Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 04:02:37 Player: Demo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (705) 705 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2264) 2264 TOTAL SCORE: 9369 Bonus ------- Pacifist 564 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 37/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Advanced Phase Shifter Supersonic Drone Bay (1/1) Molecular Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Gravmag System Gyrokinetic Inverter Improved Flight Unit Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Signal Interpreter Modified TNC Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Weapon Shielding > --- WEAPON ----------- Powered Hammer Plasma Sword > --- INVENTORY -------- Power Amplifier Experimental Sensor Array Stasis Canceller Supersonic Drone Bay Shock Bomb Launcher [Rating: 77] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Improved Flight Unit Treads Light Treads Leg Biometal Leg Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Melee Analysis Suite Device Experimental Sensor Array Processor Melee Analysis Suite Hackware System Shield Protection Improved Weapon Shielding Weapon Powered Hammer Energy Gun Backup Laser III Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Slots Evolved 12 | . . 2 . . . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . 1 1 . . . Utility 5 | . . . . . . 2 . . 1 1 1 . . Weapon 2 | . . . . . . . . . . . . 2 . Parts Attached 56 | 2 1 1 1 1 . 7 . 5 6 2 11 14 5 Power 1 | . . . . . . . . . . . 1 . . Engine 1 | . . . . . . . . . . . 1 . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 21 | 2 . . 1 1 . . . 2 3 1 3 7 1 Treads 2 | 2 . . . . . . . . . . . . . Leg 3 | . . . 1 . . . . . . . . 1 1 Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 1 1 4 . Flight 10 | . . . . 1 . . . 2 3 . 2 2 . Utility 24 | . 1 1 . . . 4 . 2 2 1 5 5 3 Device 9 | . . . . . . 2 . . . . 2 3 2 Storage . | . . . . . . . . . . . . . . Processor 12 | . 1 1 . . . 1 . 2 2 . 2 2 1 Hackware 2 | . . . . . . 1 . . . . 1 . . Protection 1 | . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 10 | . . . . . . 3 . 1 1 . 2 2 1 Energy Gun 1 | . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . 1 . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 3 . 1 1 . 1 1 . Parts Lost 44 | . . . 3 . . . . 2 2 . 17 16 4 Power 5 | . . . . . . . . . . . 3 2 . Propulsion 20 | . . . 3 . . . . 1 2 . 7 5 2 Utility 14 | . . . . . . . . . . . 5 7 2 Weapon 5 | . . . . . . . . 1 . . 2 2 . Highest Loss Streak 13 | . . . 3 . . . . 2 2 . 13 10 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . . . 5 4 5 4 4 4 4 4 5 4 4 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . 1 . . . . . Utility 3 | . . . 5 4 5 4 4 3 3 3 4 3 3 Weapon . | . . . . . . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 9 | . . . 2 2 . 1 1 1 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 9 | . . . 2 2 . 1 1 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 33 38 37 28 33 53 63 59 78 71 70 39 18 Treads 2 | . 28 22 12 . . . . . . . . . . Hover 2 | . . . . . . . . . . 4 6 9 . Flight 9 | . . . . 6 11 9 9 8 33 20 12 1 4 Device 1 | . . . . . . 2 . . . . 1 5 3 Processor 26 | . 5 16 22 22 22 26 27 34 36 33 31 18 3 Hackware 1 | . . . . . . 4 9 1 . . . . . Protection 1 | . . . . . . . . . . 6 4 . . Ballistic Gun 1 | . . . . . . 7 9 6 . . . . . Impact Weapon 3 | . . . . . . 3 9 9 7 6 4 . . Peak Build Rating 77 | 2 3 7 9 38 38 55 54 57 50 45 77 68 36 Average Rating 42 | 1 2 5 6 24 38 51 54 49 43 43 60 40 27 On Entrance 24 | . 2 3 7 6 38 38 54 54 27 36 45 19 8 Avg Prop Armor Cover (%) 20 | 38 41 40 39 45 . . . 