Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 16:32:57 Player: Olafz Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (2148) 2148 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 8207 Bonus ------- Follower Combat Kills 177 Aligned with FarCom 300 Friendly Fire -258 Cogmind --------- Core Integrity 0/1000 Matter 209/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Hacking Suite System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (194) Hardened Medium Armor Plating Long-range Proton Cannon Heavy Proton Cannon Spear Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Target Analyzer Particle Charger Weapon Cycler Graphene Brace Improved Shock Absorption System > --- WEAPON ----------- Heavy EM Shotgun Improved EM Pulse Cannon Proton Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Wheel Armored Huge Wheel Advanced Heat Sink Cooling System Coolant Injector High-capacity Storage Unit Energy Well Hardened Light Armor Plating Improved Medium Armor Plating EM Disruption Field System Restoration Module Heavy EM Shotgun Improved Heavy Laser Compact Ion Cannon Heavy Missile Launcher Field Lobotomy Kit Heavy Hammer Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 7 | . . . 2 . . . . 2 1 2 . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 97 | 6 3 1 10 3 . . 10 12 21 5 5 21 Power 19 | 1 . 1 1 . . . 1 1 5 1 2 6 Engine 9 | 1 . 1 1 . . . 1 1 2 . . 2 Core 9 | . . . . . . . . . 3 . 2 4 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 16 | 2 . . 2 2 . . 2 3 2 . . 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 16 | 2 . . 2 2 . . 2 3 2 . . 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | 1 2 . 4 . . . 1 4 7 3 1 7 Device 15 | . 1 . 2 . . . 1 1 5 3 . 2 Storage 3 | 1 1 . . . . . . . . . . 1 Processor 5 | . . . . . . . . 2 1 . . 2 Hackware 1 | . . . . . . . . . . . . 1 Protection 6 | . . . 2 . . . . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 1 . 3 1 . . 6 4 7 1 2 5 Energy Gun 20 | 1 . . . . . . 6 4 5 . 2 2 Energy Cannon 4 | . . . . . . . . . 1 1 . 2 Ballistic Gun 5 | 1 1 . 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . . . 1 1 Corrupted Parts 3 | . . . . . . . . . 1 1 . 1 System Corruption 13 | . . . . . . . . . 2 3 . 8 Parts Lost 38 | . 1 1 3 1 . 1 . 5 4 . 1 21 Power 3 | . . . . . . . . . . . . 3 Propulsion 11 | . . . 2 1 . . . 2 1 . . 5 Utility 14 | . . . 1 . . 1 . 2 1 . 1 8 Weapon 10 | . 1 1 . . . . . 1 2 . . 5 Highest Loss Streak 10 | . 1 1 3 1 . 1 . 3 2 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 99 90 100 100 92 91 90 89 92 91 62 Engine 8 | . 14 14 11 11 11 11 9 7 4 . 2 6 Core 2 | . . . . . . . . . 7 10 6 2 Wheel 18 | . 28 28 21 22 22 22 26 16 12 11 11 9 Device 16 | . 4 14 18 22 22 15 11 21 12 27 29 6 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 . 4 Processor 6 | . . . . . . . . 6 18 17 17 10 Protection 6 | . . . 9 11 11 11 9 7 5 . 3 4 Energy Gun 7 | . 7 . . . . . 17 22 16 8 5 3 Energy Cannon 2 | . . . . . . . . . 2 7 11 8 Ballistic Gun 7 | . 20 27 18 11 11 11 2 . . . . . Launcher 2 | . . . . 11 11 11 6 . . . . . Peak Build Rating 75 | 6 7 8 19 19 20 20 28 44 64 75 74 68 Average Rating 31 | 3 6 7 14 18 19 18 24 39 53 70 63 44 On Entrance 27 | . 6 7 7 19 19 20 17 28 34 62 73 66 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 133 | 14 89 89 101 102 102 102 107 109 128 133 129 72 Greatest Support 44 | 20 20 20 20 20 20 20 30 40 44 38 38 38 Greatest Overweight (x) 9 | 3 4 4 9 5 5 5 5 3 4 3 3 3 Average Overweight (x) 2 | . 