Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.23 @ 13:51:08 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (160) 800 Value Destroyed (5289) 5289 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4234) 4234 TOTAL SCORE: 18103 Bonus ------- High Alert Combat Kills 594 Follower Combat Kills 140 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 757/1600 Matter 42/300 Energy 97/100 System Corruption 11% Temperature Cool (9) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Impulse Thruster > --- UTILITY (11) ----- Experimental Optical Array Improved Target Analyzer Improved Hacking Suite > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Quantum Reactor Faulty Improved Q-thruster Advanced ECM Suite Advanced ECM Suite Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Coolant Network Compact Battery Advanced Weight Redist. System Triangulator Long-range Sensor Array Improved Target Analyzer Advanced ECM Suite Improved Reaction Control System Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Smartbomb Launcher Thunder Hammer Enhanced Force Lance > --- INVENTORY -------- Improved Q-thruster Advanced ECM Suite Advanced Micro-nuke Launcher [Rating: 177] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Cooled Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 . 1 . . . . . . 2 1 . 1 Utility 9 | . . 1 . 1 . 2 . . 2 2 . . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 184 | . 6 8 37 2 8 20 8 3 3 14 17 29 2 27 Power 31 | . . 1 5 . 1 3 . 1 . 1 3 8 . 8 Engine 7 | . . 1 4 . . 2 . . . . . . . . Core 5 | . . . 1 . 1 1 . 1 . 1 . . . . Reactor 19 | . . . . . . . . . . . 3 8 . 8 Propulsion 56 | . 4 3 10 1 3 4 2 1 1 5 3 9 1 9 Treads 20 | . 1 3 9 1 3 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | . 3 . 1 . . . . . . . . . . . Hover 4 | . . . . . . . . 1 1 2 . . . . Flight 28 | . . . . . . 1 2 . . 3 3 9 1 9 Utility 58 | . 2 2 9 1 1 5 5 1 2 5 8 9 1 7 Device 30 | . 1 . 3 1 1 2 1 . . 2 6 8 1 4 Storage 4 | . 1 1 . . . . . . . . . . . 2 Processor 7 | . . . 2 . . . . 1 2 . . 1 . 1 Hackware 9 | . . . . . . 1 3 . . 3 2 . . . Protection 8 | . . 1 4 . . 2 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | . . 2 13 . 3 8 1 . . 3 3 3 . 3 Energy Gun 3 | . . . 1 . 1 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 10 | . . 2 7 . . 1 . . . . . . . . Ballistic Cannon 4 | . . . 2 . 2 . . . . . . . . . Launcher 8 | . . . 1 . . 2 . . . 2 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 . . 1 1 . . . 2 1 . . Slashing Weapon 4 | . . . 1 . . 3 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 17 | . . 1 1 . . 2 . . 1 1 3 5 1 2 Parts Lost 59 | . 1 1 12 . 1 7 . . . 1 2 11 1 22 Power 9 | . . 1 2 . . 1 . . . . 1 2 . 2 Propulsion 19 | . 1 . 5 . . . . . . . . 2 . 11 Utility 21 | . . . 2 . . 3 . . . 1 1 5 1 8 Weapon 10 | . . . 3 . 1 3 . . . . . 2 . 1 Highest Loss Streak 12 | . 1 1 9 . 1 4 . . . 1 2 5 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 98 92 . 99 79 46 57 66 79 88 84 81 69 Engine 4 | . 14 10 6 . 4 1 . . . . . . . . Core 1 | . . . 1 . 2 3 . . . 4 . . . . Reactor 1 | . . . . . . . . . . . 3 6 8 6 Treads 14 | . 9 32 23 . 30 17 . . . . . . . . Wheel 2 | . 17 . 3 . . . . . . . . . . . Flight 7 | . . . . . . . 13 13 11 12 22 25 26 22 Device 11 | . 9 11 4 . 8 15 5 6 5 8 16 17 23 18 Storage 6 | . 18 11 9 . 7 6 . . . . . . . 3 Processor 4 | . . . 5 . 7 6 . 3 13 10 4 4 4 4 Hackware 6 | . . . . . . . 