6 15 12 13 27 16 Naked Turns 3 | . . . . . . . . . . . . 1 2 Heaviest Build 16 | . . . . . . 6 6 6 3 5 13 16 7 Greatest Support 50 | 3 3 3 3 50 50 50 50 50 19 10 25 25 7 Greatest Overweight (x) 2 | . . . . . . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 2 4 4 5 4 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 5 4 5 5 5 5 4 Class Distribution -------------------- 85% | Mutant 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scout | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Matter Collected 638 | . . . 176 69 . 43 . 49 124 . 95 6 76 Remotely . | . . . . . . . . . . . . . . Salvage Created 972 | . . . . . . 98 . 49 126 . 567 56 76 Parts 31 | . . . . . . 6 . 2 7 . 11 4 1 Haulers Intercepted 4 | . . . . . . 1 . 1 . . 2 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Combat Hostiles Destroyed 10 | . . . . . . 1 . . 3 . 3 3 . Melee 3 | . . . . . . . . . . . 3 . . Guns 1 | . . . . . . . . . . . . 1 . Cannons 2 | . . . . . . . . . . . . 2 . AOE 4 | . . . . . . 1 . . 3 . . . . Classes Destroyed 10 | . . . . . . 4 . . 2 . 4 . . Worker 5 | . . . . . . . . . 1 . 4 . . Builder 4 | . . . . . . 1 . . 2 . 1 . . Tunneler 3 | . . . . . . 1 . . 1 . 1 . . Hauler 4 | . . . . . . 1 . 1 . . 2 . . Recycler 1 | . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . 1 . . Swarmer 5 | . . . . . . . . . . . 2 3 . Cutter 2 | . . . . . . . . . 2 . . . . Grunt 2 | . . . . . . 1 . . 1 . . . . Hunter 1 | . . . . . . . . . . . 1 . . Best Kill Streak 4 | . . . . . . 2 . 1 4 . 4 3 . Combat Bots Only 3 | . . . . . . 1 . . 3 . 2 3 . Max Kills in Single Turn 2 | . . . . . . 2 . 1 2 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . 2 . . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Hostile Shots Fired 770 | . 25 . 61 . 51 6 59 106 20 30 194 175 43 Missed 348 | . 8 . 24 . 26 2 34 50 12 20 77 77 18 Hits 422 | . 17 . 37 . 25 4 25 56 8 10 117 98 25 Melee 1 | . . . . . . . . 1 . . . . . Projectile 421 | . 17 . 37 . 25 4 25 55 8 10 117 98 25 AOE 2 | . . . . . . . . . 1 . . 1 . Critical Strikes 9 | . . . 1 . . 1 . 1 . . 3 3 . Actively Blocked 1 | . . . . . . . . . . . 1 . . Damage Taken 6493 | . 151 . 349 . 249 72 506 577 394 104 1662 1999 430 Core 2832 | . 46 . 124 . 40 18 105 158 206 52 924 930 229 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . 17 84 . . Regen/Repaired (Parts) 11 | . . . . . . 11 . . . . . . . Core Remaining (%) 65 | 100 81 . . . 59 . . 48 70 93 7 . . Volleys Fired 17 | . . . . . . 8 1 . . . . 7 1 Largest 3 | . . . . . . 1 1 . . . . 3 1 Hottest 127 | . . . . . . 25 25 . . . . 127 36 Shots Fired 28 | . . . . . . 8 1 . . . . 18 1 Gun 21 | . . . . . . 8 1 . . . . 12 . Cannon 6 | . . . . . . . . . . . . 6 . Launcher 1 | . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 15 | . . . . . . 8 1 . . . . 6 . Thermal 12 | . . . . . . . . . . . . 12 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 5 | . . . . . . 3 . . . . . 5 . Robot Miss Streak 3 | . . . . . . 1 . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 50 | . . . . . . 7 . 2 4 1 21 13 2 Core Hits 21 | . . . . . . 4 . 1 3 . 3 7 3 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . . . . . 2 . 4 . . Critical Strikes 11 | . . . . . . . . . 2 . 8 1 . Blast 1 | . . . . . . . . . . . . 1 . Smash 7 | . . . . . . . . . 2 . 5 . . Sever 3 | . . . . . . . . . . . 3 . . Melee Attacks 117 | . . . . . . 6 3 24 15 3 56 2 8 Impact 89 | . . . . . . 6 3 24 15 3 38 . . Slashing 28 | . . . . . . . . . . . 18 2 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 1 . 1 4 . 10 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3762 | . . . . . . 619 . 133 716 54 1620 397 223 Guns 228 | . . . . . . 112 . . . . . 