Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 13:48:01 Player: DDarkray Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2941) 2941 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6281 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 36/100 System Corruption 2% Temperature Cool (84) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Coolant Injector Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Improved EM Shotgun Improved Spread Laser Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Neutrino Core Neutrino Core Medium Treads Improved Cooling System Particle Gun Improved Spread Laser Battle Rifle Assault Cannon Assault Cannon Assault Cannon Mini Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle Mini Assault Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Improved Cooling System Coolant Injector Advanced Targeting Computer Improved EM Shotgun Heavy EM Shotgun EM Pulse Cannon Gauss Rifle Heavy Assault Cannon Mini Grenade Launcher Missile Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 1 1 1 . Utility 2 | . . . . 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 53 | . 2 . 11 20 7 13 Power 5 | . . . 2 1 1 1 Engine 4 | . . . 2 1 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | . . . 2 8 2 1 Treads . | . . . . . . . Leg 13 | . . . 2 8 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 1 . 2 6 1 2 Device 3 | . . . . 2 . 1 Storage 3 | . . . 1 2 . . Processor 4 | . 1 . 1 1 . 1 Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 23 | . 1 . 5 5 3 9 Energy Gun 10 | . . . 3 1 2 4 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 5 | . . . 2 2 . 1 Ballistic Cannon 5 | . 1 . . 1 1 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 1 3 . Parts Lost 26 | . . . 2 7 1 16 Power 4 | . . . 1 1 . 2 Propulsion 12 | . . . . 5 1 6 Utility 2 | . . . . 1 . 1 Weapon 8 | . . . 1 . . 7 Highest Loss Streak 16 | . . . 1 3 1 16 To Critical Strikes . | . . . . . . . Average Backups 12 | 6 7 8 12 14 13 13 Power 1 | 1 1 1 . . 1 1 Propulsion 1 | 4 2 2 4 2 1 . Utility 2 | . . . . 2 3 2 Weapon 7 | 1 3 5 6 8 7 7 Tool/Special . | . . . . . . . Unused Backups 39 | . 1 . 12 13 3 10 Power 7 | . 1 . 2 . 1 3 Propulsion 6 | . . . 3 2 . 1 Utility 5 | . . . 2 . 2 1 Weapon 21 | . . . 5 11 . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 73 | . 90 100 97 92 99 36 Engine 5 | . 14 14 10 8 5 . Leg 22 | . 28 28 31 34 37 2 Device 3 | . . . . 7 7 . Storage 8 | . 14 14 11 9 7 7 Processor 7 | . 5 14 11 7 7 7 Protection 1 | . . . . 1 6 . Energy Gun 7 | . . . 7 2 11 10 Ballistic Gun 7 | . 22 14 15 13 . . Ballistic Cannon 5 | . 5 14 8 4 4 5 Peak Build Rating 37 | 6 7 7 16 26 37 37 Average Rating 19 | 6 6 7 12 22 34 17 On Entrance 15 | 6 6 7 7 16 26 37 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 49 | 12 14 14 32 44 49 39 Greatest Support 56 | 20 20 20 30 43 56 53 Greatest Overweight (x) 10 | . . . 1 1 1 10 Average Overweight (x) 1 | . . . . . . 6 Largest Inventory Capacity 30 | 8 8 8 15 30 15 15 Average Capacity 14 | 8 8 8 13 15 15 15 Most Carried 15 | 7 8 8 15 15 15 15 Average Carried 13 | 6 7 8 12 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 7 8 8 15 15 15 13 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Gunner 29% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1815 | 210 50 . 388 740 146 281 Remotely . | . . . . . . . Salvage Created 3195 | 52 39 . 912 1198 513 481 Parts 171 | 2 10 . 56 63 23 17 Haulers Intercepted 9 | . . . 3 4 2 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 71 | . 3 . 18 23 8 19 Guns 28 | . 3 . 11 9 3 2 Cannons 26 | . . . 6 14 3 3 AOE 17 | . . . 1 . 2 14 Classes Destroyed 13 | 1 1 . 