Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.31 @ 19:28:50 Player: whisper Result: Destroyed by as-05424 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (107) 535 Value Destroyed (3226) 3226 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (2268) 2268 TOTAL SCORE: 12149 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 949 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -359 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (4) ---- Experimental Heat Sink High-capacity Matter Pod (177) Sensor Drone Bay (20/20) Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Sensor Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Molecular Deconstructor > --- INVENTORY -------- Improved Deuterium Engine Energy Well High-capacity Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating Heavy EM Shotgun Heavy EM Shotgun Improved EM Pulse Cannon Heavy Plasma Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher Missile Launcher Makeshift Spear Deploy-a-Sentry Deploy-a-Sentry [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys II Utility Advanced Targeting Computer Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . Utility 5 | . . . . . 2 . 2 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 164 | 6 24 8 2 . 19 28 16 3 11 . 10 5 7 11 14 Power 10 | 1 2 1 . . . 2 1 . . . 1 . . 1 1 Engine 10 | 1 2 1 . . . 2 1 . . . 1 . . 1 1 Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 24 | 2 2 2 . . 4 7 2 . 1 . 1 . 2 . 1 Treads 20 | 2 2 2 . . 2 6 2 . 1 . 1 . 2 . . Leg 1 | . . . . . 1 . . . . . . . . . . Wheel 2 | . . . . . 1 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 49 | 1 6 . 2 . 5 . 8 3 4 . 3 5 1 6 5 Device 20 | . 3 . . . 1 . 3 2 2 . 1 2 . 3 3 Storage 9 | 1 3 . 2 . 1 . . . . . . . . 2 . Processor 5 | . . . . . 2 . 2 . . . . . . . 1 Hackware 2 | . . . . . . . 1 . . . . 1 . . . Protection 13 | . . . . . 1 . 2 1 2 . 2 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 81 | 2 14 5 . . 10 19 5 . 6 . 5 . 4 4 7 Energy Gun 18 | 2 3 . . . . 4 . . 2 . 1 . 2 . 4 Energy Cannon 9 | . 4 2 . . . 1 . . . . 2 . . . . Ballistic Gun 23 | . . 2 . . 6 10 4 . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 1 Launcher 12 | . 3 1 . . 3 1 . . 2 . 1 . . . 1 Special Weapon 3 | . 1 . . . . . . . . . . . 1 1 . Impact Weapon 7 | . . . . . 1 3 1 . 1 . . . 1 . . Slashing Weapon 2 | . 2 . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 1 . . 2 1 Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 6 1 . . . . . 1 1 4 Parts Lost 24 | . 2 3 . . . 1 . 2 . . 1 . . . 15 Power 3 | . . 1 . . . . . . . . . . . . 2 Propulsion 9 | . . 1 . . . 1 . 1 . . 1 . . . 5 Utility 4 | . . . . . . . . 1 . . . . . . 3 Weapon 8 | . 2 1 . . . . . . . . . . . . 5 Highest Loss Streak 8 | . 2 3 . . . 1 . 1 . . 1 . . . 8 Average Slot Usage (%) 96 | . 94 98 100 100 99 97 99 98 94 100 99 92 95 99 69 Engine 8 | . 13 13 14 14 9 8 7 7 7 7 7 6 6 6 1 Treads 21 | . 28 27 28 28 24 20 15 15 17 23 22 20 22 26 6 Wheel 1 | . . . . . 1 4 7 5 . . . . . . . Device 4 | . 6 . . . 1 . 2 6 7 7 9 6 13 5 6 Storage 17 | . 16 28 28 28 18 18 15 15 15 15 15 13 13 19 10 Processor 10 | . . . . . 8 18 14 15 15 15 15 13 13 13 17 Protection 3 | . . . . . 8 . 6 3 6 7 4 5 5 6 6 Energy Gun 3 | . 4 . . . . . . . . 7 6 6 7 15 4 Energy Cannon 3 | . 19 8 . . . . . . . . . 6 4 . . Ballistic Gun 14 | . . 