Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 09:18:28 // Winter2022/Polymind Player: Rainynight Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (11) 55 Value Destroyed (336) 336 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3552) 3552 TOTAL SCORE: 7273 Bonus ------- Polymind Skill 3345 Pacifist 200 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 28/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Slots Evolved . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Parts Attached . | . . . . . . . . . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility . | . . . . . . . . . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 12 | . . . . . . 8 4 . Power 3 | . . . . . . 2 1 . Propulsion 6 | . . . . . . 4 2 . Utility 1 | . . . . . . 1 . . Weapon 2 | . . . . . . 1 1 . Highest Loss Streak 6 | . . . . . . 6 2 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 92 72 91 42 100 69 71 100 Engine 10 | . 18 11 14 8 20 10 4 . Core 3 | . . . . . . 3 10 25 Treads 1 | . . 9 . . . 1 . . Leg 10 | . . 3 30 . . . . . Wheel 3 | . 30 . . . . . 7 . Hover 4 | . 6 10 . 17 40 15 . . Flight 8 | . . . . . . 11 21 50 Device 15 | . 15 12 30 . . . 10 . Storage 1 | . 15 . . . . . 1 . Hackware 2 | . 3 3 . 8 20 8 . . Energy Gun 5 | . . 6 14 . . . . . Ballistic Gun 5 | . . 4 . . . 6 11 25 Special Melee Weapon 3 | . 3 3 . 8 20 8 4 . Naked Turns 362 | . 2 66 64 45 . 67 114 4 Heaviest Build 27 | 9 9 18 16 4 4 27 10 8 Greatest Support 65 | 32 32 40 30 12 12 65 20 8 Greatest Overweight (x) 1 | . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 4 4 1 1 1 1 10 10 . Average Capacity 1 | 3 3 . . . 1 1 2 . Most Carried 7 | . . 1 1 . . 1 7 . Average Carried . | . . . . . . . . . Final Capacity 4 | 4 1 1 . 1 1 . . . Final Carried . | . . . . . . . . . Class Distribution -------------------- 31% | Grunt 18% | Swarmer 17% | Cogmind 12% | Operator 7% | Minesweeper 5% | Recycler 4% | Sentry Dominant Class ---------------- Recycler | -10/Materials Sentry | -9/Materials Grunt | -9/Mines Cogmind | -8/Materials Operator | -7/Factory Operator | -6/Factory Swarmer | -6/Lower Caves Swarmer | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Matter Collected 84 | . . 12 . . . . 72 . Remotely 20 | . . . . . . . 20 . Salvage Created 327 | . . 20 232 . . . 75 . Parts 22 | . . 6 13 . . . 3 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . Prevented 3 | . . . . . . . 3 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 11 | . . 2 8 . . . 1 . Guns 9 | . . 2 7 . . . . . Classes Destroyed 4 | . . 2 2 . . . . . Operator 1 | . . 1 . . . . . . Swarmer 3 | . . . 3 . . . . . Grunt 7 | . . 2 4 . . . 1 . Assembled 1 | . . . 1 . . . . . Best Kill Streak 3 | . . 2 3 . . . 1 . Combat Bots Only 3 | . . 2 3 . . . 1 . Max Kills in Single Turn 1 | . . 1 1 . . . 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Damage Taken 2217 | . . 367 246 14 . 866 546 178 Core 1126 | . . 178 68 14 . 423 265 178 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 100 . 38 97 100 . . . Volleys Fired 51 | . . 8 33 . . 2 8 . Largest 2 | . . 2 1 . . 1 1 . Hottest 79 | . . 79 75 . . 23 23 . Shots Fired 60 | . . 16 33 . . 2 9 . Gun 60 | . . 16 33 . . 2 9 . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 19 | . . 8 . . . 2 9 . Thermal 41 | . . 8 33 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . . 5 17 . . . 3 . Robot Miss Streak 4 | . . 2 3 . . 2 4 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 46 | . . 13 25 1 . 2 5 . Core Hits 17 | . . 5 8 . . 1 3 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . Burn 2 | . . . 2 . . . . . Melee Attacks 5 | . . 2 . 1 . 2 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . 2 . 1 . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 847 | . . 168 560 . . 23 90 6 Guns 811 | . . 166 560 . . 17 68 . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 36 | . . 2 . . . 6 22 6 Kinetic 146 | . . 61 . . . 17 68 . Thermal 665 | . . 105 560 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . 3 . Matter Fused 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . 1 . . . 2 10 3 Shots . | . . . . . . . . . Rammed 9 | . . 1 . . . 2 3 3 Targets Rammed 9 | . . 1 . . . 