Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:51:52 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (6141) 6141 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3121) 3121 TOTAL SCORE: 13352 Bonus ------- High Alert Combat Kills 901 Follower Combat Kills 439 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -119 Cogmind --------- Core Integrity 161/700 Matter 185/300 Energy 11/100 System Corruption 10% Temperature Cool (0) Movement Hovering (74) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (7) ------ Large Storage Unit Improved Focal Shield Relay Coupler [NC] (27) Relay Coupler [Swarmer] (43) Relay Coupler [Grunt] (8) Relay Coupler [Hunter] (1) > --- WEAPON (2) ------- Remote Datajack Great Axe > --- INVENTORY (15) --- Improved Heat Sink Experimental Sensor Array Layered Medium Armor Plating Layered Heavy Armor Plating Relay Coupler [NC] (30) Relay Coupler [Swarmer] (33) Relay Coupler [Heavy] (15) Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Layered Heavy Armor Plating Improved Focal Shield Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Rocket Array Great Axe > --- INVENTORY -------- Improved Heat Sink Experimental Sensor Array Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Heavy] Remote Datajack [Rating: 58] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Layered Light Armor Plating Weapon Coil Gun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Slots Evolved 6 | . . 2 . 2 . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . 2 . 2 . 1 . . Weapon . | . . . . . . . . . Parts Attached 187 | 7 6 16 17 24 37 35 40 5 Power 7 | 1 1 . 1 . . 2 2 . Engine 6 | 1 1 . 1 . . 1 2 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 33 | 2 . 3 6 6 2 8 6 . Treads 28 | 2 . 3 4 6 2 8 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 5 | . . . 2 . . . 3 . Flight . | . . . . . . . . . Utility 74 | 2 4 6 9 9 12 19 12 1 Device 29 | 1 2 2 5 3 6 8 2 . Storage 4 | 1 2 . . . . 1 . . Processor 2 | . . . . 1 . 1 . . Hackware 6 | . . . . . . . 5 1 Protection 33 | . . 4 4 5 6 9 5 . Artifact . | . . . . . . . . . Weapon 73 | 2 1 7 1 9 23 6 20 4 Energy Gun 9 | . . 2 1 5 1 . . . Energy Cannon 2 | . . 2 . . . . . . Ballistic Gun 28 | 2 1 2 . . 11 4 8 . Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 8 | . . 1 . 2 1 1 2 1 Special Weapon 5 | . . . . . . . 4 1 Impact Weapon 10 | . . . . 1 9 . . . Slashing Weapon 9 | . . . . . . 1 6 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . 2 . . Parts Lost 21 | . . . 2 2 2 3 11 1 Power 2 | . . . . . . . 1 1 Propulsion 3 | . . . . . . . 3 . Utility 9 | . . . 1 . 2 2 4 . Weapon 7 | . . . 1 2 . 1 3 . Highest Loss Streak 6 | . . . 1 1 2 2 6 1 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 97 | . 99 97 99 100 99 93 92 87 Engine 8 | . 14 11 11 9 9 6 . 5 Core 1 | . . . . . . . 6 . Treads 20 | . 28 22 22 18 18 23 19 . Device 14 | . 13 21 19 16 13 9 10 7 Storage 9 | . 14 11 11 9 9 7 7 7 Processor 3 | . . . . 9 9 3 . . Hackware 1 | . . . . . . . 9 30 Protection 17 | . . 9 13 19 22 25 20 . Energy Gun 5 | . . 6 21 13 . . . . Ballistic Gun 9 | . 28 8 . . 9 14 10 . Ballistic Cannon 1 | . . . . 4 4 . . . Naked Turns . | . . . . . . . . . Heaviest Build 73 | 13 35 44 49 55 56 73 64 42 Greatest Support 60 | 40 40 40 40 42 42 60 60 36 Greatest Overweight (x) 3 | 3 . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 11 Average Carried 14 | 5 11 14 14 14 14 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 12 9 Class Distribution -------------------- 41% | Mutant 28% | Scavenger-Mutant 19% | Bothacker-Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Matter Collected 4229 | 312 201 440 170 321 822 939 972 52 Remotely 587 | . . . . . 587 . . . Salvage Created 6077 | 109 461 1214 387 718 558 1273 1255 102 Parts 332 | 2 26 72 25 52 22 69 62 2 Haulers Intercepted 8 | . 