Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.13 @ 05:21:02 Player: cptwinky Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (620) 3100 Value Destroyed (33910) 33910 Prototype IDs (106) 2120 Alien Tech Used (3) 600 Bonus (39412) 39412 TOTAL SCORE: 90642 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7759 Follower Combat Kills 4252 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6918 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 10000 Win 3000 Friendly Fire -1317 Cogmind --------- Core Integrity 1471/1600 Matter 211/300 Energy 832/850 System Corruption 16% Temperature Cool (14) Movement Walking (116) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (7) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Myomer Exoskeleton > --- UTILITY (13) ----- Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Cloaking Device Improved Core Shielding SHELL Armor Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Perforator > --- INVENTORY (20) --- Quantum Reactor Matter Drive Experimental Energy Well (600) Experimental Matter Compressor (94) Long-range Terrain Scanner Advanced Component Analysis Suite Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher CR-A16's Pointy Stick Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Cloaking Device Improved Core Shielding SHELL Armor Advanced Component Analysis Suite > --- WEAPON ----------- Perforator > --- INVENTORY -------- Quantum Reactor Matter Drive Experimental Energy Well Experimental Matter Compressor Long-range Terrain Scanner Antimissile System Hacking Drone Bay Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher CR-A16's Pointy Stick Sigix Containment Pod Sigix Containment Pod [Rating: 231] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Dispersion Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 4 . . . 2 . . . . 2 . . . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . Utility 11 | . . . 3 . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 742 | 2 1 18 24 25 9 35 15 8 13 2 17 10 18 38 29 4 2 22 11 13 57 14 20 34 10 37 13 21 7 23 42 41 52 36 19 Power 37 | . . . 2 . . 3 . . . . . 1 . 1 5 1 . 1 . 1 4 . 1 1 . . . . 1 3 1 2 3 5 1 Engine 14 | . . . 2 . . 3 . . . . . 1 . 1 3 1 . 1 . 1 . . . . . . . . . . . . . 1 . Core 9 | . . . . . . . . . . . . . . . 2 . . . . . 4 . 1 1 . . . . . 1 . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 3 4 1 Propulsion 89 | 2 . 3 7 1 2 7 2 1 2 . 2 2 4 6 8 . . 2 . . 1 1 1 8 1 5 1 2 2 . 2 1 5 5 3 Treads 40 | 2 . 3 7 1 2 7 2 1 2 . 2 2 3 6 . . . . . . . . . . . . . . . . . . . . . Leg 47 | . . . . . . . . . . . . . 1 . 8 . . 2 . . 1 1 1 6 1 5 1 2 2 . 2 1 5 5 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 364 | . 1 4 9 4 1 9 6 2 9 . 8 7 2 27 8 2 2 13 7 10 40 8 11 10 6 11 7 10 2 17 23 24 36 17 11 Device 275 | . 1 4 1 1 . 4 3 2 8 . 7 5 . 14 4 1 2 6 6 10 36 8 11 5 6 9 5 9 1 16 18 17 34 12 9 Storage 7 | . . . 2 . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . 1 . . Processor 17 | . . . 1 . . 1 1 . 1 . . 1 . . 1 . . 2 . . 1 . . 2 . 1 . 1 . . 1 . . 2 1 Hackware 4 | . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Protection 61 | . . . 4 3 1 4 1 . . . 1 . 2 11 3 1 . 5 1 . 2 . . 2 . 1 2 . 1 1 4 6 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 252 | . . 11 6 20 6 16 7 5 2 2 7 . 12 4 8 1 . 6 4 2 12 5 7 15 3 21 5 9 2 3 16 14 8 9 4 Energy Gun 50 | . . 3 2 9 2 9 1 . . . . . . . . . . . . . 4 2 4 2 . 1 . 1 . 2 7 1 . . . Energy Cannon 63 | . . 1 1 . . 1 3 3 1 . 4 . 7 3 5 1 . 3 2 1 3 . . . . . . . . . 3 8 5 6 2 Ballistic Gun 26 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . 2 2 10 3 4 . . . 1 . . . Ballistic Cannon 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Launcher 37 | . . 1 . 3 . . 3 1 1 1 2 . 3 1 1 . . 3 . 1 4 2 3 . . . . . . . . . 3 3 1 Special Weapon 29 | . . 5 . . . . . . . . . . . . . . . . . . . . . 7 1 6 2 2 2 1 1 2 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 6 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 1 . . 4 . . . . Special Melee Weapon 22 | . . . 1 2 3 3 . 1 . 1 1 . 2 . 1 . . . 1 . . . . 3 . . . 1 . . 1 1 . . . Unidentified Prototypes 26 | . . 1 1 . . 1 1 . . . . . . . 4 1 . 1 1 . . . . 6 . . . . 3 . . 4 . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Lost 53 | . . . 6 1 1 4 . . . . . . 5 3 9 . . 1 . . 3 1 . 2 . 3 1 3 . . 1 1 1 4 3 Power 6 | . . . 1 . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Propulsion 13 | . . . 1 . . 1 . . . . . . 3 1 3 . . . . . . 1 . 1 . 2 . . . . . . . . . Utility 28 | . . . 3 1 . 2 . . . . . . 2 2 3 . . 1 . . 1 . . 1 . 1 1 2 . . 1 1 1 3 2 Weapon 6 | . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 Highest Loss Streak 8 | . . . 4 1 1 2 . . . . . . 2 3 8 . . 1 . . 1 1 . 1 . 2 1 1 . . 1 1 1 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 89 99 96 90 99 99 100 100 99 100 100 99 98 98 90 93 93 98 100 100 94 93 93 95 100 98 99 99 99 97 86 80 71 81 85 Engine 6 | . 14 14 9 9 9 8 7 7 7 7 7 13 13 13 5 11 13 13 13 13 4 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 5 1 . . . . 6 11 11 11 11 10 10 10 7 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 13 14 8 8 11 Treads 13 | . 28 28 26 26 26 26 30 30 30 30 30 32 30 33 2 . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . . . . . . . . 1 . 28 33 33 33 33 33 28 29 29 28 29 30 31 30 31 31 18 14 18 30 26 Device 10 | . 3 13 9 9 9 9 15 15 13 7 7 6 1 3 . . 5 4 6 6 10 11 10 9 8 14 10 13 14 13 15 11 15 14 19 Storage 6 | . 14 14 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 13 | . . . 2 . . 6 15 15 16 23 23 13 13 13 11 13 13 18 20 20 17 17 17 18 19 17 21 21 22 21 19 18 8 9 12 Hackware 1 | . . . 8 9 9 9 5 . . . . 5 6 5 6 6 . . . . . . . . . . . . . . . . . . . Protection 6 | . . . 13 9 18 10 . 7 7 7 7 6 11 8 6 6 6 6 5 6 4 5 5 6 11 7 9 5 3 5 4 6 5 5 5 Energy Gun 3 | . 14 3 1 14 16 17 10 . . . . . . . . . . . . . 2 8 10 5 5 4 3 . 5 8 7 3 . . . Energy Cannon 6 | . . 3 5 . . . 4 14 14 9 14 13 12 12 11 13 13 12 12 12 7 . . . . . . . . . . 3 7 7 5 Ballistic Gun 2 | . 14 10 2 . . . . . . . . . . . . . . . . . . 1 . . 4 4 6 8 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 12 13 24 76 72 60 64 114 114 114 113 113 121 125 132 132 131 134 136 124 128 165 161 161 163 157 158 156 145 148 161 176 206 211 204 206 Greatest Support 220 | 40 40 40 65 65 63 60 80 80 80 80 80 102 110 120 121 121 121 136 136 136 136 141 141 141 143 160 155 160 165 165 165 160 218 220 220 Greatest Overweight (x) 2 | . . . 2 1 . 1 1 1 1 1 1 1 1 1 2 1 1 1 . . 1 1 1 1 1 1 1 . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Average Capacity 22 | 8 8 8 18 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 Most Carried 25 | 6 8 8 20 20 20 20 20 25 25 25 25 24 23 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 20 20 Average Carried 21 | 6 7 7 16 19 19 19 18 23 25 25 24 22 21 24 24 24 24 24 24 25 24 24 24 24 23 24 24 24 24 24 24 24 20 19 17 Final Capacity 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 Final Carried 25 | 6 8 8 18 19 20 20 20 25 25 25 25 22 23 25 25 25 25 25 25 25 25 25 25 23 24 24 25 25 25 25 25 25 20 20 16 Class Distribution -------------------- 70% | Scavenger-Mutant 17% | Mutant 5% | Derelict-Mutant 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Messiah-Mutant | -3/Testing Messiah-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 12418 | 220 140 226 927 314 105 335 163 84 192 . 320 87 235 384 377 19 38 446 51 219 662 271 305 865 190 518 165 470 70 240 400 435 713 734 1498 Remotely 555 | . . . . . . . 44 . . . . . . . . . . . . . . . . 393 . 118 . . . . . . . . . Salvage Created 26829 | . 