2 3 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 55 | . . 55 6 5 . 18 14 . Average Temperature 14 | . . 31 2 3 . 7 6 . Received Heat Transfer 528 | . . 162 78 9 . 57 186 36 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1332 | . . 259 1073 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Peak Influence 200 | . 34 104 181 100 45 200 . . Initial 70 | . . 3 34 70 45 21 . . Average 55 | . 5 27 82 82 45 39 . . Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 100 99 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . 1 . 3 . . Investigation 3 | . . . . . . 3 . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Distress Signals 2 | . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 1 17 14 5 . 38 21 10 Peak Tracking Total 12 | . 1 6 4 3 . 12 4 10 Tactical Retreats 12 | . . 1 2 . . 3 6 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts 24 | . 7 . . . . 17 . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 7 | . 3 . . . . 4 . . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed 8 | . . . . . . . 8 . Triggered 3 | . . . . . . . 3 . Most Traps Carried 7 | . . . . . . . 7 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Machines Accessed 10 | . 3 2 . . . 5 . . Terminals 9 | . 2 2 . . . 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 28 | . 7 5 . . . 16 . . Successful 12 | . 5 3 . . . 4 . . Failed 16 | . 2 2 . . . 12 . . Catastrophic 3 | . . . . . . 3 . . Database Lockouts . | . . . . . . . . . Manual 14 | . 2 3 . . . 9 . . Terminals 27 | . 6 5 . . . 16 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 5 3 . . . 4 . . Robot Analysis 3 | . 2 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Unreport Threat 3 | . 1 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 2 | . . 1 . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . 4 . . Full Trace Events 3 | . . . . . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 14 | . 1 4 . 2 . 6 1 . Non-combat 8 | . 1 2 . 2 . 3 . . Combat 6 | . . 2 . . . 3 1 . Robot Hacks Applied 20 | . 1 6 . 2 . 10 1 . parse_system 1 | . . . . . . 1 . . no_distress 4 | . . 2 . 1 . 1 . . find_fabricator 1 | . . . . . . 1 . . find_dsf 1 | . . . . . . 1 . . locate_stockpiles 1 | . . . . . . 1 . . find_terminals 3 | . 1 . . 1 . 1 . . map_route 1 | . . 1 . . . . . . mark_security 1 | . . 1 . . . . . . find_shortcuts 5 | . . 2 . . . 2 1 . find_garrison 2 | . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Total Allies 2 | . . . 2 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . 2 . . . . . Total Damage 40 | . . . 40 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Robot Analysis Total 12 | 1 3 3 1 . . 2 2 . Derelict Logs Recovered 5 | . . . 1 . . . 3 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Turns Passed 2108 | 40 133 217 701 73 12 340 543 49 Spaces Moved 2711 | 38 140 155 382 138 21 594 1102 141 Core 581 | 11 3 28 63 88 . 171 215 2 Treads 54 | . . 37 . . . 17 . . Legs 330 | . . 11 319 . . . . . Wheels 323 | 27 108 . . . . . 188 . Hover 321 | . 29 79 . 50 21 142 . . Flight 1102 | . . . . . . 264 699 139 Fastest Speed 32 | 50 50 50 50 50 56 32 32 32 Average Speed 58 | 85 89 84 108 52 56 47 43 32 Slowest Speed 160 | 100 100 160 120 56 56 160 80 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 17 | . . . . . . 12 5 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 29 18 82 23 1 18 88 31 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 6 | . . . 2 . . . 3 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Total 3143 | 45 146 224 635 138 20 637 1154 144 Wait 348 | 8 . 58 220 . . 33 29 . Move 2673 | 37 139 154 381 137 20 571 1093 141 Hop 13 | . . . . . . 10 3 . Pick Up 2 | . . 1 1 . . . . . Fast Attach . | . . . . . . . . . Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop 10 | . . . . . . . 10 . Fire 51 | . . 8 33 . . 2 8 . Melee 5 | . . 2 . 1 . 2 . . Ram 9 | . . 1 . . . 2 3 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 32 | . 7 . . . . 