Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 21:10:54 Player: samspot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (67) 335 Value Destroyed (2516) 2516 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 8021 Bonus ------- Pacifist 200 High Alert Combat Kills 13 Follower Combat Kills 97 Cogmind --------- Core Integrity 0/1000 Matter 175/300 Energy 69/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core High-capacity Storage Unit Mini Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Long-range Sensor Array Kinecellerator Hacking Suite System Guard > --- WEAPON ----------- KE Penetrator Battle Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Antigrav System Hardened Medium Armor Plating Heavy Laser Plasma Rifle Hypervelocity Gauss Rifle Assault Cannon Mini Assault Cannon Rocket Launcher Rocket Launcher Plasma Cutter Chainsword [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 6 | . . . . . 2 . . 2 2 . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 164 | 6 2 6 6 38 7 10 . 17 7 . 65 Power 19 | 1 . . 1 5 1 1 . 4 . . 6 Engine 16 | 1 . . 1 4 1 1 . 4 . . 4 Core 3 | . . . . 1 . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 46 | 2 . 3 4 12 1 . . 6 1 . 17 Treads 2 | . . 2 . . . . . . . . . Leg 29 | 2 . 1 4 11 1 . . 6 1 . 3 Wheel 6 | . . . . 1 . . . . . . 5 Hover 9 | . . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . Utility 47 | 1 2 1 . 5 2 4 . 6 3 . 23 Device 32 | . 1 . . 3 1 2 . 5 2 . 18 Storage 5 | 1 1 . . 1 . . . . 1 . 1 Processor 2 | . . . . 1 . . . . . . 1 Hackware 3 | . . . . . . 1 . . . . 2 Protection 5 | . . 1 . . 1 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 52 | 2 . 2 1 16 3 5 . 1 3 . 19 Energy Gun 13 | . . . 1 4 1 . . . . . 7 Energy Cannon 7 | . . 1 . 3 1 1 . 1 . . . Ballistic Gun 10 | 2 . 1 . 3 . 1 . . 1 . 2 Ballistic Cannon 12 | . . . . 2 1 2 . . 1 . 6 Launcher 4 | . . . . 2 . 1 . . . . 1 Special Weapon 2 | . . . . . . . . . 1 . 1 Impact Weapon 2 | . . . . 2 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . Parts Lost 59 | . . . 3 7 . 2 . . 3 2 42 Power 6 | . . . 1 1 . . . . . . 4 Propulsion 18 | . . . 1 3 . . . . 1 1 12 Utility 21 | . . . . 1 . 2 . . 1 1 16 Weapon 14 | . . . 1 2 . . . . 1 . 10 Highest Loss Streak 18 | . . . 3 5 . 2 . . 3 2 18 Average Slot Usage (%) 94 | . 87 89 95 96 100 99 100 100 94 91 88 Engine 12 | . 14 11 10 15 15 15 15 13 11 11 7 Leg 24 | . 28 31 40 32 30 30 30 26 22 18 6 Wheel 1 | . . . . . . . . . . . 4 Hover 1 | . . . . . . . . . . . 7 Device 15 | . 2 11 . 4 7 8 15 26 24 29 28 Storage 7 | . 14 11 11 8 7 7 7 6 11 8 4 Processor 1 | . . . . 3 7 5 . . . . . Hackware 1 | . . . . . . . . . . . 4 Protection 3 | . . . 11 1 7 6 7 5 5 5 1 Energy Gun 3 | . . . 1 8 4 1 . . . . 3 Energy Cannon 4 | . . 5 11 4 6 5 7 10 5 . . Ballistic Gun 7 | . 28 16 8 8 3 5 7 6 8 8 2 Ballistic Cannon 3 | . . . . 2 7 8 7 2 . 5 6 Naked Turns 28 | . . . . . . . . . . . 28 Heaviest Build 92 | 10 39 41 41 60 76 78 78 87 92 86 80 Greatest Support 68 | 20 20 30 40 53 59 59 59 68 68 61 56 Greatest Overweight (x) 16 | 2 1 1 1 2 1 1 1 1 1 2 16 Average Overweight (x) 1 | . . 1 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 14 | 6 14 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 9 12 12 11 12 12 12 12 12 12 8 Most Carried 12 | 4 8 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 2 4 10 11 11 11 11 12 11 11 11 8 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 4 8 11 11 12 12 12 12 12 11 12 4 Class Distribution -------------------- 24% | Scavenger-Gunner 20% | Scavenger-Mutant 15% | Mutant 15% | Scavenger-Tank 14% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Matter Collected 2869 | 215 . 229 74 624 75 293 . 561 44 . 