182 53 1086 1146 369 1550 359 135 284 . 369 153 515 1718 1106 . . 886 . 327 1888 261 237 1315 332 966 391 762 161 499 825 1964 2324 2580 2086 Parts 1160 | . 8 2 80 50 16 78 21 6 11 . 7 5 27 82 40 . . 25 . 9 73 15 22 30 17 59 8 21 . 16 38 108 81 119 86 Haulers Intercepted 19 | . . . 5 . 1 6 2 . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 . Recyclers Shooed 8 | . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 181 | . . 13 . . . . . 9 13 . 12 . . . . . 11 14 . 23 . 12 18 . 16 . 6 19 . 15 . . . . . Prevented 11 | . . . . . . . . . 3 . . . . . . . . . . 6 . . 1 . . . . . . 1 . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 522 | . 3 1 22 27 5 28 7 3 6 . 11 3 14 26 18 . . 26 . 8 36 7 12 57 10 29 9 16 . 14 12 25 27 38 22 Melee 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 120 | . 3 1 5 20 5 27 2 . . . . . . . 1 . . . . . 7 2 3 4 3 7 4 10 . 5 5 6 . . . Cannons 166 | . . . 16 . . . 2 3 2 . 2 3 8 22 14 . . 7 . 3 18 . . 5 . 3 . . . 1 1 11 7 19 19 AOE 193 | . . . . 6 . . 3 . 4 . 9 . 6 1 1 . . 17 . 4 11 5 9 48 7 19 5 5 . 8 4 1 6 11 3 Classes Destroyed 33 | . 3 3 8 . . 1 . 1 . . 1 . 1 1 1 . . 2 . . 1 . . 2 . . . . . 2 . 2 . 1 3 Worker 16 | . . . 1 . . 1 . . . . . . . 1 . . . . . . 4 . . . . 6 . . . . 1 1 . 1 . Builder 14 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 4 . . . . . 1 2 4 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 19 | . . . 5 . 1 6 2 . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 . Recycler 6 | . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . . . 4 . 1 1 1 . . . . . . 3 . . . . . . . . . . . . . . . . 1 2 4 2 1 Swarmer 87 | . 1 1 4 4 . . 2 . . . . . 8 . 1 . . 3 . 4 4 5 8 4 4 11 2 5 . 6 5 . . 5 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 213 | . 2 . 8 8 3 17 5 1 5 . 8 3 3 13 8 . . 14 . 1 15 2 . 22 4 11 6 8 . 6 1 9 12 12 6 Brawler 20 | . . . . . . . . . . . 1 . . . 1 . . 1 . 1 3 . . 9 . . . . . . . . 1 2 1 Duelist 23 | . . . 1 2 . . . 1 . . 2 . . 3 . . . 1 . 1 3 . . 3 . . . 1 . . . . . 1 4 Protector 11 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 7 . . . . . . . . . 2 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Sentry 61 | . . . 6 11 2 11 . . 1 . . . 2 3 5 . . 1 . 1 3 . . . . 1 1 1 . 1 3 . 5 . 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Specialist 11 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . 6 . Hunter 29 | . . . 2 2 . . . . . . . . . 2 1 . . . . . . . 3 . 2 2 . . . . . 7 3 2 3 Programmer 35 | . . . . . . . . . . . . . . 3 . . . . . . 5 . 1 . . 4 . . . . 2 8 4 4 4 Heavy 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Executioner 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 1 2 3 6 4 4 3 2 4 . 3 2 6 4 3 . . 8 . 4 5 5 4 15 4 14 4 5 . 5 5 8 6 11 9 Combat Bots Only 15 | . 1 1 3 6 2 4 3 2 4 . 3 2 6 3 3 . . 8 . 4 5 5 4 15 4 8 4 5 . 5 5 8 5 9 9 Max Kills in Single Turn 9 | . 1 1 2 3 1 2 3 2 2 . 3 1 3 1 1 . . 2 . 3 4 3 4 7 2 9 2 2 . 4 5 1 3 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 . . 3 . 2 . 3 . 3 1 1 . . 2 . 3 4 3 4 6 2 4 2 2 . 3 4 1 2 2 2 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 32333 | . 26 115 1846 756 446 1142 70 44 94 . 353 183 1461 2245 2653 72 . 1006 . 295 2356 166 285 1264 470 977 206 533 . 258 1003 2346 2213 4438 3011 Core 2456 | . 10 24 245 23 35 143 16 . . . 28 28 142 114 172 . . 118 . 39 251 . 12 118 68 140 17 26 . . 116 120 111 211 129 Absorbed by Shields 4061 | . . . . 37 . . 21 17 39 . 121 65 119 . 36 . . . . . 300 10 111 314 107 259 5 9 . 151 446 1279 615 . . Redirected to Shielding 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 . . . 6 . Ignored by Resistances 2943 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 321 . 52 408 1687 411 . . Regen/Repaired (Parts) 8437 | . . . . . . 112 . . . . . 165 . 980 . . . . 924 . 709 . . 251 . . . . . . . 962 839 2097 1398 Core Remaining (%) 71 | 100 . 86 . . . 18 . . . . 93 . . . . . . . . 27 . . . . 55 . . . . 84 . 81 . 77 91 Volleys Fired 1461 | . 5 76 82 40 10 59 11 14 11 . 19 14 56 102 77 6 5 45 2 19 125 10 17 33 12 53 9 35 14 27 50 92 127 125 79 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 Hottest 240 | . 70 100 160 160 160 160 160 60 129 . 60 90 90 90 180 60 60 60 30 60 176 176 176 126 126 126 126 76 20 188 207 207 207 240 240 Shots Fired 2307 | . 10 79 157 74 20 118 20 26 20 . 28 23 95 190 137 12 10 69 2 36 212 15 27 37 20 84 13 60 14 49 81 135 141 180 113 Gun 708 | . 10 10 42 68 20 118 12 . . . . . . . 7 . . . . . 56 12 20 11 16 74 10 53 . 46 63 46 14 . . Cannon 1374 | . . 14 115 . . . 6 25 17 . 18 23 90 189 125 12 10 53 2 34 147 . . . . . . . . . 16 87 118 162 111 Launcher 103 | . . 4 . 6 . . 2 1 3 . 10 . 5 1 5 . . 16 . 2 9 3 7 . . . . . . . . . 9 18 2 Special 122 | . . 51 . . . . . . . . . . . . . . . . . . . . . 26 4 10 3 7 14 3 2 2 . . . Kinetic 267 | . 5 3 105 . . . . . . . . . . . 7 . . . . . 5 1 . 6 8 34 6 53 . . . 4 . . 30 Thermal 1711 | . 5 72 52 68 20 118 18 25 17 . 18 23 90 189 125 12 10 53 2 34 198 11 20 5 8 40 4 . . 46 79 94 55 119 81 Explosive 160 | . . 4 . 6 . . 2 1 3 . 10 . 5 1 5 . . 16 . 2 9 3 7 26 4 10 3 7 . 3 2 2 9 18 2 Electromagnetic 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 77 43 . Impact 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Robot Hit Streak 38 | . 3 4 18 16 17 38 16 5 8 . 11 7 12 17 12 3 . 6 . 12 23 5 7 9 4 21 14 14 7 14 14 20 16 26 17 Robot Miss Streak 9 | . 2 3 4 3 2 4 1 1 1 . 1 1 3 3 4 2 . 1 . 2 4 1 2 2 1 3 1 3 2 1 2 3 5 5 9 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Secondary Targets 7 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Capacitor 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 52 . Shots Hit Robots 1549 | . 5 8 102 79 21 113 13 15 12 1 17 14 62 129 84 4 . 42 1 25 129 9 16 32 13 55 9 46 14 28 55 102 99 121 74 Core Hits 1268 | . 4 5 55 66 19 93 14 7 14 . 24 8 22 50 39 2 . 76 . 11 94 10 15 127 15 64 16 44 7 24 28 46 54 97 118 Critical Kills 28 | . . . 2 . . . . . . . . . . 1 1 . . 1 . . 3 . . 2 . 3 1 2 . . . . . 3 9 Critical Parts Destroyed 53 | . . . 2 . . . . . . . . . . . . . . . . . 1 . 4 1 . 7 1 . . . . . . . 37 Critical Strikes 116 | . . . 5 2 . . . . . . . . . 1 1 . . 1 . . 4 . 4 7 1 10 4 4 . 1 . 2 2 3 64 Meltdown 7 | . . . 1 . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . 3 . Destroy 92 | . . . 3 . . . . . . . . . . . . . . . . . 4 . 4 3 . 10 2 2 . . . . . . 64 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Sever 13 | . . . . 2 . . . . . . . . . . . . . . . . . . . 4 1 . 2 2 . 1 . 1 . . . Melee Attacks 123 | . . . 2 33 4 9 . 11 . 1 1 . 3 . 1 . . . 25 . . . . 10 . 4 . 3 3 . 12 1 . . . Impact 24 | . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . Slashing 30 | . . . . 27 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 39 | . . . 2 5 4 6 . . . . . . . . . . . . . . . . . 6 . 4 . 1 . . 11 . . . . Sneak Attacks 30 | . . . . . . 1 . 11 . 1 1 . 3 . 1 . . . 1 . . . . 4 . . . 2 3 . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 86049 | . 85 371 2834 2788 377 2838 493 316 638 . 1958 404 2186 3720 2721 137 18 3905 . 1011 5519 652 1241 13086 1251 6372 1004 2464 138 2041 2256 4704 5994 9159 3368 Guns 14215 | . 68 65 679 1513 359 2771 227 . . . . . . . 120 . . . . . 1073 216 423 199 309 1471 172 941 . 721 1407 1192 289 . . Cannons 28818 | . . 104 1863 . . . 80 165 301 . 245 401 1734 3594 2163 110 . 915 . 706 2422 . . . . . . . . . 235 2889 3514 4682 2695 Explosions 39019 | . . 178 . 605 . . 173 151 337 . 1713 . 452 111 432 . . 2990 . 305 2015 436 818 11750 826 4349 674 1335 . 1168 461 439 2182 4477 642 Melee 827 | . . . 3 668 11 17 . . . . . . . . . . . . . . . . . . . . . 34 . . 