Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.10 @ 12:02:07 Player: MacC.Million Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (861) 861 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 2951 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 376/550 Matter 287/300 Energy 84/100 System Corruption 0% Temperature Cool (18) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (20) --- Improved Ion Engine Large Storage Unit Large Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (169) Power Shielding EM Pulse Gun Beam Rifle Beam Rifle Advanced Beam Cannon Light Assault Rifle Light Cannon Rocket Launcher Rocket Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Large Storage Unit Medium Matter Pod High-capacity Matter Pod Power Shielding EM Pulse Gun Beam Rifle Beam Rifle Advanced Beam Cannon Light Assault Rifle Light Cannon Rocket Launcher Rocket Launcher Improved Datajack Plasma Cutter [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 38 | 5 4 3 21 5 Power 6 | 1 . 1 4 . Engine 5 | 1 . . 4 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | 2 . 2 5 1 Treads . | . . . . . Leg 8 | . . 2 5 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 . 8 1 Device 3 | . 1 . 1 1 Storage 6 | 1 2 . 3 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 1 1 . 4 3 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 1 . 3 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 12 | . . . 6 6 Power . | . . . . . Propulsion 5 | . . . 3 2 Utility 3 | . . . 1 2 Weapon 4 | . . . 2 2 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 100 93 83 Engine 8 | . 14 8 8 7 Core 2 | . . 5 2 . Leg 14 | . . 10 21 16 Wheel 7 | . 28 17 . . Device 8 | . 13 14 3 8 Storage 11 | . 14 14 11 9 Processor 11 | . . . 22 9 Protection 2 | . . . 1 8 Energy Gun 3 | . . . 1 9 Energy Cannon 1 | . . . . 6 Ballistic Gun 19 | . 27 28 20 8 Naked Turns . | . . . . . Heaviest Build 59 | 10 47 49 53 59 Greatest Support 26 | 26 26 26 20 20 Greatest Overweight (x) 16 | . 1 2 15 16 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 25 | 8 20 20 25 20 Average Capacity 19 | 7 19 20 19 20 Most Carried 20 | 5 13 18 20 19 Average Carried 15 | 3 11 16 15 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | 5 13 16 18 16 Class Distribution -------------------- 39% | Scavenger-Mutant 35% | Mutant 18% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1044 | 225 105 102 392 220 Remotely . | . . . . . Salvage Created 1236 | . 259 160 612 205 Parts 76 | . 15 11 37 13 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 31 | . 4 4 14 9 Guns 28 | . 4 4 14 6 Cannons 3 | . . . . 3 Classes Destroyed 7 | . 3 2 1 1 Hauler 2 | . 1 . 1 . Recycler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 13 | . . 3 3 7 Grunt 14 | . 4 1 8 1 Sentry 3 | . . . 3 . Hunter 1 | . . . . 1 Best Kill Streak 6 | . 3 4 6 3 Combat Bots Only 6 | . 2 3 6 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 306 | . 16 25 159 106 Missed 80 | . 4 11 34 31 Damage Taken 2171 | . 99 116 1177 779 Core 512 | . 8 16 314 174 Absorbed by Shields . | . . . . . Ignored by Resistances 655 | . 32 32 357 234 Core Remaining (%) 70 | 100 . 90 21 . Volleys Fired 88 | . 14 14 45 15 Largest 3 | . 2 2 2 3 Hottest 147 | . 40 40 76 147 Shots Fired 186 | . 28 28 90 40 Gun 175 | . 28 28 90 29 Cannon 11 | . . . . 11 Launcher . | . . . . . Special . | . . . . . Kinetic 159 | . 28 28 89 14 Thermal 27 | . . . 1 26 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 14 14 21 19 Robot Miss Streak 2 | . 1 2 2 2 Penetration Max . | . . . . . Secondary Targets 8 | . 1 . 6 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 148 | . 23 22 73 30 Core Hits 64 | . 12 8 31 13 Critical Kills 3 | . . . 3 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Destroy 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1616 | . 254 244 638 480 Guns 1428 | . 254 244 638 292 Cannons 187 | . . . . 187 Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 1270 | . 254 244 623 149 Thermal 345 | . . . 15 330 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles 2 | . . . . 2 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . 1 1 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 144 | . 15 15 37 144 Average Temperature 23 | . 5 5 8 57 Received Heat Transfer 1185 | . 60 63 666 396 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 740 | . . . 37 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 244 | . 149 244 211 126 Initial 80 | . . 48 80 7 Average 86 | . 78 162 82 57 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 91 | 100 100 87 84 100 Level 1 8 | . . 