754 Remotely . | . . . . . . . . . . . . Salvage Created 2603 | . . 320 95 727 75 201 . 342 90 . 753 Parts 128 | . . 16 4 28 3 8 . 22 4 . 43 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 53 | . . 9 1 17 1 5 . 5 1 . 14 Melee 3 | . . . . 1 . . . . . . 2 Guns 23 | . . 9 . 6 . 1 . 3 . . 4 Cannons 22 | . . . 1 9 1 4 . 2 . . 5 AOE 3 | . . . . . . . . . . . 3 Classes Destroyed 13 | . . 5 1 2 . 3 . 2 . . . Worker 9 | . . . . 1 . . . 3 . . 5 Hauler 1 | . . . . 1 . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 2 | . . 1 . . . . . . . . 1 Swarmer 10 | . . 4 . 3 . . . . . . 3 Grunt 20 | . . 4 1 9 . 2 . 1 . . 3 Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 9 | . . 1 . 5 1 . . 1 1 . . Hunter 2 | . . . . . . 1 . 1 . . . Programmer 9 | . . . . . . . . 1 . . 8 Mutant 1 | . . . . . . 1 . . . . . Best Kill Streak 9 | . . 4 1 9 1 3 . 2 1 . 4 Combat Bots Only 7 | . . 4 1 7 1 3 . 2 1 . 3 Max Kills in Single Turn 3 | . . 1 1 1 1 1 . 1 1 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 Melee 1 | . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Damage Taken 7987 | . . 449 417 1469 140 703 . 331 386 93 3999 Core 1618 | . . 53 55 345 19 29 . 113 24 . 980 Absorbed by Shields 324 | . . . . 324 . . . . . . . Core Remaining (%) 81 | 100 100 . 73 37 . . 93 86 . . . Volleys Fired 217 | . . 39 4 54 2 19 . 12 11 . 76 Largest 3 | . . 2 2 3 3 3 . 3 3 . 3 Hottest 213 | . . 88 88 190 163 163 . 172 172 . 213 Shots Fired 513 | . . 78 8 149 6 55 . 32 16 . 169 Gun 296 | . . 64 4 93 2 18 . 10 4 . 101 Cannon 183 | . . 14 4 53 4 36 . 22 5 . 45 Launcher 5 | . . . . 3 . 1 . . . . 1 Special 29 | . . . . . . . . . 7 . 22 Kinetic 271 | . . 64 4 74 2 45 . 10 4 . 68 Thermal 133 | . . 14 4 53 . . . . 7 . 55 Explosive 5 | . . . . 3 . 1 . . . . 1 Electromagnetic 104 | . . . . 19 4 9 . 22 5 . 45 Robot Hit Streak 18 | . . 8 4 8 4 18 . 10 3 . 11 Robot Miss Streak 7 | . . 5 1 7 1 5 . 4 1 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 325 | . . 45 5 97 4 41 . 19 5 . 109 Core Hits 133 | . . 19 3 39 2 16 . 11 2 . 41 Critical Hits 9 | . . . . 1 . 1 . . . . 7 Critical Kills 3 | . . . . 1 . . . . . . 2 Critical Parts Destroyed 6 | . . . . . . 1 . . . . 5 Melee Attacks 17 | . . . . 15 . . . . . . 2 Impact 15 | . . . . 15 . . . . . . . Slashing 2 | . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7344 | . . 516 90 2195 89 921 . 891 176 . 2466 Guns 3174 | . . 352 8 1079 14 319 . 109 69 . 1224 Cannons 2813 | . . 164 82 591 75 602 . 432 107 . 760 Explosions 775 | . . . . 216 . . . 350 . . 209 Melee 365 | . . . . 291 . . . . . . 74 Ramming 36 | . . . . 18 . . . . . . 18 Kinetic 3426 | . . 352 8 1022 26 700 . 109 69 . 1140 Thermal 1606 | . . 164 82 514 . . . 152 . . 694 Explosive 623 | . . . . 216 . . . 198 . . 209 Electromagnetic 1288 | . . . . 134 63 221 . 432 107 . 331 Impact 291 | . . . . 291 . . . . . . . Slashing 74 | . . . . . . . . . . . 74 Piercing . | . . . . . . . . . . . . Highest Corruption 33 | . . . . 5 . 5 5 . . 14 33 Average Corruption 15 | . . . . 5 . 4 5 . . 6 22 Corruption Purged 10 | . . . . . . . . . . . 10 Effects 152 | . . . . 20 . 7 1 . . 4 120 Message Errors 21 | . . . . 2 . 3 . . . . 16 Matter Fused 22 | . . . . 4 . 2 1 . . 1 14 Heat Flow Errors 12 | . . . . 4 . . . . . 1 7 Energy Discharges 10 | . . . . 1 . . . . . . 9 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . 4 . . . . . 1 8 Data Loss (major) 6 | . . . . . . . . . . 1 5 Misfires 3 | . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . 2 Misdirections 14 | . . . . . . . . . . . 14 Targeting Errors 43 | . . . . 5 . 2 . . . . 36 Weapon Failures 5 | . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 376 | . . 10 . 36 . 10 . 139 59 . 122 Projectiles 177 | . . 