94 . . . . Ramming 699 | . 17 . 289 2 7 50 13 . . . . 3 . 15 6 27 18 . . . 9 . . . . 103 . . . . 13 87 9 . 31 Kinetic 4633 | . 26 . 1544 . . . . . . . . . . . 120 . . . . . 59 27 . 64 201 889 91 941 . . . 17 . . 654 Thermal 33835 | . 42 193 998 1513 359 2771 307 165 301 . 416 401 1734 3594 2163 110 . 915 . 706 3493 189 423 135 108 733 81 . . 721 1642 2837 1248 3496 2041 Explosive 38640 | . . 178 . 605 . . 173 151 337 . 1542 . 452 111 432 . . 2990 . 305 1958 436 818 11750 826 4198 674 1335 . 1168 461 439 2182 4477 642 Electromagnetic 4968 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1227 2555 1186 . Impact 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 . . . . . . Slashing 2968 | . . . . 659 . . . . . . . . . . . . . . . . . . . 1137 116 449 158 154 . 152 46 97 . . . Piercing 168 | . . . 3 9 11 17 . . . . . . . . . . . . . . . . . . . . . 34 . . 94 . . . . Highest Corruption 16 | . . . . . . . . . . . . . . 1 6 . . 4 . . 10 . . 1 1 5 . . . . 1 3 2 8 16 Average Corruption 2 | . . . . . . . . . . . . . . 1 3 . . 2 . . 2 . . 1 1 3 . . . . 1 1 1 6 7 Corruption Purged 43 | . . . . . . . . . . . . . . 1 6 . . 4 . . 19 . . . . 5 . . . . . . 3 5 . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 21 . . . . 2 3 . . . Effects 110 | . . . . . . . . . . . . . . . 2 . . 4 . . 16 . . . 8 6 . . . . 4 16 5 15 34 Message Errors 24 | . . . . . . . . . . . . . . . 1 . . 3 . . 2 . . . 1 2 . . . . 1 3 1 3 7 Matter Fused 30 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . 6 2 . . . . . 3 . 3 11 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 2 Energy Discharges 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 5 1 2 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Data Loss (minor) 14 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . 2 2 . 1 5 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 1 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Overload Shots 10 | . . . . . . . . . 1 . . 1 1 2 2 . . . . . 3 . . . . . . . . . . . . . . Overflow Damage 1788 | . . 19 4 . . . . . . . 32 . . 109 4 12 13 75 . 84 97 23 47 260 35 305 3 . 25 38 22 56 150 176 199 Projectiles 588 | . . 19 . . . . . . . . 17 . . 109 4 . . 5 . . 10 . . 41 . 32 . . 25 . . 38 94 53 141 Explosions 1126 | . . . . . . . . . . . 15 . . . . . . 70 . 84 87 23 47 219 35 228 3 . . 38 22 18 56 123 58 Melee 74 | . . . 4 . . . . . . . . . . . . 12 13 . . . . . . . . 45 . . . . . . . . . Knockbacks 47 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 36 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Kinetic 44 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 664 | . . 2 . 79 . . . . 66 . 116 . 38 . 32 . . 64 . . . . 52 . . . . . . . . . 115 100 . Shots 21 | . . 1 . 2 . . . . 2 . 4 . 1 . 1 . . 3 . . . . 1 . . . . . . . . . 4 2 . Rammed 80 | . 9 . 55 1 1 9 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 106 | . 10 . 58 1 2 10 2 . . . . 1 . 3 1 1 1 . . . 1 . . . . 5 . . . . 2 4 2 . 2 Kicked 19 | . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . 5 . . . . 2 4 2 . 2 Crushed 7 | . 1 . 3 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 18 . 409 285 147 282 36 . 4 . 13 44 175 144 393 18 24 188 . 226 387 168 234 191 266 300 3 . . 165 295 326 441 231 318 Average Temperature 78 | . 7 . 86 64 51 62 15 . 3 . 5 17 69 35 91 8 11 59 . 94 91 74 100 78 125 84 3 . . 52 74 91 102 75 100 Received Heat Transfer 5997 | . 6 18 396 252 261 630 . 26 18 . 118 91 259 414 698 36 . 303 . 117 483 12 . 175 63 64 128 175 . 65 248 175 319 252 195 Effects 12 | . . . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 8 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 14 5 . Combat Hostiles 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 5 . Parts Fried 57 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . 13 26 13 1 Impact Corruptions 12 | . . . 1 . . 1 . . . . . . . . . 1 4 . . . . . . . . 2 . . 3 . . . . . . Robots Melted 16 | . . . 1 . . 1 . . . . . . . 3 2 . . 2 . 1 . . . . . . . . . . 1 1 1 3 . Combat Hostiles 16 | . . . 1 . . 1 . . . . . . . 3 2 . . 2 . 1 . . . . . . . . . . 1 1 1 3 . Parts Melted 103 | . . . 1 6 2 8 6 . 1 . . 1 3 17 4 . . 7 . 4 11 . 2 . . 4 . 6 . 2 8 3 1 4 2 Heat Transferred 43832 | . 111 383 1536 3103 775 5900 611 222 407 . 493 555 2256 4847 2873 148 . 1203 . 962 4212 259 555 149 148 840 111 . . 925 1850 2516 1184 3070 1628 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 2144 | . 104 . 572 1210 743 490 322 . . . . 86 860 545 1473 861 . . . . 2144 . . . . 1128 . . . . 456 623 1419 2026 2113 Initial 1215 | . . . 156 130 589 228 112 . . . . . . 451 351 772 . . . . 497 . . . . . . . . . . 213 350 798 1215 Average 573 | . 54 . 132 703 644 316 154 . . . . 20 460 405 800 791 . . . . 1180 . . . . 353 . . . . 225 308 953 1353 1538 Maximum Alert Level 5 | . . . 2 4 3 2 1 . . . . . 3 2 4 3 . . . . 5 . . . . 4 . . . . 2 2 4 5 5 Low Security (%) 23 | 100 100 . 67 13 . . 69 . . . . 100 21 . . . . . . . . . . . . 63 . . . . 43 16 . . . Level 1 27 | . . . 31 10 . 91 30 . . . . . 17 43 7 . . . . . 9 . . . . . . . . . 50 58 8 . . Level 2 17 | . . . 1 26 78 8 . . . . . . 40 56 36 16 . . . . 5 . . . . 8 . . . . 5 25 25 . . Level 3 14 | . . . . 35 21 . . . . . . . 20 . 37 83 . . . . 30 . . . . 27 . . . . . . 28 37 . Level 4 12 | . . . . 14 . . . . . . . . . . 19 . . . . . 37 . . . . . . . . . . . 37 26 67 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . 35 28 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 114 | . 2 . 5 . 1 4 5 . . . . 1 . 13 . 3 . 1 . 1 23 . . . . 7 . . . . 5 11 8 15 9 Investigation 16 | . 2 . 2 . . 1 3 . . . . 1 . 2 . 2 . . . . 1 . . . . . . . . . 1 . 1 . . Extermination 25 | . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . 3 . . . . 2 4 3 2 3 Reinforcement 35 | . . . 2 . . 2 2 . . . . . . 6 . 1 . . . . 3 . . . . 4 . . . . 2 6 2 5 . Assault 28 | . . . . . 1 . . . . . . . . . . . . 1 . 1 12 . . . . . . . . . . 1 1 5 6 Garrison 10 | . . . 1 . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 14 | . . . . . . . . . . . . 1 . . . 1 . . . . 4 . . . . . . . . . . 1 . 4 3 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 21 | . 1 . 7 . 1 3 . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 3 . 1 1 Communications Jammed 200 | . . . . . . . . . . . . . . . . . . . . 1 101 . . . . 37 . . . 1 . . 39 21 . Distress Signals 195 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . 37 . . . . . . 37 21 . Times Spotted 850 | . 4 32 41 30 11 41 14 5 6 . 15 4 22 39 35 4 4 28 . 17 102 5 16 67 10 41 10 14 . 13 24 44 51 54 47 Peak Tracking Total 20 | . 2 4 3 6 3 5 3 4 4 . 4 3 5 3 5 2 2 7 . 13 9 5 4 20 4 9 4 4 . 5 6 5 5 8 9 Tactical Retreats 35 | . . 2 1 3 . 2 . . . . . . 2 1 1 . . 1 . . 7 . . . . 3 2 . . . . 2 1 2 5 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 20 | . 1 . . 4 . . 1 . . . . . 5 2 4 . . . . . 1 . . . . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 3 . . . Triggered 19 | . . . . . . . . . 2 . . . . . . . . . . . 1 1 . 9 1 . . 2 . . 2 1 . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 3 3 . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 92 | . . 2 11 6 . 1 2 2 . . 3 1 7 3 9 . . 2 . 1 12 . . . . 4 . 1 . . . 8 4 6 7 Max in Single Turn 6 | . . 1 1 1 . 1 . 1 . . 2 1 1 1 1 . . 1 . 1 6 . . . . 3 . 1 . . . 1 2 2 3 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Garrison Relay 12 | . . . . 3 . . . . . . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 108 | . 5 1 11 4 1 15 4 1 . 3 1 5 2 8 1 5 1 1 . . 10 1 1 1 . 1 2 1 4 . 4 6 3 3 2 Terminals 50 | . 4 . 8 4 1 10 2 . . . 1 2 2 4 1 5 . . . . . 1 1 . . . 1 . . . . 1 . 