Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 21:39:25 Player: Skullbearer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (174) 174 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1304 Bonus ------- None Cogmind --------- Core Integrity 265/400 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Sensor Array Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Wheel Hover Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Utility Shielding > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Wheel Compact Wheel Hover Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Particle Gun [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 18 | 5 3 5 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 1 2 Hover . | . . . . Flight 2 | . . . 2 Utility 5 | 1 1 2 1 Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 1 2 1 . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 86 98 77 Engine 12 | . 14 14 8 Wheel 26 | . 28 28 21 Device 10 | . . 13 11 Storage 13 | . 15 14 11 Protection 1 | . . . 8 Energy Gun 22 | . 23 26 8 Ballistic Gun 2 | . 4 . 8 Peak Build Rating 10 | 5 7 8 10 Average Rating 6 | 3 6 6 8 On Entrance 5 | . 5 7 8 Naked Turns . | . . . . Heaviest Build 29 | 10 22 28 29 Greatest Support 32 | 26 26 32 32 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 7 8 14 15 Most Carried 15 | 4 7 13 15 Average Carried 8 | 2 5 9 14 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 4 7 12 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 330 | 241 39 30 20 Remotely . | . . . . Salvage Created 197 | . 72 87 38 Parts 12 | . 5 6 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . 2 2 1 Guns 5 | . 2 2 1 Classes Destroyed 3 | . 2 . 1 Operator 1 | . . . 1 Swarmer 2 | . 1 . 1 Grunt 3 | . 1 2 . Best Kill Streak 2 | . 1 2 1 Combat Bots Only 2 | . 1 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 59 | . 16 6 37 Missed 14 | . 5 3 6 Damage Taken 575 | . 108 48 419 Core 151 | . . 16 135 Absorbed by Shields . | . . . . Redirected to Shielding 13 | . . . 13 Core Remaining (%) 96 | 100 . 93 . Volleys Fired 17 | . 5 7 5 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 60 Shots Fired 28 | . 10 8 10 Gun 28 | . 10 8 10 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 5 | . . . 5 Thermal . | . . . . Explosive . | . . . . Electromagnetic 23 | . 10 8 5 Robot Hit Streak 5 | . 3 4 5 Robot Miss Streak 5 | . 5 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 18 | . 4 6 8 Core Hits 10 | . 4 4 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 303 | . 49 154 100 Guns 232 | . 49 83 100 Cannons . | . . . . Explosions 71 | . . 71 . Melee . | . . . . Ramming . | . . . . Kinetic 61 | . . . 61 Thermal 71 | . . 71 . Explosive . | . . . . Electromagnetic 171 | . 49 83 39 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 45 | . 36 45 6 Average Temperature 24 | . 16 34 6 Received Heat Transfer 267 | . 42 27 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 174 | . 125 59 174 Initial 48 | . . 48 22 Average 48 | . 24 45 102 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 6 2 16 Peak Tracking Total 10 | . 5 2 10 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 3 . 6 Successful 4 | . . . 4 Failed 5 | . 3 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 2 | . . . 2 Maintenance Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 767 | 64 99 468 136 Spaces Moved 648 | 56 84 399 109 Core 16 | 16 . . . Treads . | . . . . Legs . | . . . . Wheels 632 | 40 84 399 109 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 100 Average Speed 100 | 89 90 104 101 Slowest Speed 115 | 100 90 105 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 26 71 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile . | . . . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 728 | 69 96 441 122 Wait 21 | . . 21 . Move 645 | 55 83 398 109 Hop . | . . . . Pick Up 24 | 9 5 7 3 Fast Attach 1 | . . . 1 Attach 11 | 5 2 3 1 Detach 2 | . . 2 . Swap 6 | . 1 2 3 Drop 1 | . . 1 . Fire 17 | . 5 7 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 7) 164 | -10/Materials | Entered Mines 174 | -10/Mines | Learned Materials stockpile data 228 | -10/Mines | Found a hidden stash of uninstalled traps 309 | -10/Mines | Build established: Mutant 491 | -10/Mines | Assembled infested the area 591 | -10/Mines | Discovered new exit (range 12) 632 | -10/Mines | Entered Materials 632 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 768 | -9/Materials | Self-destructed Last Messages --------------- with, suggesting they are originating from deeper in the [Caves], which extend furthest at those depths. Acquired Flight Unit. Acquired Utility Shielding. W-16 Scout sends out distress signal. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Com. Wheel destroyed. G-34 Mercenary destroyed. Critical hit (Burn: +37). Terminal disabled. Assault Rifle destroyed. R-06 Scavenger collects Heat Sink. Lgt. Ion Engine destroyed. R-06 Scavenger collects Sml. Laser. EM Pulse Gun destroyed. Com. Wheel destroyed. W-16 Scout sends out distress signal. 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