4 3 3 1 Worker 3 | . . . 1 2 . . Builder 1 | . . . . . 1 . Hauler 9 | . . . 3 4 2 . Recycler 3 | 1 . . . 2 . . Watcher 1 | . . . . . 1 . Swarmer 16 | . 3 . 4 3 . 6 Grunt 33 | . . . 8 10 3 12 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 1 1 . Sentry 16 | . . . 6 7 2 1 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Samaritan 1 | . . . . . . 1 Best Kill Streak 19 | 1 3 . 5 6 4 19 Combat Bots Only 19 | . 3 . 4 6 3 19 Max Kills in Single Turn 4 | 1 1 . 2 2 2 4 Gunslinging . | . . . . . . . Exploded 4 | . . . 1 . 2 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 396 | . 12 . 62 116 43 163 Missed 112 | . 4 . 24 26 22 36 Hits 284 | . 8 . 38 90 21 127 Melee 11 | . . . . 1 1 9 Projectile 273 | . 8 . 38 89 20 118 Critical Strikes 13 | . . . . 5 1 7 Damage Taken 4812 | . 69 . 560 1364 317 2502 Core 1022 | . 7 . 93 218 25 679 Absorbed by Shields . | . . . . . . . Ignored by Resistances 20 | . . . . 20 . . Core Remaining (%) 83 | 100 . 97 76 60 . . Volleys Fired 184 | 5 11 . 56 68 19 25 Largest 3 | 2 2 . 3 3 3 3 Hottest 192 | 40 40 . 99 99 192 192 Shots Fired 429 | 10 18 . 141 152 57 51 Gun 292 | 10 14 . 94 104 41 29 Cannon 130 | . 4 . 47 48 16 15 Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 313 | 10 18 . 109 142 9 25 Thermal 68 | . . . 6 10 41 11 Explosive 7 | . . . . . . 7 Electromagnetic 41 | . . . 26 . 7 8 Robot Hit Streak 21 | 5 3 . 17 21 13 13 Robot Miss Streak 5 | 2 3 . 4 4 5 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 287 | 7 5 . 84 113 43 35 Core Hits 174 | 2 4 . 37 51 29 51 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 16 | . . . 3 9 1 3 Burn 2 | . . . . 1 1 . Destroy 3 | . . . 2 1 . . Blast 11 | . . . 1 7 . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8013 | 54 39 . 1345 3207 1127 2241 Guns 2965 | 54 39 . 790 1075 634 373 Cannons 3122 | . . . 331 2130 343 318 Explosions 1866 | . . . 224 . 92 1550 Melee . | . . . . . . . Ramming 60 | . . . . 2 58 . Kinetic 4578 | 54 39 . 755 3119 177 434 Thermal 1297 | . . . 310 86 726 175 Explosive 1550 | . . . . . . 1550 Electromagnetic 528 | . . . 280 . 166 82 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 2 2 Average Corruption 1 | . . . . 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . 6 3 20 Message Errors 5 | . . . . 3 . 2 Matter Fused 10 | . . . . . 1 9 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 5 | . . . . 1 1 3 Data Loss (minor) 5 | . . . . 2 1 2 Overload Shots . | . . . . . . . Overflow Damage 101 | . . . 16 64 11 10 Projectiles 84 | . . . 16 64 . 4 Explosions 6 | . . . . . . 6 Melee 11 | . . . . . 11 . Knockbacks 16 | . . . 4 8 3 1 Impact 1 | . . . . . 1 . Kinetic 12 | . . . 4 6 1 1 Secondary 3 | . . . . 2 1 . Self-Inflicted Damage 276 | . . . 97 . 47 132 Shots 9 | . . . 4 . 1 4 Rammed . | . . . . . . . Targets Rammed 6 | . . . . 2 4 . Kicked 6 | . . . . 2 4 . Crushed . | . . . . . . . Highest Temperature 379 | . . . 255 379 279 339 Average Temperature 100 | . . . 60 193 80 121 Received Heat Transfer 1686 | . . . 159 612 102 813 Effects 4 | . . . 3 1 . . Interference 4 | . . . 3 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 1 . 6 . Heat Transferred 2117 | . . . 522 296 1098 201 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 4 . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 74 | 100 100 100 51 67 100 . Level 1 25 | . . . 48 32 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 294 | 5 60 1 294 290 101 . Initial 111 | . . 1 . 111 62 . Average 134 | . 27 . 184 186 48 . Influence Increases 2137 | 5 85 . 575 686 261 525 Destroy 0b10 Robot/C 1420 | . 60 . 360 460 160 380 Destroy 0b10 Robot/NC 85 | 5 . . 