12 15 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 3 1 Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 3 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 6 5 20 15 Peak Tracking Total 7 | . 4 2 6 7 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 3 . 4 1 Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 19 | . 6 . 9 4 Successful 17 | . 5 . 8 4 Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 7 | . . . 3 4 Garrison Access . | . . . . . Terminal Hacks 9 | . 4 . 5 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 7 | . . . 3 4 Insert Component 4 | . . . 2 2 Analyze 3 | . . . 1 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 1 2 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 14 | . . 13 1 . Total Damage 184 | . . 164 20 . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2506 | 58 399 396 1021 632 Spaces Moved 968 | 49 179 239 306 195 Core 10 | 3 . . 2 5 Treads . | . . . . . Legs 543 | . . 49 304 190 Wheels 415 | 46 179 190 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 190 260 Average Speed 195 | 88 103 136 261 276 Slowest Speed 850 | 100 105 260 800 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 32 45 26 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1420 | 63 366 284 451 256 Wait 260 | . 160 22 49 29 Move 964 | 48 178 238 305 195 Hop . | . . . . . Pick Up 52 | 10 10 5 21 6 Fast Attach . | . . . . . Attach 18 | 5 2 . 8 3 Detach . | . . . . . Swap 20 | . 2 3 13 2 Drop 16 | . . 2 9 5 Fire 88 | . 14 14 45 15 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 16) 458 | -10/Materials | Entered Mines 664 | -10/Mines | Discovered new exit (range 15) 854 | -10/Mines | Entered Materials 854 | -9/Materials | Accompanied by 2 allies 854 | -9/Materials | Evolved 2 slots: Utility x2 859 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1290 | -9/Materials | Build established: Scavenger-Mutant 1590 | -9/Materials | Core integrity fell below 50% 1772 | -9/Materials | Discovered new exit (range 17) 1875 | -9/Materials | Entered another Materials area 1875 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2274 | -8/Materials | Build established: Scavenger-Tank 2507 | -8/Materials | Self-destructed Last Messages --------------- 02412_ S-10 Pest destroyed. 02415_ Destroyed Flight Unit. 02415_ Lgt. Ion Engine melted. 02415_ S-10 Pest destroyed. 02419_ Acquired 20 matter. 02420_ K-01 Serf collects debris. 02421_ Acquired 14 matter. 02423_ K-01 Serf collects debris. 02448_ Aluminum Leg destroyed. 02454_ Critical hit (Burn: +37). 02454_ Lgt. Armor Plating destroyed. 02457_ Aluminum Leg destroyed. 02473_ Heat Sink destroyed. 02487_ Hvy. Assault Rifle destroyed. 02488_ Adv. Beam Cannon destroyed. 02489_ Aluminum Leg melted. 02489_ Lgt. Nuclear Core melted. 02489_ G-47 Trooper destroyed. 02491_ W-25 Informer distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????? ????????? | | ???????????????????????? ????????? | | ???????????????????????? ????????? | | ?????????????##########? ????????? | | ?????????????# #? ????????? | | ?????????????# """ ## ????????? | | ?????????????# "T" ## ????????? | | ?????????????# ## ????????? | | ?????????????# ## #???????? | | ????????????## ## #???????? | | ????????????# [! ## #???????? | | ?????????????? ! ##u#???????# | | ???????????????? ??# #????? # | | ???????????????###+###?# #??? # | | ???????????????# ### ##? # | | ???????????????# # """ ? | | ???????????????# ! + ""???? | | ???????????????# g #??????? | | ???????????????# ####@#??????? | | ???????????????## #####g##?????? | | ????????????????# [[# *%=#?????? | | ????????????????# */ ""[ #?????? | | ????????????????# # """g#?????? | | ????????????????# # S" #?????? | | ????????????????# # #?????? | | ????????????????# # #?????? | | ????????????????# ##+#####?????? | | ????????????????# #????#????? | | ????????????????# #?### ##### | | ????????????????# #?# # | | ????????????????# #?# """ # | | ????????????????# #?# """ # | | ????????????????# #?# """ # | | ??????????####### ### """ # | | ??????????# # # | | ??????????# + ! # | | ??????????# """"" # # | | ??????????# """"" # # | | ??????????# """"" # ! # | | ??????????# # "T" # | | ??????????# ######### | | ??????????# """"" #???????? | | ??????????# """"" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothMassFacilitator Manual? 0 Play Time 00:32:09 Cumulative 33.2 hours Start 2024.03.10 @ 11:25:16 End 2024.03.10 @ 12:02:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 2 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d87cae4-46ec-49a6-bf93-6e23d3c08d30