18 20 17 25 23 17 9 6 Protection 4 | . . 10 7 . 5 2 2 6 5 4 . . . . Energy Gun 2 | . 14 1 . . 11 4 . . . . . . . . Ballistic Gun 10 | . 14 20 25 . 7 2 . . . . . . . . Ballistic Cannon 2 | . . . 3 . 9 9 . . . . . . . . Impact Weapon 1 | . . . . . . 1 5 6 5 5 4 7 4 . Naked Turns 3 | . . . . . . . 3 . . . . . . . Heaviest Build 82 | 13 33 60 82 67 72 80 9 9 9 19 39 55 57 64 Greatest Support 150 | 20 20 60 64 82 88 150 10 10 10 32 41 58 68 66 Greatest Overweight (x) 6 | . 3 1 6 . . . . . . . . 1 . . Average Overweight (x) . | . 1 . 2 . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 13 | . 14 18 20 20 20 20 5 5 5 5 5 5 5 5 Most Carried 20 | . 15 20 20 19 20 20 5 5 5 5 5 5 5 5 Average Carried 12 | . 9 16 19 18 19 19 5 4 4 4 4 4 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 6 15 20 20 18 20 18 5 4 5 4 5 5 5 5 Class Distribution -------------------- 39% | Mutant 24% | Hacker-Sprinter 11% | Tank 7% | Scavenger-Gunner 7% | Gunner 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Matter Collected 4643 | 157 202 454 1726 . 463 498 . 145 . 373 148 267 85 125 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5822 | . 481 825 1963 . 517 675 . 145 . 359 238 328 92 199 Parts 316 | . 39 46 118 . 28 43 . . . 12 8 6 2 14 Haulers Intercepted 14 | . . 3 2 . 1 1 . . . 1 1 3 1 1 Recyclers Shooed 3 | . . 1 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 114 | . 12 16 41 . 11 17 . . . 5 5 . . 7 Melee 3 | . . . . . . 2 . . . . . . . 1 Guns 67 | . 12 16 29 . 5 5 . . . . . . . . Cannons 22 | . . . 9 . 6 7 . . . . . . . . AOE 21 | . . . 3 . . 3 . . . 4 5 . . 6 Classes Destroyed 18 | . 4 4 7 . 1 1 . . . 1 . . . . Worker 6 | . . . 2 . . 3 . . . 1 . . . . Builder 9 | . . . 2 . . 4 . . . 1 . . . 2 Tunneler 3 | . . . . . . . . . . 1 1 1 . . Hauler 14 | . . 3 2 . 1 1 . . . 1 1 3 1 1 Recycler 4 | . . 1 1 . . . . 1 . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 4 | . 3 . . . . . . 1 . . . . . . Watcher 7 | . 1 1 3 . . . . . . 1 1 . . . Swarmer 33 | . 3 6 6 . . 5 . . . 4 5 . . 4 Grunt 55 | . 9 4 26 . 7 9 . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . Sentry 6 | . . 5 1 . . . . . . . . . . . Specialist 4 | . . . 2 . 2 . . . . . . . . . Hunter 3 | . . . 2 . . 1 . . . . . . . . Programmer 6 | . . . . . . 2 . . . 1 . . . 3 Heavy 2 | . . . 1 . 1 . . . . . . . . . Best Kill Streak 9 | . 3 5 9 . 3 5 . 1 . 4 5 2 1 8 Combat Bots Only 6 | . 3 4 6 . 3 3 . . . 4 5 . . 6 Max Kills in Single Turn 3 | . 2 2 3 . 2 2 . 1 . 2 2 1 1 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . Exploded 2 | . . . 2 . . 1 . . . 2 2 . . 2 Melee 1 | . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Damage Taken 11871 | . 346 491 3286 . 872 1790 . . 74 423 276 1460 472 2381 Core 1725 | . 75 42 148 . 82 136 . . . 42 68 216 73 843 Absorbed by Shields 90 | . . . . . . . . . . . . . . 90 Reduced by Siege Mode 41 | . . . . . . 41 . . . . . . . . Core Remaining (%) 83 | 100 70 89 73 . 88 . . 84 100 96 94 . 80 47 Volleys Fired 281 | . 39 52 106 . 26 36 . . . 4 5 . . 13 Largest 4 | . 2 2 4 . 4 4 . . . 1 1 . . 1 Hottest 189 | . 60 50 159 . 179 189 . . . 36 40 . . 46 Shots Fired 721 | . 78 104 324 . 91 102 . . . 4 5 . . 13 Gun 564 | . 78 104 285 . 60 37 . . . . . . . . Cannon 130 | . . . 37 . 31 61 . . . . 1 . . . Launcher 27 | . . . 2 . . 4 . . . 4 4 . . 13 Special . | . . . . . . . . . . . . . . . Kinetic 599 | . 39 104 321 . 58 77 . . . . . . . . Thermal 76 | . 39 . 1 . 