1 . . . 21 Meltdown 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 Destroy 58 | . 1 . . . 2 3 2 1 1 1 . . . . . 1 . 2 . . . . 3 . 4 1 1 . . . 11 24 Blast 9 | . 1 . . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . 2 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 42 | . . . 4 . 2 24 1 9 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Impact 15 | . . . . . 2 11 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sneak Attacks 26 | . . . 4 . . 13 . 9 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 92404 | 152 999 . . 154 4035 2892 2224 2244 1756 3671 1357 1097 . 1647 382 4220 1032 3490 1136 184 636 1257 10308 2570 6155 2318 1150 2702 462 1431 6791 23952 Guns 61243 | 152 769 . . . 3120 2892 2068 1313 825 3047 1357 1097 . 1584 355 2695 1032 1857 571 184 . 794 4064 2570 4817 866 1150 388 27 789 6521 14339 Cannons 5957 | . 196 . . . . . 99 486 593 31 . . . 63 . 381 . 736 285 . . 33 161 . . . . 574 . . 162 2157 Explosions 23373 | . . . . 154 877 . . 445 323 378 . . . . . 1144 . 896 280 . . 430 6079 . 1338 1195 . 1740 435 621 . 7038 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 938 | . 34 . . . 38 . 57 . 15 215 . . . . 27 . . 1 . . . . 4 . . . . . . 21 108 418 Kinetic 33984 | 152 965 . . . 3120 2892 2167 1799 1418 1210 74 105 . . . 1062 377 1207 . 64 . 185 1446 127 2187 285 312 70 . 344 5008 7408 Thermal 33798 | . . . . . . . . . . 1868 1283 992 . 1647 355 2014 655 1419 856 120 636 642 2779 2443 3060 838 838 892 27 445 1675 8314 Explosive 22405 | . . . . 154 877 . . 445 187 378 . . . . . 1144 . 494 280 . . 430 6079 . 908 1195 . 1740 435 621 . 7038 Electromagnetic 633 | . . . . . . . . . 136 . . . . . . . . 369 . . . . . . . . . . . . . 128 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 646 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 646 Highest Corruption 29 | . . . . . . . . . . 11 11 11 11 1 . . . 4 14 15 15 15 7 25 29 28 28 22 4 9 15 16 Average Corruption 11 | . . . . . . . . . . 6 11 11 11 1 . . . 4 5 14 15 15 4 14 24 28 23 22 4 8 9 7 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 667 | . . . . . . . . . . 28 22 28 2 13 . . . 3 25 40 21 42 41 14 131 55 48 2 10 10 48 84 Message Errors 148 | . . . . . . . . . . 8 3 12 2 2 . . . . 4 7 7 7 8 5 30 12 4 . 2 3 11 21 Matter Fused 152 | . . . . . . . . . . 7 7 3 . 2 . . . 3 6 13 3 10 14 2 28 16 11 . 2 1 9 15 Heat Flow Errors 73 | . . . . . . . . . . 3 4 3 . 4 . . . . 2 3 5 7 2 2 10 5 6 1 . 2 7 7 Energy Discharges 73 | . . . . . . . . . . 2 2 1 . 1 . . . . 5 8 1 3 5 3 13 6 4 . 3 3 4 9 Parts Rejected 6 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 . 1 . . . . . Parts Fused 6 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . 2 Data Loss (minor) 75 | . . . . . . . . . . 4 3 4 . 1 . . . . 5 3 4 6 5 1 16 8 3 . 1 . 5 6 Data Loss (major) 35 | . . . . . . . . . . 3 . 1 . 3 . . . . . 2 1 1 . . 10 2 3 . 1 1 2 5 Misfires 32 | . . . . . . . . . . . 1 1 . . . . . . 2 . . 4 2 . 7 2 5 . 1 . 5 2 Alerts 8 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 1 . . . 3 Misdirections 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . 2 . Weapon Failures 54 | . . . . . . . . . . . 1 1 . . . . . . 1 2 . 2 4 . 13 4 9 . . . 3 14 Overload Shots 26 | . . . . . . . . . . 1 2 . . 11 . 3 . . . . . 4 5 . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1269 | . 1 . . . 43 . 13 26 41 14 . . . . . . . 6 9 . 35 47 275 . 185 . . 96 43 29 8 398 Projectiles 243 | . 1 . . . . . 13 25 41 . . . . . . . . . 1 . 35 . 4 . . . . 36 . . . 87 Explosions 952 | . . . . . 43 . . 1 . . . . . . . . . 6 8 . . 47 271 . 185 . . 60 43 29 . 259 Melee 74 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . 8 52 Knockbacks 21 | . 2 . . . . . . 5 4 2 . . . . 1 . . . . . . . . . . . . . . . . 7 Impact 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 2 Kinetic 13 | . 1 . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . 4 Secondary 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1330 | . . . . 68 40 . . 41 . 152 . . . . 13 . . 19 . . . . 529 . 307 . . 31 . . . 130 Shots 27 | . . . . 2 3 . . 1 . 2 . . . . . . . 1 . . . . 9 . 4 . . 1 . . . 4 Rammed 50 | . 5 . . . 6 . 5 . 2 9 . . . . 1 . . 2 . . . . 1 . . . . . . 3 4 12 Targets Rammed 56 | . 7 . . . 6 . 5 . 2 9 . . . . 1 . . 2 . . . . 1 . . . . . . 3 6 14 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Highest Temperature 689 | . 46 . . . 389 291 160 160 5 206 286 222 32 194 60 182 340 306 243 198 249 356 480 212 344 262 395 295 . 134 297 689 Average Temperature 84 | . 22 . . . 47 92 30 55 5 57 77 55 20 33 27 56 143 72 94 53 105 125 127 57 74 93 134 102 . 72 79 141 Received Heat Transfer 5598 | . 261 . . . 450 684 378 142 189 225 275 153 . 90 . 471 171 105 91 . . 12 313 . 199 92 132 80 4 12 295 774 Effects 37 | . . . . . 1 1 . . . 3 . . . . . . 2 1 . . . 2 8 . . . 2 . . . 4 13 Shutdowns 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . . 2 . . . . 3 Energy Bleed 5 | . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . Interference 14 | . . . . . . . . . . 3 . . . . . . . . . . . . 5 . . . . . . . 3 3 Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 6 19 Total Turns 641 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . 30 . . 