Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 13:00:06 Player: Tereza Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (144) 720 Value Destroyed (5906) 5906 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3970) 3970 TOTAL SCORE: 15436 Bonus ------- High Alert Combat Kills 841 Follower Combat Kills 1481 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -452 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Core Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Carbon-fiber Leg Modified TNC Encrypted Comm Array Core Analyzer Core Analyzer Hacking Suite Makeshift Hacking Suite Hacking Drone Bay (1/1) Gauss Rifle Flak Gun Flak Gun Flak Gun Shock Bomb Launcher Rocket Launcher Precision Grenade Launcher Micro-nuke Launcher Improved Plasma Cutter Enhanced Flamer Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Core Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Micro-nuke Launcher > --- INVENTORY -------- Antimatter Reactor Medium Treads Medium Treads Medium Treads Armored Huge Wheel Modified TNC Encrypted Comm Array Core Analyzer Core Analyzer Hardened Medium Armor Plating Hacking Suite Gauss Rifle Flak Gun Flak Gun Flak Gun Assault Cannon Shock Bomb Launcher Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Precision Grenade Launcher Micro-nuke Launcher Improved Plasma Cutter Enhanced Flamer [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun Heavy Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . Utility 4 | . . . . . 3 . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 112 | 6 7 2 . 2 21 18 15 2 2 6 6 21 1 3 Power 11 | 1 2 . . . 2 1 2 . . 2 . 1 . . Engine 7 | 1 1 . . . 2 1 . . . 2 . . . . Core 3 | . 1 . . . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 34 | 2 2 . . . 7 8 6 1 2 . . 6 . . Treads 31 | 2 2 . . . 6 8 6 1 2 . . 4 . . Leg 2 | . . . . . 1 . . . . . . 1 . . Wheel 1 | . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 26 | 1 2 . . 2 6 2 4 1 . 1 3 3 1 . Device 7 | . . . . . 1 1 1 . . . 2 1 1 . Storage 3 | 1 1 . . . . . 1 . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . Hackware 4 | . . . . . 2 . 1 1 . . . . . . Protection 11 | . 1 . . 2 3 . 1 . . 1 1 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 1 2 . . 6 7 3 . . 3 3 11 . 3 Energy Gun 5 | . . . . . 2 2 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 1 2 . . 2 4 1 . . 1 1 3 . . Ballistic Cannon 4 | . . . . . . . 1 . . . 1 1 . 1 Launcher 14 | . . . . . 2 1 . . . 1 1 7 . 2 Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . . 1 . Parts Lost 35 | . 5 . . . 4 7 3 . . . 1 11 . 4 Power 7 | . 2 . . . 1 1 1 . . . . 2 . . Propulsion 12 | . 2 . . . 2 2 . . . . . 4 . 2 Utility 7 | . . . . . 1 3 1 . . . . 2 . . Weapon 9 | . 1 . . . . 1 1 . . . 1 3 . 2 Highest Loss Streak 6 | . 2 . . . 1 4 2 . . . 1 6 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 100 100 100 96 89 95 87 94 84 83 80 76 76 Engine 4 | . 4 . . . 4 8 1 . . 6 7 3 . . Core 2 | . 4 14 14 14 3 . 7 7 7 . . . . . Treads 20 | . 28 28 28 28 25 26 26 23 24 15 15 15 7 7 Device 2 | . . . . . 8 1 6 . . . 6 3 . . Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 Processor 5 | . . . . . . 7 9 7 7 7 7 7 7 7 Hackware 16 | . . . . . 16 13 9 18 23 23 23 23 23 23 Protection 5 | . 12 14 14 14 9 3 7 7 7 7 . . . . Energy Gun 1 | . . . . . 3 4 6 . . . . . . . Ballistic Gun 11 | . 28 28 28 28 14 13 9 7 7 6 6 5 . . Ballistic Cannon 3 | . . . . . . . 2 7 7 7 6 6 7 . Launcher 1 | . . . . . . . . . . . . 2 7 14 Peak Build Rating 66 | 6 12 13 14 15 28 30 33 37 58 62 63 66 56 51 Average Rating 38 | 4 9 12 13 14 24 26 28 34 45 61 62 53 47 49 On Entrance 30 | . 6 12 13 14 15 28 25 33 37 58 62 63 45 48 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 116 | 12 31 32 32 38 42 43 98 97 97 107 109 116 96 102 Greatest Support 140 | 40 40 40 40 40 60 60 60 80 140 140 140 140 28 28 Greatest Overweight (x) 3 | 1 1 . . . 