19 17 . . . . . . . . Explosive 27 | . . . 2 . . 4 . . . 4 4 . . 13 Electromagnetic 19 | . . . . . 14 4 . . . . 1 . . . Robot Hit Streak 15 | . 9 12 12 . 15 14 . . . . . . . 3 Robot Miss Streak 8 | . 5 8 4 . 4 7 . . . 1 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 2 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 494 | . 45 62 206 . 58 82 . 2 . 16 6 8 1 8 Core Hits 320 | . 29 23 108 . 45 82 . . . 5 8 1 1 18 Critical Kills 4 | . 1 1 1 . . 1 . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . . . . 2 1 3 . . Critical Strikes 18 | . 1 1 3 . 2 4 . . . 2 1 3 . 1 Burn 3 | . . . . . 2 1 . . . . . . . . Destroy 5 | . 1 1 2 . . 1 . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . Smash 6 | . . . . . . . . . . 2 1 3 . . Sever 2 | . . . . . . 2 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 222 | . . . 2 . . 21 1 2 5 29 22 67 18 55 Impact 132 | . . . 1 . . . 1 2 5 27 22 66 5 3 Slashing 22 | . . . 1 . . 21 . . . . . . . . Piercing 66 | . . . . . . . . . . . . 1 13 52 Sneak Attacks 23 | . . . . . . 6 . 1 . 5 3 6 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . 4 . . . . . 3 . . Damage Inflicted 14713 | . 583 1183 4668 . 1133 2517 . 113 . 1244 960 671 142 1499 Guns 5877 | . 583 1172 3221 . 572 329 . . . . . . . . Cannons 2529 | . . . 990 . 561 978 . . . . . . . . Explosions 2814 | . . . 422 . . 447 . . . 313 434 . . 1198 Melee 3430 | . . . . . . 763 . 113 . 914 526 671 142 301 Ramming 63 | . . 11 35 . . . . . . 17 . . . . Kinetic 7657 | . 336 1172 4196 . 826 1127 . . . . . . . . Thermal 712 | . 247 . 15 . 173 277 . . . . . . . . Explosive 2702 | . . . 422 . . 335 . . . 313 434 . . 1198 Electromagnetic 149 | . . . . . 134 15 . . . . . . . . Impact 2224 | . . . . . . . . 113 . 914 526 671 . . Slashing 763 | . . . . . . 763 . . . . . . . . Piercing 443 | . . . . . . . . . . . . . 142 301 Highest Corruption 14 | . . . . . . 2 14 14 . . . 6 6 11 Average Corruption 3 | . . . . . . 2 10 14 . . . 3 6 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 50 | . . . . . . 21 5 5 . . . 7 5 7 Message Errors 11 | . . . . . . 5 . 2 . . . 4 . . Matter Fused 13 | . . . . . . 3 2 1 . . . 2 3 2 Heat Flow Errors 4 | . . . . . . 3 . . . . . . . 1 Energy Discharges 5 | . . . . . . 1 2 1 . . . . . 1 Data Loss (minor) 9 | . . . . . . 5 1 1 . . . 1 . 1 Data Loss (major) 4 | . . . . . . 1 . . . . . . 2 1 Misfires 1 | . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1365 | . . . 5 . . 143 . 68 . 347 252 468 . 82 Projectiles 9 | . . . 3 . . . . . . 6 . . . . Explosions 115 | . . . 2 . . 47 . . . . . . . 66 Melee 1241 | . . . . . . 96 . 68 . 341 252 468 . 16 Knockbacks 47 | . . . 11 . 9 21 . 1 . 4 1 . . . Impact 5 | . . . . . . . . 1 . 3 1 . . . Kinetic 38 | . . . 10 . 8 20 . . . . . . . . Secondary 4 | . . . 1 . 1 1 . . . 1 . . . . Self-Inflicted Damage 408 | . . . 4 . . 281 . . . 69 20 . . 34 Shots 6 | . . . . . . 3 . . . 1 1 . . 1 Rammed 7 | . . 1 5 . . . . . . 1 . . . . Targets Rammed 8 | . . 2 5 . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 463 | . 31 6 463 . 389 233 . . . 1 . 248 175 393 Average Temperature 115 | . 18 4 151 . 97 58 . . . 1 . 83 97 179 Received Heat Transfer 2619 | . 168 102 1575 . 279 297 . . 9 . 18 126 18 27 Effects 10 | . . . 8 . . . . . . . . . . 2 Energy Bleed 3 | . . . 3 . . . . . . . . . . . Interference 5 | . . . 3 . . . . . . . . . . 2 Matter Decay 2 | . . . 2 . . . . . . . . . . . Siege Activations 1 | . . . . . . 