Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.25 @ 17:44:12 Player: HeartGrenade Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (86) 430 Value Destroyed (2797) 2797 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3426) 3426 TOTAL SCORE: 15573 Bonus ------- Follower Combat Kills 360 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -234 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 140/140 System Corruption 5% Temperature Cool (0) Movement Flying (40) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (5) --- Improved Gravmag System Improved Gravmag System Improved Gravmag System Biomechanical Wings > --- UTILITY (6) ------ Improved Signal Interpreter Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Huge Storage Unit Matter Compressor (93) Advanced Terrain Scanner Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Deuterium Engine Wheel Coolant Injector Huge Storage Unit Compact Matter Pod Layered Medium Armor Plating Insulated Plating Hacking Suite System Shield Compact Ion Cannon Heavy Battle Rifle Improved Grenade Launcher Improved Grenade Launcher Great Maul [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 1 . . . . . . . . Utility 4 | . . 1 . 1 1 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 99 | 6 5 8 4 41 5 2 1 . 2 1 6 17 1 Power 13 | 1 1 1 . 8 . . . . 1 . . 1 . Engine 10 | 1 1 1 . 6 . . . . . . . 1 . Core 3 | . . . . 2 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 . 3 1 15 1 . . . . 1 2 8 . Treads 15 | 2 . 3 1 8 . . . . . . . 1 . Leg 2 | . . . . . . . . . . . 2 . . Wheel 4 | . . . . 3 . . . . . . . 1 . Hover 11 | . . . . 4 1 . . . . 1 . 5 . Flight 1 | . . . . . . . . . . . . 1 . Utility 25 | 1 2 3 . 10 3 1 . . 1 . 1 2 1 Device 4 | . . . . 3 1 . . . . . . . . Storage 6 | 1 1 . . 3 1 . . . . . . . . Processor 3 | . . 2 . . 1 . . . . . . . . Hackware 3 | . . . . . . . . . . . . 2 1 Protection 9 | . 1 1 . 4 . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 2 1 3 8 1 1 1 . . . 3 6 . Energy Gun 5 | . . 1 . 4 . . . . . . . . . Energy Cannon 4 | . . . 1 1 . 1 . . . . 1 . . Ballistic Gun 11 | 2 1 . 1 3 . . . . . . 1 3 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . 1 . 1 . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 1 1 . . . . . . . Parts Lost 38 | . . 2 . 11 . . . . . 4 8 12 1 Power 3 | . . . . 2 . . . . . . 1 . . Propulsion 17 | . . 1 . 6 . . . . . 3 3 3 1 Utility 9 | . . . . 3 . . . . . 1 2 3 . Weapon 9 | . . 1 . . . . . . . . 2 6 . Highest Loss Streak 4 | . . 1 . 4 . . . . . 4 4 3 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 98 100 93 100 100 94 92 92 87 69 42 48 Engine 6 | . 14 11 11 7 . . . . . . . . 6 Core 2 | . . . . 1 7 7 7 7 7 7 6 . . Treads 18 | . 28 31 33 25 . . . . . . . . . Wheel 1 | . . . . 5 . . . . . . . . . Hover 8 | . . . . 2 38 38 38 38 38 34 19 1 26 Device 3 | . . . . 5 7 7 7 7 7 7 4 . . Storage 9 | . 14 11 11 9 7 7 7 7 7 7 7 5 . Processor 9 | . . 10 11 9 15 15 15 15 15 15 15 10 6 Hackware 1 | . . . . . . . . . . . . 12 2 Protection 7 | . 6 11 11 9 7 7 7 7 7 6 4 . . Energy Gun 4 | . . 9 . 11 . . . . . . . . . Energy Cannon 1 | . . . 11 1 7 7 1 . . . 1 . . Ballistic Gun 8 | . 28 12 4 4 3 . . . . . 1 6 . Slashing Weapon 1 | . . . . . . . 