3 4 4 5 5 5 3 2 2 3 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 21 | 7 23 25 25 25 25 25 25 25 25 25 7 9 Most Carried 25 | 4 6 12 25 25 25 25 25 25 25 24 25 10 Average Carried 18 | 1 4 8 20 24 24 25 24 24 23 22 7 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 6 12 24 24 25 25 25 23 23 24 24 5 Class Distribution -------------------- 51% | Mutant 13% | Bomber 11% | Scavenger-Gunner 9% | Gunner 8% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Bomber | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 1593 | 120 219 44 303 228 . 13 108 164 157 60 60 117 Remotely . | . . . . . . . . . . . . . Salvage Created 2463 | . 458 55 501 139 . 30 120 115 445 266 . 334 Parts 156 | . 37 3 34 5 . 7 5 5 29 9 . 22 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . Recyclers Shooed 5 | . . . 3 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 54 | . 10 1 11 3 . 4 2 3 7 4 . 9 Guns 27 | . 7 1 11 1 . 2 1 2 2 . . . Cannons 8 | . . . . . . . . . 3 2 . 3 AOE 15 | . 3 . . 2 . 2 1 . 1 1 . 5 Classes Destroyed 15 | . 6 . 1 4 . . . . 2 . . 2 Worker 2 | . 1 . 1 . . . . . . . . . Builder 5 | . 1 . . 1 . . . . 3 . . . Hauler 2 | . 1 . . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 15 | . 3 . . . . 4 1 2 . . . 5 Grunt 25 | . 7 1 8 . . . 1 . 2 4 . 2 Brawler 1 | . . . . . . . . . . . . 1 Sentry 4 | . . . 3 . . . . . 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 2 | . . . . . . . . 1 1 . . . Programmer 2 | . . . . . . . . . 2 . . . Heavy 1 | . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | . 4 1 4 4 . 4 2 2 4 3 . 7 Combat Bots Only 7 | . 4 1 3 3 . 4 2 2 3 3 . 7 Max Kills in Single Turn 4 | . 3 1 1 2 . 3 1 1 3 1 . 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 . . 1 . 2 1 . 1 1 . 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 470 | . 36 13 51 3 . 11 3 73 63 23 2 192 Missed 142 | . 15 2 11 1 . 3 2 25 25 9 1 48 Damage Taken 5782 | . 286 110 533 102 . 92 9 951 533 264 63 2839 Core 1366 | . 34 16 107 19 . 20 . 104 56 73 38 899 Absorbed by Shields 59 | . . . . . . . . . . . . 59 Ignored by Resistances 292 | . . . . . . . . . . . . 292 Regen/Repaired (Parts) 142 | . . . . . . . . . . . 142 . Core Remaining (%) 86 | 100 . 80 . . . 63 100 85 93 . . . Volleys Fired 222 | . 29 3 41 7 . 11 8 31 39 8 1 44 Largest 3 | . 2 2 2 2 . 2 2 3 3 3 3 3 Hottest 199 | . 60 40 46 56 . 56 95 145 169 194 194 199 Shots Fired 395 | . 58 6 82 14 . 13 15 49 68 15 3 72 Gun 281 | . 58 6 82 7 . 11 15 49 38 1 1 13 Cannon 100 | . . . . . . . . . 29 14 2 55 Launcher 13 | . . . . 7 . 2 . . . . . 4 Special 1 | . . . . . . . . . 1 . . . Kinetic 154 | . 42 6 82 7 . 11 6 . . . . . Thermal 5 | . . . . . . . 5 . . . . . Explosive 13 | . . . . 7 . 2 . . . . . 4 Electromagnetic 222 | . 16 . . . . . 4 49 67 15 3 68 Robot Hit Streak 19 | . 10 3 5 1 . 5 2 14 19 8 . 9 Robot Miss Streak 8 | . 3 1 4 2 . 1 2 5 2 2 . 8 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 4 . 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . Shots Hit Robots 258 | . 40 4 51 2 . 8 8 39 57 11 . 38 Core Hits 146 | . 25 3 27 11 . 4 4 16 25 6 . 25 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . 2 . 1 . . . . . 2 1 . . Destroy 1 | . . . 1 . . . . . . . . . Corrupt 5 | . 2 . . . . . . . 2 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6038 | . 632 58 872 271 . 233 198 616 1082 521 . 1555 Guns 2694 | . 486 45 872 18 . 119 114 479 492 . . 69 Cannons 1370 | . . . . . . . . . 366 358 . 646 Explosions 1906 | . 132 . . 217 . 114 84 137 220 163 . 839 Melee . | . . . . . . . . . . . . . Ramming 68 | . 14 13 . 36 . . . . 4 . . 1 Kinetic 1412 | . 295 45 872 18 . 119 63 . . . . . Thermal 914 | . 