Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 15:35:20 Player: Piano Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (480) 480 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1685 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (87) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Large Matter Pod (76) Large Matter Pod (0) Large Matter Pod (0) High-capacity Matter Pod (35) Power Shielding Heavy EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Large Matter Pod Large Matter Pod Large Matter Pod High-capacity Matter Pod Power Shielding Heavy EM Pulse Gun Small Laser [Rating: 15] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Device Heat Sink Storage High-capacity Matter Pod Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 6 3 . 15 Power 6 | 1 1 . 4 Engine 5 | 1 . . 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 3 | . . . 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 . 5 Device 1 | . . . 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . . 11 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 7 | . . . 8 Power . | . . . 1 Propulsion 1 | . . . 1 Utility 4 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 10 | . . . 10 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 7 | . . . 7 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 95 100 94 Engine 19 | . 12 . 20 Leg 11 | . . . 13 Wheel 10 | . 28 28 8 Device 2 | . . . 2 Storage 20 | . 23 28 19 Protection 8 | . . . 9 Energy Gun 6 | . 4 . 6 Energy Cannon 6 | . . . 6 Ballistic Gun 4 | . 14 14 3 Launcher 4 | . 9 14 3 Peak Build Rating 15 | 6 9 9 15 Average Rating 12 | 4 6 9 13 On Entrance 6 | . 6 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 51 | 13 18 18 51 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 12 | 6 8 8 13 Most Carried 15 | . . . 15 Average Carried 7 | . . . 8 Final Capacity 15 | 8 8 8 15 Final Carried 15 | . . . 15 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 691 | 225 133 . 333 Remotely . | . . . . Salvage Created 407 | . . 15 392 Parts 28 | . . 3 25 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . . 3 13 Cannons 7 | . . . 7 AOE 9 | . . 3 6 Classes Destroyed 4 | . . 1 3 Watcher 1 | . . . 1 Swarmer 6 | . . 3 3 Grunt 6 | . . . 6 Sentry 4 | . . . 4 Best Kill Streak 4 | . . 3 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 2 | . . 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 155 | . . 5 150 Missed 36 | . . . 36 Hits 119 | . . 5 114 Projectile 119 | . . 5 114 Critical Strikes 4 | . . . 4 Damage Taken 1642 | . 2 73 1567 Core 431 | . . 31 400 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 87 . Volleys Fired 47 | . . 3 44 Largest 2 | . . 2 2 Hottest 116 | . . 50 116 Shots Fired 82 | . . 6 76 Gun 42 | . . 3 39 Cannon 25 | . . . 25 Launcher 15 | . . 3 12 Special . | . . . . Kinetic 18 | . . 3 15 Thermal 49 | . . . 49 Explosive 15 | . . 3 12 Electromagnetic . | . . . . Robot Hit Streak 7 | . . 1 7 Robot Miss Streak 2 | . . 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 51 | . . 2 49 Core Hits 32 | . 1 3 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1320 | . 4 172 1144 Guns 251 | . . . 251 Cannons 349 | . . . 349 Explosions 698 | . . 172 526 Melee . | . . . . Ramming 22 | . 4 . 18 Kinetic 50 | . . . 50 Thermal 550 | . . . 550 Explosive 698 | . . 172 526 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 2 5 Projectiles . | . . . . Explosions 7 | . . 2 5 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 133 | . 2 37 94 Shots 7 | . . 2 5 Rammed 3 | . 1 . 2 Targets Rammed 8 | . 1 . 7 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 525 | . . 28 525 Average Temperature 143 | . . 14 147 Received Heat Transfer 747 | . . . 747 Effects 4 | . . . 4 Shutdowns 3 | . . . 3 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1224 | . . . 1224 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 153 | . . 86 153 Initial 33 | . . . 33 Average 52 | . . 47 58 Influence Increases 543 | . . 86 457 Destroy 0b10 Robot/C 320 | . . 60 260 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 92 | . . 10 82 Disable Machine 30 | . . . 30 Destroy Structure 81 | . . 16 65 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 543 | . . . 543 Entered New Map 53 | . . . 53 Time Decay 406 | . . . 406 Lost Part 84 | . . . 84 Squads Dispatched 7 | . . . 7 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 4 3 27 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 1 . 4 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 16 | . 1 . 15 Successful 14 | . 1 . 