1 . . . . . . . . Total Turns 23 | . . . . . . 23 . . . . . . . . Longest Duration 23 | . . . . . . 23 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 30 | . . . . . . . . 7 . 15 7 1 . . Impact Corruptions 34 | . . . . . . . . 5 . 16 6 7 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . Heat Transferred 1636 | . 550 . 37 . 555 494 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Peak Influence 900 | . 293 383 726 329 523 631 221 40 47 406 551 414 566 900 Initial 339 | . . 88 161 329 233 274 187 . 7 22 197 159 227 339 Average 306 | . 154 140 409 329 378 393 157 14 29 185 386 279 340 558 Maximum Alert Level 3 | . 1 1 3 1 2 2 1 . . 2 2 2 2 3 Low Security (%) 28 | . 50 79 10 . . . 52 100 100 45 11 27 . . Level 1 39 | . 49 20 29 100 59 52 47 . . 52 36 64 74 18 Level 2 28 | . . . 57 . 40 47 . . . 2 52 8 25 54 Level 3 2 | . . . 2 . . . . . . . . . . 26 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Squads Dispatched 43 | . 3 1 7 . 2 7 . 2 1 6 1 3 1 9 Investigation 8 | . . 1 1 . . 2 . 1 . . . . . 3 Extermination 5 | . . . . . . 1 . . . 1 . 1 . 2 Reinforcement 23 | . 3 . 3 . 2 3 . 1 1 2 1 2 1 4 Assault 3 | . . . 3 . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 1 . 2 Construction Impeded 2 | . . . . . . . . . . . 1 . . 1 Haulers Reinforced 4 | . . . . . . 2 . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Distress Signals 18 | . . 4 3 . . . . . . 1 1 3 2 4 Communications Jammed 6 | . . . . . . . . . . . . 6 . . Distress Signals 1 | . . . . . . . . . . . . 1 . . Times Spotted 331 | . 23 24 56 . 13 26 7 2 2 23 21 53 19 62 Peak Tracking Total 16 | . 4 6 6 . 3 5 6 1 2 6 8 11 15 16 Tactical Retreats 41 | . . . 3 . 1 1 1 . . 5 4 12 3 11 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Traps Triggered 13 | . . . 1 . 1 2 . . . 2 1 2 . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Machines Disabled 18 | . . 1 3 . 1 7 . . . 3 1 . 2 . Max in Single Turn 4 | . . 1 1 . 1 4 . . . 2 1 . 1 . Garrison Access 4 | . . . 1 . . . . . . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Machines Accessed 54 | . 3 5 2 1 . 3 . 1 2 7 10 6 8 6 Terminals 34 | . 3 5 1 1 . 2 . 1 . 2 7 3 4 5 Fabricators 9 | . . . . . . 1 . . 2 3 . 1 2 . Repair Stations 2 | . . . . . . . . . . . 1 . 1 . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . . . 2 1 . . Garrison Access 5 | . . . 1 . . . . . . 1 . 1 1 1 Total Hacks 155 | . 9 13 5 2 . 7 . 5 5 18 31 26 19 15 Successful 79 | . 6 6 2 1 . 3 . 3 3 12 13 18 10 2 Failed 76 | . 3 7 3 1 . 4 . 2 2 6 18 8 9 13 Catastrophic 14 | . 2 . 1 . . 3 . . . 2 1 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 62 | . 2 6 1 . . 2 . . 4 13 11 11 8 4 Terminals 106 | . 9 13 2 2 . 5 . 5 . 8 27 16 8 11 Fabricators 26 | . . . . . . 2 . . 5 8 . 5 6 . Repair Stations 3 | . . . . . . . . . . . 1 . 2 . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers 7 | . . . . . . . . . . . 3 4 . . Garrison Access 12 | . . . 3 . . . . . . 1 . 1 3 4 Terminal Hacks 43 | . 6 5 1 1 . 2 . 3 . 2 10 6 5 2 Record 3 | . . . . . . . . . . . . . 1 2 Robot Analysis 5 | . 2 2 . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . 1 . . . . . . 1 . . . Level Access Points 5 | . . . . . . 1 . 1 . 1 1 . 1 . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . . . . . . 1 . 1 . Alert Level 10 | . . 1 1 . . . . 1 . . 4 2 1 . Unreport Threat 5 | . . . . . . . . 1 . . 2 2 . . Transport Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . . . 1 . . . 1 . . . . Fabricator Hacks 7 | . . . . . . 1 . . 1 2 . 2 1 . Network Status 5 | . . . . . . . . . 1 1 . 2 1 . Build 2 | . . . . . . 1 . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . 1 . 1 . Scan Component 2 | . . . . . . . . . . . 1 . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . . . 2 3 . . Insert Component 3 | . . . . . . . . . . . 1 2 . . Analyze 2 | . . . . . . . . . . . 1 1 . . Garrison Access Hacks 4 | . . . 1 . . . . . . 1 . 1 1 . Seal Access 4 | . . . 1 . . . . . . 1 . 1 1 . Unauthorized Hacks 17 | . . 1 . . . . . . 2 6 . 6 2 . Terminals 8 | . . 1 . . . . . . . 2 . 4 1 . Track 2 | . . . . . . . . . . . . 2 . . Assimilate 1 | . . . . . . . . . . . . 1 . . Botnet 5 | . . 1 . . . . . . . 2 . 1 1 . Fabricators 9 | . . . . . . . . . 2 4 . 2 1 . Liberate 1 | . . . . . . . . . 1 . . . . . Fabnet 6 | . . . . . . . . . 1 3 . 1 1 . Haulers 2 | . . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 3 2 1 . 2 . 1 2 2 8 4 7 6 Full Trace Events 6 | . . 1 . . . 2 . 1 . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Built 3 | . . . . . . 2 . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 280 | . . . . . . 58 . . . 222 . . . . Total Part Build Rating 23 | . . . . . . 14 . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . . 2 Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 1 . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . 3 7 2 2 6 Autooverrided 3 | . . . . . . . . . . . 1 . . 2 Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Total Allies 25 | . . . . . . . 19 . . 2 1 1 . 2 Largest Group 19 | . . . . . . . 19 . . 2 1 1 . 1 Highest-Rated Group 684 | . . . . . . . 684 . . 114 58 26 . 69 Highest-Rated Ally 69 | . . . . . . . 50 . . 65 58 26 . 69 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 77 | . . . . . . . 65 . . 6 1 . . 5 Total Damage 3809 | . . . . . . . 3194 . . 289 45 . . 281 Kills 14 | . . . . . . . 10 . . 3 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Robot Analysis Total 5 | . 2 2 . . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Turns Passed 7297 | . 748 1007 1514 6 359 1068 171 101 164 440 321 668 157 573 Spaces Moved 9264 | 1 530 490 594 3 149 484 332 270 285 832 955 2038 577 1724 Core 5 | . . . . . . . 5 . . . . . . . Treads 1461 | . . 486 339 3 149 484 . . . . . . . . Legs 10 | 1 9 . . . . . . . . . . . . . Wheels 780 | . 521 4 255 . . . . . . . . . . . Hover 244 | . . . . . . . . . . 244 . . . . Flight 6764 | . . . . . . . 327 270 285 588 955 2038 577 1724 Fastest Speed 7 | 120 95 95 153 163 163 160 32 32 32 21 21 11 7 14 Average Speed 55 | 120 108 169 194 163 166 162 32 32 32 33 21 18 17 18 Slowest Speed 250 | 120 190 250 250 163 167 167 50 32 32 60 23 92 18 37 Overloaded Moves 76 | . . . . . . . . . . . . 5 32 39 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . 1 3 7 4 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 97 46 44 . 89 14 96 6 11 25 26 46 66 48 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . 1 . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 232 | . . . 1 . . 11 1 . 5 58 13 46 10 87 Terrain Destroyed 439 | . . . 13 . . 69 1 . 5 67 17 46 10 211 Melee 128 | . . . 1 . . . 1 . 5 10 13 46 10 42 Projectile 6 | . . . 6 . . . . . . . . . . . AOE 305 | . . . 6 . . 69 . . . 57 4 . . 169 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Tes Acc Total 10563 | . 627 607 827 4 208 659 389 280 348 938 1019 2208 604 1845 Wait 435 | . 