2 . Fabricators 10 | . . . . . . . 1 . . . . 1 . 1 . . . . . . 3 . . . . . . . . . 2 2 . . . Repair Stations 12 | . . . . . . 2 . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . 2 2 1 . Recycling Units 10 | . 1 . 2 . . 2 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 10 | . . . 1 . . 1 . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . 2 . 1 . 1 Total Hacks 275 | . 17 3 27 7 2 40 13 1 . 23 4 15 5 17 2 10 1 1 . . 25 1 1 4 . 1 3 1 17 . 8 9 6 6 5 Successful 159 | . 5 3 14 3 . 21 6 1 . 23 4 7 1 9 1 2 1 1 . . 11 1 1 4 . . 3 1 17 . 5 7 3 2 2 Failed 116 | . 12 . 13 4 2 19 7 . . . . 8 4 8 1 8 . . . . 14 . . . . 1 . . . . 3 2 3 4 3 Catastrophic 28 | . 3 . 3 2 . 4 . . . . . 1 . 3 . 4 . . . . 3 . . . . . . . . . 2 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 15 . 15 2 2 12 5 . . . . . 1 4 . 4 . . . . 22 . . 1 . 6 . . . . 20 13 3 9 4 Terminals 120 | . 14 . 19 7 2 28 7 . . . 4 5 5 8 2 10 . . . . . 1 1 . . . 2 . . . . 1 . 4 . Fabricators 27 | . . . . . . . 4 . . . . 3 . 3 . . . . . . 8 . . . . . . . . . 5 4 . . . Repair Stations 30 | . . . . . . 6 . . . . . 5 . 2 . . . . . . 7 . . . . 1 . . . . . 2 5 2 . Recycling Units 24 | . 3 . 5 . . 5 . . . . . . . 2 . . . . . . 6 . . . . . . . . . . . . . 3 Scanalyzers 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 18 | . . . 3 . . 1 . . . . . 2 . 2 . . . . . . 4 . . . . . . . . . 3 . 1 . 2 Terminal Hacks 94 | . 2 3 8 3 . 10 1 1 . 23 4 2 1 2 1 1 1 1 . . . 1 1 4 . . 3 1 17 . . 1 . 2 . Record 27 | . . 3 . . . . . . . 6 4 . . . . . . . . . . 1 1 4 . . 2 . 5 . . . . 1 . Part Schematic 15 | . . . . . . 1 . . . 9 . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Robot Schematic 6 | . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 9 | . . . . 1 . 2 . 1 . . . . . . . . 1 1 . . . . . . . . 1 1 . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 3 . . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 2 3 . . . Network Status 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . Load Schematic 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Build 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 15 | . . . . . . 4 . . . . . 3 . 2 . . . . . . 4 . . . . . . . . . . . 2 . . Scan Component 9 | . . . . . . 2 . . . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . 2 . . Repair 6 | . . . . . . 2 . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 1 . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 Retrieve Components 8 | . 1 . 1 . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 6 | . . . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Unlock Access 3 | . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 25 | . 2 . 4 . . 4 3 . . . . . . 2 . 1 . . . . 4 . . . . . . . . . 2 2 . . 1 Terminals 6 | . 1 . 1 . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 2 . . 2 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 Reject 9 | . . . 2 . . 2 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 5 . 10 3 1 11 3 . . . 1 5 2 7 1 5 . . . . 10 . . . . 1 . . . . 3 4 2 2 2 Full Trace Events 12 | . 1 . 1 1 . 1 2 . . . . 1 1 1 . 2 . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Robots Built 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 125 | . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . 67 . . . Total Robot Build Rating 14 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Part Schematics Acquired 46 | . . . . . . 1 5 . . 9 . . . . . . . . . . . . . . . . . . 4 . 8 12 . 7 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . 2 . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . Time 235 | . . . . . . 94 . . . . . 19 . 22 . . . . . . 100 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . 2 . . 9 . . . . . . . 10 . . . . . . 8 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . 1 1 . 1 . 1 . . . 1 . . . . 4 . . . . 3 . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . 1 1 . 1 . 1 . . . 1 . . . . 4 . . . . 3 . 1 . . . . Robot Hacks Applied 13 | . . . . . . . . . . 1 1 . 1 . 1 . . . 1 . . . . 4 . . . . 3 . 1 . . . . parse_system 13 | . . . . . . . . . . 1 1 . 1 . 1 . . . 1 . . . . 4 . . . . 3 . 1 . . . . Relay Couplers Released 57 | . . . . 15 . . . . . . . . 17 . 20 . . . . . . . . . . 3 . . . . . . . . 2 Machine Destruction 54 | . . . . 15 . . . . . . . . 17 . 20 . . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . 4 . . . . 2 . 5 . . 2 . 2 . . . . . . . 2 . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 84 | . . 13 2 3 . 12 2 4 . . 1 . 4 1 5 . . 2 8 2 9 . . . . 3 . 2 . . 3 3 2 3 . Largest Group 12 | . . 6 2 2 . 10 10 5 5 1 2 . 2 2 3 2 2 2 10 10 12 . . . . 3 . 2 2 2 2 2 2 3 . Highest-Rated Group 465 | . . 114 38 56 . 173 173 101 101 20 116 . 124 92 238 96 96 91 310 312 465 . . . . 243 . 79 79 79 314 64 244 237 . Highest-Rated Ally 269 | . . 19 19 31 . 29 29 21 21 20 96 . 62 46 119 51 51 46 41 49 51 . . . . 81 . 49 49 49 269 56 122 96 . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Orders 40 | . . . . . . . . . 14 . . . . . . . . . . . 6 . . . . 2 . . . . 7 4 3 2 2 STAY 11 | . . . . . . . . . 7 . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . FOLLOW 9 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 2 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 19 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 2 3 3 2 2 Ally Attacks 645 | . . 33 15 10 . 10 82 21 4 . 13 . 17 10 40 7 6 5 . 60 214 . . . . 29 . . . 11 24 14 14 6 . Total Damage 18554 | . . 569 1162 193 . 107 1047 404 127 . 737 . 598 203 1696 135 179 50 . 1276 4961 . . . . 487 . . . 326 2604 608 944 141 . Kills 151 | . . 7 11 2 . 1 9 3 2 . 8 . 6 1 15 4 3 . . 13 43 . . . . 3 . . . 2 6 5 7 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 22 | . . 2 . . . . . 2 3 . 1 . . . . . 1 2 1 1 . 1 2 . 3 . 2 1 . . . . . . . Drone Launches 18 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 2 3 3 2 2 Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 2 3 3 2 2 Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Items 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Machines 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 3 . 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 63034 | 10 545 6083 4219 1646 443 2564 746 2650 3158 225 2443 575 1510 2592 1486 479 1841 2039 2051 1425 3427 2211 2003 1872 1392 1029 1179 2187 266 1515 1489 1997 1507 972 1258 Spaces Moved 31281 | 5 234 3479 1347 571 193 934 354 1061 1076 91 920 204 526 911 587 248 985 1455 1492 1095 1515 1197 1060 865 761 594 983 1680 169 1187 744 710 874 496 678 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11928 | 5 234 3479 1347 571 193 934 354 1061 1076 91 920 204 526 911 22 . . . . . . . . . . . . . . . . . . . . Legs 19353 | . . . . . . . . . . . . . . . 565 248 985 1455 1492 1095 1515 1197 1060 865 761 594 983 1680 169 1187 744 710 874 496 678 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 106 | 160 160 160 158 158 163 160 162 242 245 245 245 241 241 162 182 182 182 112 112 112 112 178 178 176 176 106 110 110 110 113 113 120 115 115 116 Average Speed 168 | 160 160 160 235 231 163 201 165 242 245 245 245 241 242 224 190 182 182 113 112 112 173 178 178 179 176 122 110 110 111 113 158 217 126 117 139 Slowest Speed 330 | 160 160 160 330 243 163 243 242 245 245 245 245 241 246 246 330 182 182 182 112 112 182 182 180 182 176 180 180 110 113 113 209 223 223 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 35 98 94 66 16 91 13 99 96 74 96 6 68 30 58 8 95 90 90 98 50 97 98 85 92 15 96 97 60 97 24 74 32 59 21 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 12 | . 1 1 . . . 1 . 1 . 1 . . . . . . . 1 1 . . . . . 1 . . 