Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.15 @ 00:09:26 Player: Napalm Sushi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1709) 1709 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 4437 Bonus ------- High Alert Combat Kills 53 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Melee Analysis Suite Utility Shielding > --- WEAPON (2) ------- Mace > --- INVENTORY (10) --- Terrain Scan Processor Advanced Targeting Computer Relay Coupler [Sentry] (25) Explosive Trap Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Advanced Signal Interpreter Melee Analysis Suite Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Mace > --- INVENTORY -------- Terrain Scan Processor Advanced Targeting Computer ECM Suite Weapon Shielding Relay Coupler [Sentry] Mace Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Utility Shielding Weapon Mace Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 5 | . 1 . 2 . 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . 1 . 2 . 1 . Weapon . | . . . . . . . Parts Attached 31 | 7 4 . 7 1 7 5 Power 6 | 1 . . 1 . 3 1 Engine 6 | 1 . . 1 . 3 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 1 . 1 Treads . | . . . . . . . Leg 6 | 2 . . 2 1 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 3 . 3 . 3 1 Device 4 | 1 1 . 1 . . 1 Storage 2 | 1 . . 1 . . . Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection 3 | . 1 . 1 . 1 . Artifact . | . . . . . . . Weapon 7 | 2 1 . 1 . 1 2 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . 1 . . 10 Power 2 | . . . . . . 2 Propulsion 3 | . . . 1 . . 2 Utility 3 | . . . . . . 3 Weapon 3 | . . . . . . 3 Highest Loss Streak 6 | . . . 1 . . 6 Average Slot Usage (%) 96 | . 100 100 98 100 97 92 Engine 13 | . 12 12 10 10 14 15 Leg 17 | . 25 25 18 20 16 13 Device 12 | . 12 12 20 20 11 9 Storage 9 | . 12 12 10 10 8 8 Processor 12 | . 6 12 10 10 12 16 Protection 11 | . 5 . 10 10 15 13 Energy Cannon 3 | . . . . . 7 3 Ballistic Gun 4 | . 12 12 10 10 . . Impact Weapon 8 | . 11 12 10 10 8 7 Naked Turns . | . . . . . . . Heaviest Build 50 | 18 19 18 28 28 49 50 Greatest Support 25 | 20 20 20 20 20 20 25 Greatest Overweight (x) 5 | 4 . . 2 1 2 5 Average Overweight (x) 1 | . . . . 1 1 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 Most Carried 10 | 5 8 8 7 8 10 10 Average Carried 7 | 3 7 8 5 6 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 5 8 8 4 8 10 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 490 | 211 . 99 55 10 80 35 Remotely . | . . . . . . . Salvage Created 1818 | . . 77 455 . 808 478 Parts 71 | . . 4 12 . 46 9 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 35 | . . . 11 . 12 12 Melee 13 | . . . 7 . 3 3 Cannons 9 | . . . . . 6 3 AOE 4 | . . . . . 3 1 Classes Destroyed 9 | . . 2 3 . 4 . Worker 3 | . . 1 . . 2 . Builder 1 | . . . . . 1 . Hauler 3 | . . . . . 3 . Recycler 2 | . . 1 1 . . . Watcher 3 | . . . . . 3 . Swarmer 15 | . . . 3 . 5 7 Grunt 14 | . . . 7 . 2 5 Duelist 1 | . . . 1 . . . Sentry 5 | . . . . . 5 . Best Kill Streak 11 | . . 1 5 . 11 4 Combat Bots Only 7 | . . . 7 . 3 4 Max Kills in Single Turn 2 | . . 1 1 . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 1 Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 1995 | . . . 462 . 317 1216 Core 648 | . . . 95 . 47 506 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 100 . 76 . . Volleys Fired 49 | . . . . . 29 20 Largest 1 | . . . . . 1 1 Hottest 69 | . . . . . 69 69 Shots Fired 49 | . . . . . 29 20 Gun . | . . . . . . . Cannon 49 | . . . . . 29 20 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 49 | . . . . . 29 20 Robot Hit Streak 20 | . . . . . 14 20 Robot Miss Streak 1 | . . . . . 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 167 | . 1 3 45 . 