5 7 7 7 5 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 99 | 10 30 33 37 99 37 37 37 34 39 39 37 30 5 Greatest Support 83 | 40 40 60 63 83 40 40 40 40 40 44 36 40 6 Greatest Overweight (x) 9 | . . . . 8 . . . . . 1 1 9 . Average Overweight (x) . | . . . . 4 . . . . . . . 2 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 15 15 15 15 15 15 5 Average Capacity 17 | 6 14 15 15 24 15 15 15 15 15 15 15 13 5 Most Carried 25 | 3 14 15 15 25 17 15 15 15 15 15 15 14 5 Average Carried 15 | 1 7 14 15 23 13 14 14 15 15 14 14 7 4 Final Capacity 25 | 8 15 15 15 25 15 15 15 15 15 15 15 5 5 Final Carried 18 | 2 14 15 15 18 14 15 15 15 15 14 15 4 5 Class Distribution -------------------- 59% | Mutant 31% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Matter Collected 2100 | 225 369 262 63 399 24 139 16 26 52 10 79 415 21 Remotely . | . . . . . . . . . . . . . . Salvage Created 3801 | . 462 257 76 1538 24 471 26 28 . 61 269 589 . Parts 161 | . 40 14 4 74 . . 3 1 . 1 8 16 . Haulers Intercepted 7 | . 2 1 . 4 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 6 8 . 3 . 6 Prevented 2 | . . . . . . . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 70 | . 14 5 8 25 . 2 . . . 1 2 13 . Melee 3 | . . . . . . . . . . 1 1 1 . Guns 38 | . 9 5 . 21 . . . . . . . 3 . Cannons 9 | . . . 5 1 . 2 . . . . 1 . . AOE 15 | . 5 . 3 . . . . . . . . 7 . Classes Destroyed 15 | . 6 1 1 3 . 1 . . . . . 3 . Worker 4 | . 1 . . 1 . . . . . . . 2 . Builder 2 | . 1 . . . 1 . . . . . . . . Hauler 7 | . 2 1 . 4 . . . . . . . . . Recycler 3 | . . . . 2 . . . . . . . 1 . Watcher 4 | . 1 . . 2 . . 1 . . . . . . Swarmer 12 | . 5 . 3 4 . . . . . . . . . Grunt 35 | . 9 3 . 12 . . . . . . . 11 . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 9 | . . 2 . 7 . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . 2 . . Programmer 1 | . . . . . . . . . . . . 1 . Compactor 2 | . . . . . . 2 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . Assembled 5 | . . . 5 . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 9 2 3 7 1 2 1 . . 1 1 6 . Combat Bots Only 7 | . 6 2 3 7 . 2 . . . 1 1 5 . Max Kills in Single Turn 5 | . 5 1 2 2 1 1 1 . . 1 1 5 . Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 4 | . 2 . 2 . . . . . . . . 4 . Melee 1 | . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Damage Taken 6309 | . 506 255 195 1846 27 . . . . 517 919 1902 142 Core 1493 | . 87 23 82 221 . . . . . 7 212 831 30 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 65 . 73 59 . . . . . . 68 . . Volleys Fired 253 | . 57 29 16 97 1 13 . . . . 11 29 . Largest 2 | . 2 2 2 2 2 1 . . . . 2 2 . Hottest 123 | . 40 70 88 112 91 90 . . . . 123 61 . Shots Fired 462 | . 111 58 17 193 2 14 . . . . 18 49 . Gun 404 | . 108 58 1 188 1 . . . . . 7 41 . Cannon 45 | . . . 14 5 1 14 . . . . 11 . . Launcher 13 | . 3 . 2 . . . . . . . . 8 . Special . | . . . . . . . . . . . . . . Kinetic 223 | . 108 32 1 33 1 . . . . . 7 41 . Thermal 226 | . . 26 14 160 1 14 . . . . 11 . . Explosive 13 | . 3 . 2 . . . . . . . . 8 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 25 | . 9 11 8 25 1 7 . . . . 9 6 . Robot Miss Streak 6 | . 3 6 1 3 1 2 . . . . 1 2 . Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 6 | . 1 . . 4 . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . 1 . Shots Hit Robots 351 | . 75 40 12 146 3 7 1 1 . 2 16 48 . Core Hits 166 | . 37 14 8 55 . 2 1 . . 1 8 40 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . 3 . . . 1 . . . . . 1 7 . Critical Strikes 26 | . 3 2 . 12 1 . . . . . 1 7 . Burn 14 | . . 2 . 12 . . . . . . . . . Destroy 5 | . 3 . . . . . . . . . 1 1 . Smash 7 | . . . . . 1 . . . . . . 6 . Melee Attacks 47 | . . . . . 8 3 1 5 2 3 10 15 . Impact 26 | . . . . . 8 3 . . . . . 15 . Slashing 21 | . . . . . . . 1 5 2 3 10 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . 1 . . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8870 | . 1066 411 455 2505 176 193 97 124 . 167 695 2981 . Guns 4279 | . 609 410 . 2411 17 . . . . . 97 735 . Cannons 663 | . . . 267 82 . 193 . . . . 121 . . Explosions 2224 | . 457 . 188 . . . . . . . . 1579 . Melee 1682 | . . . . . 159 . 97 124 . 167 472 663 . Ramming 22 | . . 1 . 12 . . . . . . 5 4 . Kinetic 1958 | . 609 187 . 313 17 . . . . . 97 735 . Thermal 2984 | . . 223 267 2180 . 193 . . . . 121 . . Explosive 2224 | . 457 . 188 . . . . . . . . 1579 . Electromagnetic . | . . . . . . . . . . . . . . Impact 822 | . . . . . 159 . . . . . . 663 . Slashing 860 | . . . . . . . 97 124 . 167 472 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 10 10 10 10 5 5 Average Corruption 8 | . . . . . . 7 10 10 10 10 10 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 56 | . . . . . . 8 2 7 12 4 14 7 2 Message Errors 16 | . . . . . . 1 . 3 3 1 5 2 1 Matter Fused 15 | . . . . . . 3 2 3 3 . 1 2 1 Heat Flow Errors 6 | . . . . . . 1 . . 2 . 2 1 . Energy Discharges 3 | . . . . . . . . . . . 3 . . Data Loss (minor) 6 | . . . . . . 1 . 1 2 1 . 1 . Data Loss (major) 5 | . . . . . . 1 . . 1 1 2 . . Misfires 1 | . . . . . . 1 . . . . . . . Alerts 3 | . . . . . . . . . 1 . 1 1 . Misdirections 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 812 | . . . 8 . 137 . . 103 . . 171 393 . Projectiles 26 | . . . 5 . . . . . . . 21 . . Explosions 101 | . . . 3 . . . . . . . . 98 . Melee 685 | . . . . . 137 . . 103 . . 150 295 . Knockbacks 6 | . . . . . 1 . . . . . . 5 . Impact 6 | . . . . . 1 . . . . . . 5 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . 5 . . . . . . . 54 . Shots 1 | . . . . . . . . . . . . 1 . Rammed 7 | . . 2 . 2 . . . . . . 1 2 . Targets Rammed 12 | . . 2 . 2 . . . . . . 6 2 . Kicked 5 | . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 354 | . 27 174 120 135 33 354 . . 241 . 325 129 . Average Temperature 88 | . 8 60 49 27 18 167 . . 129 . 150 50 . Received Heat Transfer 1962 | . 174 117 9 819 18 . . . . . 138 687 . Effects 6 | . . . . . . 3 . . . . 3 . . Energy Bleed 6 | . . . . . . 3 . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . . . . 1 . Impact Corruptions 15 | . . . . . 5 . . . . . . 10 . Robots Melted 3 | . . . . 3 . . . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . Parts Melted 19 | . . 2 . 17 . . . . . . . . . Heat Transferred 7215 | . . 777 481 5550 . 259 . . . . 148 . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Peak Influence 385 | . 385 286 182 384 320 181 150 . . . . 338 . Initial 146 | . . 146 61 5 125 112 126 . . . . . . Average 165 | . 202 170 73 176 170 134 144 . . . . 