1 3 . . . . . . Known Exits Taken 28 | . . . 1 . 1 . 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 57 | . . 17 . . . . . 3 2 . 4 . . . . . 1 3 4 4 . 4 1 . 3 . 2 6 . 3 . . . . . Spaces Dug 320 | . . 6 1 6 . 2 5 5 32 . 15 1 1 13 4 2 1 41 2 35 58 . 39 2 . 4 . . . 5 12 9 5 2 12 Terrain Destroyed 2121 | . . 19 31 55 . 2 11 19 43 . 87 3 59 25 15 3 2 169 2 40 137 39 95 223 86 165 72 151 . 51 35 43 121 222 96 Melee 19 | . . . . 6 . 2 . . . . . . . . . . . . 2 . . . . 2 . 4 . . . . 3 . . . . Projectile 284 | . . 8 31 . . . 1 6 4 . 2 3 2 20 1 3 2 8 . 5 27 . . 5 3 14 5 19 . 13 13 18 15 24 32 AOE 1796 | . . 11 . 49 . . 10 13 39 . 85 . 57 5 14 . . 161 . 35 110 39 95 216 83 147 67 132 . 38 19 25 106 198 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 38942 | 6 389 3819 2204 753 297 1463 491 1114 1576 93 1078 260 659 1266 818 264 1024 1768 1849 1258 2084 1247 1131 1137 790 790 1058 1952 220 1304 938 1017 1226 749 850 Wait 4485 | . 136 207 641 70 74 361 88 14 471 . 114 32 38 168 43 2 23 205 287 98 355 23 30 160 3 87 48 199 17 55 53 139 124 65 55 Move 31247 | 4 233 3478 1347 570 192 933 353 1060 1075 90 919 203 525 910 586 247 984 1454 1491 1094 1514 1196 1059 864 760 593 982 1679 168 1186 744 709 873 495 677 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | . 3 14 30 2 3 10 9 4 1 . 3 . 5 18 15 . 5 3 16 . 16 2 1 11 3 6 3 8 3 4 10 7 14 6 4 Fast Attach 141 | . 1 2 7 2 . 8 4 1 1 . . 1 4 6 13 2 . 6 . . 9 1 3 11 1 7 2 1 5 3 7 8 6 13 6 Attach 102 | . . 2 11 2 2 6 2 . . . 1 2 3 6 7 1 . 3 . . 7 2 . 7 1 5 . 5 1 . 1 5 6 5 9 Detach 50 | . . 1 1 2 . 2 1 . 1 . . . 1 2 4 1 . 3 . . 2 . . 7 1 . . . 1 1 . 5 4 2 8 Swap 502 | 2 . 14 6 21 7 21 9 7 12 2 16 7 11 26 9 1 2 13 11 13 41 11 17 16 8 25 11 15 2 20 34 28 40 20 4 Drop 299 | . 1 20 18 1 3 18 12 1 4 . 5 . 2 24 17 3 4 8 17 1 14 2 4 18 1 5 3 5 6 8 18 15 20 15 6 Fire 1461 | . 5 76 82 40 10 59 11 14 11 . 19 14 56 102 77 6 5 45 2 19 125 10 17 33 12 53 9 35 14 27 50 92 127 125 79 Melee 123 | . . . 2 33 4 9 . 11 . 1 1 . 3 . 1 . . . 25 . . . . 10 . 4 . 3 3 . 12 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . 5 . . . . 1 4 2 . 2 Crush 87 | . 10 . 58 1 2 10 2 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . 8 . . . . . . . . 10 . 15 . . . . . . . . . . . . . . . 4 1 . 3 . Rewire 112 | . . 5 . 1 . . . 2 . . . . 1 1 30 . . 28 . 33 . . . . . . . . . . 1 . 10 . . Trap 34 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . 2 . . 3 3 . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Mat / [*Rec]) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 2) 11 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 6) 511 | -10/Materials | Discovered new exit (range 8) 556 | -10/Materials | Entered Subcaves 587 | -10/Subcaves | Learned location of Zion (-6) 587 | -10/Subcaves | Met a Zionite searching for "candidates" 671 | -10/Subcaves | Visited triangular shrine 681 | -10/Subcaves | Found Prototype Device 1163 | -10/Subcaves | Identified V3-11A's Pendant 1168 | -10/Subcaves | Befriended Subdweller 1183 | -10/Subcaves | Befriended Subdweller 1302 | -10/Subcaves | Disturbed a concealed Subdweller 1303 | -10/Subcaves | Befriended Subdweller 1365 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1367 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1508 | -10/Subcaves | Befriended Subdweller 1538 | -10/Subcaves | Befriended Subdweller 1596 | -10/Subcaves | Learned Materials terminal intel 1809 | -10/Subcaves | Discovered new exit (range 9) 2148 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2149 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2315 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2388 | -10/Subcaves | Befriended Subdweller 2572 | -10/Subcaves | Visited Clippyterm 2577 | -10/Subcaves | Learned Research machine intel 2943 | -10/Subcaves | Befriended Subdweller 2943 | -10/Subcaves | Befriended Subdweller 2967 | -10/Subcaves | Learned Materials emergency access door positions 3425 | -10/Subcaves | Discovered new exit (range 14) 3508 | -10/Subcaves | Befriended Subdweller 3513 | -10/Subcaves | Befriended Subdweller 3811 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3816 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 4233 | -10/Subcaves | Befriended Subdweller 4821 | -10/Subcaves | Discovered new exit (range 16) 4974 | -10/Subcaves | Approached by friendly Subdweller 5489 | -10/Subcaves | Build established: Derelict-Mutant 6548 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 6548 | -10/Subcaves | Befriended Subdweller 6639 | -10/Subcaves | Entered Materials 6639 | -8/Materials | Accompanied by 2 allies 6639 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6641 | -8/Materials | Loaded intel: 12 terminal locations 6827 | -8/Materials | Identified exit to Storage 7759 | -8/Materials | Discovered new exit (range 16) 9088 | -8/Materials | Discovered new exit (range 3) 9221 | -8/Materials | Build established: Mutant 9689 | -8/Materials | Discovered new exit (range 6) 10064 | -8/Materials | Build established: Scavenger-Mutant 10589 | -8/Materials | Build established: Mutant 10616 | -8/Materials | Lost 4 parts (1p1n1u1w) 10854 | -8/Materials | Identified exit to Garrison 10858 | -8/Materials | Entered Garrison 10858 | -8/Garrison | Accompanied by 1 ally 10912 | -8/Garrison | Triggered checkpoint 10977 | -8/Garrison | Garrison Relay disabled 11072 | -8/Garrison | Learned Materials security intel 11306 | -8/Garrison | Discovered new exit (range 10) 11382 | -8/Garrison | Triggered checkpoint 11418 | -8/Garrison | Garrison Relay disabled 11571 | -8/Garrison | Triggered checkpoint 11875 | -8/Garrison | Discovered new exit (range 13) 11894 | -8/Garrison | Rescued a captive Derelict 11896 | -8/Garrison | Rescued a captive Derelict 11934 | -8/Garrison | Triggered checkpoint 12022 | -8/Garrison | Discovered new exit (range 71) 12022 | -8/Garrison | Discovered new exit (range 13) 12022 | -8/Garrison | Discovered new exit (range 58) 12054 | -8/Garrison | Garrison Relay disabled 12390 | -8/Garrison | Triggered checkpoint 12504 | -8/Garrison | Entered Materials 12544 | -8/Materials | Discovered exit to Storage (range 13) 12904 | -8/Materials | First assault squad dispatched 12929 | -8/Materials | Core integrity fell below 50% 12947 | -8/Materials | Entered Storage 12948 | -8/Storage | Build established: Scavenger-Mutant 13390 | -8/Storage | Repaired Gatling Laser 13609 | -8/Storage | Garrison activated, responded to threat 14031 | -8/Storage | Discovered new exit (range 16) 14368 | -8/Storage | Repaired Adv. Heat Sink 14492 | -8/Storage | Learned location of Armory (-4) 14611 | -8/Storage | Core integrity fell below 20% 15003 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 15306 | -8/Storage | Build established: Commander-Mutant 15511 | -8/Storage | Entered Factory 15511 | -7/Factory | Accompanied by 10 allies 15511 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15614 | -7/Factory | Identified exit to Lower Caves 16136 | -7/Factory | Build established: Scavenger-Mutant 16151 | -7/Factory | Fabricated H-55 Commando? 