132 . . . . . 100 137 220 163 . 162 Explosive 1008 | . . . . 217 . 114 . . . . . 677 Electromagnetic 2636 | . 191 . . . . . 35 479 858 358 . 715 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . 2 2 . . . . . 1 5 3 3 22 Average Corruption 6 | . 2 2 . . . . . 1 2 3 2 14 Corruption Purged 5 | . . . . . . . . . . . 3 2 Corruption Blocked . | . . . . . . . . . . . . . Effects 46 | . 4 9 . . . . . 2 . . 4 27 Message Errors 12 | . 1 1 . . . . . 2 . . . 8 Matter Fused 8 | . 1 3 . . . . . . . . . 4 Heat Flow Errors 5 | . 1 . . . . . . . . . . 4 Energy Discharges 6 | . . 4 . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . 1 . . . . . . . . . . 1 Data Loss (minor) 5 | . . 1 . . . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . 1 2 Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 104 | . . . . 18 . 8 . 24 47 . . 7 Projectiles 12 | . . . . . . . . . 6 . . 6 Explosions 81 | . . . . 7 . 8 . 24 41 . . 1 Melee 11 | . . . . 11 . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 182 | . 60 6 . 81 . 25 . . 10 . . . Shots 6 | . 2 . . 2 . 1 . . 1 . . . Rammed 6 | . 2 1 . 1 . . . . 1 . . 1 Targets Rammed 6 | . 2 1 . 1 . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 510 | . 243 9 . . . . 8 84 296 127 93 510 Average Temperature 96 | . 41 9 . . . . 3 34 114 60 54 123 Received Heat Transfer 805 | . 108 18 273 40 . . . 24 60 117 . 165 Effects 5 | . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . . . 1 1 1 . 1 Combat Hostiles 4 | . . . . . . . . 1 1 1 . 1 Parts Fried 14 | . . . . 1 . . . 1 10 1 . 1 Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 987 | . 150 . . . . . 137 150 250 150 . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . . . . . 1 2 2 1 . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Peak Influence 323 | . 323 155 196 139 . 96 114 96 221 237 102 299 Initial 125 | . . 125 56 71 . . 37 51 16 107 82 51 Average 91 | . 186 128 103 90 . 54 77 37 61 152 68 118 Maximum Alert Level 1 | . 1 . . . . . . . 1 1 . 1 Low Security (%) 90 | 100 46 100 100 100 . 100 100 100 95 63 100 74 Level 1 9 | . 53 . . . . . . . 4 36 . 25 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 4 . 1 . . . 1 6 5 . . 1 Investigation 3 | . 1 . 1 . . . . 1 . . . . Extermination 3 | . . . . . . . . 1 1 . . 1 Reinforcement 9 | . 3 . . . . . 1 2 3 . . . Assault 1 | . . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 8 | . 1 . 1 . . . . 1 3 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 108 | . 18 4 18 5 . 4 3 11 16 6 6 17 Peak Tracking Total 7 | . 3 3 4 7 . 4 1 4 5 3 5 6 Tactical Retreats 4 | . . . . . . . . 1 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 9 | . 1 . . . . . 2 1 1 1 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . 1 1 . . . . Triggered 2 | . . . . . . . 1 1 . . . . Most Traps Carried 5 | . . 5 5 5 5 5 5 4 3 3 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 10 | . . . 1 . . . . . . . . 9 Max in Single Turn 7 | . . . 1 . . . . . . . . 7 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 12 | . 2 . 4 . 1 . 1 1 3 . . . Terminals 10 | . 2 . 4 . . . 1 . 3 . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 31 | . 6 . 14 . 1 . 4 1 5 . . . Successful 11 | . 4 . 3 . 1 . 2 . 1 . . . Failed 20 | . 2 . 11 . . . 2 1 4 . . . Catastrophic 5 | . . . 1 . . . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 3 . 7 . 1 . 1 . 5 . . . Terminals 29 | . 6 . 14 . . . 4 . 5 . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . 2 . 1 . 1 . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 . . . 1 . 1 . . . Terminals 6 | . 2 . 2 . . . 