17 8 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 11) 174 | -10/Materials | Entered another Materials area 338 | -9/Materials | Discovered new exit (range 43) 370 | -9/Materials | Discovered new exit (range 12) 391 | -9/Materials | Entered Mines 404 | -9/Mines | Received a Mining Laser from a helpful Derelict 463 | -9/Mines | Core integrity fell below 50% 608 | -9/Mines | Excavation squad dispatched 608 | -9/Mines | A large section of the Mines collapsed 858 | -9/Mines | Excavation squad dispatched 1024 | -9/Mines | Discovered new exit (range 8) 1092 | -9/Mines | Entered Materials 1093 | -8/Materials | Identified exit to Factory 1165 | -8/Materials | Entered Factory 1174 | -7/Factory | Discovered new exit (range 5) 1177 | -7/Factory | Entered another Factory area 1478 | -6/Factory | Lost 6 parts (1p3n1u1w) 1508 | -6/Factory | Discovered new exit (range 5) 1517 | -6/Factory | Entered Lower Caves 1556 | -6/Lower Caves | Core integrity fell below 50% 1566 | -6/Lower Caves | Identified exit to Lower Caves 1617 | -6/Lower Caves | Learned Factory emergency access door positions 1655 | -6/Lower Caves | Learned Factory emergency access door positions 1843 | -6/Lower Caves | Core integrity fell below 20% 2052 | -6/Lower Caves | Spotted B-75 Beast 2060 | -6/Lower Caves | Entered another Lower Caves area 2060 | -6/Lower Caves | Discovered new exit (range 8) 2106 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2109 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 01990_ Acquired 8 matter. 02043_ G-50 Soldier destroyed. 02045_ Acquired 8 matter. LOCATION=LOWER CAVES GOAL=ESCAPE 02060_ EXIT=FOUND 02091_ Searching scrap... 02091_ Found Stasis Canceller. 02091_ Found Arm. Huge Wheel. 02091_ Found 26 Matter. 02102_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 02104_ L-41 Fighter springs to life. 02105_ Released control of S-27 Virus. 02105_ L-41 Fighter springs to life. 02105_ G-50 Soldier springs to life. 02106_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02106_ G-50 Soldier springs to life. 02106_ L-41 Fighter springs to life. 02106_ Slammed into Y-64 Sentinel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ?????? | | ????????????????????????????????## ???????? | | ??????????????????#?????????????# #??????## | | ??????????? ??##### ???????????## ###### | | ??????????? ## ?????####??# # #?? | | ?????????? ???## #?# #??? | | ?????????? ???# ## "####=!####??? | | ????????? ???# # ""### %#?????? | | ?????????? ?????# """""" #?????? | | ???????????# ?????## """ #?????? | | ??????????## #?????# """ " #??#### | | ??????????# ###??# """""" #??# # | | ????????????? #??## """""" ##?# | | ?????????????????# ####### """"" #?# | | ??????????????????# ## "" " #?# | | ??????????????????## ###" " #?# | | ???????????????????## ### ####"" ##?# | | ???????????????????## #### ## #### | | ???????????????????# ######## ## | | ???????????????????# ##????## #### | | ???????????????????# ######## #??# | | ??????????????????## ### #??#### | | ?????????????????## #####?????## | | ?????????????????# ##??????????# | | ?????????????????# ####???????????## | | ?????????????????# Y@ ##???????????????# | | ?????????????????# # gg%# #????????????????# | | ????????????????# ###ls### #????????????????### | | ????????????????# #" g "#? ??????????????????# | | ????????????????##?#" "#? ?????????????????# # | | ???????????????????#" "#??##????????????????### | | ???????????????????#"" ""#??????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Robots Controlled 14 | 1 1 3 1 1 . 4 3 . Combat Hostiles 5 | . . 2 . . . 2 1 . Allies 1 | . . . 1 . . . . . Classes Controlled 9 | 1 1 3 . . . 2 2 . Average Host Suspicion 75 | 6 46 80 78 100 14 76 90 10 Unsuspicious Activity 86 | 2 17 21 37 . . 4 5 . Returns to Shadow . | . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . Protomatter Created 184 | . . 38 32 . . 12 62 40 Used 143 | 5 5 50 14 5 . 38 26 . Decayed . | . . . . . . . . . Highest Spend 23 | 5 5 23 14 5 . 14 14 . Top 5 Hosts by Kills: TV-I4F(g) (-9/Mines: 8) Y-45 Defender (-9/Materials: 2) Game ------ Seed MasterSkeletonPenetrator Manual? 0 Play Time 00:30:58 Cumulative 220.0 hours Start 2022.12.25 @ 08:17:21 End 2022.12.25 @ 09:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 218 Rogue 205 Adventurer 1 Explorer 12 Win Type - Total 13 Types 11/1/0/1/0/0/0/0/0 Lore% 71 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d92de2f3-e8d6-4e2d-a34f-83d83e09f465