116 . Cannons 127 | . . . . . . . . . . . . 127 . Explosions 769 | . . . . . . 423 . . 285 . . . 61 Melee 2599 | . . . . . . 84 . 133 431 54 1618 117 162 Ramming 39 | . . . . . . . . . . . 2 37 . Kinetic 239 | . . . . . . 112 . . . . . 127 . Thermal 116 | . . . . . . . . . . . . 116 . Explosive 708 | . . . . . . 423 . . 285 . . . . Electromagnetic 61 | . . . . . . . . . . . . . 61 Impact 1706 | . . . . . . 84 . 133 431 54 1004 . . Slashing 893 | . . . . . . . . . . . 614 117 162 Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 3 3 3 . . . 11 11 Average Corruption 4 | . . . . . . 3 3 3 . . . 4 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 19 | . . . . . . 3 2 5 . . . 4 5 Message Errors 5 | . . . . . . . . 1 . . . 2 2 Matter Fused 6 | . . . . . . 2 . 1 . . . 1 2 Heat Flow Errors 1 | . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . 1 . . . . . 1 1 Data Loss (major) 2 | . . . . . . . 1 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1178 | . . . . . . 58 . . 355 . 757 8 . Projectiles . | . . . . . . . . . . . . . . Explosions 18 | . . . . . . 14 . . 4 . . . . Melee 1160 | . . . . . . 44 . . 351 . 757 8 . Knockbacks 2 | . . . . . . 1 . . . . 1 . . Impact 2 | . . . . . . 1 . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . . . . . 227 . 1 13 14 Shots 3 | . . . . . . . . . 2 . . . 1 Rammed 10 | . . . . . . . . . . . 1 9 . Targets Rammed 14 | . . . . . . . . . . . 1 13 . Kicked 4 | . . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 323 | . . . . . . 13 2 323 . . . 96 3 Average Temperature 84 | . . . . . . 2 2 146 . . . 54 3 Received Heat Transfer 732 | . 18 . 60 . 18 54 84 99 54 30 126 114 75 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 . . . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 27 | . . . . . . 3 . . 11 . 13 . . Impact Corruptions 27 | . . . . . . 2 . . 7 . 18 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 333 | . . . . . . . . . . . . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Maximum Alert Level 1 | . . . . . . 1 1 1 1 . 1 1 . Low Security (%) 85 | 100 100 100 100 . 100 90 16 72 90 100 92 76 100 Level 1 14 | . . . . . . 9 83 27 9 . 7 23 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 352 | . 15 1 75 . 65 228 352 322 240 112 223 295 145 Initial 171 | . . 1 . . . 25 141 171 146 112 45 74 122 Average 106 | . 6 1 24 . 10 93 232 193 134 106 90 116 133 Influence Increases 2114 | . 15 . 120 . 75 283 211 311 184 2 532 353 28 Destroy 0b10 Robot/C 200 | . . . . . . 20 . . 60 . 60 60 . Destroy 0b10 Robot/NC 95 | . . . . . . 15 . 5 20 . 50 . 5 Destroy Leader 58 | . . . . . . 12 . 2 20 . 14 10 . Successful Hack 86 | . . . . . . 30 . 18 . . 18 20 . Select Force Hacks 30 | . . . . . . 30 . . . . . . . Disable Machine 105 | . . . . . . 45 . 15 45 . . . . Anti-Garrison Action 50 | . . . . . . . 50 . . . . . . Destroy Structure 200 | . . . . . . 11 56 16 24 2 60 8 23 Partial Spotted 105 | . 15 . . . . . . 15 15 . 60 . . Lose Combat Pursuer 1185 | . . . 120 . 75 120 105 240 . . 270 255 . Influence Decreases 2004 | . 10 4 61 60 10 130 77 341 276 138 473 331 93 Entered New Map 838 | . . 4 1 60 . 40 77 181 176 118 49 79 53 Time Decay 756 | . 10 . 50 . 10 90 . 140 80 20 254 102 . Lost Part 410 | . . . 10 . . . . 20 20 . 170 150 40 Squads Dispatched 17 | . 1 . . . . 3 . 1 2 . 6 4 . Investigation 7 | . . . . . . 1 . . 1 . 3 2 . Extermination 2 | . . . . . . . . . . . 1 1 . Reinforcement 8 | . 1 . . . . 2 . 1 1 . 2 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Distress Signals 5 | . . . . . . . . 3 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 184 | . 8 . 10 . 10 14 20 28 6 7 44 26 11 Peak Tracking Total 24 | . 7 . 5 . 