Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.26 @ 18:59:25 Player: scartomyzon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (1996) 1996 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4041 Bonus ------- None Cogmind --------- Core Integrity 393/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- VTOL Module Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Improved Aluminum Leg VTOL Module VTOL Module VTOL Module Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster Plasma Cutter Heavy Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 61 | 8 6 43 4 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 25 | 2 2 19 2 Treads 7 | . . 7 . Leg 5 | 2 2 1 . Wheel . | . . . . Hover 7 | . . 7 . Flight 6 | . . 4 2 Utility 9 | 2 2 5 . Device 3 | 1 . 2 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 22 | 3 2 15 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 12 | 2 1 8 1 Ballistic Cannon 1 | . . 1 . Launcher 3 | . . 3 . Special Weapon 1 | . 1 . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 18 | . . 8 10 Power 2 | . . 2 . Propulsion 8 | . . 3 5 Utility 5 | . . 2 3 Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 100 89 70 Engine 10 | . 14 9 3 Treads 16 | . . 24 . Leg 8 | . 28 1 . Hover 4 | . . 4 18 Flight 2 | . . 1 12 Device 10 | . 14 9 13 Storage 9 | . 14 8 . Protection 4 | . . 6 4 Ballistic Gun 17 | . 27 14 10 Ballistic Cannon 4 | . . 6 . Peak Build Rating 17 | 7 9 17 17 Average Rating 11 | 5 8 13 12 On Entrance 7 | . 7 9 13 Naked Turns . | . . . . Heaviest Build 40 | 12 26 40 14 Greatest Support 63 | 20 26 63 12 Greatest Overweight (x) 8 | 2 . 8 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 11 | 7 8 13 5 Most Carried 15 | 7 8 15 4 Average Carried 7 | 2 6 8 2 Final Capacity 15 | 8 15 5 5 Final Carried 7 | 7 7 5 2 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1802 | 244 252 1256 50 Remotely . | . . . . Salvage Created 2520 | 29 557 1652 282 Parts 145 | 2 33 104 6 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 4 | 1 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 13 38 4 Guns 41 | . 13 27 1 Cannons 4 | . . 4 . AOE 7 | . . 7 . Classes Destroyed 12 | 1 3 8 . Worker 2 | . . 2 . Builder 2 | . . 2 . Tunneler 3 | 1 1 1 . Hauler 4 | . . 3 1 Recycler 1 | . . 1 . Operator 2 | . . 2 . Watcher 4 | . 1 2 1 Swarmer 11 | . 3 8 . Grunt 31 | . 10 19 2 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 10 | . . 9 1 Best Kill Streak 10 | 1 2 10 2 Combat Bots Only 9 | . 2 9 2 Max Kills in Single Turn 5 | 1 1 5 1 Gunslinging . | . . . . Exploded 4 | . . 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 323 | . 66 215 42 Missed 91 | . 21 65 5 Damage Taken 2379 | . 426 1489 464 Core 429 | . 132 140 157 Absorbed by Shields . | . . . . Ignored by Resistances 703 | . 130 441 132 Core Remaining (%) 70 | 100 47 65 . Volleys Fired 200 | 4 47 141 8 Largest 2 | 2 2 2 1 Hottest 123 | 40 100 123 23 Shots Fired 319 | 8 92 211 8 Gun 228 | 8 90 122 8 Cannon 81 | . . 81 . Launcher 5 | . . 5 . Special 5 | . 2 3 . Kinetic 309 | 8 90 203 8 Thermal 5 | . 2 3 . Explosive 2 | . . 2 . Electromagnetic 3 | . . 3 . Robot Hit Streak 27 | 6 25 27 8 Robot Miss Streak 3 | 1 3 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 228 | 6 74 135 13 Core Hits 101 | 2 30 65 4 Critical Kills 1 | . 1 . . Critical Parts Destroyed 5 | . 1 . 4 Critical Strikes 9 | . 2 3 4 Destroy 2 | . 2 . . Blast 3 | . . 3 . Smash 4 | . . . 4 Melee Attacks 10 | . . 2 8 Impact 10 | . . 2 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4076 | 58 799 2893 326 Guns 2640 | 58 798 1674 110 Cannons 657 | . . 657 . Explosions 503 | . . 503 . Melee 216 | . . . 216 Ramming 36 | . 1 35 . Kinetic 3297 | 58 798 2331 110 Thermal 182 | . . 182 . Explosive 198 | . . 198 . Electromagnetic 147 | . . 147 . Impact 216 | . . . 216 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 2 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . 9 23 1 Message Errors 3 | . . 3 . Matter Fused 5 | . 1 4 . Heat Flow Errors 6 | . 2 4 . Energy Discharges 8 | . 3 5 . Parts Rejected 1 | . . . 1 Data Loss (minor) 6 | . 1 5 . Data Loss (major) 2 | . 1 1 . Misfires 1 | . . 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 177 | . . . 177 Projectiles . | . . . . Explosions . | . . . . Melee 177 | . . . 177 Knockbacks 2 | . . 1 1 Impact 1 | . . . 1 Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 39 | . . 