21 135 410 Longest Duration 103 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 30 . . 21 36 103 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 6 Impact Corruptions 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 3 Robots Melted 17 | . . . . . . . . . . 3 1 . . 2 . . . 3 3 . . . 2 1 . . . 1 . . . 1 Combat Hostiles 17 | . . . . . . . . . . 3 1 . . 2 . . . 3 3 . . . 2 1 . . . 1 . . . 1 Parts Melted 161 | . . . . . . . . . . 21 9 4 . 11 2 11 3 13 5 2 . 5 30 5 9 1 2 1 . 3 5 19 Heat Transferred 57307 | . . . . . . . . . . 3932 2725 2088 . 3647 680 4285 1525 2737 1796 261 2109 1387 6034 3575 3469 1702 1332 1376 37 625 2010 9975 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . . . 2 5 3 3 3 1 . . . . . 4 2 2 . . . . 3 1 2 . . . . . 2 5 Low Security (%) 42 | 100 100 100 . 100 93 . 15 . . 85 . . . . 100 13 . 32 . . . . 21 21 62 . . . . 100 40 14 Level 1 11 | . . . . . 4 9 17 4 . 14 . . . . . 10 . 23 . . . . 9 78 25 . . . . . 5 17 Level 2 27 | . . . . . 1 24 62 34 98 . . . . . . 16 100 43 . . . . 25 . 12 . . . . . 54 32 Level 3 10 | . . . . . . 23 4 60 1 . . . . . . 34 . . . . . . 42 . . . . . . . . 13 Level 4 5 | . . . . . . 33 . . . . . . . . . 25 . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2130 | 10 142 34 . 109 424 1734 845 1058 747 244 . . . . 37 1239 650 624 . . . . 1038 360 605 . . . . 136 645 2130 Initial 845 | . 3 34 . . . 274 845 377 515 196 . . . . . 11 650 249 . . . . 25 360 112 . . . . . 3 363 Average 429 | 1 68 8 . 26 108 998 474 807 539 150 . . . . 3 759 570 332 . . . . 593 255 199 . . . . 39 376 718 Influence Increases 18730 | 20 529 6 . 115 1273 1500 909 731 800 853 310 400 . 512 59 1228 203 825 220 50 15 230 1673 . 1121 285 352 285 90 166 1127 2843 Destroy 0b10 Robot/C 11300 | . 380 . . 80 800 640 540 480 360 500 240 340 . 380 . 700 140 460 200 40 . 200 880 . 560 260 260 240 80 80 680 1780 Destroy 0b10 Robot/NC 1005 | 20 35 . . 5 90 . 40 . 80 80 . . . 5 20 . . 55 . . 15 . 180 . 60 . 10 15 . . 45 250 Destroy Leader 1970 | . 76 . . 10 216 40 180 40 104 162 40 30 . 40 8 40 30 86 20 10 . 30 164 . 120 10 20 . 10 20 134 330 Allied During Kill 218 | . . . . . 1 11 13 . 66 2 . . . 87 . . . 36 . . . . . . . . 2 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Successful Hack 143 | . 22 6 . 6 21 . 6 . 12 16 . . . . . 14 . . . . . . 12 . 12 . . . . . 16 . Select Force Hacks 90 | . . . . . 30 . 30 . . . . . . . . . . . . . . . . . 30 . . . . . . . Disable Machine 750 | . . . . . . 15 45 15 90 45 . . . . 30 30 15 90 . . . . 60 . 150 . . . . . 60 105 Anti-Garrison Action 1150 | . . . . . . 700 . 100 . . . . . . . 350 . . . . . . . . . . . . . . . . Destroy Structure 1539 | . 1 . . 14 55 19 25 81 28 18 . . . . 1 79 3 98 . . . . 352 . 174 . . . . 66 162 363 Partial Spotted 30 | . . . . . . . . 15 . . . . . . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 525 | . 15 . . . 60 75 30 . 60 30 30 30 . . . 15 15 . . . . . 15 . . 15 60 30 . . 30 15 Influence Decreases 16600 | 15 445 95 . 115 850 189 2063 253 1425 1067 380 363 186 512 42 6 931 748 693 165 15 190 684 869 974 529 393 110 287 160 527 1319 Entered New Map 4799 | . 2 55 . . . 149 889 203 543 237 82 29 186 . . 6 589 262 219 23 . . 15 669 48 115 13 22 197 . 3 243 Time Decay 9211 | 15 443 40 . 115 660 . 674 . 502 670 278 334 . 422 42 . 342 416 464 142 15 190 499 160 576 404 310 68 90 160 504 676 Lost Part 810 | . . . . . 20 40 10 50 20 10 20 . . 10 . . . 30 10 . . . 170 40 50 10 30 20 . . 20 250 Lost Ally 280 | . . . . . 20 . 40 . 60 . . . . 80 . . . 40 . . . . . . . . 40 . . . . . Purge Threat 1500 | . . . . . 150 . 450 . 300 150 . . . . . . . . . . . . . . 300 . . . . . . 150 Squads Dispatched 90 | . 3 . . . 8 . 3 . 2 12 . 1 . 1 . . 5 6 . . . . 11 . 7 . . . . 1 5 25 Investigation 12 | . 1 . . . 3 . 1 . 1 1 . 1 . . . . 2 1 . . . . . . 1 . . . . . . . Extermination 28 | . . . . . . . . . . 7 . . . . . . 1 1 . . . . 4 . 4 . . . . 1 4 6 Reinforcement 20 | . 2 . . . 2 . 2 . 1 4 . . . . . . 1 1 . . . . 3 . 2 . . . . . 1 1 Assault 21 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . 18 Garrison 9 | . . . . . 3 . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 30 | . 1 . . . 4 . 6 . 2 1 . . . . . . 1 1 . . . . 4 . 1 . . . . . 1 8 Communications Jammed 150 | . . . . . . . . . . . . . . . . . . 38 . . . . 1 . 2 1 . . . . 107 1 Distress Signals 146 | . . . . . . . . . . . . . . . . . . 38 . . . . 1 . 2 1 . . . . 103 1 Times Spotted 729 | . 31 . . 4 51 34 38 22 20 36 17 20 . 21 3 30 10 24 8 2 . 10 62 6 41 12 14 40 3 4 46 120 Peak Tracking Total 14 | . 7 . . 4 4 4 5 5 6 4 5 4 . 5 2 5 3 5 4 2 . 4 7 3 7 9 4 12 4 3 8 14 Tactical Retreats 26 | . 1 . . . 2 4 2 . 4 1 1 1 . . . 1 1 . . . . . 1 . . 1 2 1 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 29 | . 1 . . . . 10 . 1 1 4 . . . . . 4 1 . . . . . 1 . 3 . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 69 | . . . . . . 8 3 4 6 3 1 1 . . 2 7 1 6 . . . . 4 . 10 1 . 1 . . 4 7 Max in Single Turn 5 | . . . . . . 1 . 2 2 3 1 1 . . 1 1 1 2 . . . . 3 . 5 1 . 1 . . 1 1 Garrison Relay 14 | . . . . . . 8 . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 100 | . 9 1 2 1 10 3 12 2 8 10 1 3 . . 2 2 4 4 1 1 5 1 3 . 6 . . 1 . 1 5 2 Terminals 51 | . 