11 28 28 26 25 21 23 21 15 13 6 4 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 107 | 9 44 47 44 44 67 68 84 89 91 89 95 94 95 107 87 Greatest Support 99 | 40 40 40 40 40 60 60 10 48 71 71 71 71 99 96 96 Greatest Overweight (x) 8 | 2 1 2 1 1 6 6 8 8 1 1 1 1 1 1 8 Average Overweight (x) 1 | . . 1 1 1 1 2 6 6 1 1 1 1 . . . Largest Inventory Capacity 18 | 6 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 16 | 5 8 16 16 16 17 18 18 18 18 18 18 18 18 18 8 Most Carried 18 | 5 12 16 16 16 18 18 18 17 18 18 18 18 18 18 18 Average Carried 15 | 2 7 13 15 15 17 17 16 16 17 18 17 17 17 17 8 Final Capacity 18 | 6 16 16 16 16 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | 4 12 16 16 16 18 18 18 16 18 18 18 18 18 18 4 Class Distribution -------------------- 36% | Mutant 34% | Gunner 9% | Commander-Gunner 8% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Matter Collected 3561 | 226 337 145 55 7 228 1067 342 207 369 . 181 . 130 23 244 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4211 | . 798 205 . . 498 979 351 382 502 . 225 . . . 271 Parts 225 | . 50 17 . . 37 54 15 10 26 . 6 . . . 10 Haulers Intercepted 9 | . 1 . . . 3 4 1 . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 10 24 . 9 . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Combat Hostiles Destroyed 79 | . 16 5 . . 10 13 6 7 14 . 3 . . . 5 Guns 50 | . 4 . . . 5 13 6 7 12 . 2 . . . 1 Cannons 12 | . 8 2 . . . . . . . . . . . . 2 AOE 16 | . 4 3 . . 5 . . . 2 . 1 . . . 1 Classes Destroyed 15 | . 8 1 . . 1 . 1 1 1 . 1 . . . 1 Worker 1 | . 1 . . . . . . . . . . . . . . Builder 4 | . 2 1 . . . . 1 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 9 | . 1 . . . 3 4 1 . . . . . . . . Recycler 4 | . 1 1 . . 1 1 . . . . . . . . . Operator 5 | . 2 . . . . 3 . . . . . . . . . Turret 1 | . . . . . . . . . . . 1 . . . . Watcher 3 | . 1 . . . . 1 1 . . . . . . . . Swarmer 23 | . 3 3 . . 6 . 1 1 9 . . . . . . Grunt 37 | . 13 . . . 2 10 4 4 3 . 1 . . . . Brawler 2 | . . . . . . . . 1 1 . . . . . . Duelist 2 | . . . . . . . . . 1 . 1 . . . . Sentry 9 | . . 2 . . 2 3 . 1 1 . . . . . . Programmer 2 | . . . . . . . 1 . . . 1 . . . . Z-Light 4 | . . . . . . . . . . . . . . . 4 Best Kill Streak 5 | . 4 4 . . 5 3 3 4 5 . 1 . . . 3 Combat Bots Only 5 | . 3 3 . . 5 3 3 4 5 . 1 . . . 3 Max Kills in Single Turn 3 | . 2 1 . . 2 1 1 1 3 . 1 . . . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . Exploded 2 | . 1 1 . . 2 . . . 2 . 1 . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Damage Taken 6709 | . 552 242 . . 96 761 247 281 728 . 277 . 40 . 3485 Core 1339 | . 117 17 . . 7 82 73 14 97 . 38 . . . 894 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 46 . 83 . . . . 68 . . . . Volleys Fired 254 | . 61 12 . . 24 62 20 15 22 . 12 . 2 . 24 Largest 3 | . 2 2 . . 3 3 3 3 3 . 3 . 1 . 3 Hottest 150 | . 125 112 . . 69 106 84 84 106 . 106 . . . 150 Shots Fired 535 | . 95 15 . . 66 140 56 45 59 . 28 . 2 . 29 Gun 422 | . 26 . . . 63 139 56 45 56 . 26 . . . 11 Cannon 69 | . 52 9 . . . 1 . . . . . . . . 7 Launcher 28 | . 7 6 . . 3 . . . 3 . 2 . . . 7 Special 16 | . 10 . . . . . . . . . . . 2 . 4 Kinetic 384 | . . . . . 63 139 56 45 55 . 19 . . . 7 Thermal 76 | . 75 . . . . 1 . . . . . . . . . Explosive 22 | . 3 6 . . 3 . . . 3 . . . . . 7 Electromagnetic 47 | . 17 9 . . . . . . 1 . 9 . . . 11 Robot Hit Streak 41 | . 13 11 . . 12 38 40 41 27 . 34 . . . 12 Robot Miss Streak 6 | . 3 1 . . 2 2 6 2 1 . 