1 . 1 . . . Botnet 6 | . 2 . 2 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 3 . . . 1 1 3 . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 20 | . . . . . . . . . 1 . 19 . Largest Group 18 | . . . . . . . . . 1 . 18 9 Highest-Rated Group 638 | . . . . . . . . . 43 . 638 336 Highest-Rated Ally 50 | . . . . . . . . . 43 . 50 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 115 | . . . . . . . . . 2 . 95 18 Total Damage 5572 | . . . . . . . . . 70 . 5235 267 Kills 14 | . . . . . . . . . 1 . 12 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 5751 | 47 365 357 691 587 474 166 338 701 793 197 358 677 Spaces Moved 3625 | 40 204 244 371 362 306 94 225 463 446 123 265 482 Core 47 | 5 . . . . . . . . . . . 42 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3578 | 35 204 244 371 362 306 94 225 463 446 123 265 440 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 155 155 155 125 120 130 135 90 50 Average Speed 130 | 86 133 140 145 155 155 155 125 124 130 135 104 103 Slowest Speed 215 | 200 140 140 215 155 155 155 155 145 160 135 135 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 3 40 53 47 80 76 15 27 17 12 5 95 19 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . Spaces Dug 12 | . . . . . . 12 . . . . . . Terrain Destroyed 153 | . 6 . . 64 . 25 4 9 5 5 . 35 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 153 | . 6 . . 64 . 25 4 9 5 5 . 35 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 4271 | 49 240 253 447 376 306 104 268 544 599 142 344 599 Wait 187 | . . . 2 . . . 7 18 70 3 67 20 Move 3613 | 39 203 243 370 361 305 93 224 462 445 123 264 481 Hop . | . . . . . . . . . . . . . Pick Up 74 | 4 2 5 18 2 1 . 8 8 12 2 3 9 Fast Attach 38 | 5 3 . 4 . . . 6 5 3 1 3 8 Attach 31 | 1 . . 2 1 . . 3 3 11 1 1 8 Detach 9 | . 1 . . . . . 2 . 3 . . 3 Swap 28 | . . 1 4 2 . . 1 4 7 3 1 5 Drop 51 | . . . 6 2 . . 8 12 8 1 4 10 Fire 222 | . 29 3 41 7 . 11 8 31 39 8 1 44 Melee . | . . . . . . . . . . . . . Ram 6 | . 2 1 . 1 . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . 1 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered Mines 563 | -10/Mines | Learned 2 Materials zone layouts 597 | -10/Mines | Found a hidden stash of uninstalled traps 764 | -10/Mines | Discovered new exit (range 5) 770 | -10/Mines | Entered Materials 770 | -9/Materials | Evolved 2 slots: Utility x2 1245 | -9/Materials | Lost 3 parts (2n1u) 1251 | -9/Materials | Discovered new exit (range 7) 1268 | -9/Materials | Identified exit to Mines 1268 | -9/Materials | Identified exit to Storage 1461 | -9/Materials | Entered Mines 1462 | -9/Mines | Assembled infested the area 1467 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1548 | -9/Mines | Discovered new exit (range 6) 1755 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2014 | -9/Mines | Learned location of Storage (-9) 2040 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2042 | -9/Mines | Discovered new exit (range 5) 2048 | -9/Mines | Entered Exiles 2084 | -9/Exiles | Met 8R-AWN 2112 | -9/Exiles | Met EX-HEX 2160 | -9/Exiles | Met EX-BIN 2179 | -9/Exiles | Aligned with FarCom system 2180 | -9/Exiles | Given EX-Vault access code 2219 | -9/Exiles | Opened EX-Vault 2225 | -9/Exiles | Found Field Lobotomy Kit 2273 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2316 | -9/Exiles | Met EX-DEC 2367 | -9/Exiles | Visited The Gauntlet 2508 | -9/Exiles | Discovered new exit (range 11) 2522 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2522 | -9/Exiles | Entered Mines 2667 | -8/Mines | Discovered new