20 40 20 . Destroy Leader 300 | . 10 . 106 128 46 10 Successful Hack 29 | . . . . 15 14 . Disable Machine 75 | . 15 . 30 30 . . Destroy Structure 33 | . . . 14 13 6 . Lose Combat Pursuer 195 | . . . 45 . 15 135 Influence Decreases 2137 | 5 80 5 310 814 315 608 Entered New Map 264 | . . 4 . 154 75 31 Time Decay 1463 | 5 80 1 290 440 230 417 Lost Part 260 | . . . 20 70 10 160 Purge Threat 150 | . . . . 150 . . Squads Dispatched 6 | . . . . 4 2 . Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 4 | . . . . 3 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 6 | . . . 3 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 5 . 24 36 12 29 Peak Tracking Total 20 | . 3 . 5 8 3 20 Tactical Retreats 5 | . . . 2 . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 9 | . 1 . 2 2 . 4 Max in Single Turn 1 | . 1 . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 14 | . . 1 1 9 1 2 Terminals 9 | . . 1 . 6 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 2 | . . . 1 1 . . Garrison Access . | . . . . . . . Total Hacks 47 | . . 3 2 33 1 8 Successful 26 | . . 1 2 14 1 8 Failed 21 | . . 2 . 19 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 22 | . . 3 . 19 . . Terminals 32 | . . 3 . 21 1 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . . . . 10 . . Scanalyzers 4 | . . . 2 2 . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . . 1 . 6 1 8 Record 7 | . . . . . . 7 Prototype ID Bank 2 | . . 1 . 1 . . Open Door 1 | . . . . . . 1 Emergency Access Points 2 | . . . . 1 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 2 | . . . . 2 . . Recall Investigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 3 | . . . 2 1 . . Retrieve Study 3 | . . . 2 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . . . 6 . . Terminals 2 | . . . . 2 . . Track 1 | . . . . 1 . . Botnet 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Monitor 1 | . . . . 1 . . Reject 2 | . . . . 2 . . Mask 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . 1 1 8 . 1 Full Trace Events 2 | . . . . 1 . 1 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 2 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) 73 | . . . 66 7 . . Optics 73 | . . . 66 7 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 4268 | 50 185 157 697 1083 494 1602 Spaces Moved 1821 | 30 126 131 277 528 335 394 Core 301 | . . . . . . 301 Treads . | . . . . . . . Legs 1520 | 30 126 131 277 528 335 93 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 120 120 105 105 108 108 Average Speed 187 | 120 120 120 171 136 109 383 Slowest Speed 550 | 120 120 120 190 178 182 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 23 29 28 53 14 48 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . . 1 . 9 Terrain Destroyed 67 | . . . 11 11 4 41 Melee . | . . . . . . . Projectile 15 | . . . . 11 1 3 AOE 52 | . . . 11 . 3 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2322 | 36 145 131 404 741 421 444 Wait 143 | 1 . 1 26 76 39 . Move 1815 | 29 125 130 276 527 334 394 Hop . | . . . . . . . Pick Up 64 | 1 4 . 18 23 8 10 Fast Attach 15 | . 1 . 5 6 3 . Attach 28 | . . . 2 10 3 13 Detach 8 | . . . 2 3 2 1 Swap 12 | . 1 . 4 4 2 1 Drop 47 | . 3 . 15 22 7 . Fire 184 | 5 11 . 56 68 19 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . . . 2 4 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 51 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Entered Mines 253 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 350 | -10/Mines | Discovered new exit (range 9) 360 | -10/Mines | Identified exit to Materials 393 | -10/Mines | Entered Materials 393 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 943 | -9/Materials | Build established: Gunner 1053 | -9/Materials | Discovered new exit (range 10) 1090 | -9/Materials | Entered another Materials area 1090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -8/Materials | Garrison activated, responded to threat 1594 | -8/Materials | Lost 3 parts (2n1u) 1970 | -8/Materials | Build established: Scavenger-Gunner 2164 | -8/Materials | Discovered new exit (range 9) 2173 | -8/Materials | Entered Factory 2173 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2250 | -7/Factory | Garrison activated, responded to threat 2651 | -7/Factory | Discovered new exit (range 7) 2667 | -7/Factory | Entered Lower Caves 2742 | -7/Lower Caves | Learned Factory emergency access door positions 2766 | -7/Lower Caves | Attracted the attention of an 0b10 base 2766 | -7/Lower Caves | Learned Factory emergency access door positions 2766 | -7/Lower Caves | Learned Factory stockpile data 2766 | -7/Lower Caves | Learned Research terminal intel 2766 | -7/Lower Caves | Learned Extension garrison access intel 2787 | -7/Lower Caves | Core integrity fell below 50% 2812 | -7/Lower Caves | Core integrity fell below 20% 2853 | -7/Lower Caves | Destroyed 19 combat bots 2854 | -7/Lower Caves | Learned location of 1 exit from Factory 2856 | -7/Lower Caves | Lost 16 parts (2p6n1u7w) 3074 | -7/Lower Caves | Build established: Mutant 4040 | -7/Lower Caves | Build established: Gunner 4253 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4269 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 03517_ System corrupted: Energy discharge (-20). 03628_ System corrupted: Heat flow error (+243). 03702_ System corrupted: Matter fused (-10). 03733_ System corrupted: Component data lost. 03735_ 21-FIR(S) destroyed. 03739_ Acquired 34 matter. 03779_ System corrupted: Component data lost. 03783_ Acquired Neutrino Core. 03848_ V:JBGRNV4>NHY>Open Door Sealed Heavy Doors opened. 03883_ Acquired Battle Rifle. 03921_ System corrupted: Matter fused (-6). 03954_ System corrupted: Matter fused (-7). 04033_ System corrupted: Matter fused (-5). 04243_ System corrupted: Matter fused (-6). 04253_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04268_ Destroyed Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????? ???????######???????????? | | ??????????????????????$ ??????## ##??????????? | | ?????????????????????? ?????## ##??????#### | | ??????????????????????# ?????# # ########!! | | ??????????????????????# #????# ##!! | | ??????????????????????# #???## ########## ##[[ | | ??????????????????????# ##### # #???????# ### | | ??????????? #???????## ## # # #????##?# #?# | | ??????????? # ### # ##???## ## ### | | ??????????? ## ###????# # #X# | | ???????????" ##?????# ### | | ??????????????????###### ##????# | | ???????????????????????# # #????# | | ??????????????????????##b#Y ####????####### ## | | ??????????????????????# #@## ##?????????????# ## | | ??????????????????????# ####??????????????# | | ??????????????????????## #???????????????# | | ???????????????????????## #???????????????## | | ????????????????????????####????????????????# | | ????????????????????????????????????????????## ## | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hydra Myspace Challenges ------------ None Game ------ Seed ReinforcedReflexSubcomponent Manual? 0 Play Time 00:54:26 Cumulative 384.8 hours Start 2025.10.27 @ 12:50:40 End 2025.10.27 @ 13:48:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 209 Adventurer 0 Explorer 11 Win Type - Total 15 Types 7/0/6/2/0/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39ef8918-4871-47b8-aee4-e7f03c9eec95