10 . . . 10 . 69 . . 88 Explosions 174 | . . . . 11 . . . 70 59 . 34 Melee 25 | . . . . 25 . . . . . . . Knockbacks 11 | . . . . 3 . 3 . . . . 5 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . 2 . 3 . . . . 5 Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 404 | . . . . 6 . 4 . 84 248 . 62 Shots 7 | . . . . 1 . 1 . 1 3 . 1 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 5 | . . . . 1 . . . . . . 4 Kicked 2 | . . . . 1 . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 721 | . . 246 61 721 230 309 . 212 111 179 198 Average Temperature 119 | . . 82 31 146 116 118 . 74 61 95 73 Received Heat Transfer 942 | . . 114 12 417 36 171 . 45 27 . 120 Effects 23 | . . . . 23 . . . . . . . Shutdowns 8 | . . . . 8 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 4 | . . . . 4 . . . . . . . Matter Decay 4 | . . . . 4 . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 3 | . . . . 1 . . . 1 . . 1 Impact Corruptions 2 | . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 2 1 . . . . . . . 3 Heat Transferred 3120 | . . 296 148 999 . . . 150 . . 1527 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Peak Influence 519 | . 12 236 102 351 519 . . 147 165 57 100 Average Influence 97 | . 11 101 79 133 381 . . 78 111 34 22 Maximum Alert Level 2 | . . 1 . 1 2 . . . . . . Low Security (%) 85 | 100 100 87 100 66 26 . . 100 100 100 100 Level 1 9 | . . 12 . 33 . . . . . . . Level 2 4 | . . . . . 73 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . 3 . 1 1 . . 2 . . 6 Investigation 4 | . . 1 . . 1 . . 1 . . 1 Extermination 5 | . . . . . . . . 1 . . 4 Reinforcement 3 | . . 2 . 1 . . . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Distress Signals 4 | . . . . 2 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . . 13 12 37 2 9 . 10 2 6 28 Peak Tracking Total 13 | . . 4 13 8 1 3 . 4 1 6 11 Tactical Retreats 8 | . . . . 5 . 2 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Traps Triggered 4 | . . . . . 1 . . 2 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Machines Disabled 8 | . . . . 1 . 1 . 1 4 . 1 Max in Single Turn 4 | . . . . 1 . 1 . 1 4 . 1 Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Machines Accessed 22 | . 2 4 1 6 2 1 . 5 . . 1 Terminals 10 | . 2 3 . 4 . . . 1 . . . Fabricators 2 | . . . . . 1 . . 1 . . . Repair Stations 3 | . . . . 1 1 . . 1 . . . Recycling Units 3 | . . 1 . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . Total Hacks 51 | . 3 9 1 14 4 1 . 11 . . 8 Successful 29 | . 2 6 1 5 3 1 . 5 . . 6 Failed 22 | . 1 3 . 9 1 . . 6 . . 2 Catastrophic 3 | . . 1 . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 1 1 . 4 . . . . . . . Terminals 19 | . 3 5 . 8 . . . 3 . . . Fabricators 3 | . . . . . 2 . . 1 . . . Repair Stations 10 | . . . . 5 2 . . 3 . . . Recycling Units 15 | . . 4 . . . . . 3 . . 8 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . Terminal Hacks 10 | . 2 2 1 3 . 1 . 1 . . . Record 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 1 . 1 . . . 1 . . . Open Door 2 | . . . 1 . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . 2 1 . . 1 . . . Scan Component 3 | . . . . 1 1 . . 1 . . . Refit 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 12 | . . 4 . . . . . 2 . . 6 Recycle Component 2 | . . . . . . . . . . . 2 Process 2 | . . 1 . . . . . . . . 1 Report Inventory 3 | . . 1 . . . . . 1 . . 1 Retrieve Matter 2 | . . 1 . . . . . . . . 1 Retrieve Components 3 | . . 1 . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 4 . 6 2 . . 3 . . 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . Matter 168 | . . . . . 168 . . . . . . Time 84 | . . . . . 84 . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . 2 Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Robots Rewired 4 | . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Total Allies 8 | . . . 3 . . 4 . . . 1 . Largest Group 4 | . . . 3 . . 4 4 4 . 1 . Highest-Rated Group 106 | . . . 40 . . 106 106 106 . 31 . Highest-Rated Ally 31 | . . . 16 . . 31 31 31 . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . . 12 . . . . 17 . 4 . Total Damage 629 | . . . 138 . . . . 427 . 64 . Kills 3 | . . . 2 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Turns Passed 6644 | 53 130 720 293 1483 386 693 35 921 215 119 1596 Spaces Moved 3345 | 36 92 352 177 733 229 384 21 546 113 74 588 Core 92 | 7 . . . . . . . . . . 85 Treads . | . . . . . . . . . . . . Legs 2821 | 29 92 352 177 733 229 384 21 546 113 74 71 Wheels 123 | . . . . . . . . . . . 123 Hover 309 | . . . . . . . . . . . 309 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 120 150 152 152 152 150 150 50 Average Speed 148 | 113 135 150 150 147 150 152 152 152 150 160 146 Slowest Speed 850 | 150 150 150 150 180 152 152 152 153 152 180 850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 27 | 3 27 25 41 53 7 59 6 14 4 78 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . . 1 . . . . . Spaces Dug 5 | . . . . . . 5 . . . . . Terrain Destroyed 100 | . . . . 35 . 6 . 31 18 . 10 Melee . | . . . . . . . . . . . . Projectile 19 | . . . . 10 . 1 . 1 . . 7 AOE 81 | . . . . 25 . 5 . 30 18 . 3 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Total 4517 | 45 97 475 199 1000 267 449 24 619 134 75 1133 Wait 574 | . . 65 . 100 16 19 4 17 . . 353 Move 3335 | 35 91 351 176 732 228 383 20 545 113 73 588 Hop . | . . . . . . . . . . . . Pick Up 88 | 4 3 8 5 31 6 3 . 9 2 1 16 Fast Attach 54 | 6 2 . 1 7 2 1 . 2 3 . 30 Attach 36 | . . 2 . 10 2 2 . 2 2 . 16 Detach 9 | . 1 1 . 1 . . . 1 . . 5 Swap 74 | . . 4 5 21 3 7 . 13 2 . 19 Drop 96 | . . 5 8 28 8 3 . 18 1 1 24 Fire 217 | . . 39 4 54 2 19 . 12 11 . 76 Melee 17 | . . . . 15 . . . . . . 2 Ram 3 | . . . . . . . . . . . 3 Kick 2 | . . . . 1 . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 12 | . . . . . . 12 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / Low) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 14) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 859 | -9/Materials | Discovered new exit (range 16) 904 | -9/Materials | Entered Mines 940 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 978 | -9/Mines | Discovered new exit (range 15) 1088 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1162 | -9/Mines | Assembled infested the area 1197 | -9/Mines | Entered Materials 1197 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1220 | -8/Materials | Lost 3 parts (1p1n1w) 1509 | -8/Materials | Build established: Scavenger-Tank 2052 | -8/Materials | Crushed by falling debris 2120 | -8/Materials | Destroyed 7 combat bots 2124 | -8/Materials | Lost 5 parts (1p2n1u1w) 2304 | -8/Materials | Core integrity fell below 50% 2588 | -8/Materials | Discovered new exit (range 13) 2680 | -8/Materials | Entered Factory 2680 | -7/Factory | Evolved 2 slots: Utility x2 2781 | -7/Factory | Local fabrication network quarantined 2860 | -7/Factory | Fabricated Component Analysis Suite? 