8 7 24 13 4 8 13 12 11 Tactical Retreats 27 | . . . 3 . 2 3 1 7 . . 7 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Traps Triggered 2 | . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 8 | . . . . . . 8 . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Machines Disabled 9 | . . . . . . 3 2 1 3 . . . . Max in Single Turn 3 | . . . . . . 3 2 1 2 . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Phase Generator 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Machines Accessed 23 | . . . . 2 . 5 . 3 2 . 7 4 . Terminals 8 | . . . . . . 2 . 1 1 . 2 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . 1 . . 1 1 . Recycling Units 2 | . . . . . . 1 . . . . 1 . . Scanalyzers 3 | . . . . . . . . 1 1 . 1 . . Garrison Access 4 | . . . . . . 1 . . . . 2 1 . Total Hacks 53 | . . . . 2 . 17 . 6 5 . 13 10 . Successful 24 | . . . . 2 . 10 . 2 1 . 4 5 . Failed 29 | . . . . . . 7 . 4 4 . 9 5 . Catastrophic 5 | . . . . . . . . . . . 4 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . . . . 1 . 6 . 1 2 . 6 . . Terminals 24 | . . . . . . 7 . 1 2 . 6 8 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . 5 . 3 . . 2 1 . Recycling Units 3 | . . . . . . 1 . . . . 2 . . Scanalyzers 6 | . . . . . . . . 2 3 . 1 . . Garrison Access 7 | . . . . . . 4 . . . . 2 1 . Terminal Hacks 9 | . . . . 2 . 3 . 1 . . . 3 . Record 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 3 . . . . 1 1 . Scan Component 2 | . . . . . . 2 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Refit 2 | . . . . . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 1 1 . . . . Retrieve Study 2 | . . . . . . . . 1 1 . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 2 1 . Unlock Access 2 | . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . . . . . 2 . . Unauthorized Hacks 4 | . . . . . . 3 . . . . 1 . . Terminals 3 | . . . . . . 2 . . . . 1 . . Assimilate 1 | . . . . . . . . . . . 1 . . Detonate 2 | . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . . 3 . 3 2 . 5 3 . Full Trace Events 6 | . . . . . . . . . 1 . 3 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 1 1 . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 136 | . . . . . . 136 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Used RIF Installer 2 | . . . . . . . 1 . . . . . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Active Infowar (turns) 1563 | . . . . . . 178 125 281 166 42 549 222 . Sensors 29 | . . . . . . . . . . . 22 7 . Seismic 21 | . . . . . . . . . . . . 21 . T.N.C. 1563 | . . . . . . 178 125 281 166 42 549 222 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Turns Passed 2230 | 15 34 15 215 140 147 184 125 281 166 42 549 227 90 Spaces Moved 3634 | 23 65 17 388 271 294 247 223 409 293 87 886 322 109 Core 940 | 23 65 17 388 116 . . . 47 . . 43 225 16 Treads . | . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . . Hover 208 | . . . . . . . . . . . 193 15 . Flight 2485 | . . . . 155 294 247 223 362 293 87 650 81 93 Fastest Speed 24 | 50 50 50 50 50 50 50 50 40 24 34 28 40 45 Average Speed 46 | 50 50 50 50 50 50 50 50 49 38 34 42 49 53 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 40 34 71 150 55 Overloaded Moves 43 | . . . . . . . . . 32 . 11 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . 12 . 6 5 . 1 1 1 . Potential Cave-ins 5 | . . . . . . . . 3 . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 27 2 78 61 72 86 44 53 8 5 29 13 21 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . 1 . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 75 | . . . . . . 5 . 21 9 2 32 2 4 Terrain Destroyed 184 | . . . . . . 12 86 21 23 2 32 4 4 Melee 73 | . . . . . . 5 . 21 9 2 32 . 