52 66 Core Hits 48 | . . 1 10 . 21 16 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 140 | . 1 4 49 . 24 62 Impact 140 | . 1 4 49 . 24 62 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . 3 2 . 3 . Combat Hostiles 2 | . . . 1 . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 4992 | . 17 141 1087 . 1726 2021 Guns . | . . . . . . . Cannons 1261 | . . . . . 902 359 Explosions 215 | . . . . . 179 36 Melee 3500 | . 17 141 1087 . 645 1610 Ramming 16 | . . . . . . 16 Kinetic . | . . . . . . . Thermal 215 | . . . . . 179 36 Explosive . | . . . . . . . Electromagnetic 1261 | . . . . . 902 359 Impact 3500 | . 17 141 1087 . 645 1610 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 323 | . . 19 112 . 71 121 Projectiles 41 | . . . . . 24 17 Explosions 32 | . . . . . . 32 Melee 250 | . . 19 112 . 47 72 Knockbacks 8 | . . . 6 . 1 1 Impact 7 | . . . 5 . 1 1 Kinetic . | . . . . . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 71 | . . . . . . 71 Shots 1 | . . . . . . 1 Rammed 8 | . . . . . . 8 Targets Rammed 9 | . . . . . . 9 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 377 | . . . . . 377 197 Average Temperature 97 | . . . . . 120 67 Received Heat Transfer 1029 | . . . 201 . 189 639 Effects 5 | . . . . . 5 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 24 | . . 1 5 . 10 8 Impact Corruptions 20 | . . 2 9 . 1 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . . . . . 150 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 743 | . 3 10 411 113 547 743 Initial 137 | . . . 2 113 30 137 Average 283 | . . 6 200 113 258 509 Maximum Alert Level 3 | . . . 2 . 2 3 Low Security (%) 43 | 100 100 100 42 100 35 9 Level 1 23 | . . . 55 . 43 16 Level 2 27 | . . . 2 . 21 62 Level 3 4 | . . . . . . 12 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 2 . 2 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 5 | . . . 3 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 1 . 18 . 18 22 Peak Tracking Total 7 | . 2 . 7 . 6 4 Tactical Retreats 10 | . . . 4 . 2 4 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled 4 | . . . . . . 4 Max in Single Turn 2 | . . . . . . 2 Garrison Relay 2 | . . . . . . 2 Phase Generator 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 6 | . 1 . 2 . 3 . Terminals 5 | . 1 . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 23 | . 3 . 10 . 10 . Successful 14 | . 3 . 3 . 8 . Failed 9 | . . . 7 . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 3 . 10 . 9 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 13 | . 3 . 3 . 7 . Record 7 | . 1 . 2 . 4 . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Security Status 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 2 . 2 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . . . 6 Machine Destruction 6 | . . . . . . 6 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 1927 | 81 138 132 279 162 430 705 Spaces Moved 885 | 47 89 97 95 104 167 286 Core 15 | 14 . . . . . 1 Treads . | . . . . . . . Legs 870 | 33 89 97 95 104 167 285 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 150 Average Speed 149 | 137 120 120 143 150 171 160 Slowest Speed 300 | 250 120 120 180 150 180 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 17 28 9 34 23 55 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 90 | . . . . . 8 82 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 90 | . . . . . 8 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 1204 | 61 118 106 163 111 246 399 Wait 53 | . 19 6 8 . 10 10 Move 879 | 46 88 96 94 103 166 286 Hop . | . . . . . . . Pick Up 26 | 8 5 . 1 5 5 2 Fast Attach 14 | 4 . . 2 1 4 3 Attach 11 | 3 2 . 2 . 2 2 Detach . | . . . . . . . Swap 6 | . 2 . 3 . 1 . Drop 17 | . 1 . 4 2 5 5 Fire 49 | . . . . . 29 20 Melee 140 | . 