2933 | -7/Factory | Build established: Gunner 2966 | -7/Factory | Discovered new exit (range 15) 3066 | -7/Factory | Entered Lower Caves 3675 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3745 | -7/Lower Caves | Discovered new exit (range 9) 3759 | -7/Lower Caves | Entered another Lower Caves area 3759 | -7/Lower Caves | Accompanied by 4 allies 3773 | -7/Lower Caves | Learned location of 1 exit from Factory 3784 | -7/Lower Caves | Discovered new exit (range 5) 3794 | -7/Lower Caves | Entered Factory 3794 | -6/Factory | Accompanied by 4 allies 3794 | -6/Factory | Evolved 2 slots: Utility x2 3795 | -6/Factory | Identified exit to Lower Caves 4540 | -6/Factory | Build established: Scavenger-Gunner 4659 | -6/Factory | Discovered new exit (range 3) 4715 | -6/Factory | Entered another Factory area 4715 | -5/Factory | Evolved 2 slots: Utility x2 4817 | -5/Factory | Lost 3 parts (1n1u1w) 4928 | -5/Factory | Discovered new exit (range 15) 4930 | -5/Factory | Sucked down chute 4930 | -5/Factory | Entered Waste 4931 | -5/Waste | Met a frightened Derelict 4945 | -5/Waste | EMP discharged 4948 | -5/Waste | Spotted C-40 Crusher 4966 | -5/Waste | Spotted C-40 Crusher 4966 | -5/Waste | Spotted C-40 Crusher 4981 | -5/Waste | Spotted C-40 Crusher 4984 | -5/Waste | Spotted C-40 Crusher 5000 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5003 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5008 | -5/Waste | Spotted C-40 Crusher 5027 | -5/Waste | Discovered new exit (range 13) 5045 | -5/Waste | EMP discharged 5045 | -5/Waste | System corruption reached 10% 5049 | -5/Waste | Entered Factory 5471 | -5/Factory | Lost 3 parts (1p2u) 5968 | -5/Factory | System corruption reached 30% 5994 | -5/Factory | Lost 18 parts (2p4n5u7w) 6387 | -5/Factory | Build established: Scavenger-Mutant 6462 | -5/Factory | Lost 4 parts (4u) 6593 | -5/Factory | Core integrity fell below 50% 6626 | -5/Factory | Lost 13 parts (1p4n5u3w) 6626 | -5/Factory | Core integrity fell below 20% 6645 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06607_ Acquired Adv. Shield Generator. 06608_ Dropped Adv. Shield Generator. 06616_ System corrupted: Matter fused (-6). 06618_ K-01 Serf cleans the Garrison Access. 06621_ W-25 Informer sends out distress signal. 06623_ K-01 Serf cleans the Garrison Access. 06624_ Acquired Gravmag System. 06626_ K-01 Serf cleans the Garrison Access. 06626_ P-70 Sage resets S-27 Virus, system corruption cleaned. 06626_ Acquired Gravmag System. 06628_ Gravmag System destroyed. 06629_ Acquired Gravmag System. 06631_ K-01 Serf cleans the Garrison Access. 06634_ System corrupted: Component data lost. 06636_ ALERT: Garrison Access compromised, dispatching assault squad. 06636_ Garrison Access disabled. 06636_ Relay Coupler [Hunter] tumbles out of Garrison Access. 06636_ Relay Coupler [Grunt] tumbles out of Garrison Access. 06639_ K-01 Serf collects debris. 06639_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????? ???????????????????????????????? | | #??????????????? ??????? ??????????????????????? | | #??????????????? 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R?????????? | | """ ????????? | | G" s !w ????????? | | " " @ ????????? | | ! ! ###+#######+#####+#########???????????????? | | ""^ # ????# #??????????????????? | | "" # ??# #??????????????????? | | # # #??????????????????? | | + # #??????????????????? | | # # #??????????????????? | | # # #??????????????????? | | ###+#### # #??????????????????? | | ???????# # #??????????????????? | | ???????########### #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 33 Energy Capacity 480 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Corruption Prevention 12 Armor Coverage 225 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Component Analysis Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Everything Is Under Control I Survived The Infestation Just What I Needed Oops Unlikely Earthworm Challenges ------------ None Game ------ Seed AngularMomentumCannon Manual? 0 Play Time 02:23:07 Cumulative 13.7 hours Start 2020.03.14 @ 21:47:27 End 2020.03.15 @ 21:10:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a6751fb-354a-4d2f-b22c-98f229ed9ee9