4 Projectile 4 | . . . . . . . . . . . . 4 . AOE 107 | . . . . . . 7 86 . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Total 3895 | 24 65 22 409 275 281 293 224 441 316 92 960 365 128 Wait 40 | . . . 15 . . 16 2 3 . 1 3 . . Move 3577 | 22 64 16 387 270 270 247 214 399 292 84 883 320 109 Hop 20 | . . . . . 11 . 2 4 . 1 1 1 . Pick Up 23 | . . 5 3 2 . 5 1 3 1 1 . 1 1 Fast Attach 43 | 2 1 1 1 1 . 2 . . 6 1 11 14 3 Attach 15 | . . . . . . 5 . 3 . 1 . 3 3 Detach 7 | . . . . . . 2 . . . . . 3 2 Swap 2 | . . . . . . . . 2 . . . . . Drop 20 | . . . 3 2 . 2 1 3 2 . 5 1 1 Fire 17 | . . . . . . 8 1 . . . . 7 1 Melee 117 | . . . . . . 6 3 24 15 3 56 2 8 Ram 10 | . . . . . . . . . . . 1 9 . Kick 4 | . . . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -4/Factory -4/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 16) 50 | -10/Materials | Identified exit to Materials 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Propulsion x2 50 | -9/Materials | Discovered new exit (range 9) 65 | -9/Materials | Identified exit to Mines 65 | -9/Materials | Entered Mines 66 | -9/Mines | Assembled infested the area 234 | -9/Mines | Lost 3 parts (3n) 260 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 264 | -9/Mines | Found Prototype Device 277 | -9/Mines | Discovered new exit (range 8) 280 | -9/Mines | Identified exit to Exiles 280 | -9/Mines | Entered Exiles 293 | -9/Exiles | Met 8R-AWN 301 | -9/Exiles | Met EX-HEX 306 | -9/Exiles | Build established: Mutant 316 | -9/Exiles | Met EX-BIN 322 | -9/Exiles | Aligned with FarCom system 322 | -9/Exiles | Given EX-Vault access code 334 | -9/Exiles | Opened EX-Vault 337 | -9/Exiles | Found Prototype Flight Unit 337 | -9/Exiles | Identified Flying Fortress v7 342 | -9/Exiles | Found Supersonic Drone Bay 345 | -9/Exiles | Found Modified TNC 356 | -9/Exiles | Warned to stay clear of 0b10 Research branches 371 | -9/Exiles | Met EX-DEC 374 | -9/Exiles | Learned location of Zion (-6) 389 | -9/Exiles | Discovered new exit (range 14) 420 | -9/Exiles | Identified exit to Mines 420 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Modified TNC, Supersonic Drone Bay 420 | -9/Exiles | Entered Mines 565 | -8/Mines | Discovered new exit (range 5) 566 | -8/Mines | Identified exit to Materials 567 | -8/Mines | Entered Materials 567 | -8/Materials | Evolved 2 slots: Utility x2 570 | -8/Materials | Identified Exp. Sensor Array 576 | -8/Materials | Discovered new exit (range 79) 583 | -8/Materials | Discovered new exit (range 73) 607 | -8/Materials | Discovered new exit (range 54) 741 | -8/Materials | Repaired Broken Exp. Sensor Array 751 | -8/Materials | Identified exit to Garrison 751 | -8/Materials | Entered Garrison 772 | -8/Garrison | Phase Generator disabled 774 | -8/Garrison | Spotted B-75 Beast 775 | -8/Garrison | Spotted B-75 Beast 820 | -8/Garrison | Installed Relay Interface Framework 855 | -8/Garrison | Triggered checkpoint 870 | -8/Garrison | Discovered new exit (range 12) 875 | -8/Garrison | Identified exit to Materials 876 | -8/Garrison | Entered Materials 1151 | -8/Materials | Discovered new exit (range 4) 1156 | -8/Materials | Core integrity fell below 50% 1157 | -8/Materials | Identified exit to Factory 1157 | -8/Materials | Entered Factory 1157 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -7/Factory | FarCom data flow suspended 1300 | -7/Factory | Discovered new exit (range 5) 1323 | -7/Factory | Identified exit to Factory 1323 | -7/Factory | Entered another Factory area 1323 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -6/Factory | Discovered new exit (range 9) 1362 | -6/Factory | Identified exit to Factory 1365 | -6/Factory | Entered another