6 1 . 1 6 3 7 2 6 7 1 1 . . . 2 3 2 . . . 1 . . . . . . . . 2 . Fabricators 6 | . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . 1 . . . . . . . Repair Stations 8 | . 1 . . . 1 . 2 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Recycling Units 11 | . 2 . . . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . 2 . . . . . 1 1 Scanalyzers 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 1 Garrison Access 5 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . Total Hacks 232 | . 24 4 2 2 22 5 29 4 18 19 1 10 . . 3 4 11 7 1 1 18 4 13 . 13 . . 1 . 1 13 2 Successful 114 | . 11 2 2 1 10 . 12 1 6 5 1 10 . . 1 1 1 3 1 1 18 4 7 . 8 . . 1 . . 7 . Failed 114 | . 12 2 . 1 12 5 16 3 12 14 . . . . 2 3 10 4 . . . . 5 . 5 . . . . 1 5 2 Catastrophic 33 | . 3 . . 1 2 2 8 1 4 4 . . . . 1 2 1 1 . . . . 1 . . . . . . . 2 . Database Lockouts 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Manual 81 | . 16 4 1 2 11 1 17 . 11 7 1 . . . 1 . 6 1 . . . . 1 . 1 . . . . . . . Terminals 124 | . 18 4 . 2 15 5 19 4 15 11 1 4 . . . 4 7 4 . . . 4 . . . . . . . . 7 . Fabricators 15 | . . . . . . . . . . 8 . . . . 1 . 4 . . . . . . . 2 . . . . . . . Repair Stations 19 | . 2 . . . 2 . 4 . 2 . . . . . . . . 2 . . . . . . 4 . . . . . 3 . Recycling Units 15 | . 4 . . . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . 3 . . . . . 2 1 Scanalyzers 18 | . . . . . 2 . 2 . . . . . . . . . . . . . . . 8 . 4 . . . . . 1 1 Garrison Access 12 | . . . . . 2 . 3 . . . . . . . 2 . . . . . . . 4 . . . . . . 1 . . Terminal Hacks 65 | . 3 2 2 1 3 . 5 1 3 1 1 10 . . . 1 . 2 1 1 18 4 . . . . . 1 . . 5 . Record 27 | . . . 1 . . . . . 1 . 1 9 . . . . . 1 . . 6 4 . . . . . . . . 4 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 11 | . 2 2 . 1 . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . 1 . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . . . 1 . 3 . 1 . . . . . . . . . . . . . . . 4 . . . . . 1 . Scan Component 8 | . 1 . . . 1 . 2 . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . Repair 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Scanalyzer 10 | . . . . . 2 . 1 . . . . . . . . . . . . . . . 5 . 2 . . . . . . . Retrieve Study 10 | . . . . . 2 . 1 . . . . . . . . . . . . . . . 5 . 2 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Unlock Access 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 18 | . 6 . . . 3 . 2 . 2 2 . . . . . . 1 1 . . . . . . 1 . . . . . . . Terminals 10 | . 6 . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Liberate 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 8 1 . 1 8 3 10 1 8 9 1 1 . . 1 2 4 3 . . . 1 1 . 5 . . . . 1 4 2 Full Trace Events 6 | . . . . . 1 1 . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . 13 . . . . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . 2 . 1 . . . . . . . . . . . . . . . 5 . 2 . . . . . . . Parts Repaired 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Time 182 | . 26 . . . . . 44 . . . . . . . . . . . . . . . . . 112 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . . . . . . . . . . . 10 . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 64 | . . . . . . 31 . 4 . . . . . . . 25 . . . . . . . . . . . . . . . 4 Machine Destruction 56 | . . . . . . 31 . 4 . . . . . . . 21 . . . . . . . . . . . . . . . . Programmers 8 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 2 . 3 . . . . . 1 . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 20 | . . . . . 1 2 . 3 . 3 . . 5 1 . . 3 . . . . . . . . 2 . . . . . . Largest Group 5 | . . . . . . 2 2 3 3 3 . . 5 5 . . 3 3 . . . . . . . 2 2 . . . . . Highest-Rated Group 131 | . . . . . . 78 78 81 81 48 . . 131 131 . . 87 87 . . . . . . . 77 77 . . . . . Highest-Rated Ally 47 | . . . . . . 39 39 31 31 16 . . 33 33 . . 29 29 . . . . . . . 47 47 . . . . . Initial Warlord ECA Mod 23 | . . . . . . . 10 10 14 13 13 13 13 12 12 12 23 22 22 22 22 21 21 19 19 19 19 19 18 18 17 16 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 19 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 6 . . . . . 3 6 RETURN 19 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 6 . . . . . 3 6 Ally Attacks 154 | . . . . . 1 1 31 . 32 16 . . . 61 . . . 9 . . . . . . . . 3 . . . . . Total Damage 2040 | . . . . . 29 . 199 . 586 74 . . . 981 . . . 111 . . . . . . . . 60 . . . . . Kills 19 | . . . . . 1 . 2 . 8 1 . . . 7 . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 21654 | 129 1687 184 971 430 340 . . . 6 . 472 593 665 2424 388 171 . 922 1164 853 501 724 1462 92 1749 977 645 681 234 585 1816 789 Optics 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Sensors 5916 | . . . . . . . . . . . . . . 33 . . . . 1162 853 501 570 495 . 3 739 645 681 234 . . . IFF 4123 | . . . . . . . . . . . 472 593 665 2391 2 . . . . . . . . . . . . . . . . . Terrain 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Seismic 3741 | 129 1687 184 971 430 340 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 204 | . . . . . . . . . . . . . . . . . . . . . . . . . 204 . . . . . . . Jamming 8896 | . . . . . . . . . . . . . . . 387 171 . 922 2 . . 154 1454 92 1542 977 50 . . 585 1816 744 ECM 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robot Analysis Total 11 | . 