190 . Maximum Alert Level 1 | . 1 1 . 1 1 . . . . . . 1 . Low Security (%) 61 | 100 43 67 100 52 73 100 100 . . . . 50 . Level 1 38 | . 56 32 . 47 26 . . . . . . 49 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 6 3 . 5 . . . . . . 1 5 . Investigation 7 | . 3 2 . 1 . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 8 | . 3 1 . 1 . . . . . . . 3 . Assault 1 | . . . . . . . . . . . 1 . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Distress Signals 9 | . . 2 1 4 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 161 | . 35 10 10 39 6 4 . . 5 4 12 26 10 Peak Tracking Total 10 | . 9 4 3 6 5 1 . . 1 4 10 6 6 Tactical Retreats 15 | . 6 . . 2 2 . . . . . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Traps Triggered 4 | . . 1 . 1 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Machines Disabled 8 | . . . . 1 1 . . . . . . 6 . Max in Single Turn 4 | . . . . 1 1 . . . . . . 4 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Machines Accessed 21 | . 5 3 . 3 2 . 1 1 . 3 . 3 . Terminals 13 | . 4 2 . 3 1 . . 1 . . . 2 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 64 | . 11 3 . 7 6 . 1 1 . 21 . 14 . Successful 42 | . 4 1 . 3 3 . . 1 . 21 . 9 . Failed 22 | . 7 2 . 4 3 . 1 . . . . 5 . Catastrophic 5 | . 2 1 . . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 9 3 . 3 4 . . . . . . 5 . Terminals 36 | . 10 2 . 7 4 . . 1 . . . 12 . Fabricators 2 | . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . . Terminal Hacks 32 | . 2 . . 2 1 . . 1 . 21 . 5 . Record 3 | . . . . . . . . 1 . 2 . . . Part Schematic 9 | . . . . . . . . . . 9 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . . 3 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 2 1 . 1 1 . . . . . . 2 . Terminals 5 | . 1 . . 1 1 . . . . . . 2 . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . 1 . Operators 3 | . . . . 1 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 4 2 . 3 2 . 1 . . . . 3 . Full Trace Events 2 | . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Total Allies 21 | . 1 . 1 . . 19 . . . . . . . Largest Group 19 | . 1 . 1 . . 19 14 14 13 12 1 1 . Highest-Rated Group 475 | . 10 . 31 . . 475 404 404 379 365 26 26 . Highest-Rated Ally 35 | . 10 . 31 . . 35 35 35 35 35 26 26 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 164 | . . . 12 . . 102 1 8 11 30 . . . Total Damage 5068 | . . . 129 . . 3283 10 243 459 944 . . . Kills 22 | . . . 2 . . 8 1 4 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Robot Analysis Total 130 | . 2 . . . . . . . . 128 . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Turns Passed 6507 | 69 1057 649 655 1925 164 208 79 216 318 69 444 574 80 Spaces Moved 4163 | 40 531 303 376 646 270 267 90 313 475 105 322 233 192 Core 127 | 7 . . . . . . . . . . . 120 . Treads 1505 | 33 531 303 376 262 . . . . . . . . . Legs 47 | . . . . . . . . . . . 47 . . Wheels 403 | . . . . 383 . . . . . . . 20 . Hover 1838 | . . . . 1 270 267 90 313 475 105 275 42 . Flight 243 | . . . . . . . . . . . . 51 192 Fastest Speed 40 | 50 160 160 160 120 44 44 44 44 44 44 108 40 40 Average Speed 116 | 140 160 160 160 206 44 44 44 44 44 48 112 175 40 Slowest Speed 500 | 160 160 160 160 243 44 44 44 44 44 108 210 500 40 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 3 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 87 34 62 52 11 84 5 57 58 77 54 7 40 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 33 | . 