1 4 . 1 . 2 . . Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Combat Hostiles Destroyed 128 | . 10 20 9 17 20 23 27 2 Melee 2 | . . . . . . . . 2 Guns 78 | . 10 9 8 7 4 20 20 . Cannons 20 | . . 5 . 3 12 . . . AOE 28 | . . 6 1 7 4 3 7 . Classes Destroyed 16 | 2 3 4 2 2 . 2 1 . Worker 1 | . . . . . . 1 . . Builder 8 | . . 3 . 4 . 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 8 | . 1 4 . 1 . 2 . . Recycler 6 | 1 . 3 . 2 . . . . Operator 1 | . . . . 1 . . . . Watcher 4 | . 2 1 . 1 . . . . Swarmer 19 | . . 4 . 6 4 1 4 . Grunt 76 | . 10 10 3 6 12 16 17 2 Brawler 5 | . . . 1 1 2 . 1 . Duelist 2 | . . 1 . . . . 1 . Sentry 18 | . . 5 2 3 2 3 3 . Hunter 1 | . . . . 1 . . . . Programmer 3 | . . . . . . 3 . . Behemoth 1 | . . . . . . . 1 . Assembled 3 | . . . 3 . . . . . Best Kill Streak 10 | 2 4 6 2 8 6 10 4 2 Combat Bots Only 9 | . 2 4 2 5 6 9 4 2 Max Kills in Single Turn 6 | 1 1 5 1 6 3 2 4 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 1 3 3 2 4 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Hostile Shots Fired 821 | . 28 46 22 55 66 257 297 50 Missed 268 | . 11 16 2 22 16 67 110 24 Damage Taken 7834 | . 205 488 366 515 851 2397 2787 225 Core 829 | . 43 84 . 54 109 184 280 75 Absorbed by Shields 32 | . . . . . . . 32 . Ignored by Resistances 154 | . . . . . . . 125 29 Core Remaining (%) 82 | 100 82 . 79 . 70 . . . Volleys Fired 338 | 7 28 45 17 37 40 75 84 5 Largest 2 | 2 2 2 2 2 2 2 2 1 Hottest 91 | 40 40 91 90 90 89 60 60 5 Shots Fired 644 | 14 56 89 34 69 78 150 149 5 Gun 522 | 14 56 57 34 45 28 150 138 . Cannon 98 | . . 31 . 19 48 . . . Launcher 14 | . . 1 . 5 2 . 6 . Special 10 | . . . . . . . 5 5 Kinetic 484 | 14 56 35 . 19 72 150 138 . Thermal 31 | . . 31 . . . . . . Explosive 13 | . . . . 5 2 . 6 . Electromagnetic 106 | . . 23 34 45 4 . . . Robot Hit Streak 24 | 13 13 24 15 11 14 11 14 3 Robot Miss Streak 5 | 1 2 3 5 4 5 3 3 1 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 8 | . 1 . . . . 4 3 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . Shots Hit Robots 487 | 13 43 65 26 60 64 105 103 8 Core Hits 333 | 3 23 41 21 62 69 52 60 2 Critical Kills 8 | . . 1 . . . 1 6 . Critical Parts Destroyed 6 | . . . . . . 3 3 . Critical Strikes 15 | . . 1 . . . 5 9 . Destroy 15 | . . 1 . . . 5 9 . Melee Attacks 36 | . . . . 1 18 1 11 5 Impact 19 | . . . . 1 18 . . . Slashing 17 | . . . . . . 1 11 5 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12729 | 169 570 1847 452 1900 1662 2687 3166 276 Guns 7590 | 169 568 694 405 548 457 2560 2189 . Cannons 1919 | . . 506 . 397 1016 . . . Explosions 2933 | . . 642 47 951 189 127 977 . Melee 254 | . . . . . . . . 254 Ramming 33 | . 2 5 . 4 . . . 22 Kinetic 7617 | 169 568 322 . 397 1412 2560 2189 . Thermal 1240 | . . 1132 47 . . 61 . . Explosive 2117 | . . . . 951 189 . 977 . Electromagnetic 1468 | . . 388 405 548 61 66 . . Impact . | . . . . . . . . . Slashing 254 | . . . . . . . . 254 Piercing . | . . . . . . . . . Highest Corruption 10 | . 2 . . . . 1 10 10 Average Corruption 2 | . 1 . . . . 1 2 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . 8 . . . . 2 14 4 Message Errors 7 | . . . . . . 1 6 . Matter Fused 3 | . 1 . . . . . 2 . Heat Flow Errors 7 | . 2 . . . . 1 3 1 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 3 | . 1 . . . . . 1 1 Data Loss (major) 2 | . 2 . . . . . . . Alerts 1 | . 1 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 193 | . . 24 . 75 . . 41 53 Projectiles . | . . . . . . . . . Explosions 140 | . . 24 . 75 . . 41 . Melee 53 | . . . . . . . . 53 Knockbacks 29 | . . . . 8 20 . . 1 Impact 1 | . . . . . . . . 1 Kinetic 24 | . . . . 8 16 . . . Secondary 4 | . . . . . 4 . . . Self-Inflicted Damage 636 | . . 25 42 38 39 . 482 10 Shots 22 | . . 1 1 1 1 . 18 . Rammed 6 | . 