13 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 14 | . 1 . 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 13 | . 1 . 12 Record 7 | . 1 . 6 Alert Level 6 | . . . 6 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events 4 | . . . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1266 | 41 85 19 1121 Spaces Moved 719 | 41 96 14 568 Core 3 | 1 . . 2 Treads . | . . . . Legs 226 | . . . 226 Wheels 490 | 40 96 14 340 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 147 | 79 80 80 166 Slowest Speed 550 | 80 80 80 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 21 8 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 89 | . . 21 68 Melee . | . . . . Projectile . | . . . . AOE 89 | . . 21 68 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 816 | 46 101 16 653 Wait . | . . . . Move 716 | 40 95 13 568 Hop . | . . . . Pick Up 11 | . . . 11 Fast Attach 13 | 6 1 . 6 Attach 4 | . . . 4 Detach 4 | . . . 4 Swap 13 | . 4 . 9 Drop . | . . . . Fire 47 | . . 3 44 Melee . | . . . . Ram 3 | . 1 . 2 Kick 5 | . . . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Met a group of wandering Federalists 121 | -10/Materials | Discovered new exit (range 8) 127 | -10/Materials | Entered Mines 133 | -10/Mines | Discovered new exit (range 3) 146 | -10/Mines | Entered Materials 146 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 312 | -9/Materials | Build established: Mutant 564 | -9/Materials | Lost 4 parts (1n1u2w) 866 | -9/Materials | Build established: Scavenger-Mutant 1235 | -9/Materials | Core integrity fell below 50% 1261 | -9/Materials | Core integrity fell below 20% 1267 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01224_ G-34 Mercenary destroyed. 01224_ Lgt. Armor Plating destroyed. 01236_ G-34 Mercenary destroyed. 01237_ Power failure, Hvy. Ion Engine shutdown. 01238_ Beam Cannon destroyed. 01240_ Aluminum Leg destroyed. 01245_ G-47 Trooper heat spikes uncontrollably. 01246_ G-47 Trooper overheating. 01248_ Heat Sink destroyed. 01252_ G-47 Trooper heat spikes uncontrollably. 01252_ G-47 Trooper overheating. 01254_ G-47 Trooper heat damages Particle Gun, Aluminum Leg. 01255_ Overheating: System interference. 01255_ Beam Rifle temporarily disabled. 01259_ Critical hit (Burn: +37). 01260_ Slammed into G-34 Mercenary. 01261_ Beam Rifle destroyed. 01265_ Slammed into G-34 Mercenary. 01266_ K-01 Serf cleans the Matter Pump. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | #?????##! # #??# # ##+#####?? | | ## #?????# # #??# ## #???? | | ?# #?????# + #### ## #???? | | ?# #?????# # + T #???? | | ?# #?????# # #### ## #???? | | ?# #?????##! ########??# ## #???? | | ?# #??????#### #?????????#+#### ###???? | | ?# #?????????# #????????? ??# #?????? | | ?# #?????????# #????????? ??# #?????? | | ?# #?????????# + ???????? ?? ?????? | | ?# ??????????# # ??????? ?? ?????? | | ?# ?????###??# # ?????? ?? ????? | | ?# ######T#### #####?????###?? ????? | | ?# #????????????? ????? | | ## #?????????????# ###???? | | """ #?????????????? ??????? | | "T" ^ # """"????????????????? | | # """"????????????????? | | ?##### """ # """"????????????????? | | ?????# """ # "" ????????????????? | | ?????# k""" #? ????????????????? | | ?????# ! ####;##???????????????? | | ?????# ######### #?????? | | ?????# * #?????? | | ?????########### [g##+#######??????? | | ???????????????## #####g%@# #???????? | | ????????????????# #???# # """ ##???????? | | ????????????????# #???# # "T" #????????? | | ????????????????# #???# # " " #????????? | | ????????????????# #???# # #????????? | | ????????????????# #???# # #????????? | | ????????????????# #???# ########????????? | | ????????????????# ######+#####????????????? | | ????????????????# ## #????????????? | | ????????????????# ## """ """ #????????????? | | ????????????????# ## """ """ #????????????? | | ????????????????# ## """ """ #????????????? | | ????????????????# ## #????????????? | | ????????????????# ## #????????????? | | ????????????????? ?# #????????????? | | ?????????????????+?# ! = #????????????? | | ???????????????????###### ####????????????? | | ????????????????????????###???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 460 Matter Stores 350 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Resistances Are Futile Well Done Challenges ------------ None Game ------ Seed MobileHelicalMiniperforator Manual? 0 Play Time 00:22:50 Cumulative 42.3 hours Start 2026.09.03 @ 15:11:30 End 2026.09.03 @ 15:35:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d5dba3e-2681-4319-932b-a51772558303