1 1 . . . . . . 1 29 . . 1 Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 11 | . . . . . . . . . 6 . 4 . 1 Spaces Dug 23 | . . . . . 4 7 . 4 2 . 6 . . Terrain Destroyed 90 | . 9 . 12 . 4 9 . 4 2 . 7 43 . Melee 16 | . . . . . 4 3 . 4 2 . 3 . . Projectile 10 | . . . . . . 6 . . . . 4 . . AOE 64 | . 9 . 12 . . . . . . . . 43 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Total 5294 | 51 648 419 412 1050 298 343 128 380 579 116 365 313 192 Wait 605 | . 41 59 14 213 8 46 31 63 98 8 5 19 . Move 4145 | 39 530 302 375 645 270 266 89 312 474 104 322 228 189 Hop 3 | . . . . . . . . . . . . 2 1 Pick Up 63 | 4 12 10 1 20 2 6 1 . 1 . 4 1 1 Fast Attach 36 | 6 2 1 . 16 . 1 1 . . . 2 6 1 Attach 34 | . . 3 . 13 2 . . . . 1 4 11 . Detach 12 | . 1 . . 7 . 1 2 . . . 1 . . Swap 29 | . 3 4 4 12 3 1 . . 2 . . . . Drop 57 | 2 2 9 2 25 4 6 3 . 2 . 1 1 . Fire 253 | . 57 29 16 97 1 13 . . . . 11 29 . Melee 47 | . . . . . 8 3 1 5 2 3 10 15 . Ram 3 | . . . . 2 . . . . . . . 1 . Kick 5 | . . . . . . . . . . . 5 . . Crush 2 | . . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 13) 926 | -10/Materials | Discovered new exit (range 15) 1087 | -10/Materials | Discovered new exit (range 16) 1127 | -10/Materials | Entered another Materials area 1127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1596 | -9/Materials | Discovered new exit (range 12) 1776 | -9/Materials | Entered Mines 1777 | -9/Mines | Assembled infested the area 1782 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1876 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1879 | -9/Mines | Found Prototype Device 2027 | -9/Mines | Build established: Scavenger-Mutant 2163 | -9/Mines | Received a Mining Laser from a helpful Derelict 2418 | -9/Mines | Discovered new exit (range 5) 2431 | -9/Mines | Entered Materials 2431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -8/Materials | Destroyed 7 combat bots 2944 | -8/Materials | Discovered new exit (range 4) 3310 | -8/Materials | Lost 4 parts (1p2n1u) 3331 | -8/Materials | Garrison activated, responded to threat 3545 | -8/Materials | Build established: Mutant 3884 | -8/Materials | Build established: Scavenger-Mutant 4356 | -8/Materials | Entered Factory 4356 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4357 | -7/Factory | Identified exit to Storage 4357 | -7/Factory | Identified Exp. Sensor Array 4520 | -7/Factory | Sucked down chute 4520 | -7/Factory | Entered Waste 4535 | -7/Waste | EMP discharged 4564 | -7/Waste | Spotted C-40 Crusher 4586 | -7/Waste | Spotted C-40 Crusher 4613 | -7/Waste | Met Warlord forces unprepared to attack 4635 | -7/Waste | EMP discharged 4635 | -7/Waste | System corruption reached 10% 4653 | -7/Waste | Spotted C-40 Crusher 4660 | -7/Waste | Allies destroyed C-40 Crusher 4673 | -7/Waste | Spotted C-40 Crusher 4678 | -7/Waste | Destroyed C-40 Crusher 4683 | -7/Waste | Spotted C-40 Crusher 4690 | -7/Waste | Destroyed C-40 Crusher 4695 | -7/Waste | Discovered new exit (range 12) 4700 | -7/Waste | Identified exit to Factory 4723 | -7/Waste | Build established: Mutant 4728 | -7/Waste | Entered Factory 4728 | -7/Factory | Accompanied by 14 allies 4762 | -7/Factory | Discovered new exit (range 13) 4767 | -7/Factory | Identified exit to Lower Caves 4807 | -7/Factory | Entered Lower Caves 4807 | -7/Lower Caves | Accompanied by 14 allies 4812 | -7/Lower Caves | Encountered a Warlord checkpoint 4993 | -7/Lower Caves | Discovered new exit (range 12) 4999 | -7/Lower Caves | Identified exit to Lower Caves 5023 | -7/Lower Caves | Entered another Lower Caves area 5023 | -7/Lower Caves | Accompanied by 13 allies 5026 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5177 | -7/Lower Caves | Encountered a Warlord checkpoint 5279 | -7/Lower Caves | Learned location of Zion (-6) 5313 | -7/Lower Caves | Discovered new exit (range 12) 5328 | -7/Lower Caves | Identified exit to Data Miner 5341 | -7/Lower Caves | Entered Data Miner 5341 | -7/Data Miner | Accompanied by 12 allies 5341 | -7/Data Miner | Discovered new exit (range 6) 5350 | -7/Data Miner | Met Data Miner 5359 | -7/Data Miner | Learned location of Section 7 (-3) 5359 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5367 | -7/Data Miner | Received God Mode back door access code from Data Miner 5376 | -7/Data Miner | Interfaced with the Data Conduit 5409 | -7/Data Miner | Identified exit to Proximity Caves 5410 | -7/Data Miner | Entered Proximity Caves 5410 | -6/Proximity Caves | Accompanied by 1 ally 5439 | -6/Proximity Caves | Lost 4 parts (3n1u) 5459 | -6/Proximity Caves | Learned 4 Factory zone layouts 5661 | -6/Proximity Caves | Spotted B-75 Beast 5717 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 5811 | -6/Proximity Caves | Discovered new exit (range 10) 5840 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5846 | -6/Proximity Caves | Identified exit to Factory 5854 | -6/Proximity Caves | Entered Factory 5854 | -6/Factory | Accompanied by 1 ally 5854 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5856 | -6/Factory | Loaded intel: 277 machine locations 5868 | -6/Factory | Identified exit to Lower Caves 5885 | -6/Factory | Lost 4 parts (1p2n1w) 5939 | -6/Factory | Lost 3 parts (2n1w) 6119 | -6/Factory | Fabricated Antigrav System? 6161 | -6/Factory | Build established: Hacker-Mutant 6190 | -6/Factory | Lost 3 parts (3w) 6199 | -6/Factory | Core integrity fell below 50% 6346 | -6/Factory | Core integrity fell below 20% 6388 | -6/Factory | Lost 3 parts (1n2w) 6428 | -6/Factory | Entered Lower Caves 6491 | -6/Lower Caves | Encountered a Warlord checkpoint 6508 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06428_ Destabilizing: Short circuit. LOCATION=LOWER CAVES GOAL=ESCAPE 06434_ C-30 ARC bursts open, deploying its payload. 06434_ H-66 Slayer unfolds itself. 06434_ Penetrated by Slug. 06439_ System corrupted: Matter fused (-10). 06458_ Acquired derelict log, extracted data. World map confirmed: -6/Factory. 06475_ Searching scrap... 06475_ Found Adv. Terrain Scanner. 06475_ Found Energy Filter. 06475_ Found Mak. System Shield. 06475_ Found 21 Matter. 06476_ Acquired 21 matter. 06476_ Acquired Mak. System Shield. 06478_ Acquired Adv. Terrain Scanner. 06491_ 4J-QK1(M): "WARLORD FOREVER!" 06507_ Broken Imp. Gravmag System destroyed. 06508_ WTNO3A