1 3 . . . . . 2 Targets Rammed 7 | . 1 3 . 1 . . . 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 211 | . 188 102 114 63 135 211 175 161 Average Temperature 33 | . 59 32 36 15 40 24 32 83 Received Heat Transfer 2703 | . 120 159 81 189 435 933 699 87 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . 1 1 5 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 2 . . . . . 1 Heat Transferred 1738 | . . 1588 50 . . 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . 5 1 . . 1 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Peak Influence 1383 | 10 206 315 133 365 1037 720 1383 742 Initial 674 | . 6 20 78 . 44 543 399 674 Average 389 | 3 79 100 46 82 574 467 997 700 Maximum Alert Level 4 | . 1 1 . 1 3 3 4 3 Low Security (%) 47 | 100 97 91 100 87 12 . . . Level 1 13 | . 2 8 . 12 15 44 4 . Level 2 15 | . . . . . 30 46 13 40 Level 3 18 | . . . . . 42 9 49 59 Level 4 5 | . . . . . . . 33 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 4 3 . 1 . 9 . 2 Investigation 6 | . 1 2 . . . 2 . 1 Extermination 2 | . . . . . . 2 . . Reinforcement 9 | . 3 1 . 1 . 3 . 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 1 . 1 . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Distress Signals 14 | . 2 4 . 4 . 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 195 | . 18 35 9 29 27 28 38 11 Peak Tracking Total 8 | . 3 5 2 8 6 5 6 8 Tactical Retreats 11 | . 1 . . 2 . . 7 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Traps Triggered 18 | . 3 2 . . 8 1 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Machines Disabled 12 | . . 5 . . 2 2 3 . Max in Single Turn 3 | . . 3 . . 1 1 1 . Garrison Relay 4 | . . . . . 2 . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Machines Accessed 26 | . 4 5 1 4 3 5 1 3 Terminals 22 | . 4 5 1 2 3 3 1 3 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 69 | . 11 16 3 16 6 10 2 5 Successful 35 | . 7 9 1 9 2 6 . 1 Failed 34 | . 4 7 2 7 4 4 2 4 Catastrophic 9 | . 1 1 1 . . 2 1 3 Database Lockouts . | . . . . . . . . . Manual 23 | . 7 5 4 5 . 2 . . Terminals 63 | . 11 16 3 13 6 7 2 5 Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 29 | . 7 9 1 6 2 3 . 1 Record 1 | . . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . Prototype ID Bank 4 | . 2 2 . . . . . . Open Door 2 | . . . . . 1 . . 1 Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 3 | . 1 1 . . 1 . . . Alert Level 2 | . . . . 2 . . . . Unreport Threat 6 | . . 2 1 2 . 1 . . Locate Traps 1 | . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . . 1 . . Registered Components 1 | . . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 4 5 1 4 3 4 1 2 Full Trace Events 3 | . . . . . . 1 1 1 Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 95 | . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . 10 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Used RIF Installer 3 | . . . . . 1 . 2 . Hotswap 1 | . . . . . . . 1 . Robot Detection 1 | . . . . . . . 1 . Robots Hacked 6 | . . . . . . . 2 4 Non-combat 1 | . . . . . . . . 1 Combat 5 | . . . . . . . 2 3 Robot Hacks Applied 6 | . . . . . . . 2 4 map_walls 1 | . . . . . . . . 1 disable_weapons 1 | . . . . . . . . 1 overwrite_iff 4 | . . . . . . . 2 2 Relay Couplers Released 18 | . . . . . 11 . 7 . Machine Destruction 14 | . . . . . 7 . 7 . Programmers 4 | . . . . . 4 . . . Attached 6 | . . . . . . . 5 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . 9 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Total Allies 14 | . . . . . 10 . 2 2 Largest Group 9 | . . . . . 9 3 1 1 Highest-Rated Group 132 | . . . . . 132 59 32 16 Highest-Rated Ally 32 | . . . . . 21 21 32 16 Total Orders . | . . . . . . . . . Ally Attacks 87 | . . . . . 62 10 6 9 Total Damage 1697 | . . . . . 1215 243 159 80 Kills 14 | . . . . . 