2 2 . 1 . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . . 1 1 . 3 . . . . 1 . . 1 . . . . 1 . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 6 . . . . . 3 6 Drone Recoveries 19 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 6 . . . . . 3 6 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 42215 | 198 1687 184 971 430 2916 2236 2630 941 1346 2583 616 741 1510 2512 388 1616 765 1009 1164 853 501 845 2382 333 2348 977 696 991 430 588 1816 3012 Spaces Moved 19459 | 98 886 116 423 177 1060 763 1041 352 449 1394 339 431 992 1619 209 795 374 471 673 517 184 450 842 136 1003 424 313 415 230 296 828 1159 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 10710 | 96 886 116 423 177 1060 763 1041 352 449 11 . . . . . 3 1 2 8 . . 13 506 136 1003 424 313 415 230 296 828 1158 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8746 | . . . . . . . . . . 1383 339 431 992 1619 209 792 373 469 665 517 184 437 336 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 240 200 208 216 145 145 145 145 145 145 145 160 160 160 160 145 160 160 160 160 170 166 166 170 160 150 155 Average Speed 176 | 157 160 160 226 240 225 242 221 214 224 158 147 146 145 145 155 159 160 162 161 160 159 163 212 175 170 178 180 196 170 162 157 160 Slowest Speed 2800 | 160 160 160 240 240 240 243 240 224 232 325 160 160 160 160 160 320 320 325 330 160 160 330 250 330 240 255 255 320 170 166 238 2800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 4 97 39 72 44 78 77 80 59 48 35 54 54 84 99 9 79 12 13 75 60 61 60 21 72 28 58 49 59 35 6 20 25 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 14 | . 1 . 1 . 1 . 1 . . . 1 1 2 . . . . . . . 3 1 . . 1 . 1 . . . . . Known Exits Taken 16 | . . 1 . . 1 . 1 . . 1 . 1 . 1 1 . 1 1 1 1 1 1 . . 1 . . . 1 1 . . Unknown Exits Taken 11 | 1 1 . 1 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 1 1 . . 1 . Scrap Searched 27 | . . . . . . . . . . . 2 2 4 5 . . . . 5 1 . 2 . . . 3 3 . . . . . Spaces Dug 62 | . . . . . 2 9 1 . . 1 . . . 6 . . . 3 . . . 4 5 . 3 5 . . 2 . 7 14 Terrain Destroyed 1185 | . . . . 14 55 9 3 121 26 12 . . . 12 . 64 1 46 15 2 . 38 243 . 90 67 10 54 19 51 76 157 Melee 13 | . . . . . 2 9 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 259 | . . . . . . . 2 1 11 7 . . . 12 . 1 1 20 3 2 . 12 22 . 33 20 7 1 10 2 45 47 AOE 906 | . . . . 14 53 . . 120 14 5 . . . . . 63 . 26 12 . . 26 221 . 57 47 . 53 9 49 30 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 24261 | 120 1047 115 438 180 1375 969 1244 434 710 1623 390 491 1059 1698 256 1010 509 607 721 537 274 507 1234 176 1466 523 365 537 252 381 1151 1862 Wait 1563 | . 35 . . . 83 16 65 9 188 33 1 27 23 2 23 48 85 28 9 3 . 7 170 . 261 . 6 2 . 8 92 339 Move 19427 | 97 885 115 422 176 1059 762 1040 350 448 1393 338 430 991 1618 209 794 373 470 672 516 183 449 842 135 1002 423 312 414 229 295 827 1158 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 289 | 6 25 . 4 . 31 10 20 . 13 26 4 2 3 4 4 7 5 8 . 4 5 1 27 7 10 1 7 10 1 10 20 14 Fast Attach 300 | 7 1 . 1 . 7 5 5 . 1 14 3 3 15 4 2 20 9 15 8 2 9 3 16 6 30 5 2 23 . 12 43 29 Attach 162 | . 1 . 1 . 8 8 1 5 5 8 3 . . 2 3 5 5 7 4 . 2 4 24 3 9 2 5 3 1 8 3 32 Detach 43 | . . . 1 . . . . . . . . . . . 1 3 4 1 5 . 2 3 4 . 2 . 1 1 . 6 1 8 Swap 338 | . 9 . 2 2 33 14 13 7 8 14 12 5 4 9 1 23 . 6 4 1 . 10 28 . 36 13 1 10 9 4 26 34 Drop 528 | . 23 . 3 . 40 13 32 . 9 48 4 3 21 6 4 28 12 19 6 6 13 3 27 8 43 6 1 35 1 21 58 35 Fire 1418 | 10 61 . . 2 106 98 62 52 36 63 25 21 1 39 8 78 16 51 13 3 59 27 95 17 73 65 30 31 11 14 74 177 Melee 42 | . . . 4 . 2 24 1 9 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Ram 12 | . . . . . . . . . . 9 . . . . 1 . . 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 44 | . 7 . . . 6 . 5 . 2 . . . . . . . . . . . . . 1 . . . . . . 3 6 14 Escape Stasis 39 | . . . . . . 18 . 2 . 15 . . . . . 4 . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . 8 . . . . . . Trap 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Miscellaneous 31 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 4) 767 | -10/Materials | Discovered new exit (range 13) 1056 | -10/Materials | Discovered new exit (range 14) 1106 | -10/Materials | Central database locked down 1346 | -10/Materials | Learned 4 Subcaves zone layouts 1372 | -10/Materials | Repaired Lgt. Treads 1378 | -10/Materials | Learned location of 2 exits from Mines 1412 | -10/Materials | Identified exit to Materials 1412 | -10/Materials | Identified exit to Subcaves 1415 | -10/Materials | Learned Storage emergency access door positions 1427 | -10/Materials | Learned location of Mines (-10) 1456 | -10/Materials | Core integrity fell below 50% 1886 | -10/Materials | Entered Mines 1888 | -10/Mines | Identified exit to Exiles 1997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2021 | -10/Mines | Discovered exit to Materials (range 12) 2070 | -10/Mines | Entered Exiles 2109 | -10/Exiles | Met 8R-AWN 2141 | -10/Exiles | Met EX-HEX 2298 | -10/Exiles | Met EX-DEC 2362 | -10/Exiles | Learned location of Zion (-7) 2537 | -10/Exiles | Discovered new exit (range 11) 2676 | -10/Exiles | Met EX-BIN 2721 | -10/Exiles | Aligned with FarCom system 2723 | -10/Exiles | Given EX-Vault access code 2781 | -10/Exiles | Opened EX-Vault 2795 | -10/Exiles | Found Lightpack 2.0 2804 | -10/Exiles | Found Gui. Plasma Cannon 2861 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3041 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3041 | -10/Exiles | Entered Mines 3459 | -9/Mines | Discovered new exit (range 6) 3471 | -9/Mines | Entered Materials 3471 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3771 | -8/Materials | Build established: Skirmisher 4342 | -8/Materials | Build established: Scavenger-Skirmisher 5208 | -8/Materials | Discovered new exit (range 13) 5638 | -8/Materials | Build established: Scavenger-Tank 5733 | -8/Materials | Discovered new exit (range 5) 5993 | -8/Materials | Identified exit to Garrison 6055 | -8/Materials | Garrison activated, responded to threat 6310 | -8/Materials | Destroyed 8 combat bots 6387 | -8/Materials | Entered Garrison 6525 | -8/Garrison | Triggered checkpoint 6565 | -8/Garrison | Build established: Tank 6567 | -8/Garrison | Garrison Relay disabled 6614 | -8/Garrison | Garrison Relay disabled 6618 | -8/Garrison | Garrison Relay disabled 6663 | -8/Garrison | Garrison Relay disabled 6756 | -8/Garrison | Garrison Relay disabled 6875 | -8/Garrison | Triggered checkpoint 7092 | -8/Garrison | Discovered new exit (range 10) 7124 | -8/Garrison | Triggered checkpoint 7172 | -8/Garrison | Garrison Relay disabled 7370 | -8/Garrison | Triggered checkpoint 7655 | -8/Garrison | Discovered new exit (range 8) 7771 | -8/Garrison | Garrison Relay disabled 7880 | -8/Garrison | Build established: Scavenger-Tank 7951 | -8/Garrison | Triggered checkpoint 8086 | -8/Garrison | Discovered new exit (range 10) 8139 | -8/Garrison | Triggered checkpoint 8156 | -8/Garrison | Garrison Relay disabled 8382 | -8/Garrison | Core integrity fell below 50% 8623 | -8/Garrison | Entered Materials 8623 | -8/Materials | Accompanied by 2 allies 8683 | -8/Materials | Identified exit to Garrison 9596 | -8/Materials | Repaired Gauss Rifle 9991 | -8/Materials | Central database locked down 10094 | -8/Materials | Discovered new exit (range 8) 10441 | -8/Materials | Discovered new exit (range 5) 10673 | -8/Materials | Discovered new exit (range 14) 11180 | -8/Materials | Build established: Scavenger-Gunner 11253 | -8/Materials | Entered Garrison 11281 | -8/Garrison | Triggered checkpoint 11336 | -8/Garrison | Garrison Relay disabled 11589 | -8/Garrison | Triggered checkpoint 11597 | -8/Garrison | Triggered checkpoint 11650 | -8/Garrison | Triggered checkpoint 11652 | -8/Garrison | Destroyed 8 combat bots 11738 | -8/Garrison | Phase Generator disabled 11739 | -8/Garrison | Lost 3 parts (1n2u) 11791 | -8/Garrison | Discovered new exit (range 10) 11810 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12035 | -8/Garrison | Build established: Skirmisher 12149 | -8/Garrison | Discovered new exit (range 10) 12194 | -8/Garrison | Entered Materials 12194 | -8/Materials | Accompanied by 3 allies 12641 | -8/Materials | Lost 3 allies 12952 | -8/Materials | Core integrity fell below 20% 13238 | -8/Materials | Discovered new exit (range 16) 13540 | -8/Materials | Entered Factory 13540 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13731 | -7/Factory | Discovered new exit (range 11) 13828 | -7/Factory | Discovered new exit (range 5) 14827 | -7/Factory | Cargo convoy interrupted 15737 | -7/Factory | Fabricated IFF Parser? 15975 | -7/Factory | System corruption reached 10% 15996 | -7/Factory | Identified exit to Lower Caves 16123 | -7/Factory | Entered Lower Caves 16129 | -7/Lower Caves | Met a Warlord Commander 16130 | -7/Lower Caves | Learned location of Warlord (-4) 16131 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16135 | -7/Lower Caves | Found Encrypted Comm Array 16181 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 16415 | -7/Lower Caves | Build established: Gunner 16568 | -7/Lower Caves | Spotted B-75 Beast 16571 | -7/Lower Caves | Destroyed B-75 Beast 16731 | -7/Lower Caves | Discovered new exit (range 5) 16739 | -7/Lower Caves | Entered another Lower Caves area 16777 | -7/Lower Caves | Attracted the attention of an 0b10 base 16813 | -7/Lower Caves | Destroyed 7 combat bots 16815 | -7/Lower Caves | Learned location of Armory (-3) 16815 | -7/Lower Caves | Identified exit to Zion 16815 | -7/Lower Caves | Identified exit to Factory 17304 | -7/Lower Caves | Entered an active Warlord outpost 17307 | -7/Lower Caves | Learned Factory security intel 17330 | -7/Lower Caves | Learned Research security intel 17330 | -7/Lower Caves | Learned 8 Factory zone layouts 17330 | -7/Lower Caves | Learned location of 1 exit from Factory 17480 | -7/Lower Caves | Entered Zion 17510 | -7/Zion | Given the Hacking Drone Bay 17532 | -7/Zion | Given A8's code to call for help 17559 | -7/Zion | System corruption cleaned by Quarantine Array 17689 | -7/Zion | Found Prototype Device 17690 | -7/Zion | Identified Hacking Drone Bay 17755 | -7/Zion | Discovered new exit (range 10) 18239 | -7/Zion | Rebuked by Imprinter 18305 | -7/Zion | Found Prototype Energy Gun 18305 | -7/Zion | Identified Storm Laser 18424 | -7/Zion | Found Prototype Device 