2 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 14 | . . . . . . 2 2 3 6 . 1 . . . . Max Gunslinging Chain 2 | . . . . . . 1 1 1 2 . 1 . . . . Shots Hit Robots 408 | . 66 8 . . 48 116 42 34 45 . 25 . . . 24 Core Hits 190 | . 34 8 . . 22 43 15 13 26 . 13 . . . 16 Critical Hits 6 | . . . . . . 2 2 . . . 1 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 2 1 . . . 1 . . . . Melee Attacks 35 | . 10 . . . 1 4 3 . 1 . 1 . 1 . 14 Impact 10 | . . . . . 1 4 3 . 1 . . . 1 . . Slashing 7 | . 7 . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . 1 . . . 14 Sneak Attacks 5 | . 3 . . . . . 1 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8983 | . 1299 408 . . 923 1728 768 640 1065 . 982 . . . 1170 Guns 5366 | . 242 . . . 590 1705 702 640 808 . 457 . . . 222 Cannons 839 | . 571 137 . . . 23 . . . . . . . . 108 Explosions 2290 | . 398 271 . . 333 . . . 257 . 421 . . . 610 Melee 467 | . 67 . . . . . 66 . . . 104 . . . 230 Ramming . | . . . . . . . . . . . . . . . . Kinetic 4867 | . . . . . 590 1705 702 640 808 . 314 . . . 108 Thermal 1058 | . 582 . . . . 23 . . . . 240 . . . 213 Explosive 1480 | . 222 271 . . 333 . . . 257 . . . . . 397 Electromagnetic 1111 | . 428 137 . . . . . . . . 324 . . . 222 Impact 66 | . . . . . . . 66 . . . . . . . . Slashing 67 | . 67 . . . . . . . . . . . . . . Piercing 334 | . . . . . . . . . . . 104 . . . 230 Highest Corruption 3 | . 3 3 3 3 . . . . . . . . . . . Average Corruption 2 | . 2 3 3 3 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 42 | . 18 10 9 5 . . . . . . . . . . . Message Errors 11 | . 5 2 2 2 . . . . . . . . . . . Matter Fused 10 | . 4 3 2 1 . . . . . . . . . . . Heat Flow Errors 5 | . 1 2 2 . . . . . . . . . . . . Energy Discharges 7 | . 2 2 2 1 . . . . . . . . . . . Data Loss (minor) 6 | . 3 1 1 1 . . . . . . . . . . . Weapon Failures 3 | . 3 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 224 | . . 52 . . 46 . 38 . . . 5 . . . 83 Projectiles . | . . . . . . . . . . . . . . . . Explosions 176 | . . 52 . . 46 . . . . . 5 . . . 73 Melee 48 | . . . . . . . 38 . . . . . . . 10 Knockbacks 2 | . . . . . . . 1 . . . . . . . 1 Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . 37 34 . . . . . . 31 . . . . . 63 Shots 5 | . 1 2 . . . . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 312 | . 312 215 213 . 18 39 36 163 136 . 311 . . . 172 Average Temperature 61 | . 73 102 96 . 5 17 13 55 42 . 130 . . . 86 Received Heat Transfer 2028 | . 231 63 . . 27 405 27 99 117 . 117 . . . 942 Effects 4 | . . . 1 . . . . . . . 3 . . . . Interference 4 | . . . 1 . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 9 | . . . . . . . 3 . . . 1 . . . 5 Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . Heat Transferred 1913 | . 1476 . . . . 37 . . . . 250 . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . 2 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Peak Influence 906 | . 290 187 . . 359 906 420 . . . . 51 . . . Initial 411 | . . 112 . . . 151 411 . . . . 51 . . . Average 206 | . 130 80 . . 93 361 359 . . . . 51 . . . Maximum Alert Level 3 | . 1 . . . 1 3 2 . . . . . . . . Low Security (%) 61 | 100 77 100 . 100 90 41 . . . . . 100 . . . Level 1 22 | . 22 . . . 9 25 52 . . . . . . . . Level 2 11 | . . . . . . 11 47 . . . . . . . . Level 3 5 | . . . . . . 21 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 5 . . . 1 6 3 . 1 . . 1 . . . Investigation 7 | . 3 . . . . 2 2 . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 . . . Reinforcement 7 | . 2 . . . 1 4 . . . . . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Distress Signals 7 | . 2 . . . 3 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 156 | . 33 3 . . 26 40 14 8 15 . 8 . 2 . 7 Peak Tracking Total 6 | . 4 2 . . 5 6 4 4 5 . 4 1 2 . 3 Tactical Retreats 6 | . 1 . . . 1 . . 1 2 . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Traps Triggered 6 | . 4 . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . 5 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Machines Disabled 9 | . 2 . . . 3 3 . . . . . . 1 . . Max in Single Turn 2 | . 1 . . . 2 1 . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Machines Accessed 33 | . 8 . 3 1 2 7 6 1 . 4 . 1 . . . Terminals 17 | . 6 . . . 1 6 3 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 104 | . 18 . 11 1 5 15 16 10 . 27 . 1 . . . Successful 79 | . 10 . 11 1 3 7 10 10 . 27 . . . . . Failed 25 | . 8 . . . 2 8 6 . . . . 1 . . . Catastrophic 2 | . . . . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 7 . 1 . 2 3 . . . . . . 1 5 . Terminals 40 | . 16 . . . 3 13 7 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 2 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 65 | . 7 . 11 1 1 4 4 10 . 27 . . . . . Record 31 | . . . 10 . . . . 10 . 11 . . . . . Part Schematic 7 | . . . . . . . . . . 7 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . 1 . 1 . . 3 . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Locate Traps 4 | . 3 . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . 1 . . . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 5 . . . 1 6 5 . . . . 1 . . . Full Trace Events 3 | . . . . . . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . 7 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . Time 83 | . . . . . 32 51 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Total Allies 16 | . . 3 . . . 10 . . 2 . 1 . . . . Largest Group 10 | . . 3 3 3 3 10 5 . 2 1 1 . . . . Highest-Rated Group 173 | . . 40 40 40 40 173 78 . 36 20 94 . . . . Highest-Rated Ally 94 | . . 16 16 16 16 29 16 . 20 20 94 . . . . Total Orders 11 | . . . . . 1 . 2 3 . . 2 2 . . 1 EXPLORE 4 | . . . . . . . 2 1 . . . 1 . . . RETURN 7 | . . . . . 1 . . 2 . . 2 1 . . 1 Ally Attacks 199 | . . . . . 23 96 41 . 1 . 30 . . . 8 Total Damage 3300 | . . . . . 238 1345 404 . 13 . 1034 . . . 266 Kills 35 | . . . . . 4 20 6 . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . 1 . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . 3 . . 1 . 1 2 . Drone Launches 14 | . . . . . 1 . 2 4 1 . 4 1 . . 1 Drone Recoveries 14 | . . . . . 1 . 2 3 1 . 4 1 1 . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Turns Passed 12229 | 85 1465 812 559 166 786 1469 1142 674 1146 140 1044 287 642 1194 618 Spaces Moved 5959 | 48 716 421 305 92 373 588 470 353 479 77 449 67 354 724 443 Core 16 | 8 . . . . . . . . . . . . . . 8 Treads 4641 | 40 716 421 305 92 307 471 . 53 479 77 449 67 354 724 86 Legs . | . . . . . . . . . . . . . . . . Wheels 953 | . . . . . 66 117 470 300 . . . . . . . Hover 349 | . . . . . . . . . . . . . . . 349 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 140 130 140 150 183 183 180 180 160 162 50 Average Speed 165 | 152 163 180 180 180 171 173 148 163 184 183 180 180 172 162 108 Slowest Speed 450 | 160 180 200 180 180 180 220 160 185 185 183 183 180 180 182 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 86 94 60 28 36 62 31 59 71 69 69 4 44 83 56 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 9 | . 