10 3 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Robot Analysis Total 3 | . 2 1 . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Turns Passed 10731 | 138 869 1396 1450 1253 2074 1695 1726 130 Spaces Moved 4219 | 65 451 521 524 430 727 648 733 120 Core 12 | 12 . . . . . . . . Treads 3918 | 53 451 521 524 430 727 648 564 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 289 | . . . . . . . 169 120 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 232 232 160 74 74 Average Speed 207 | 155 160 222 239 232 232 213 185 83 Slowest Speed 250 | 200 160 240 240 240 240 246 250 144 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 77 41 92 40 77 16 56 29 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched 3 | . . . 3 . . . . . Spaces Dug 9 | . . . . 1 . 1 6 1 Terrain Destroyed 182 | . . 32 7 30 19 11 82 1 Melee 8 | . . . . 1 . 1 5 1 Projectile 14 | . . . . . . 7 7 . AOE 160 | . . 32 7 29 19 3 70 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Sto Total 5467 | 84 546 676 688 610 993 813 918 139 Wait 364 | . 34 59 108 100 16 20 27 . Move 4213 | 64 450 520 523 430 726 648 732 120 Hop . | . . . . . . . . . Pick Up 72 | 6 15 12 8 8 8 9 6 . Fast Attach 37 | 7 . 5 5 . 3 9 8 . Attach 32 | . 2 1 3 4 2 3 12 5 Detach 10 | . 2 . . . . 1 5 2 Swap 118 | . 4 10 9 20 32 23 20 . Drop 103 | . 10 21 15 9 14 24 10 . Fire 338 | 7 28 45 17 37 40 75 84 5 Melee 36 | . . . . 1 18 1 11 5 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 5 | . 1 3 . 1 . . . . Escape Stasis 21 | . . . . . 18 . 3 . Rewire 116 | . . . . . 116 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 10) 570 | -10/Materials | Discovered new exit (range 6) 594 | -10/Materials | Discovered new exit (range 14) 950 | -10/Materials | Discovered new exit (range 8) 1008 | -10/Materials | Entered another Materials area 1008 | -9/Materials | Evolved 2 slots: Utility x2 1431 | -9/Materials | Discovered new exit (range 16) 1533 | -9/Materials | Build established: Scavenger-Mutant 1810 | -9/Materials | Identified exit to Mines 2082 | -9/Materials | Build established: Mutant 2404 | -9/Materials | Entered Mines 2415 | -9/Mines | Assembled infested the area 3077 | -9/Mines | Learned 4 Materials zone layouts 3243 | -9/Mines | Found a hidden stash of uninstalled traps 3303 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3309 | -9/Mines | Found Prototype Device 3309 | -9/Mines | Identified Exp. Sensor Array 3411 | -9/Mines | Learned location of 1 exit from Materials 3689 | -9/Mines | Build established: Scavenger-Mutant 3792 | -9/Mines | Discovered new exit (range 6) 3854 | -9/Mines | Entered Materials 3854 | -8/Materials | Evolved 2 slots: Utility x2 3855 | -8/Materials | Identified exit to Factory 4241 | -8/Materials | Build established: Mutant 5107 | -8/Materials | Identified exit to Garrison 5107 | -8/Materials | Entered Garrison 5112 | -8/Garrison | Build established: Scavenger-Mutant 5312 | -8/Garrison | Triggered checkpoint 5625 | -8/Garrison | Build established: Mutant 5992 | -8/Garrison | Triggered checkpoint 6005 | -8/Garrison | Discovered exit to Factory (range 6) 6022 | -8/Garrison | Build established: Commander-Mutant 6098 | -8/Garrison | Garrison Relay disabled 6212 | -8/Garrison | Triggered checkpoint 6258 | -8/Garrison | Triggered checkpoint 6270 | -8/Garrison | Triggered checkpoint 6364 | -8/Garrison | Triggered checkpoint 6442 | -8/Garrison | Discovered exit to Factory (range 14) 6646 | -8/Garrison | Garrison Relay disabled 6866 | -8/Garrison | Triggered checkpoint 6967 | -8/Garrison | Rescued a captive Derelict 7058 | -8/Garrison | Discovered exit to Factory (range 13) 7123 | -8/Garrison | Installed Relay Interface Framework 7181 | -8/Garrison | Entered Factory 7181 | -7/Factory | Accompanied by 3 allies 7181 