exit (range 8) 2688 | -8/Mines | Entered Materials 2688 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2982 | -8/Materials | Build established: Skirmisher 3002 | -8/Materials | Discovered new exit (range 8) 3026 | -8/Materials | Entered Factory 3026 | -7/Factory | Evolved 2 slots: Utility x2 3447 | -7/Factory | Build established: Bomber 3545 | -7/Factory | Discovered new exit (range 15) 3606 | -7/Factory | Garrison activated, responded to threat 3727 | -7/Factory | Entered another Factory area 3727 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3756 | -6/Factory | Lost 3 parts (1n1u1w) 4268 | -6/Factory | Build established: Gunner 4353 | -6/Factory | Assimilated X-67 Chaingunner with FLK Orb 4389 | -6/Factory | Discovered new exit (range 12) 4520 | -6/Factory | Entered another Factory area 4520 | -5/Factory | Evolved 2 slots: Utility x2 4717 | -5/Factory | Sucked down chute 4717 | -5/Factory | Entered Waste 4718 | -5/Waste | Met a frightened Derelict 4719 | -5/Waste | Found Broken Fusion Bomb Launcher 4729 | -5/Waste | Spotted C-40 Crusher 4744 | -5/Waste | Spotted C-40 Crusher 4747 | -5/Waste | Spotted C-40 Crusher 4747 | -5/Waste | Spotted C-40 Crusher 4759 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4782 | -5/Waste | Spotted C-40 Crusher 4795 | -5/Waste | Spotted C-40 Crusher 4799 | -5/Waste | Build established: Scavenger-Gunner 4816 | -5/Waste | Warlord forces began an assault 4820 | -5/Waste | Allies destroyed C-40 Crusher 4967 | -5/Waste | Allies destroyed C-40 Crusher 5007 | -5/Waste | Discovered new exit (range 13) 5075 | -5/Waste | Entered Factory 5075 | -5/Factory | Accompanied by 9 allies 5141 | -5/Factory | Spotted B-75 Beast 5161 | -5/Factory | Destroyed B-75 Beast 5176 | -5/Factory | Crushed by falling debris 5177 | -5/Factory | System corruption reached 10% 5190 | -5/Factory | Lost 6 allies 5207 | -5/Factory | Lost 5 parts (1n3u1w) 5326 | -5/Factory | Lost 3 allies 5334 | -5/Factory | Destroyed 7 combat bots 5355 | -5/Factory | Lost 6 parts (1p2n2u1w) 5715 | -5/Factory | Core integrity fell below 50% 5730 | -5/Factory | Core integrity fell below 20% 5741 | -5/Factory | Lost 10 parts (2p2n3u3w) 5752 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Dropped Med. Storage Unit. R-10 Processor collects Sml. Matter Pod. R-10 Processor collects Lgt. Ion Engine. 0TH5L#JXXJ>:GK/,HGJ&,O UZVUX Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 65. Field strength at 48. Field strength at 42. Field strength at 26. Field strength at 9. Field strength at 3. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. 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""" """ """ u #?????????????????? | | ?????????? ##+#?????????????????? | | ?????????? pp #????????????????????? | | ?????????? #????????????????????? | | ???????????+########### #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #?????? ????????????? | | ??????????????????????# #???? ?????????????? | | ??????????????????????# /??""""??????????????? | | ??????????????????????# # """""?????????????? | | ??????????????????????# + """""?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 34 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 225 Resistance: EX 50 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilStormKatana Manual? 0 Play Time 01:17:05 Cumulative 194.3 hours Start 2024.08.10 @ 15:10:21 End 2024.08.10 @ 16:32:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 331 Adventurer 2 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97a748fe-24d9-407c-885c-f6f51177e772