Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.21 @ 10:39:56 Player: UdenTiso Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (567) 567 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1772 Bonus ------- None Cogmind --------- Core Integrity 341/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Assault Rifle Ripper > --- INVENTORY (10) --- Ion Engine Wheel Heat Sink Small Storage Unit Large Storage Unit Signal Interpreter EM Pulse Gun Small Laser Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Ripper > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Heat Sink Small Storage Unit Large Storage Unit Signal Interpreter EM Pulse Gun Small Laser Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Ripper Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Ripper Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 4 2 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 . 3 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 97 | . 97 100 92 Engine 12 | . 14 14 8 Leg 30 | . 28 28 35 Wheel 1 | . . . 4 Storage 13 | . 14 14 11 Processor 12 | . 11 14 11 Energy Gun 12 | . 28 11 . Ballistic Gun 6 | . . 8 11 Slashing Weapon 6 | . . 8 11 Naked Turns . | . . . . Heaviest Build 24 | 10 24 24 24 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 7 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 391 | 109 106 137 39 Remotely . | . . . . Salvage Created 794 | . 219 275 300 Parts 38 | . 7 13 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 18 | . 2 9 7 Melee 6 | . . . 6 Guns 12 | . 2 9 1 Classes Destroyed 5 | . 3 2 . Worker 1 | . . 1 . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . . 5 . Grunt 13 | . 2 4 7 Best Kill Streak 5 | . 2 3 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 620 | . 74 260 286 Core 127 | . 10 58 59 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 35 | . 6 26 3 Largest 2 | . 2 2 1 Hottest 105 | . 105 105 20 Shots Fired 53 | . 12 38 3 Gun 53 | . 12 38 3 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 17 | . . 14 3 Thermal 18 | . 6 12 . Explosive . | . . . . Electromagnetic 18 | . 6 12 . Robot Hit Streak 15 | . 9 15 9 Robot Miss Streak 2 | . 1 2 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 65 | . 10 30 25 Core Hits 30 | . 7 14 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 23 | . . 1 22 Impact . | . . . . Slashing 23 | . . 1 22 Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1514 | . 145 504 865 Guns 564 | . 138 387 39 Cannons . | . . . . Explosions . | . . . . Melee 943 | . . 117 826 Ramming 7 | . 7 . . Kinetic 183 | . . 144 39 Thermal 174 | . 62 112 . Explosive . | . . . . Electromagnetic 207 | . 76 131 . Impact . | . . . . Slashing 943 | . . 117 826 Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles . | . . . . Explosions . | . . . . Melee 17 | . . . 17 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . 2 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 3 | . 3 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 207 | . 90 207 . Average Temperature 71 | . 43 82 . Received Heat Transfer 279 | . 54 75 150 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 408 | . 149 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 261 | . 66 261 260 Initial 85 | . . 21 85 Average 117 | . 30 171 156 Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 69 65 Level 1 21 | . . 30 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 3 10 13 Peak Tracking Total 7 | . 2 3 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 741 | 54 197 298 192 Spaces Moved 369 | 38 117 140 74 Core 10 | 10 . . . Treads . | . . . . Legs 359 | 28 117 140 74 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 120 Average Speed 135 | 101 138 150 120 Slowest Speed 150 | 120 150 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 31 42 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 519 | 53 136 189 141 Wait 52 | . . 17 35 Move 366 | 37 116 139 74 Hop . | . . . . Pick Up 22 | 10 7 2 3 Fast Attach . | . . . . Attach 10 | 6 1 . 3 Detach . | . . . . Swap 5 | . 3 2 . Drop 3 | . . 2 1 Fire 35 | . 6 26 3 Melee 23 | . . 1 22 Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 17) 252 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 331 | -10/Mines | Discovered new exit (range 4) 371 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 413 | -10/Mines | Discovered new exit (range 9) 550 | -10/Mines | Entered Materials 550 | -9/Materials | Evolved 2 slots: Propulsion x2 742 | -9/Materials | Self-destructed Last Messages --------------- 00673_ Processing Tank disabled. 00673_ R-06 Scavenger collects Sml. Laser. 00675_ G-47 Trooper destroyed. 00679_ Acquired Aluminum Leg. 00680_ Dropped Wheel. 00683_ Acquired Particle Gun. 00684_ Acquired 10 matter. 00687_ W-16 Scout distress signal alerts nearby ally. 00707_ Destroyed Hover Unit. 00708_ Lgt. Ion Engine destroyed. 00709_ G-34 Mercenary destroyed. 00712_ G-34 Mercenary Aluminum Leg severed. 00712_ R-06 Scavenger collects Aluminum Leg. 00714_ G-34 Mercenary Aluminum Leg severed. 00715_ R-06 Scavenger collects Aluminum Leg. 00717_ Destroyed Sml. Laser. 00718_ R-06 Scavenger collects Aluminum Leg. 00720_ Aluminum Leg destroyed. 00722_ R-06 Scavenger collects Aluminum Leg. 00729_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????# ?????# #??????????????????????? | | ???????????????# ????# #??????????????????????? | | ???????????????? #### ##??##?????????????????? | | ?????????????????? ??? #????????????????? | | ???????????????????? !%=#???# #????????????????? | | ??????????????????????[[%%#???# #????????????????? | | ????????????????????####+###### #????????????????? | | ????????????????????# *%%@% ## #????????????????? | | ????????????????????# """"lg ## #????????????????? | | ????????????????????# """"" ## #????############# | | ????????????????????# """"" g## #????# | | ????????????????????# ## ###### | | ????????????????????# """"" + | | ????????????????????# """"" ##########+########## | | ????????????????????# """"" !#??????? ???????? | | ????????????????????# #????? "" """ ?????? | | ????????????????????##########????# "T """ #????? | | ??????????????????????????????????# "" """ #????? | | ??????????????????????????????????# """ #????? | | ??????????????????????????????????# !! #????? | | ??????????????????????????????????# !! ?#????? | | ??????????????????????????????????# ! ???????? | | ??????????????????????????????????########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeScanClaw Manual? 0 Play Time 00:14:33 Cumulative 4.0 hours Start 2021.08.20 @ 23:49:07 End 2021.08.21 @ 10:39:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb37b09d-a1a4-41d9-8ab8-d3f693390363