Factory area 1365 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1416 | -5/Factory | Discovered new exit (range 4) 1418 | -5/Factory | Identified exit to Factory 1433 | -5/Factory | Discovered new exit (range 15) 1447 | -5/Factory | Identified exit to Extension 1744 | -5/Factory | Lost 4 parts (1p3n) 1805 | -5/Factory | Discovered exit to Factory (range 9) 1877 | -5/Factory | Core integrity fell below 50% 1880 | -5/Factory | Spotted B-75 Beast 1907 | -5/Factory | Core integrity fell below 20% 1914 | -5/Factory | Entered another Factory area 1914 | -4/Factory | Evolved 2 slots: Weapon x2 1938 | -4/Factory | Lost 13 parts (2p4n5u2w) 2071 | -4/Factory | Lost 4 parts (2n2u) 2097 | -4/Factory | Core integrity fell below 50% 2110 | -4/Factory | System corruption reached 10% 2130 | -4/Factory | Core integrity fell below 20% 2141 | -4/Factory | Identified exit to Garrison 2141 | -4/Factory | Entered Garrison 2153 | -4/Garrison | Lost 10 parts (2p3n3u2w) 2196 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 2203 | -4/Garrison | Spotted B-86 Titan 2217 | -4/Garrison | Triggered checkpoint 2219 | -4/Garrison | Triggered checkpoint 2223 | -4/Garrison | Triggered checkpoint 2230 | -4/Garrison | Released all parts (1) 2231 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02171_ Acquired Adv. Phase Shifter. 02175_ C534HX0I4ISFWTQ F|NFSXD 02179_ Detecting nearby RIF Installer. 02190_ System corrupted: Matter fused (-9). Initiating installation procedure... 02196_ Expanded RIF knowledge: Coupler Efficiency. 02207_ System corrupted: Component data lost. 02217_ Beams of light sweep through the air. An alarm sounds. 02218_ G-67 Veteran knocked back. 02219_ Field Propulsion Drive destroyed. 02219_ Dropped Power Amplifier. 02220_ Adv. Phase Shifter destroyed. 02223_ Beams of light sweep through the air. An alarm sounds. 02225_ Biometal Leg destroyed. 02226_ Imp. Targeting Computer destroyed. 02228_ System corrupted: Matter fused (-9). 02230_ Released Shock Bomb Launcher+. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ??######""""## ##???????????????????????????????? | | ??# #???????????????????????????????? | | ?? ???????????????????????????????? | | ?? ???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ### ## ## ###?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # ??????????????????????????????? | | ? ???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ### #" "# #############???????????????????? | | s s #???????????????????? | | g ss ] @ #???????????????????? | | ??# ####;##### #???????????????????? | | ??##"### ! ######???????????#???????????????????? | | ???# #?#% #????????????????????????????????????? | | ???# #?######????????????????????????????????????? | | #### #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #### ##??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??#" "#??????????????????????????????????????????? | | ??#" "#??????????????????????????????????????????? | | ??#" "#??????????????????????????????????????????? | | ??#"""#??????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 17 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 24 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Studied --------- Powered Hammer | -8/Materials | Hacked Shock Bomb Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Morally Flexible Challenges ------------ None Game ------ Seed MyomerGhostKatana Manual? 0 Play Time 00:30:39 Cumulative 338.8 hours Start 2025.10.30 @ 03:33:39 End 2025.10.30 @ 04:02:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 80 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 383d1eab-67eb-47e3-99de-7eb05729b7f8