16257 | -7/Factory | Entered Lower Caves 16257 | -7/Lower Caves | Accompanied by 2 allies 16378 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16391 | -7/Lower Caves | Met a Warlord Commander 16392 | -7/Lower Caves | Learned location of Warlord (-5) 16394 | -7/Lower Caves | Found Encrypted Comm Array 16507 | -7/Lower Caves | Learned Factory stockpile data 17065 | -7/Lower Caves | Identified exit to Lower Caves 18818 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 18907 | -7/Lower Caves | Entered another Lower Caves area 18907 | -7/Lower Caves | Accompanied by 5 allies 19961 | -7/Lower Caves | Discovered new exit (range 11) 19985 | -7/Lower Caves | Identified exit to Factory 20466 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20486 | -7/Lower Caves | Learned Factory stockpile data 21031 | -7/Lower Caves | Learned Factory interactive machine intel 21587 | -7/Lower Caves | Discovered new exit (range 15) 21588 | -7/Lower Caves | Encountered a Warlord checkpoint 22017 | -7/Lower Caves | Identified exit to Data Miner 22065 | -7/Lower Caves | Entered Data Miner 22065 | -7/Data Miner | Accompanied by 1 ally 22065 | -7/Data Miner | Discovered new exit (range 6) 22112 | -7/Data Miner | Met Data Miner 22190 | -7/Data Miner | Learned location of Section 7 (-2) 22190 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22224 | -7/Data Miner | Received God Mode back door access code from Data Miner 22283 | -7/Data Miner | Identified exit to Proximity Caves 22290 | -7/Data Miner | Entered Proximity Caves 22290 | -6/Proximity Caves | Accompanied by 1 ally 22380 | -6/Proximity Caves | Escorted by Enhanced Grunt 22892 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23358 | -6/Proximity Caves | Learned 8 Factory zone layouts 23358 | -6/Proximity Caves | Learned location of 1 exit from Research 23380 | -6/Proximity Caves | Learned Factory terminal intel 24559 | -6/Proximity Caves | Discovered exit to Factory (range 6) 24733 | -6/Proximity Caves | Entered Factory 24733 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 24734 | -6/Factory | Identified exit to Extension 24735 | -6/Factory | Identified exit to Factory 24737 | -6/Factory | Loaded intel: 52 interactive machine locations 24738 | -6/Factory | Loaded intel: 26 terminal locations 24815 | -6/Factory | Identified exit to Garrison 24901 | -6/Factory | Incoming investigation squad redirected 25067 | -6/Factory | Repaired Arm. Treads 25308 | -6/Factory | Entered Garrison 25386 | -6/Garrison | Found embedded Infiltrators 25428 | -6/Garrison | Triggered checkpoint 25491 | -6/Garrison | Garrison Relay disabled 25598 | -6/Garrison | Build established: Mutant 25619 | -6/Garrison | Triggered checkpoint 25647 | -6/Garrison | Spotted B-75 Beast 25650 | -6/Garrison | Triggered checkpoint 25666 | -6/Garrison | Triggered checkpoint 25746 | -6/Garrison | Destroyed B-75 Beast 25858 | -6/Garrison | Triggered checkpoint 25893 | -6/Garrison | Garrison Relay disabled 25988 | -6/Garrison | Build established: Scavenger-Mutant 25995 | -6/Garrison | Discovered new exit (range 12) 26019 | -6/Garrison | Identified exit to Factory 26225 | -6/Garrison | Garrison Relay disabled 26305 | -6/Garrison | Discovered exit to Factory (range 15) 26483 | -6/Garrison | Build established: Mutant 26582 | -6/Garrison | Triggered checkpoint 26641 | -6/Garrison | Garrison Relay disabled 26689 | -6/Garrison | Discovered exit to Factory (range 15) 26818 | -6/Garrison | Entered Factory 26818 | -6/Factory | Accompanied by 2 allies 27047 | -6/Factory | Build established: Scavenger-Mutant 27137 | -6/Factory | Joined by Warlord Geek squad 27312 | -6/Factory | Lost 3 parts (1n2u) 27617 | -6/Factory | Joined by Warlord Pyro squad 28735 | -6/Factory | Repaired Hrd. Heavy Armor Plating 29142 | -6/Factory | Garrison activated, responded to threat 29364 | -6/Factory | Identified exit to Garrison 29410 | -6/Factory | Entered Garrison 29410 | -6/Garrison | Accompanied by 1 ally 29419 | -6/Garrison | Spotted Executioner 29427 | -6/Garrison | Spotted Executioner 29440 | -6/Garrison | Destroyed Executioner 29462 | -6/Garrison | Destroyed Executioner 29536 | -6/Garrison | Lost 8 parts (3p3n2u) 29708 | -6/Garrison | Found Prototype Processor 29708 | -6/Garrison | Identified Exp. Core Analyzer 29742 | -6/Garrison | Rewired Executioner 29759 | -6/Garrison | Rewired Executioner 29928 | -6/Garrison | Triggered checkpoint 29934 | -6/Garrison | Allies destroyed Executioner 29962 | -6/Garrison | Garrison Relay disabled 29989 | -6/Garrison | Found Exp. Core Analyzer 30044 | -6/Garrison | Triggered checkpoint 30094 | -6/Garrison | Triggered checkpoint 30174 | -6/Garrison | Triggered checkpoint 30275 | -6/Garrison | Garrison Relay disabled 30406 | -6/Garrison | Discovered new exit (range 14) 30573 | -6/Garrison | Core integrity fell below 50% 30784 | -6/Garrison | Triggered checkpoint 30813 | -6/Garrison | Garrison Relay disabled 30845 | -6/Garrison | Garrison Relay disabled 30848 | -6/Garrison | Garrison Relay disabled 30870 | -6/Garrison | Discovered new exit (range 14) 30892 | -6/Garrison | Identified exit to Factory 30896 | -6/Garrison | Entered Factory 30896 | -6/Factory | Accompanied by 2 allies 31171 | -6/Factory | Discovered new exit (range 11) 31199 | -6/Factory | Identified exit to Lower Caves 31363 | -6/Factory | Incoming investigation squad redirected 31375 | -6/Factory | Entered Lower Caves 31375 | -6/Lower Caves | Accompanied by 2 allies 31388 | -6/Lower Caves | Learned location of 1 exit from Factory 31778 | -6/Lower Caves | Encountered a Warlord checkpoint 32004 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 32693 | -6/Lower Caves | Discovered new exit (range 13) 33209 | -6/Lower Caves | Identified exit to Lower Caves 33216 | -6/Lower Caves | Entered another Lower Caves area 33216 | -6/Lower Caves | Accompanied by 2 allies 33285 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 33312 | -6/Lower Caves | Destroyed 8 combat bots 33370 | -6/Lower Caves | Destroyed 8 combat bots 33413 | -6/Lower Caves | Discovered exit to Factory (range 13) 33726 | -6/Lower Caves | Learned Factory stockpile data 33907 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 34022 | -6/Lower Caves | Spotted B-75 Beast 34128 | -6/Lower Caves | Ambushed by wild Derelicts 34611 | -6/Lower Caves | Discovered new exit (range 4) 34613 | -6/Lower Caves | Identified exit to Zion 34642 | -6/Lower Caves | Encountered a Warlord checkpoint 35255 | -6/Lower Caves | Entered Zion 35255 | -6/Zion | Accompanied by 2 allies 35264 | -6/Zion | Given A8's code to call for help 35340 | -6/Zion | Given the Hacking Drone Bay 35340 | -6/Zion | Found Prototype Device 35341 | -6/Zion | Identified Hacking Drone Bay 35347 | -6/Zion | Discovered new exit (range 9) 35372 | -6/Zion | Gained Derelict followers 35617 | -6/Zion | Learned Factory emergency access door positions 35665 | -6/Zion | Found Prototype Launcher 35773 | -6/Zion | Identified Gui. Missile Launcher 35846 | -6/Zion | Visited the Megawrench Repair Shop 35989 | -6/Zion | Learned Factory garrison access intel 36421 | -6/Zion | Megawrench repaired 13 parts 36674 | -6/Zion | Found CR-A16's Pointy Stick 36925 | -6/Zion | Imprinted 36927 | -6/Zion | Declared Zion's savior 37264 | -6/Zion | Identified exit to Proximity Caves 37306 | -6/Zion | Entered Proximity Caves 37306 | -5/Proximity Caves | Accompanied by 10 allies 37338 | -5/Proximity Caves | Learned Factory terminal intel 37463 | -5/Proximity Caves | Spotter reported a threat 37529 | -5/Proximity Caves | Spotter reported a threat 38164 | -5/Proximity Caves | Discovered exit to Factory (range 12) 38183 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 38731 | -5/Proximity Caves | Entered Factory 38731 | -5/Factory | Accompanied by 9 allies 38731 | -5/Factory | Evolved 2 slots: Utility x2 38732 | -5/Factory | Identified exit to Upper Caves 38735 | -5/Factory | Loaded intel: 25 terminal locations 38736 | -5/Factory | Loaded intel: 4 garrison access locations 38763 | -5/Factory | Identified exit to Factory 38846 | -5/Factory | Zion Recon squad teleported in 39012 | -5/Factory | Zion Hacker squad teleported in 39181 | -5/Factory | Garrison activated, responded to threat 39631 | -5/Factory | First assault squad dispatched 39657 | -5/Factory | Incoming assault squad redirected 40004 | -5/Factory | Allied Derelicts emerged from ambush trap array 40076 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 40077 | -5/Factory | Zion Fire squad teleported in 40103 | -5/Factory | Incoming assault squad redirected 40116 | -5/Factory | Terminal network hard line cut 40851 | -5/Factory | Incoming assault squad redirected 40861 | -5/Factory | Incoming assault squad redirected 41026 | -5/Factory | System corruption reached 10% 41499 | -5/Factory | Repaired Lyr. Heavy Armor Plating 41546 | -5/Factory | Repaired System Restoration Module? 