1 4 49 . 24 62 Ram 6 | . . . . . . 6 Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Utility x1 159 | -10/Materials | Identified exit to Mines 159 | -10/Materials | Discovered exit to Mines (range 14) 220 | -10/Materials | Entered Mines 227 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 255 | -10/Mines | Met a Derelict bent on vengeance 317 | -10/Mines | Build established: Hacker-Mutant 332 | -10/Mines | Identified exit to Materials 332 | -10/Mines | Discovered exit to Materials (range 15) 352 | -10/Mines | Entered Materials 352 | -9/Materials | Evolved 2 slots: Utility x2 528 | -9/Materials | Destroyed 7 combat bots 606 | -9/Materials | Identified exit to Mines 606 | -9/Materials | Discovered exit to Mines (range 6) 631 | -9/Materials | Entered Mines 688 | -9/Mines | Found a hidden stash of uninstalled traps 778 | -9/Mines | Identified exit to Materials 778 | -9/Mines | Discovered exit to Materials (range 9) 793 | -9/Mines | Entered Materials 793 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1046 | -8/Materials | Garrison activated, responded to threat 1173 | -8/Materials | Garrison activated, responded to threat 1221 | -8/Materials | Identified exit to Garrison 1223 | -8/Materials | Entered Garrison 1282 | -8/Garrison | Triggered checkpoint 1372 | -8/Garrison | Garrison Relay disabled 1538 | -8/Garrison | Phase Generator disabled 1680 | -8/Garrison | Triggered checkpoint 1831 | -8/Garrison | Garrison Relay disabled 1896 | -8/Garrison | Core integrity fell below 50% 1921 | -8/Garrison | Core integrity fell below 20% 1928 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- B-36 Bruiser springs to life. G-47 Trooper springs to life. L-31 Rogue springs to life. Mace destroyed. Kicked G-47 Trooper out of the way. Slammed into G-47 Trooper. Imp. Ion Engine destroyed. Carbon-fiber Leg destroyed. Slammed into G-47 Trooper. Melee Analysis Suite permanently disabled. Destabilizing: Short circuit. Slammed into G-47 Trooper. Sensor Array destroyed. Slammed into G-47 Trooper. Lgt. Angular Momentum Engine destroyed. Slammed into G-47 Trooper. ECM Suite permanently disabled. Destabilizing: Short circuit. Broken ECM Suite destroyed. Acquired 5 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????###???###???###?????????## | | ???????????????# !???# ???# !?????????# | | ???????????????# !???# ???# !?????????# | | ???????????????# !???# ???# !?????????# | | ???????????????# #???# #???# #?????????# | | ???????????????# #???# #???# #???#?#???# | | ??????????????##@##### ##### ##### ##### | | ??????????????#l%Y%%%% | | ??????????????##g##### ## ## ## ## ## ##% | | ???????????????# #???#### ##### #?# ### | | ???????????????# #??????# #???## #?# ##?? | | ???????????????# #??????# #???## ###!#### | | ???????????????# #??????# #???#" "" """"# | | ???????????????# #??????# #???#" !! ""# | | ???????????????# #??????# " "# | | ???????????????? ???????#######" "# | | ???????????????? ?????????????#"" ""# | | ???????????????? ?????????????### ### | | ???????????????? ???????????????# #?? | | ???????????????? ??????????????## ### | | ???????????????? ????????????? | | ???????????????? ????????????? | | ?????????????????????????????? | | ???????????????????????????????###"""## # | | ??????????????????????????????????????# # | | ??????????????????????????????????????? # | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 40 Melee Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseCompositeStabilizer Manual? 0 Play Time 00:41:14 Cumulative 18.8 hours Start 2021.01.14 @ 23:20:11 End 2021.01.15 @ 00:09:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 19 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf3cbe94-cc46-4852-a4a4-c93beb3b57a9