1 1 1 1 1 . . 3 3 3 Average Overweight (x) . | . . . . . . . . 1 . . . . 3 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 13 15 15 15 15 15 19 25 25 25 25 25 25 25 Most Carried 25 | 7 15 15 15 15 15 15 25 25 25 25 25 25 20 20 Average Carried 18 | 4 12 14 14 14 14 14 18 24 24 24 24 21 18 20 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 14 15 25 24 25 25 25 15 20 20 Class Distribution -------------------- 66% | Hacker-Mutant 18% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Matter Collected 4006 | 187 603 86 . 60 579 698 360 9 179 254 286 411 211 83 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4832 | . 909 99 . 73 922 804 750 9 . 424 125 605 . 112 Parts 271 | . 59 5 . 8 41 45 49 1 . 23 9 21 . 10 Haulers Intercepted 6 | . 2 . . . 3 . 1 . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 8 16 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 119 | . 20 2 . 4 21 19 13 . . 9 9 19 . 3 Guns 80 | . 20 2 . 4 17 18 9 . . 4 2 4 . . Cannons 17 | . . . . . . . 4 . . 4 6 3 . . AOE 22 | . . . . . 4 1 . . . 1 1 12 . 3 Classes Destroyed 15 | . 6 . . . 2 2 2 . . . . 2 . 1 Worker 5 | . 1 . . . 1 . 1 . . 2 . . . . Hauler 6 | . 2 . . . 3 . 1 . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . Operator 3 | . 1 . . . . . 1 1 . . . . . . Watcher 8 | . 3 . . . . . 3 . . 2 . . . . Swarmer 24 | . 3 . . 4 4 1 3 . . . 8 1 . . Grunt 59 | . 17 2 . . 12 11 5 . . 4 . 8 . . Brawler 3 | . . . . . . 1 . . . . . 2 . . Duelist 9 | . . . . . 2 . 1 . . 2 . 4 . . Protector 1 | . . . . . . . . . . . . 1 . . Sentry 10 | . . . . . 3 3 3 . . . . 1 . . Hunter 7 | . . . . . . . 1 . . 3 1 2 . . Programmer 3 | . . . . . . 3 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . . . 2 Savage 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 5 2 . 2 4 4 4 1 . 3 4 8 . 4 Combat Bots Only 8 | . 4 2 . 2 4 4 4 . . 3 4 8 . 3 Max Kills in Single Turn 4 | . 2 1 . 1 2 2 1 1 . 1 1 4 . 4 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . Exploded 4 | . . . . . 2 1 . . . 1 1 4 . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 624 | . 98 4 . 11 105 121 68 . . 62 56 94 . 5 Missed 168 | . 19 2 . 3 27 34 18 . . 25 15 24 . 1 Damage Taken 8469 | . 946 32 . 65 1302 1525 800 . . 892 638 1766 . 503 Core 1283 | . 117 12 . 8 176 139 125 . . 180 128 246 . 152 Absorbed by Shields 48 | . . . . . . . 48 . . . . . . . Redirected to Shielding 42 | . 26 2 . 1 . . 9 . . 4 . . . . Regen/Repaired (Parts) 397 | . . . . . . . . . 85 312 . . . . Core Remaining (%) 55 | 100 . . . 45 . . 20 . . . . . . . Volleys Fired 382 | . 79 3 . 5 71 76 61 1 . 30 22 25 . 9 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 2 2 . 2 Hottest 98 | . 43 46 . 46 98 92 92 72 . 72 83 97 . 98 Shots Fired 726 | . 158 6 . 10 137 132 117 2 . 60 42 48 . 14 Gun 582 | . 158 6 . 10 128 128 95 1 . 30 16 10 . . Cannon 96 | . . . . . . . 22 1 . 30 21 19 . 3 Launcher 48 | . . . . . 9 4 . . . . 5 19 . 11 Special . | . . . . . . . . . . . . . . . Kinetic 588 | . 158 6 . 10 97 103 83 2 . 60 37 29 . 3 Thermal 90 | . . . . . 31 25 34 . . . . . . . Explosive 48 | . . . . . 9 4 . . . . 5 19 . 11 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 10 4 . 5 18 12 10 1 . 4 6 10 . 3 Robot Miss Streak 9 | . 3 1 . 2 8 4 5 1 . 9 6 5 . 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 8 | . 2 . . . 1 3 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . . . Shots Hit Robots 462 | . 109 4 . 5 96 78 73 1 . 27 28 38 . 3 Core Hits 329 | . 48 4 . 4 71 52 34 1 . 22 22 56 . 15 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . Critical Strikes 6 | . 1 . . . . 1 1 . . 1 1 1 . . Burn 2 | . . . . . . 1 1 . . . . . . . Destroy 2 | . 1 . . . . . . . . 1 . . . . Blast 2 | . . . . . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11977 | . 1469 59 . 85 1906 1500 1470 26 . 1038 481 2329 . 