42158 | -5/Factory | Entered Upper Caves 43142 | -5/Upper Caves | Learned Factory garrison access intel 43286 | -5/Upper Caves | Discovered new exit (range 15) 43298 | -5/Upper Caves | Encountered a Warlord checkpoint 43315 | -5/Upper Caves | Identified exit to Upper Caves 44369 | -5/Upper Caves | Entered another Upper Caves area 44434 | -5/Upper Caves | Learned Factory interactive machine intel 44550 | -5/Upper Caves | Discovered exit to Factory (range 16) 45382 | -5/Upper Caves | Encountered a Warlord checkpoint 45822 | -5/Upper Caves | Learned location of 1 exit from Factory 45923 | -5/Upper Caves | Discovered new exit (range 14) 46370 | -5/Upper Caves | Identified exit to Warlord 46372 | -5/Upper Caves | Entered Warlord 46778 | -5/Warlord | Found Prototype Special Weapon 46778 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 46783 | -5/Warlord | Found RU-N14's Throwing Claymores v3 46786 | -5/Warlord | Found RU-N14's Throwing Claymores v3 46788 | -5/Warlord | Found RU-N14's Throwing Claymores v3 46791 | -5/Warlord | Found RU-N14's Throwing Claymores v3 46794 | -5/Warlord | Found RU-N14's Throwing Claymores v3 47348 | -5/Warlord | Warlord's base attacked by MAIN.C 47358 | -5/Warlord | Rebuked by Warlord 47404 | -5/Warlord | Opened Warlord's prototype stash 47464 | -5/Warlord | Found Prototype Device 47464 | -5/Warlord | Identified Thermal Barrier 47474 | -5/Warlord | Found Exp. Targeting Computer 47519 | -5/Warlord | Found System Mapper 47530 | -5/Warlord | Found Prototype Reactor 47677 | -5/Warlord | Spotted Striker 47687 | -5/Warlord | Destroyed Striker 47698 | -5/Warlord | Warlord forces counterattacked 47714 | -5/Warlord | Spotted Striker 47715 | -5/Warlord | Destroyed Striker 47736 | -5/Warlord | Destroyed 15 combat bots 47748 | -5/Warlord | Spotted B-86 Titan 47754 | -5/Warlord | Destroyed Executioner 47754 | -5/Warlord | Destroyed Executioner 47757 | -5/Warlord | Spotted Executioner 47775 | -5/Warlord | Destroyed 8 combat bots 47848 | -5/Warlord | Spotted Executioner 47848 | -5/Warlord | Spotted Striker 47856 | -5/Warlord | Spotted Executioner 47871 | -5/Warlord | Destroyed Striker 47875 | -5/Warlord | Destroyed Executioner 47898 | -5/Warlord | Destroyed 9 combat bots 48003 | -5/Warlord | Spotted Striker 48023 | -5/Warlord | Warlord base infiltrated, sounded retreat 48025 | -5/Warlord | Spotted Striker 48069 | -5/Warlord | Destroyed 9 combat bots 48148 | -5/Warlord | Spotted Executioner 48166 | -5/Warlord | Discovered new exit (range 12) 48172 | -5/Warlord | Destroyed 8 combat bots 48243 | -5/Warlord | Identified exit to Proximity Caves 48244 | -5/Warlord | Entered Proximity Caves 48929 | -4/Proximity Caves | Learned Research stockpile data 49328 | -4/Proximity Caves | Learned Research terminal intel 49333 | -4/Proximity Caves | Discovered exit to Factory (range 8) 49636 | -4/Proximity Caves | Entered Factory 49636 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 49637 | -4/Factory | Identified exit to Research 49638 | -4/Factory | Loaded intel: 52 interactive machine locations 49639 | -4/Factory | Loaded intel: 4 garrison access locations 49764 | -4/Factory | Found Quantum Capacitor 49853 | -4/Factory | Discovered exit to Research (range 16) 49854 | -4/Factory | Retrieved Zion intel report: Branch Access 49854 | -4/Factory | Identified exit to Upper Caves 49854 | -4/Factory | Identified exit to Armory 49855 | -4/Factory | Zion Hacker squad teleported in 50419 | -4/Factory | Destroyed 8 combat bots 50665 | -4/Factory | Entered Upper Caves 50670 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 51286 | -4/Upper Caves | Identified exit to Upper Caves 51296 | -4/Upper Caves | Learned location of 1 exit from Research 51800 | -4/Upper Caves | Identified Vortex Chain Reactor 51844 | -4/Upper Caves | Entered another Upper Caves area 51970 | -4/Upper Caves | Discovered exit to Research (range 7) 52440 | -4/Upper Caves | Learned location of Testing (-3) 52829 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 52956 | -4/Upper Caves | Discovered new exit (range 13) 53646 | -4/Upper Caves | Spotted B-86 Titan 53687 | -4/Upper Caves | Destroyed B-86 Titan 54023 | -4/Upper Caves | Identified exit to Zhirov 54031 | -4/Upper Caves | Entered Zhirov 54031 | -4/Zhirov | Accompanied by 2 allies 54031 | -4/Zhirov | Discovered new exit (range 3) 54051 | -4/Zhirov | Met Zhirov 54085 | -4/Zhirov | Learned location of Quarantine (-2) 54085 | -4/Zhirov | Learned location of Command (-1) 54091 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 54114 | -4/Zhirov | Found Alien Artifact 54114 | -4/Zhirov | Identified Integrated Reactor 54114 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 54236 | -4/Zhirov | Found Alien Artifact 54279 | -4/Zhirov | Identified exit to Proximity Caves 54297 | -4/Zhirov | Entered Proximity Caves 54297 | -3/Proximity Caves | Accompanied by 2 allies 54755 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 54988 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 55081 | -3/Proximity Caves | Discovered exit to Research (range 15) 55812 | -3/Proximity Caves | Entered Research 55812 | -3/Research | Evolved 2 slots: Power x1, Utility x1 55813 | -3/Research | Identified exit to Research 55815 | -3/Research | Loaded intel: 114 machine locations 55816 | -3/Research | Loaded intel: 23 terminal locations 55949 | -3/Research | Zion Experimental squad teleported in 56052 | -3/Research | Retrieved Zion intel report: Prototype Schematics 56109 | -3/Research | Found Exp. Terrain Scanner 56138 | -3/Research | Retrieved Zion intel report: Active Terminals 56184 | -3/Research | Retrieved Zion intel report: Active Garrisons 56561 | -3/Research | P-80 Master assimilated allied Director 8a 56602 | -3/Research | Found Fusion Bomb Launcher 56681 | -3/Research | Spotted B-86 Titan 56704 | -3/Research | Found Zio. Shade Armor 56707 | -3/Research | Found Zio. Shade Armor 56715 | -3/Research | Found Zio. Shade Armor 56766 | -3/Research | Discovered exit to Research (range 26) 56775 | -3/Research | Destroyed B-86 Titan 56846 | -3/Research | Cargo convoy interrupted 56904 | -3/Research | Retrieved Zion intel report: Emergency Access 56905 | -3/Research | Zion Trap Resupply teleported in 57090 | -3/Research | Discovered new exit (range 30) 57247 | -3/Research | Terminal network hard line cut 57298 | -3/Research | Identified exit to Testing 57301 | -3/Research | Entered Testing 57471 | -3/Testing | Retrieved Zion intel report: Active Terminals 57553 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 57662 | -3/Testing | Fabricated Y-54 Guardian? 