39 . Shots 2 | . . 2 . Rammed 2 | . . 2 . Targets Rammed 6 | . 1 5 . Kicked 1 | . 1 . . Crushed 3 | . . 3 . Highest Temperature 287 | . 270 287 7 Average Temperature 50 | . 46 52 7 Received Heat Transfer 1281 | . 276 699 306 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 5 | . . . 5 Combat Hostiles 3 | . . . 3 Parts Fried 10 | . . . 10 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . . 300 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 381 | 5 231 381 253 Initial 73 | . 2 7 73 Average 122 | 2 91 139 122 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 78 | 100 95 69 86 Level 1 21 | . 4 30 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 7 . Investigation 6 | . 2 4 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 6 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 111 | . 20 78 13 Peak Tracking Total 11 | . 5 11 5 Tactical Retreats 9 | . 2 4 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 8 | . 4 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 8 8 . Terminals 13 | . 6 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 61 | . 27 34 . Successful 34 | . 16 18 . Failed 27 | . 11 16 . Catastrophic 5 | . 1 4 . Database Lockouts . | . . . . Manual 57 | . 26 31 . Terminals 57 | . 25 32 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Record 1 | . 1 . . Robot Analysis 4 | . 2 2 . Prototype ID Bank 1 | . . 1 . Level Access Points 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 4 | . 2 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 21 | . 10 11 . Terminals 21 | . 10 11 . Botnet 13 | . 6 7 . Operators 1 | . . 1 . Skim 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 6 . Full Trace Events 8 | . 5 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5023 | 142 1265 3227 389 Spaces Moved 3229 | 93 889 1932 315 Core 41 | 8 . 1 32 Treads 1275 | . . 1275 . Legs 1041 | 85 889 67 . Wheels . | . . . . Hover 705 | . . 589 116 Flight 167 | . . . 167 Fastest Speed 50 | 50 120 52 56 Average Speed 128 | 120 120 136 103 Slowest Speed 460 | 190 120 460 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 6 92 86 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 25 | . 2 22 1 Terrain Destroyed 53 | . 2 50 1 Melee 2 | . . 1 1 Projectile 32 | . 2 30 . AOE 19 | . . 19 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3767 | 111 1004 2297 355 Wait 198 | . 44 136 18 Move 3226 | 92 888 1931 315 Hop . | . . . . Pick Up 31 | 7 7 16 1 Fast Attach 19 | 7 . 12 . Attach 6 | . . 3 3 Detach 2 | . . 2 . Swap 36 | 1 6 28 1 Drop 33 | . 11 21 1 Fire 200 | 4 47 141 8 Melee 10 | . . 2 8 Ram . | . . . . Kick 1 | . 1 . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 972 | -10/Materials | Discovered new exit (range 12) 1117 | -10/Materials | Core integrity fell below 50% 1346 | -10/Materials | Discovered new exit (range 5) 1408 | -10/Materials | Entered another Materials area 1408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -9/Materials | Lost 3 parts (2n1w) 1878 | -9/Materials | Build established: Scavenger-Mutant 2498 | -9/Materials | Build established: Mutant 2644 | -9/Materials | Identified exit to Materials 2696 | -9/Materials | Discovered new exit (range 10) 3448 | -9/Materials | Discovered new exit (range 15) 3482 | -9/Materials | Build established: Scavenger-Mutant 3674 | -9/Materials | Destroyed 9 combat bots 4318 | -9/Materials | Build established: Mutant 4635 | -9/Materials | Entered another Materials area 4635 | -8/Materials | Evolved 2 slots: Propulsion x2 4782 | -8/Materials | Build established: Scavenger-Mutant 4844 | -8/Materials | Lost 5 parts (2n2u1w) 5024 | -8/Materials | Self-destructed Last Messages --------------- corrupted. 05015_ Ion Engine fried. 05015_ Weight Redist. System fried. 05015_ R-06 Scavenger collects Lgt. Cannon. 05018_ R-06 Scavenger collects Huge Storage Unit. 05018_ Destroyed Imp. Hover Unit. 05018_ W-25 Informer system corrupted by crushing effect. 05018_ W-25 Informer knocked back. 05019_ W-25 Informer system terminally corrupted. 05019_ Visual Processing Unit fried. 05019_ Lgt. Deuterium Engine fried. 05019_ Imp. Sensor Array fried. 05019_ Imp. Hover Unit fried. 05020_ Sensor Array destroyed. 05020_ Imp. Assault Rifle destroyed. 05020_ System corrupted by crushing effect (+1). 05021_ Critical hit (Burn: +37). 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