18424 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 18535 | -7/Zion | Visited the Megawrench Repair Shop 18536 | -7/Zion | Megawrench repaired 10 parts 18689 | -7/Zion | Gained Derelict followers 18800 | -7/Zion | Learned location of Quarantine (-3) 18990 | -7/Zion | Entered Proximity Caves 18990 | -6/Proximity Caves | Accompanied by 5 allies 19046 | -6/Proximity Caves | Learned Factory terminal intel 19193 | -6/Proximity Caves | Learned 4 Factory zone layouts 19454 | -6/Proximity Caves | Ambushed by research squad 20018 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 20114 | -6/Proximity Caves | Lost 3 allies 20361 | -6/Proximity Caves | Learned 4 Factory zone layouts 21489 | -6/Proximity Caves | Discovered exit to Factory (range 8) 21502 | -6/Proximity Caves | Entered Factory 21502 | -6/Factory | Evolved 2 slots: Utility x2 21503 | -6/Factory | Identified exit to Factory 21506 | -6/Factory | Loaded intel: 25 terminal locations 21802 | -6/Factory | Identified exit to Lower Caves 21890 | -6/Factory | Identified exit to Garrison 21890 | -6/Factory | Entered Garrison 21910 | -6/Garrison | Triggered checkpoint 22016 | -6/Garrison | Garrison Relay disabled 22018 | -6/Garrison | Triggered checkpoint 22111 | -6/Garrison | Garrison Relay disabled 22238 | -6/Garrison | Destroyed B-75 Beast 22450 | -6/Garrison | Discovered new exit (range 11) 22475 | -6/Garrison | Triggered checkpoint 22536 | -6/Garrison | Garrison Relay disabled 22602 | -6/Garrison | Build established: Scavenger-Gunner 22634 | -6/Garrison | Triggered checkpoint 22695 | -6/Garrison | Discovered new exit (range 11) 22836 | -6/Garrison | Triggered checkpoint 22888 | -6/Garrison | Discovered new exit (range 77) 22888 | -6/Garrison | Discovered new exit (range 30) 22888 | -6/Garrison | Discovered new exit (range 26) 22941 | -6/Garrison | Garrison Relay disabled 23066 | -6/Garrison | Triggered checkpoint 23188 | -6/Garrison | Build established: Gunner 23506 | -6/Garrison | Entered Factory 23744 | -6/Factory | Discovered exit to Factory (range 8) 24206 | -6/Factory | First assault squad dispatched 24271 | -6/Factory | Entered another Factory area 24271 | -5/Factory | Accompanied by 3 allies 24271 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24272 | -5/Factory | Identified exit to Upper Caves 24607 | -5/Factory | Identified exit to DSF 24850 | -5/Factory | Destroyed 9 combat bots 25007 | -5/Factory | Garrison activated, responded to threat 25280 | -5/Factory | Entered Upper Caves 25398 | -5/Upper Caves | Build established: Tank 25909 | -5/Upper Caves | Learned Factory terminal intel 26191 | -5/Upper Caves | Attracted the attention of an 0b10 base 26287 | -5/Upper Caves | System corruption reached 10% 26431 | -5/Upper Caves | Discovered new exit (range 10) 26442 | -5/Upper Caves | Identified exit to Upper Caves 26444 | -5/Upper Caves | Entered another Upper Caves area 26448 | -5/Upper Caves | Discovered new exit (range 14) 27043 | -5/Upper Caves | Discovered new exit (range 5) 27048 | -5/Upper Caves | Identified exit to Zhirov 27297 | -5/Upper Caves | Entered Zhirov 27299 | -5/Zhirov | Discovered new exit (range 3) 27358 | -5/Zhirov | Learned location of Testing (-2) 27358 | -5/Zhirov | Learned location of Command (-1) 27413 | -5/Zhirov | Found Alien Artifact 27413 | -5/Zhirov | Identified Integrated Reactor 27413 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27605 | -5/Zhirov | Build established: Mutant 27721 | -5/Zhirov | Found Alien Artifact 27797 | -5/Zhirov | Identified exit to Proximity Caves 27798 | -5/Zhirov | Entered Proximity Caves 27877 | -4/Proximity Caves | Learned location of 1 exit from Research 28084 | -4/Proximity Caves | Build established: Tank 28144 | -4/Proximity Caves | Attracted the attention of an 0b10 base 28179 | -4/Proximity Caves | Learned Research terminal intel 28579 | -4/Proximity Caves | Discovered new exit (range 10) 28641 | -4/Proximity Caves | Identified exit to Factory 28643 | -4/Proximity Caves | Entered Factory 28643 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 28644 | -4/Factory | Loaded intel: 26 terminal locations 29264 | -4/Factory | Central database locked down 29643 | -4/Factory | First assault squad dispatched 29866 | -4/Factory | Lost 8 parts (1p1n5u1w) 30066 | -4/Factory | Destroyed 8 combat bots 30150 | -4/Factory | Lost 5 parts (2n1u2w) 30332 | -4/Factory | Joined by Warlord Chimera squad 30388 | -4/Factory | Build established: Scavenger-Skirmisher 30541 | -4/Factory | Joined by Warlord Infantry squad 30690 | -4/Factory | Garrison activated, responded to threat 30955 | -4/Factory | Identified exit to Garrison 31025 | -4/Factory | Manually triggered Chute Trap 31025 | -4/Factory | Sucked down chute 31025 | -4/Factory | Entered Waste 31025 | -4/Waste | Met up with 1 ally sucked down the chute earlier 31040 | -4/Waste | EMP discharged 31077 | -4/Waste | Spotted C-40 Crusher 31096 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 31097 | -4/Waste | Destroyed C-40 Crusher 31104 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 31107 | -4/Waste | Destroyed C-40 Crusher 31110 | -4/Waste | Destroyed C-40 Crusher 31117 