57725 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 57918 | -3/Testing | Destroyed 8 combat bots 58099 | -3/Testing | Identified Transdimensional Reconstructor 58246 | -3/Testing | Scanned by Researcher 58292 | -3/Testing | Found Prototype Protection 58292 | -3/Testing | Identified SHELL Armor 58296 | -3/Testing | Found Prototype Protection 58296 | -3/Testing | Identified Hvy. Regenerative Plating 58431 | -3/Testing | Build established: Messiah-Mutant 58782 | -3/Testing | Terminal network hard line cut 58829 | -3/Testing | First assault squad dispatched 58841 | -3/Testing | Found Prototype Leg 58849 | -3/Testing | Incoming assault squad redirected 59115 | -3/Testing | Discovered exit to Research (range 13) 59216 | -3/Testing | Found Prototype Ballistic Cannon 59216 | -3/Testing | Identified Perforator 59298 | -3/Testing | Entered Research 59298 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 59439 | -2/Research | Discovered new exit (range 14) 59501 | -2/Research | Identified exit to Access 59926 | -2/Research | Identified Myomer Exoskeleton 60140 | -2/Research | Zion Heavy squad teleported in 60254 | -2/Research | Garrison activated, responded to threat 60548 | -2/Research | First assault squad dispatched 60671 | -2/Research | Terminal network hard line cut 60709 | -2/Research | Build established: Scavenger-Mutant 60753 | -2/Research | Found Fusion Bomb Launcher 60798 | -2/Research | Discovered new exit (range 8) 60804 | -2/Research | Identified exit to Quarantine 60805 | -2/Research | Entered Quarantine 60915 | -2/Quarantine | Spotted Alpha 7 60930 | -2/Quarantine | Found Alien Artifact 61032 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 61105 | -2/Quarantine | First assault squad dispatched 61122 | -2/Quarantine | Incoming assault squad redirected 61128 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 61137 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 61140 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 61155 | -2/Quarantine | Found Alien Artifact 61215 | -2/Quarantine | Met incapacitated Sigix Warrior 61215 | -2/Quarantine | Lockdown squad dispatched 61215 | -2/Quarantine | Identified Core Reset Matrix 61215 | -2/Quarantine | Identified Subatomic Replicator 61215 | -2/Quarantine | Used Core Reset Matrix 61219 | -2/Quarantine | Sensed 7 artifacts in vicinity 61221 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 61224 | -2/Quarantine | Unlocked Sigix quarantine chamber 61228 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 61254 | -2/Quarantine | Build established: Mutant 61264 | -2/Quarantine | Spotted Lightning 61265 | -2/Quarantine | Spotted Lightning 61271 | -2/Quarantine | Spotted Lightning 61287 | -2/Quarantine | Destroyed Lightning 61293 | -2/Quarantine | Destroyed Lightning 61314 | -2/Quarantine | Destroyed Lightning 61359 | -2/Quarantine | Incoming assault squad redirected 61362 | -2/Quarantine | Incoming assault squad redirected 61488 | -2/Quarantine | Destroyed 9 combat bots 61535 | -2/Quarantine | Found Matter Drive 61573 | -2/Quarantine | Incoming assault squad redirected 61575 | -2/Quarantine | Garrison activated, responded to threat 61767 | -2/Quarantine | Discovered exit to Access (range 9) 61777 | -2/Quarantine | Entered Access 61777 | -1/Access | Evolved 2 slots: Utility x2 61919 | -1/Access | Build established: Scavenger-Mutant 62072 | -1/Access | First assault squad dispatched 62127 | -1/Access | Destroyed 9 combat bots 62294 | -1/Access | Found Unknown Device 62294 | -1/Access | Identified Antimissile System 62295 | -1/Access | Incoming assault squad redirected 62391 | -1/Access | Build established: Mutant 62451 | -1/Access | Spotted B-99 Colossus 62672 | -1/Access | System corruption reached 10% 62677 | -1/Access | Incoming assault squad redirected 62793 | -1/Access | Incoming assault squad redirected 62982 | -1/Access | High security lockdown imminent 63023 | -1/Access | Discovered new exit (range 6) 63033 | -1/Access | Identified exit to Surface 63035 | *** | Destroyed 0b10! Last Messages --------------- 62982_ G-73 Enforcer suffers critical hit (Destroy). 62982_ G-73 Enforcer destroyed. 62982_ ALERT: High security lockdown imminent, T-100. 62982_ HV Slug penetrates Wall. 62987_ System corrupted: Component data lost. 62988_ Acquired 77 matter. 62999_ K-01 Serf cleans the Terminal. 63010_ Hacking Drone released from Hacking Drone Bay. 63015_ Hacking Drone attempts to hack Terminal... >>Open(Door) Sealed Barrier opened. 63016_ Hacking Drone unable to find more targets on Terminal. 63017_ Hacking Drone retrieved by Hacking Drone Bay. 63021_ K-01 Serf cleans the Terminal. 63023_ The Access Shell folds into the floor. 63023_ EXIT=FOUND 63027_ K-01 Serf cleans the Terminal. 63032_ ALERT: Machine network offline. 63033_ EXIT=IDENTIFIED: SURFACE 63034_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ## | | ???????????????????????????????????? | | ???????????????????????????????????### | | ?????????????????????????????????????# | | ?????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????#""" | | ???????????????????????????????????????????#"R | | ?????????????????????????????????????????????"" | | ????????????????????????????????????????????""" | | ?????????????????????BB????BB???????????????? | | ?????????????????????BB????BB???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #????????????####??? | | ???????????????????# "" #????????????# ??? | | ????????? ?????????# "@ #????????????# ??? | | ????????? ???????# #????????????# #### | | ????????? ???????# #????????????+ # " | | ????????? ????????# #????????????# # " | | ????????? ???????## ##???????????# # " | | ????????? ???????# #????######## # | | ????????? ???????##"" ##????# # | | ????????? ????????#"" #?????# + | | ????????? ????????#"" #?????# ##### # | | ????????? ????????#T #????????????# # | | ????????? ????????#"" #????????????#* # | | #########+##???????#"" #????????????#=!#### | | # #########"" ####### #???#%!#??? | | # k #???#==#??? | | # #???# #??? | | # #############################???# #??? | | ## ##???????????????????????????????# #??? | | ## #????????????????????????????????# #??? | | ## #????????????????????????????????# #??? | | ??# #????????????##################### #### | | ##+##### #????????????# # | | [ ! #????????????# # %= | | * #????????????# """" # #####+##### | | ######### #????????????# =""""" #????# *= | | ????????# #???????????##/!""""" #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 85 Energy Capacity 950 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Corruption Block 18 Armor Coverage 1500 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Propulsion Shielding 90 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 56 Targeting Accuracy 28 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Exp. Flexi-carbon Leg | -2/Quarantine | Archive Adv. Kinecellerator | -2/Quarantine | Archive Adv. Quantum Shading Machine | -2/Quarantine | Archive Cld. Gravmag System | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Hvy. Neutron Cannon | -2/Quarantine | Archive Exp. Targeting Computer | -2/Quarantine | Archive Robot Schematics ------------------ K-01 Serf | -2/Quarantine | Archive Fabricated ------------ H-55 Commando | x2 | -7/Factory Y-54 Guardian | x2 | -3/Testing | Authchip Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonShrapnelImmobilizer Manual? 0 Play Time 05:32:10 Cumulative 1351.1 hours Start 2023.07.12 @ 03:52:38 End 2023.07.13 @ 05:21:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 961 Rogue 957 Adventurer 4 Explorer 0 Win Type 3 Total 152 Types 113/10/10/7/2/1/1/5/3 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8cc9ed2-ddf5-4ded-8b51-766f26d08f69