1614 Guns 5983 | . 1469 59 . 85 1334 1313 1105 . . 288 138 192 . . Cannons 1366 | . . . . . . . 365 26 . 407 253 315 . . Explosions 4580 | . . . . . 572 187 . . . 295 90 1822 . 1614 Melee . | . . . . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . 48 . . . . Kinetic 6473 | . 1469 59 . 85 1017 1163 1061 26 . 695 391 507 . . Thermal 1591 | . . . . . 317 150 409 . . 295 . . . 420 Explosive 3865 | . . . . . 572 187 . . . . 90 1822 . 1194 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . . . . . . . Average Corruption 1 | . . . . . . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . 3 6 . . . . . . . Message Errors 3 | . . . . . . 1 2 . . . . . . . Matter Fused 2 | . . . . . . 1 1 . . . . . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 572 | . . . . . . . . . . 30 4 65 . 473 Projectiles 5 | . . . . . . . . . . 1 4 . . . Explosions 547 | . . . . . . . . . . 9 . 65 . 473 Melee 20 | . . . . . . . . . . 20 . . . . Knockbacks 12 | . . . . . . . 2 . . 6 2 2 . . Impact 1 | . . . . . . . . . . 1 . . . . Kinetic 11 | . . . . . . . 2 . . 5 2 2 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 792 | . . . . . . 140 . . . 40 . 222 . 390 Shots 11 | . . . . . . 4 . . . 1 . 5 . 1 Rammed 3 | . . . . . . . 1 . . 2 . . . . Targets Rammed 3 | . . . . . . . 1 . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 248 | . 25 30 . 20 58 248 219 . . 69 27 75 . 21 Average Temperature 31 | . 6 18 . 8 18 32 58 . . 14 15 27 . 15 Received Heat Transfer 2059 | . 519 18 . . 540 441 211 . . 72 . 222 . 36 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . . 2 . . . . Heat Transferred 1682 | . . . . . 395 236 851 . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Peak Influence 1546 | . 279 165 . 135 363 1546 1037 407 142 979 . . . . Initial 753 | . . 100 . . 52 235 753 402 142 . . . . . Average 479 | . 129 125 . 128 148 1017 891 404 139 468 . . . . Maximum Alert Level 4 | . 1 . . . 1 4 3 2 . 3 . . . . Low Security (%) 41 | 100 80 100 . 100 74 . . . 100 26 . . . . Level 1 15 | . 19 . . . 25 13 . . . 22 . . . . Level 2 9 | . . . . . . 5 . 100 . 24 . . . . Level 3 25 | . . . . . . 34 100 . . 27 . . . . Level 4 8 | . . . . . . 46 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . . . 3 . 2 1 . 11 . 1 . . Investigation 11 | . 2 . . . 2 . 1 . . 6 . . . . Extermination 2 | . . . . . . . . . . 2 . . . . Reinforcement 6 | . 1 . . . . . 1 1 . 3 . . . . Assault 1 | . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Distress Signals 13 | . . . . . 4 . 3 . . 6 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 202 | . 29 2 . 6 29 39 25 1 . 36 12 20 . 3 Peak Tracking Total 8 | . 5 2 . 4 7 5 6 2 . 3 4 8 . 2 Tactical Retreats 15 | . 4 . . 1 4 3 . . . . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Traps Triggered 9 | . 2 . . . 2 . . 1 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Machines Disabled 19 | . . 1 . . 1 4 2 . . 7 . 2 . 2 Max in Single Turn 2 | . . 1 . . 1 1 1 . . 1 . 2 . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Machines Accessed 28 | . 1 . 2 . 4 4 2 1 . 13 . 1 . . Terminals 18 | . 1 . . . 3 4 2 1 . 7 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Total Hacks 72 | . 2 . 5 . 9 11 7 2 . 35 . 1 . . Successful 43 | . 1 . 5 . 5 2 5 . . 24 . 1 . . Failed 27 | . . . . . 3 9 2 2 . 11 . . . . Catastrophic 3 | . . . . . . 2 . . . 1 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 39 | . 3 . 1 . 8 . 2 2 . 19 . . 4 . Terminals 52 | . 2 . . . 8 11 7 2 . 22 . . . . Fabricators 10 | . . . . . . . . . . 10 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Terminal Hacks 27 | . 1 . 5 . 2 2 5 . . 11 . 1 . . Record 4 | . . . 4 . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . 2 . . . . Robot Analysis 5 | . 1 . . . 2 . 2 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . 2 . . . . Unreport Threat 4 | . . . . . . . . . . 4 . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 7 . . . . Load Schematic 4 | . . . . . . . . . . 4 . . . . Build 3 | . . . . . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . . . . . 2 . . . . 3 . . . . Terminals 5 | . . . . . 2 . . . . 3 . . . . Botnet 5 | . . . . . 2 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 20 | . 1 . . . 3 4 2 1 . 9 . . . . Full Trace Events 8 | . . . . . . 2 2 . . 4 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 3 . . 15 . Parts Built 4 | . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . 222 . . . . Total Part Build Rating 26 | . . . . . . . . . . 26 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 21 . . . . . . . . Machine Destruction 17 | . . . . . . 17 . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 6 . . . . . 1 . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Total Allies 29 | . . . . . . 6 . . 20 . . 1 2 . Largest Group 20 | . . . . . . 3 . . 20 20 . 1 2 2 Highest-Rated Group 529 | . . . . . . 120 . . 529 529 . 13 50 50 Highest-Rated Ally 40 | . . . . . . 40 . . 35 35 . 13 30 30 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 332 | . . . . . . 66 . . . 258 . 6 . 2 Total Damage 6216 | . . . . . . 1428 . . . 4701 . 87 . . Kills 58 | . . . . . . 18 . . . 40 . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total 5 | . 1 . . . 2 . 2 . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Turns Passed 12449 | 84 1096 193 339 353 1467 1611 997 160 406 2359 956 976 1184 268 Spaces Moved 6594 | 47 498 113 211 204 719 821 408 65 197 1325 504 508 808 166 Core 6 | 6 . . . . . . . . . . . . . . Treads 5482 | 41 498 113 211 204 719 821 408 65 197 1325 504 376 . . Legs . | . . . . . . . . . . . . . . . Wheels 1106 | . . . . . . . . . . . . 132 808 166 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 160 160 160 145 145 145 Average Speed 163 | 149 160 160 160 160 162 164 191 240 200 160 160 171 145 145 Slowest Speed 245 | 160 240 160 160 160 245 245 240 240 240 160 160 240 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 84 33 59 53 71 71 41 2 80 43 56 68 85 25 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . . . . . 2 . 2 . Known Exits Taken 3 | . . . . 1 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 . . . 1 1 1 . Scrap Searched 8 | . . . . 1 . . . . . . 3 . 4 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 390 | . . . . . 81 26 5 . . 44 23 175 . 36 Melee . | . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . 5 . . 1 7 3 . . AOE 374 | . . . . . 81 26 . . . 43 16 172 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Total 7639 | 59 655 125 213 226 905 968 522 69 214 1518 609 557 821 178 Wait 339 | . 37 . 1 . 74 5 11 . 2 126 75 1 7 . Move 6580 | 46 497 112 210 203 718 819 407 65 196 1324 503 507 807 166 Hop . | . . . . . . . . . . . . . . . Pick Up 100 | 7 24 4 1 5 10 9 16 1 4 11 2 1 5 . Fast Attach 31 | 5 1 . . . 5 6 6 . 2 4 . 2 . . Attach 31 | 1 5 . . . 6 3 2 2 . . 1 10 1 . Detach 3 | . . . . . . 1 . . . 1 . . 1 . Swap 50 | . 1 2 . 2 10 9 7 . . 2 5 9 . 3 Drop 81 | . 11 4 1 6 11 11 11 . 7 18 1 . . . Fire 382 | . 79 3 . 5 71 76 61 1 . 30 22 25 . 9 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 1 . . 2 . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . . Rewire 33 | . . . . . . 28 . . 3 . . 2 . . Trap 5 | . . . . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 4) 479 | -10/Materials | Central database locked down 776 | -10/Materials | Discovered new exit (range 9) 895 | -10/Materials | Discovered new exit (range 10) 996 | -10/Materials | Discovered new exit (range 15) 1181 | -10/Materials | Entered Mines 1188 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1203 | -10/Mines | Discovered new exit (range 14) 1235 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1295 | -10/Mines | Core integrity fell below 50% 1366 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1368 | -10/Mines | Discovered new exit (range 5) 1374 | -10/Mines | Entered Exiles 1418 | -10/Exiles | Met 8R-AWN 1444 | -10/Exiles | Met EX-HEX 1489 | -10/Exiles | Met EX-BIN 1508 | -10/Exiles | Aligned with FarCom system 1510 | -10/Exiles | Given EX-Vault access code 1550 | -10/Exiles | Opened EX-Vault 1557 | -10/Exiles | Found Modified TNC 1590 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1638 | -10/Exiles | Met EX-DEC 1647 | -10/Exiles | Learned location of Zion (-7) 1694 | -10/Exiles | Discovered new exit (range 14) 1713 | -10/Exiles | Left Exiles lab with Modified TNC 1713 | -10/Exiles | Entered Mines 1870 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1986 | -9/Mines | Identified exit to Materials 2008 | -9/Mines | Found a hidden stash of uninstalled traps 2066 | -9/Mines | Entered Materials 2066 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2335 | -8/Materials | Central database locked down 2533 | -8/Materials | Build established: Hacker-Mutant 2543 | -8/Materials | Discovered new exit (range 15) 3441 | -8/Materials | Garrison activated, responded to threat 3463 | -8/Materials | Discovered new exit (range 16) 3531 | -8/Materials | Identified exit to Garrison 3533 | -8/Materials | Entered Garrison 3569 | -8/Garrison | Triggered checkpoint 3659 | -8/Garrison | Discovered new exit (range 5) 3923 | -8/Garrison | Discovered new exit (range 10) 3955 | -8/Garrison | Triggered checkpoint 3991 | -8/Garrison | Triggered checkpoint 4031 | -8/Garrison | Garrison Relay disabled 4047 | -8/Garrison | Learned Materials security intel 4191 | -8/Garrison | Triggered checkpoint 4220 | -8/Garrison | Garrison Relay disabled 4314 | -8/Garrison | Discovered new exit (range 10) 4347 | -8/Garrison | Triggered checkpoint 4369 | -8/Garrison | Core integrity fell below 50% 4420 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4454 | -8/Garrison | Garrison Relay disabled 4633 | -8/Garrison | Triggered checkpoint 4659 | -8/Garrison | Triggered checkpoint 4674 | -8/Garrison | Garrison Relay disabled 4738 | -8/Garrison | Build established: Scavenger-Mutant 4757 | -8/Garrison | Discovered new exit (range 10) 4795 | -8/Garrison | Triggered checkpoint 4815 | -8/Garrison | Triggered checkpoint 4906 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5053 | -8/Garrison | Triggered checkpoint 5144 | -8/Garrison | Entered Materials 5947 | -8/Materials | Discovered new exit (range 5) 6141 | -8/Materials | Entered Factory 6141 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6301 | -7/Factory | Sucked down chute 6301 | -7/Factory | Entered Waste 6302 | -7/Waste | Joined by Warlord forces that had cleared the area 6441 | -7/Waste | Discovered new exit (range 15) 6541 | -7/Waste | Build established: Hacker-Mutant 6707 | -7/Waste | Entered Factory 6707 | -7/Factory | Accompanied by 20 allies 6966 | -7/Factory | Discovered new exit (range 16) 7094 | -7/Factory | Discovered new exit (range 16) 7284 | -7/Factory | Lost 7 allies 7729 | -7/Factory | Cargo convoy interrupted 7789 | -7/Factory | Fabricated Imp. Plasma Cutter (x2) 8311 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 8486 | -7/Factory | Identified exit to Storage 8486 | -7/Factory | Identified exit to Lower Caves 8924 | -7/Factory | P-60 Hacker assimilated allied MX-2C7(g) 8992 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 9066 | -7/Factory | Entered Lower Caves 9106 | -7/Lower Caves | Met a Warlord Commander 9107 | -7/Lower Caves | Learned location of Warlord (-5) 9108 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9112 | -7/Lower Caves | Found Encrypted Comm Array 9268 | -7/Lower Caves | Learned 12 Factory zone layouts 10016 | -7/Lower Caves | Discovered new exit (range 5) 10022 | -7/Lower Caves | Entered another Lower Caves area 