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 31120 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 31122 | -4/Waste | Destroyed C-40 Crusher 31135 | -4/Waste | Spotted C-40 Crusher 31140 | -4/Waste | EMP discharged 31140 | -4/Waste | System corruption reached 10% 31151 | -4/Waste | Lost 3 parts (1p1u1w) 31155 | -4/Waste | Destroyed C-40 Crusher 31197 | -4/Waste | Spotted C-40 Crusher 31221 | -4/Waste | Crushed by Compactor (1 part destroyed) 31222 | -4/Waste | Destroyed C-40 Crusher 31240 | -4/Waste | EMP discharged 31340 | -4/Waste | EMP discharged 31344 | -4/Waste | Discovered new exit (range 10) 31356 | -4/Waste | Identified exit to Factory 31358 | -4/Waste | Entered Factory 31373 | -4/Factory | Discovered new exit (range 13) 31394 | -4/Factory | Identified exit to Research 31474 | -4/Factory | Build established: Scavenger-Tank 32557 | -4/Factory | Repaired Hvy. Treads 32615 | -4/Factory | Repaired Hvy. Treads 32846 | -4/Factory | Destroyed 8 combat bots 33176 | -4/Factory | Lost 3 parts (1n2w) 33221 | -4/Factory | Build established: Scavenger-Gunner 33461 | -4/Factory | Identified exit to Upper Caves 33706 | -4/Factory | Entered Upper Caves 33709 | -4/Upper Caves | Encountered a Warlord checkpoint 34122 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34156 | -4/Upper Caves | Build established: Scavenger-Tank 34201 | -4/Upper Caves | Destroyed 9 combat bots 34505 | -4/Upper Caves | Discovered new exit (range 16) 34683 | -4/Upper Caves | Entered another Upper Caves area 34683 | -4/Upper Caves | Accompanied by 2 allies 34742 | -4/Upper Caves | Discovered exit to Research (range 9) 34857 | -4/Upper Caves | Destroyed 7 combat bots 34878 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35177 | -4/Upper Caves | Encountered a Warlord checkpoint 35329 | -4/Upper Caves | Discovered new exit (range 15) 35379 | -4/Upper Caves | Entered Warlord 35439 | -4/Warlord | System corruption cleaned by Quarantine Array 35697 | -4/Warlord | Visited the Vortex Lab 35699 | -4/Warlord | Warlord's base attacked by MAIN.C 35710 | -4/Warlord | Found Prototype Energy Gun 35710 | -4/Warlord | Identified Vortex Shotgun 35716 | -4/Warlord | Found Prototype Launcher 35716 | -4/Warlord | Identified Vortex Catalyst Activator 35726 | -4/Warlord | Found Prototype Piercing Weapon 35726 | -4/Warlord | Identified Vortex Lance 35737 | -4/Warlord | Found Vortex Shotgun 35837 | -4/Warlord | Found Prototype Reactor 35837 | -4/Warlord | Identified Vortex Chain Reactor 35845 | -4/Warlord | Found Prototype Device 35845 | -4/Warlord | Identified Exp. Phase Shifter 35869 | -4/Warlord | Found Exp. Core Analyzer 35874 | -4/Warlord | Found Prototype Device 35874 | -4/Warlord | Identified Thermal Barrier 36049 | -4/Warlord | Warlord forces counterattacked 36090 | -4/Warlord | Build established: Tank 36143 | -4/Warlord | Spotted Executioner 36153 | -4/Warlord | Destroyed Executioner 36171 | -4/Warlord | Spotted Executioner 36202 | -4/Warlord | Found Exp. Core Analyzer 36226 | -4/Warlord | Spotted Executioner 36229 | -4/Warlord | Lost 10 allies 36254 | -4/Warlord | Found Exp. Targeting Computer 36306 | -4/Warlord | Lost 9 allies 36319 | -4/Warlord | Spotted Striker 36319 | -4/Warlord | Discovered new exit (range 14) 36321 | -4/Warlord | Destroyed Striker 36339 | -4/Warlord | Crushed by falling debris 36352 | -4/Warlord | Destroyed 9 combat bots 36370 | -4/Warlord | Entered Proximity Caves 36414 | -3/Proximity Caves | Build established: Scavenger-Tank 36778 | -3/Proximity Caves | Discovered exit to Research (range 14) 36788 | -3/Proximity Caves | Spotted B-86 Titan 36800 | -3/Proximity Caves | Entered Research 36800 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36801 | -3/Research | Identified exit to Research 36803 | -3/Research | Loaded intel: 21 terminal locations 37016 | -3/Research | Spotted B-86 Titan 37026 | -3/Research | Destroyed B-86 Titan 37153 | -3/Research | Discovered exit to Research (range 14) 37388 | -3/Research | Entered another Research area 37388 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 37419 | -2/Research | Identified exit to DSF 37593 | -2/Research | Central database locked down 37705 | -2/Research | Build established: Scavenger-Executioner 38187 | -2/Research | Destroyed 7 combat bots 38230 | -2/Research | System corruption reached 10% 38286 | -2/Research | Spotted B-90 Cyclops 38321 | -2/Research | Destroyed B-90 Cyclops 38534 | -2/Research | Found Prototype Device 38534 | -2/Research | Identified System Purifier 38631 | -2/Research | Found Prototype Device 38631 | -2/Research | Identified Adv. Kinecellerator 38634 | -2/Research | Found Adv. Kinecellerator 38649 | -2/Research | Found Unknown Device 38649 | -2/Research | Identified Adv. Force Booster 39182 | -2/Research | Discovered new exit (range 5) 39204 | -2/Research | Entered Access 39204 | -1/Access | Evolved 2 slots: Utility x2 40212 | -1/Access | Destroyed 7 combat bots 40525 | -1/Access | Found Prototype Launcher 40525 | -1/Access | Identified Gui. Micro-nuke Launcher 40531 | -1/Access | Found Prototype Launcher 40531 | -1/Access | Identified Mni. Smartbomb Launcher 40954 | -1/Access | First assault squad dispatched 41193 | -1/Access | Discovered new exit (range 4) 41342 | -1/Access | Spotted B-99 Colossus 41346 | -1/Access | Destroyed B-99 Colossus 41382 | -1/Access | Spotted B-99 Colossus 41407 | -1/Access | Destroyed B-99 Colossus 41519 | -1/Access | Found Prototype Ballistic Gun 41519 | -1/Access | Identified Multirail 41524 | -1/Access | Destroyed 8 combat bots 41564 | -1/Access | Found Unknown Protection 41564 | -1/Access | Identified Hvy. Insulated Plating 41662 | -1/Access | System corruption reached 10% 41863 | -1/Access | High security lockdown imminent 41906 | -1/Access | Destroyed 10 combat bots 41943 | -1/Access | High security lockdown engaged 42043 | -1/Access | Spotted Executioner 42043 | -1/Access | Spotted Striker 42044 | -1/Access | Spotted Striker 42053 | -1/Access | Destroyed Executioner 42061 | -1/Access | Destroyed Striker 42065 | -1/Access | Destroyed Striker 42138 | -1/Access | Found Mni. Smartbomb Launcher 42146 | -1/Access | Lost 8 parts (2n2u4w) 42152 | -1/Access | Destroyed 11 combat bots 42172 | -1/Access | Spotted Executioner 42175 | -1/Access | Spotted Investigator 42177 | -1/Access | Destroyed Investigator 42191 | -1/Access | Destroyed Executioner 42208 | -1/Access | Core integrity fell below 50% 42216 | *** | Escaped! Last Messages --------------- 42207_ Overheating: Exp. Core Analyzer damaged (-7). 42207_ Overheating: Mni. Smartbomb Launcher damaged (-36). 42207_ System corrupted: Matter fused (-10). 42208_ Acquired 10 matter. 42208_ Overheating: Core damaged (-176). 42209_ Power failure, Rnf. Quantum Reactor shutdown. 42212_ Overheating: Mni. Smartbomb Launcher damaged (-13). 42212_ U-05 Engineer lays Concrete. 42213_ ALERT: Heavy assault forces dispatched. 42213_ U-05 Engineer lays Concrete. 42216_ K-01 Serf collects debris. [Achievement: 50k Club] [Achievement: Tester] [Achievement: Torch] [Achievement: Punisher] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | # # #??????????????????????????????? | | # # / #??????????????????????????????? | | # # % #??????????????????????????????? | | # # ! #??????????????????????????????? | | # # == #??????????????????????????????? | | # # / #??????????????????????????????? | | ###### #??????????????????????????????? | | #????# #??????????????????????????????? | | #????# #??????????????????????????????? | | #????# #??????????????????????????????? | | ###############+################################## | | ^ | | k | | ##### ####### ! ################## | | ????# ^ !#?????# == u ##??????????# ! | | ????#^ #?????# #???????????# | | ????# #?????# ##??????????# | | ##### #?????# ???????????# | | % #?????# #???????????# | | % % #?????# u "#???????????# " " | | ##### #####+####???""""""R """???????????# ""R" | | # # #???# u #???????????# """" | | # # #???# #???????????####### | | # # " #???# "%% #?????????????????? | | # # """ #???# ! % #?????????????????? | | # # """ #???# @" = #?????????????????? | | #% # " #???# !! [= | #?????????????????? | | # # #???# % #?????????????????? | | #% # #??## = ] #?????????????????? | | # %# #?# #! /%% m #?????????????????? | | # ####i###### ##""""""" #?????????????????? | | #+### #????????# #?????????% #?????????????????? | | % ###########?????????" #?????????????????? | | % / #???#""""""" [ #?????????????????? | | #+####+## #???# #?????????????????? | | % # " #???# #?????????????????? | | # "" #???# #?????????????????? | | # "" #???# % #?????????????????? | | # "" %#???# #?????????????????? | | # "" #???# =! % %#?????????????????? | | # "" #???# %% #?????????????????? | | # "" #???#"/ = #########??????????? | | # " #???# #%% % C +????????? | | # ##### # % #????????? | | # # %! %% = !#????????? | | # + [= # #????????? | | # # #????????? | | ######### # = % # #????????? | | ????????# !! # #????????? | | ????????# !% # % %= # #########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 85 Energy Capacity 1300 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 3 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 30 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 90 Point Defense Rating 160 Melee Speed Boost 30 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Force Boost 40 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Recalibrator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ IFF Parser | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 34% | -10/Materials Gauss Rifle | 60% | -8/Materials Hvy. Treads | 39% | -4/Factory Hvy. Treads | 67% | -4/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Huge Wheel | -4/Factory | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Railgun | -4/Factory | Hacked Plasma Rifle | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Phase Gun | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- 50k Club About That Survey... Dramatic Entrance Giant Slayer King Drone Punisher Tester Thread The Needle Around The Corner Torch Turtlemind Ultimate Loadout Victory By Combat Wheee! Challenges ------------ None Game ------ Seed MetaGaussRouter Manual? 0 Play Time 06:11:19 Cumulative 79.9 hours Start 2026.10.03 @ 16:23:56 End 2026.10.04 @ 14:39:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a231e27c-d22b-4ec1-ab59-380ab2e77445