Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 09:44:09 Player: abnormality Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1110) 1110 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2970 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 313/390 System Corruption 0% Temperature Critical (501) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Targeting Computer System Shield > --- WEAPON (3) ------- Beam Cannon High-powered Shotgun > --- INVENTORY (10) --- Improved Ion Engine Medium Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Thermal Generator Medium Storage Unit Sensor Array Improved Power Shielding > --- WEAPON ----------- Spread Laser Improved Medium Laser Ion Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Medium Storage Unit Seismic Detector System Shield Improved Medium Laser Improved Medium Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 35 | 7 . 9 19 Power 7 | 1 . . 6 Engine 6 | 1 . . 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 10 | 2 . 2 6 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 . 3 3 Device 3 | 1 . 1 1 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 . 4 4 Energy Gun 7 | 2 . 4 1 Energy Cannon 2 | . . . 2 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 1 11 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 100 84 95 Engine 14 | . 14 11 17 Treads 21 | . 28 22 16 Device 12 | . 14 11 13 Storage 10 | . 14 11 9 Hackware 3 | . . . 7 Protection 1 | . . 3 1 Energy Gun 23 | . 28 25 17 Energy Cannon 2 | . . . 6 Peak Build Rating 23 | 7 7 17 23 Average Rating 13 | 4 7 12 20 On Entrance 7 | . 7 7 17 Naked Turns . | . . . . Heaviest Build 42 | 15 15 27 42 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 5 2 10 10 Average Carried 5 | 1 1 3 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 1 2 10 3 Class Distribution -------------------- 38% | Mutant 28% | Scavenger-Skirmisher 12% | Gunner 6% | Scavenger-Gunner 6% | Tank 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 562 | 270 . 90 202 Remotely . | . . . . Salvage Created 1545 | 146 349 518 532 Parts 103 | 9 21 33 40 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 6 10 15 Guns 27 | . 5 10 12 Cannons 3 | . . . 3 Classes Destroyed 11 | 2 4 2 3 Worker 2 | . . . 2 Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 2 | 1 1 . . Mechanic 1 | . 1 . . Watcher 4 | . 2 2 . Swarmer 12 | . 3 3 6 Grunt 12 | . 3 5 4 Sentry 4 | . . 2 2 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 5 | 1 5 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 196 | . 30 31 135 Missed 61 | . 7 19 35 Damage Taken 2438 | . 243 127 2068 Core 637 | . 86 . 551 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 65 100 . Volleys Fired 116 | 6 30 38 42 Largest 3 | 2 2 3 3 Hottest 181 | 80 80 177 181 Shots Fired 258 | 12 58 80 108 Gun 231 | 12 58 80 81 Cannon 27 | . . . 27 Launcher . | . . . . Special . | . . . . Kinetic 18 | . . . 18 Thermal 151 | . . 61 90 Explosive . | . . . . Electromagnetic 89 | 12 58 19 . Robot Hit Streak 12 | 2 6 8 12 Robot Miss Streak 7 | 2 2 6 7 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 146 | 7 28 49 62 Core Hits 81 | 3 14 26 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2483 | 142 405 811 1125 Guns 2058 | 79 405 739 835 Cannons 290 | . . . 290 Explosions 135 | 63 . 72 . Melee . | . . . . Ramming . | . . . . Kinetic 318 | . . . 318 Thermal 1520 | 63 . 650 807 Explosive . | . . . . Electromagnetic 645 | 79 405 161 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . 9 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 710 | 54 294 415 710 Average Temperature 162 | 24 103 132 216 Received Heat Transfer 408 | . 93 54 261 Effects 40 | . 2 2 36 Shutdowns 10 | . . . 10 Energy Bleed 4 | . . 1 3 Interference 3 | . 2 . 1 Matter Decay 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (minor) 4 | . . 1 3 Damage (major) 11 | . . . 11 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 4 2 Heat Transferred 3058 | 50 . 1486 1522 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 2 . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 285 | 15 263 285 248 Initial 110 | . 9 110 104 Average 137 | 5 136 167 128 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 74 | 100 63 61 88 Level 1 25 | . 36 38 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 10 15 17 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 1 3 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 1 2 6 Successful 6 | . 1 1 4 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 1 2 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Record 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . . 1 Dispatch Records 1 | . . . 1 Investigation Status 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1694 | 85 380 580 649 Spaces Moved 752 | 44 146 280 282 Core 19 | 18 . . 1 Treads 733 | 26 146 280 281 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 115 160 160 165 Slowest Speed 500 | 160 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 30 28 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | 4 . 3 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 7 | 4 . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1024 | 68 235 346 375 Wait 78 | . 59 1 18 Move 749 | 43 145 279 282 Hop . | . . . . Pick Up 35 | 10 1 15 9 Fast Attach . | . . . . Attach 23 | 7 . 4 12 Detach . | . . . . Swap 12 | . . 5 7 Drop 11 | 2 . 4 5 Fire 116 | 6 30 38 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 8) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 891 | -9/Materials | Discovered new exit (range 13) 1046 | -9/Materials | Entered another Materials area 1046 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1156 | -8/Materials | Discovered new exit (range 15) 1283 | -8/Materials | Build established: Scavenger-Skirmisher 1573 | -8/Materials | Lost 4 parts (2p2w) 1672 | -8/Materials | Core integrity fell below 50% 1683 | -8/Materials | Core integrity fell below 20% 1696 | -8/Materials | Core destroyed Last Messages --------------- 01680_ Power failure, Nuclear Core shutdown. 01680_ Overheating: Matter decay (-22). 01681_ Imp. Medium Laser destroyed. 01683_ Overheating: Core damaged (-66). 01684_ G-47 Trooper destroyed. 01685_ Lgt. Treads broken. 01685_ Overheating: Short circuit. 01686_ Targeting Computer broken. 01686_ Overheating: Short circuit. 01687_ Acquired 60 matter. 01690_ Power failure, Ion Engine shutdown. 01692_ Overheating: Energy bleed (-97). 01692_ K-01 Serf collects debris. 01693_ Overheating: System interference. 01693_ Hpw. Shotgun temporarily disabled. 01693_ Dropped Broken Lgt. Treads. 01695_ Overheating: Sensor Array damaged (-3). 01695_ Overheating: Broken Targeting Computer damaged (-5). 01695_ Overheating: Ion Engine damaged (-12). 01696_ Overheating: Core damaged (-71). 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"; %=+!* #???????????? | | ????????????????##+##########+######???????? | | ?????????????????? ??????# #???????? | | ?????????????????? ??????# #???????? | | ?????????????????? ??????# """ #???????? | | ?????????????????? ??????# """ #???????? | | ?????????????????# #?????# """ #???????? | | ?????????????????# #?????# [![ #???????? | | ?????????????????# #?????# ! #???????? | | ??????????######## #?????# #???????? | | ??????????# # #?????##+#############??? | | ??????????# # #??????# #??? | | ??????????# # #??????# #??? | | ??????????# "" # ######## #??? | | ??????????# S"" + #??? | | ??????????# "" # ######## """ """ #??? | | ??????????######## #??????# "" """ #??? | | ?????????????????# #??????# """ #??? | | ?????????????????# #??????# " #??? | | ???????????????### ###????# #??? | | ???????????????# ######+##+## #??? | | ???????????????# # T #?########??? | | ???????????????# < # #???????????? | | ???????????????# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticSpreadBox Manual? 0 Play Time 00:17:24 Cumulative 17.0 hours Start 2025.01.12 @ 09:29:49 End 2025.01.12 @ 09:44:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 403e1667-d194-491c-a0cc-791d063346d6