34 36 38 . 10 91 47 . 50 24 11 72 9 13 Move 9201 | . 529 489 593 2 148 484 331 269 284 829 948 2024 568 1703 Hop 24 | . . . . . . . . . . 1 3 6 4 10 Pick Up 73 | . 14 10 19 . 6 2 1 2 3 1 5 5 3 2 Fast Attach 95 | . 1 7 12 . 3 11 8 3 2 10 9 17 2 10 Attach 39 | . 2 . 8 2 . 5 . . 1 4 1 6 . 10 Detach 28 | . 1 . 3 . . 1 . 1 1 4 3 5 1 8 Swap 50 | . 3 1 17 . 5 4 . . . . 7 6 . 7 Drop 97 | . 4 10 25 . 10 8 1 3 2 4 5 12 4 9 Fire 281 | . 39 52 106 . 26 36 . . . 4 5 . . 13 Melee 197 | . . . 1 . . 17 1 2 5 29 22 55 13 52 Ram 2 | . . . 1 . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . . 2 4 . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . 18 . . . 8 Rewire 9 | . . . . . . . . . . 9 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 9) 233 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 389 | -10/Materials | Identified exit to Mines 711 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1478 | -9/Materials | Discovered new exit (range 9) 1671 | -9/Materials | Discovered new exit (range 10) 1756 | -9/Materials | Entered another Materials area 1756 | -8/Materials | Evolved 2 slots: Weapon x2 2049 | -8/Materials | Build established: Tank 2556 | -8/Materials | First assault squad dispatched 2722 | -8/Materials | Lost 9 parts (1p3n2u3w) 2968 | -8/Materials | Build established: Mutant 3205 | -8/Materials | Discovered new exit (range 10) 3270 | -8/Materials | Entered Factory 3270 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3276 | -7/Factory | Identified exit to DSF 3276 | -7/Factory | Entered DSF 3319 | -7/DSF | Build established: Gunner 3320 | -7/DSF | Additional patrols routed to DSF 3516 | -7/DSF | Sterilization system engaged 3536 | -7/DSF | Ambient heat levels rising (+10) 3551 | -7/DSF | Ambient heat levels rising (+10) 3566 | -7/DSF | Ambient heat levels rising (+10) 3581 | -7/DSF | Ambient heat levels rising (+10) 3596 | -7/DSF | Ambient heat levels rising (+10) 3611 | -7/DSF | Ambient heat levels rising (+10) 3612 | -7/DSF | Discovered new exit (range 15) 3626 | -7/DSF | Ambient heat levels rising (+10) 3635 | -7/DSF | Entered Factory 3635 | -6/Factory | Evolved 2 slots: Utility x2 3878 | -6/Factory | Build established: Scavenger-Gunner 3926 | -6/Factory | Garrison activated, responded to threat 3960 | -6/Factory | Fabricated Imp. Heavy Treads (x2) 4199 | -6/Factory | Lost 4 parts (1p1u2w) 4443 | -6/Factory | Build established: Mutant 4672 | -6/Factory | Identified exit to Factory 4703 | -6/Factory | Sucked down chute 4703 | -6/Factory | Entered Waste 4703 | -6/Waste | Released all parts (13) 4718 | -6/Waste | EMP discharged 4729 | -6/Waste | Spotted C-40 Crusher 4730 | -6/Waste | Spotted C-40 Crusher 4768 | -6/Waste | Spotted C-40 Crusher 4768 | -6/Waste | Spotted C-40 Crusher 4775 | -6/Waste | Spotted C-40 Crusher 4778 | -6/Waste | Spotted C-40 Crusher 4797 | -6/Waste | Met Warlord forces unprepared to attack 4818 | -6/Waste | EMP discharged 4818 | -6/Waste | System corruption reached 10% 4843 | -6/Waste | Allies destroyed C-40 Crusher 4866 | -6/Waste | Discovered new exit (range 12) 4874 | -6/Waste | Entered Factory 4975 | -6/Factory | Entered another Factory area 4975 | -5/Factory | Evolved 2 slots: Utility x2 4996 | -5/Factory | Build established: Hacker-Sprinter 5087 | -5/Factory | Discovered new exit (range 7) 5105 | -5/Factory | Spotted B-75 Beast 5139 | -5/Factory | Entered another Factory area 5139 | -4/Factory | Evolved 2 slots: Utility x2 5263 | -4/Factory | Garrison activated, responded to threat 5394 | -4/Factory | Fabricated Exp. Q-thruster (x1) 5426 | -4/Factory | Spotted B-86 Titan 5527 | -4/Factory | Identified exit to Research 5535 | -4/Factory | Spotted B-86 Titan 5579 | -4/Factory | Entered Research 5579 | -3/Research | Evolved 2 slots: Propulsion x2 5589 | -3/Research | Identified exit to DSF 5691 | -3/Research | Identified exit to Quarantine 5791 | -3/Research | Found Prototype Hackware 5791 | -3/Research | Identified Exp. System Shield 5814 | -3/Research | Found Gamma Bomb Array 5854 | -3/Research | Identified exit to Research 5900 | -3/Research | Entered another Research area 5900 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6201 | -2/Research | Lost 5 parts (1p1n2u1w) 6236 | -2/Research | Spotted B-90 Cyclops 6305 | -2/Research | Found Prototype Launcher 6305 | -2/Research | Identified Adv. Micro-nuke Launcher 6312 | -2/Research | Found Prototype Processor 6312 | -2/Research | Identified Exp. Core Analyzer 6400 | -2/Research | Search patrols dispatched 6520 | -2/Research | Found Enh. Force Lance 6544 | -2/Research | Spotted B-90 Cyclops 6555 | -2/Research | Lost 3 parts (1p1n1u) 6566 | -2/Research | Discovered new exit (range 10) 6568 | -2/Research | Entered Testing 6573 | -2/Testing | Spotted PL-SFZ0DYKD05 6610 | -2/Testing | Found Portable AFG 6621 | -2/Testing | Spotted PP-KHGL39G767 6696 | -2/Testing | Identified exit to Access 6707 | -2/Testing | Spotted Alpha 7 6725 | -2/Testing | Entered Access 6725 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7005 | -1/Access | Search patrols dispatched 7017 | -1/Access | Spotted B-99 Colossus 7025 | -1/Access | Local machine network offline 7180 | -1/Access | Lost 12 parts (1p6n5u) 7262 | -1/Access | Search patrols dispatched 7289 | -1/Access | Lost 7 parts (1p4n2u) 7296 | -1/Access | Discovered new exit (range 8) 7296 | -1/Access | Spotted B-99 Colossus 7296 | -1/Access | Spotted B-99 Colossus 7298 | -1/Access | System corruption reached 10% 7298 | *** | Escaped! Last Messages --------------- 07245_ C-30 ARC bursts open, deploying its payload. 07245_ H-88 Terminator unfolds itself. 07250_ Impulse Thruster Array destroyed. 07250_ Penetrated by Slug. 07252_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07258_ Impulse Thruster Array destroyed. 07258_ Knocked back. 07259_ System corrupted: Component data lost. 07262_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07288_ The unstable cave ceiling collapses. Sealed Barrier opened remotely. 07296_ EXIT=FOUND 07296_ The Access Shell folds into the floor. 07297_ Knocked back. 07297_ Slug penetrates Terminal. 07297_ Penetrated by Slug. 07297_ Com. Battery destroyed. 07298_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????#########??????????????????????????????? | | ?????????? #??????????????????????????????? | | ??????????? #??????????????????????????????? | | ??????????? 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Diametric Drive | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Treads | x2 | -6/Factory | Preloaded Exp. Q-thruster | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileGravmagShredder Manual? 0 Play Time 02:02:26 Cumulative 248.2 hours Start 2022.05.23 @ 11:30:57 End 2022.05.23 @ 13:51:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e79742f7-60dd-4059-97a6-ac5ce92aef56