2 1 1 1 . . . 1 . 1 . . . 2 . Known Exits Taken 7 | . . 1 . . . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . 1 . . . . 1 . Scrap Searched 11 | . . 2 . 1 . . . 1 2 . 3 . 1 1 . Spaces Dug 65 | . 2 24 . . 1 1 2 . 21 . . . . . 14 Terrain Destroyed 192 | . 37 45 . . 29 1 2 . 34 . 6 . . . 38 Melee 7 | . 2 . . . 1 1 2 . 1 . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 185 | . 35 45 . . 28 . . . 33 . 6 . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Total 7796 | 58 891 461 318 93 470 920 868 417 691 76 658 232 380 743 520 Wait 1180 | . 53 3 . . 20 213 349 46 145 . 175 159 7 1 9 Move 5942 | 47 715 420 304 91 372 587 469 352 478 76 446 66 353 723 443 Hop 1 | . . . . . . . . . . . 1 . . . . Pick Up 69 | 5 10 9 5 1 15 5 2 . 3 . 5 1 3 2 3 Fast Attach 78 | 5 10 4 . . 8 18 7 . 3 . 4 . 4 4 11 Attach 21 | 1 3 2 . . 4 1 2 1 . . . 1 2 1 3 Detach 21 | . 5 3 . . 2 2 3 . 1 . . . 1 . 4 Swap 65 | . 11 2 2 . 7 9 7 2 8 . 6 4 1 6 . Drop 102 | . 13 6 7 1 17 19 6 1 2 . 8 1 6 6 9 Fire 254 | . 61 12 . . 24 62 20 15 22 . 12 . 2 . 24 Melee 35 | . 10 . . . 1 4 3 . 1 . 1 . 1 . 14 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . 28 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 13) 751 | -10/Materials | Discovered new exit (range 13) 1027 | -10/Materials | Discovered new exit (range 6) 1288 | -10/Materials | Discovered new exit (range 11) 1551 | -10/Materials | Entered Mines 1593 | -10/Mines | Learned location of Zion (-6) 1712 | -10/Mines | Discovered new exit (range 3) 1966 | -10/Mines | Core integrity fell below 50% 2009 | -10/Mines | Lost 3 parts (1p1n1w) 2112 | -10/Mines | Discovered new exit (range 8) 2137 | -10/Mines | Identified exit to Exiles 2197 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2225 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2310 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2363 | -10/Mines | Entered Exiles 2363 | -10/Exiles | Accompanied by 3 allies 2407 | -10/Exiles | Met 8R-AWN 2437 | -10/Exiles | Met EX-HEX 2489 | -10/Exiles | Met EX-BIN 2511 | -10/Exiles | Aligned with FarCom system 2513 | -10/Exiles | Given EX-Vault access code 2554 | -10/Exiles | Opened EX-Vault 2568 | -10/Exiles | Found YOLO Cannon 2626 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2698 | -10/Exiles | Found Deploy-a-Sentry 2700 | -10/Exiles | Found Deploy-a-Sentry 2703 | -10/Exiles | Found Deploy-a-Sentry 2796 | -10/Exiles | Met EX-DEC 2898 | -10/Exiles | Discovered new exit (range 14) 2922 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2922 | -10/Exiles | Entered Mines 2922 | -9/Mines | Accompanied by 3 allies 3030 | -9/Mines | Found the Drone Emporium 3036 | -9/Mines | Found Prototype Device 3068 | -9/Mines | Discovered new exit (range 12) 3088 | -9/Mines | Entered Materials 3088 | -8/Materials | Accompanied by 3 allies 3088 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3089 | -8/Materials | Identified Sensor Drone Bay 3310 | -8/Materials | Repaired Lgt. EM Pulse Cannon 3448 | -8/Materials | Build established: Skirmisher 3850 | -8/Materials | Discovered new exit (range 13) 3874 | -8/Materials | Entered Storage 4301 | -8/Storage | Build established: Mutant 4650 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5088 | -8/Storage | Repaired