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7461 | -7/Factory | Found Prototype Launcher 7461 | -7/Factory | Identified Rocket Array 7490 | -7/Factory | Build established: Scavenger-Mutant 7566 | -7/Factory | Discovered new exit (range 5) 8121 | -7/Factory | Fabricated Cmb. Airjet (x2) 8736 | -7/Factory | Garrison activated, responded to threat 8817 | -7/Factory | Destroyed 9 combat bots 8876 | -7/Factory | Identified exit to Garrison 8876 | -7/Factory | Entered Garrison 8940 | -7/Garrison | Triggered checkpoint 8946 | -7/Garrison | Build established: Bothacker-Mutant 9003 | -7/Garrison | Garrison Relay disabled 9136 | -7/Garrison | Triggered checkpoint 9685 | -7/Garrison | Triggered checkpoint 9761 | -7/Garrison | Garrison Relay disabled 9822 | -7/Garrison | Discovered new exit (range 14) 10027 | -7/Garrison | Triggered checkpoint 10157 | -7/Garrison | Spotted B-75 Beast 10206 | -7/Garrison | Expanded RIF knowledge: Hotswap 10387 | -7/Garrison | Core integrity fell below 50% 10393 | -7/Garrison | System corruption reached 10% 10398 | -7/Garrison | Destroyed B-75 Beast 10423 | -7/Garrison | Lost 6 parts (1p2n2u1w) 10430 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10602 | -7/Garrison | Entered Storage 10732 | -7/Storage | Self-destructed Last Messages --------------- 10695_ Acquired 52 matter. 10696_ M-28 Smith repairs Lgt. Ion Engine. 10697_ Sneak attack on G-47 Trooper. 10697_ Destroyed Aluminum Leg. 10698_ Network quickbooting G-47 Trooper, ETC: 5. 10700_ Sneak attack on G-47 Trooper. 10700_ Destroyed Lgt. Nuclear Core. 10700_ G-47 Trooper destroyed. 10702_ Jacked H-55 Commando... >>disable_weapons Deactivating 2 weapon systems. 10706_ Imp. Deuterium Engine destroyed. 10707_ Slug penetrates Wall. 10708_ Slammed into U-05 Engineer. 10710_ Slammed into M-28 Smith. 10710_ M-28 Smith knocked back. 10710_ Destabilizing: Core damaged (-14). 10713_ System corrupted: Heat flow error (+183). 10732_ System corrupted: Energy discharge (-6). Map ----- +----------------------------------------------------+ | ???# #?! !#??????????????????????? | | ???# ##! !#??????????????????????? | | ???# ##! !#??????????????????????? | | ???# ######??????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #?##????????????????????????? | | ???# ##T#????????????????????????? | | ???# + "????????????????????????? | | ???# # "????????????????????????? | | ???# # "????????????????????????? | | ???# ####????????????????????????? | | ???# #???????????????????????????? | | ???# #???###?????????????????????? | | ???# ##### #####?????????????????? | | ???# # @ #?????????????????? | | ???# # T [ #?????????????????? | | ???# # #?????????????????? | | ???# # ###???????????????? | | ???# ###+#####+# ######??????????? | | ???# ^ ^ # """ #??????????? | | #### # """ #??????????? | | # "" T # """ #??????????? | | #""" """ + #??????????? | | #"T """ # #????h?????? | | #""" """ # #??????????? | | # "" ##+#####??????????? | | #### #??????????????? | | ???# h#??????????????? | | ???# ##### #??????????????? | | ???# #?###+## #??????????????? | | ???# #?# # #??????????????? | | ???# #?#% ]# #??????????????? | | ???### ## #?#= # #??????????????? | | ?????# ## T## ! # #??????????????? | | ?????# ##? ### + #??????????????? | | ?????# #??""?# ###??????????????? | | ?????# #?????# #????????????????? | | ?????# #?????# #????????????????? | | ?????# #?????# ! ]#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 25 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Relay Coupler Types 4 Relay Coupler Value 99 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalForceFrame Manual? 0 Play Time 01:24:12 Cumulative 173.9 hours Start 2024.04.03 @ 10:05:29 End 2024.04.04 @ 20:51:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76bf5225-646a-4f47-bda7-acbc5dfccea5