10369 | -7/Lower Caves | Spotted B-75 Beast 10488 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10499 | -7/Lower Caves | Core integrity fell below 50% 10532 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 10535 | -7/Lower Caves | Destroyed 8 combat bots 10797 | -7/Lower Caves | Destroyed B-75 Beast 10827 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 10979 | -7/Lower Caves | Discovered new exit (range 12) 10998 | -7/Lower Caves | Entered Zion 11106 | -7/Zion | Discovered new exit (range 15) 11118 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11127 | -7/Zion | Given A8's code to call for help 11333 | -7/Zion | Given the Hacking Drone Bay 11333 | -7/Zion | Found Prototype Device 11755 | -7/Zion | Learned Factory terminal intel 11939 | -7/Zion | Gained Derelict followers 12045 | -7/Zion | Rebuked by Imprinter 12133 | -7/Zion | Identified Hacking Drone Bay 12148 | -7/Zion | Opened final containment barrier to the Deep Caves 12172 | -7/Zion | Discovered new exit (range 3) 12172 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12182 | -7/Zion | Entered Deep Caves 12182 | -7/Deep Caves | Accompanied by 2 allies 12348 | -7/Deep Caves | Z-Facility disabled 12364 | -7/Deep Caves | Attacked by Z-Imprinter 12370 | -7/Deep Caves | Destroyed Z-Imprinter 12374 | -7/Deep Caves | Core integrity fell below 20% 12450 | -7/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 12370_ Z-Imprinter destroyed. 12375_ Destroyed Prototype Protection. 12378_ 9Z-2DU(z) destroyed. 12378_ Destroyed Prototype Hover Unit. 12378_ Q4-T34(z) destroyed. 12382_ The unstable cave ceiling collapses. 12390_ Acquired 17 matter. 12395_ The unstable cave ceiling collapses. 12398_ Acquired 10 matter. 12408_ The unstable cave ceiling collapses. 12429_ Acquired 1 matter. 12450_ Z-Power explodes. 12450_ Med. Treads destroyed. 12450_ Destroyed Med. Treads. 12450_ Assault Cannon destroyed. 12450_ Destroyed Assault Cannon. 12450_ Micro-nuke Launcher destroyed. 12450_ Destroyed Micro-nuke Launcher. 12450_ Carbon-fiber Leg destroyed. 12450_ Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????# ???????######?????????? | | ???????????????????????# # ????### ##????????? | | ????????????????????? ##### #????????? | | ?????????????????? #????????# | | ???????????????? ????????## | | ?????????????? ####?##### | | ?????????????? #?# | | ??????????????"" ### | | ??????????????"" # ## | | ???????????""""" | | ??????????"""""" | | ?????????""" | | ?????????"" ##### | | ?????????"" ###?## | | ?????????"" ### | | ???????"""" # # | | ???????""" # ## | | ???????""" # ### | | ???????""" * @ # ##?## | | ????????"" #???## | | ????????"" ##???## | | ????????""" ##????# | | ????????""" #?????# | | ??????""" #?????# | | ??????""" ##?????### | | ??????""" " ##????????## | | ??????""" """ #?????????## | | ???????????"" #????????# | | ???????????""" ????????# | | ????????????"" ????????## | | ??????????????" ????????## | | ?????????????? ?????????## | | ??????????????"" ???????????# | | ?????????????? ?????????????# | | ??????????????? ???????????????## | | ?????????????? ??????????????????## # | | ??????????????? ??????????????????????### | | ???????????????? ????????????????????????### | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -7/Factory | Hacked Imp. Plasma Cutter | -7/Factory | Hacked Micro-nuke Launcher | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Microactuators | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Imp. Plasma Cutter | x2 | -7/Factory Micro-nuke Launcher | x1 | -7/Factory Micro-nuke Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatFlightKinecellerator Manual? 0 Play Time 01:04:17 Cumulative 137.0 hours Start 2024.12.10 @ 11:43:21 End 2024.12.10 @ 13:00:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c042636-4c10-4566-b599-faaec9af3a03