Hvy. Ion Engine 5270 | -8/Storage | Build established: Commander-Gunner 5317 | -8/Storage | Discovered new exit (range 12) 5343 | -8/Storage | Entered Factory 5343 | -7/Factory | Accompanied by 5 allies 5343 | -7/Factory | Evolved 2 slots: Utility x2 6382 | -7/Factory | Identified exit to Lower Caves 6485 | -7/Factory | Entered Lower Caves 6487 | -7/Lower Caves | Learned 4 Factory zone layouts 6545 | -7/Lower Caves | Build established: Gunner 6705 | -7/Lower Caves | Learned Factory emergency access door positions 6724 | -7/Lower Caves | Learned location of Extension (-5) 6724 | -7/Lower Caves | Learned Extension emergency access door positions 6724 | -7/Lower Caves | Learned Extension stockpile data 6724 | -7/Lower Caves | Learned Research security intel 6724 | -7/Lower Caves | Learned Extension terminal intel 6724 | -7/Lower Caves | Learned Armory garrison access intel 6991 | -7/Lower Caves | Learned Factory trap positions 7016 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7121 | -7/Lower Caves | Discovered new exit (range 15) 7153 | -7/Lower Caves | Identified exit to Lower Caves 7159 | -7/Lower Caves | Entered another Lower Caves area 7159 | -7/Lower Caves | Accompanied by 1 ally 7180 | -7/Lower Caves | Discovered new exit (range 11) 7203 | -7/Lower Caves | Identified exit to Factory 7900 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8288 | -7/Lower Caves | Discovered new exit (range 7) 8305 | -7/Lower Caves | Entered Data Miner 8305 | -7/Data Miner | Accompanied by 2 allies 8305 | -7/Data Miner | Discovered new exit (range 6) 8317 | -7/Data Miner | Identified exit to Proximity Caves 8340 | -7/Data Miner | Met Data Miner 8377 | -7/Data Miner | Learned location of Section 7 (-2) 8377 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8404 | -7/Data Miner | Received God Mode back door access code from Data Miner 8445 | -7/Data Miner | Entered Proximity Caves 8445 | -6/Proximity Caves | Accompanied by 2 allies 8490 | -6/Proximity Caves | DAS Turret deployed 8959 | -6/Proximity Caves | Escorted by Enhanced Grunt 9260 | -6/Proximity Caves | Build established: Mutant 9489 | -6/Proximity Caves | Entered Factory 9489 | -6/Factory | Accompanied by 1 ally 9489 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9490 | -6/Factory | Identified exit to Factory 9491 | -6/Factory | Loaded intel: 90 trap records 9525 | -6/Factory | Discovered new exit (range 27) 9625 | -6/Factory | Build established: Gunner 9753 | -6/Factory | Identified exit to Lower Caves 9776 | -6/Factory | Entered Lower Caves 9776 | -6/Lower Caves | Accompanied by 1 ally 10251 | -6/Lower Caves | Learned 8 Factory zone layouts 10291 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10309 | -6/Lower Caves | Found Prototype Special Weapon 10309 | -6/Lower Caves | Identified Molecular Deconstructor 10366 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10389 | -6/Lower Caves | Identified exit to Zion 10410 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 10418 | -6/Lower Caves | Entered Zion 10470 | -6/Zion | Received a hallucinogenic algorithm 10496 | -6/Zion | Build established: Scavenger-Gunner 10520 | -6/Zion | Given A8's code to call for help 10599 | -6/Zion | Discovered new exit (range 12) 10750 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10868 | -6/Zion | Learned Factory terminal intel 10907 | -6/Zion | Learned Factory terminal intel 11014 | -6/Zion | Learned location of Warlord (-5) 11125 | -6/Zion | Found Prototype Device 11125 | -6/Zion | Identified Bomb Factory No. 2 11218 | -6/Zion | Visited the Megawrench Repair Shop 11221 | -6/Zion | Megawrench repaired 13 parts 11310 | -6/Zion | Learned Factory emergency access door positions 11320 | -6/Zion | Found CR-A16's Pointy Stick 11512 | -6/Zion | Build established: Scavenger-Mutant 11574 | -6/Zion | Opened final containment barrier to the Deep Caves 11600 | -6/Zion | Discovered new exit (range 3) 11600 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11612 | -6/Zion | Entered Deep Caves 11731 | -6/Deep Caves | Attacked by Z-Imprinter 11805 | -6/Deep Caves | Core integrity fell below 50% 11808 | -6/Deep Caves | Destroyed Z-Imprinter 11819 | -6/Deep Caves | Lost 8 parts (1p4n2u1w) 11909 | -6/Deep Caves | Z-Facility disabled 11944 | -6/Deep Caves | Lost 4 parts (1p3w) 12198 | -6/Deep Caves | DAS Turret deployed 12200 | -6/Deep Caves | DAS Turret deployed 12213 | -6/Deep Caves | Spotted as-05424 12227 | -6/Deep Caves | Core integrity fell below 20% 12230 | -6/Deep Caves | Destroyed by as-05424 with Assembled Focal Cannon Last Messages --------------- 11940_ The unstable cave ceiling collapses. 11991_ Acquired Sensor Drone Bay. 11995_ Acquired CR-A16's Pointy Stick. 12009_ Sensor Drone released from Sensor Drone Bay. 12197_ Dropped Deploy-a-Sentry. 12198_ DAS Turret deployed. 12198_ Dropped Deploy-a-Sentry. 12200_ DAS Turret deployed. 12200_ Destroyed Flexi-carbon Leg. 12200_ Destroyed Targeting Computer. 12209_ Sensor Drone retrieved by Sensor Drone Bay. 12214_ as-05424: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 12220_ 5L-28R(h) destroyed. 12220_ Destroyed Cesium-ion Thruster. 12221_ Zio. Light Carapace destroyed. 12221_ Zio. Laser-S destroyed. 12221_ Zio. Glidesys II destroyed. 12223_ Destroyed Cesium-ion Thruster. 12223_ 2Y-B6U(s) destroyed. 12228_ Dropped Energy Well. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ? # ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ?????????? ! ????????????????????????????? | | ?????????s ! ??????####?????? ?????????? | | ???????? ! ! #????## ##???? ?????????? | | ???????? ! ##???# ##??# ??????????? | | ??????? ! !b! #???? ### #??????????? | | ??????? ! #????? #??????????? | | ??????? #?????# #???????????? | | ?????? * g #?????# #????????????# | | ?????? ! * b #????## #?????????????# | | ????? * #??### ##????????????# | | ????? #??# ##??????????## | | ????? * * ! ##?# ###????????# | | ????" * ! #?# ###??????# | | ???? !! #?# ##?????# | | ???" ### #?????## | | ???" ## ## ##?????# | | ???" % t #### #?????? | | ?????" G h t ##?#### #?????? | | ???" @ ; #????#### #?????? | | ????" ;##### #??????# #?????? | | ???? ! ;#???## #??????# ####### | | ????" ###????? ##??????# | | ????? # # #???????##???????########## | | ????? #### ## ## ##?????????????????????????? | | ?????" #????# ?# ?###??????????????????????????? | | ?????? ??????#??# ??????????????????????????????? | | ??????????????????#??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 53 Targeting Accuracy 24 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed DataBiomechanicalPick Manual? 0 Play Time 02:53:54 Cumulative 86.3 hours Start 2021.01.27 @ 16:45:21 End 2021.01.31 @ 19:28:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 86cf1a0b-f77c-4516-be2a-c09abbc1a196