Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.19 @ 21:18:44
Player: Locus
Result: Destroyed by 1E-S6H(z) with Zionite Laser-S
Performance
-------------
Evolutions (3) 1500
Regions Visited (12) 2400
Robots Destroyed (129) 645
Value Destroyed (4103) 4103
Prototype IDs (16) 320
Alien Tech Used (0) 0
Bonus (1600) 1600
TOTAL SCORE: 10568
Bonus
-------
Met Imprinter 300
Was Imprinted 300
Destroyed Z-Imprinter 1000
Cogmind
---------
Core Integrity 0/700
Matter 99/300
Energy 89/100
System Corruption 0%
Temperature Cool (34)
Movement Core (50)
Location -7/Deep Caves
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (2) ---
(None)
> --- UTILITY (7) ------
Experimental Signal Interpreter
Experimental Terrain Scan Processor
Advanced Targeting Computer
> --- WEAPON (3) -------
(None)
> --- INVENTORY (4) ----
Experimental Heat Sink
Zionite Weapon Casing
Zionite Weapon Casing
Hacking Suite
Peak State
------------
> --- POWER ------------
Zionite Light DM Reactor
> --- PROPULSION -------
Armored Treads
Zionite Glidesys I
> --- UTILITY ----------
Experimental Heat Sink
High-capacity Storage Unit
High-capacity Storage Unit
Experimental Signal Interpreter
Experimental Terrain Scan Processor
Advanced Targeting Computer
Zionite Light Carapace
> --- WEAPON -----------
Heavy Battle Rifle
Gauss Cannon
Advanced EMP Blaster
> --- INVENTORY --------
Improved Deuterium Engine
Zionite Light DM Reactor
Armored Treads
Advanced Heat Sink
Experimental Heat Sink
High-capacity Matter Pod
Long-range Sensor Array
Long-range Sensor Array
Advanced Terrain Scanner
Zionite Weapon Casing
Zionite Weapon Casing
Zionite Light Carapace
Zionite Light Carapace
Makeshift Kinetic Plating
Hacking Suite
Makeshift Hacking Suite
Makeshift Hacking Suite
Advanced System Shield
[Rating: 67]
Favorites
-----------
Power Light Angular Momentum Engine
Engine Light Angular Momentum Engine
Power Core Light Nuclear Core
Reactor Light Antimatter Reactor
Propulsion Medium Treads
Treads Medium Treads
Wheel Armored Wheel
Hover Unit Zionite Glidesys I
Utility High-capacity Storage Unit
Device Long-range Sensor Array
Storage High-capacity Storage Unit
Processor Advanced Targeting Computer
Hackware Hacking Suite
Protection Improved Medium Armor Plating
Weapon Enhanced Autogun
Energy Gun EM Pulse Gun
Energy Cannon Light EM Pulse Cannon
Ballistic Gun Enhanced Autogun
Ballistic Cannon Gauss Cannon
Launcher Advanced EMP Blaster
Special Weapon Plasma Flamer
Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Slots Evolved 6 | . . . 2 . . . 2 2 . . . .
Power . | . . . . . . . . . . . . .
Propulsion . | . . . . . . . . . . . . .
Utility 5 | . . . 1 . . . 2 2 . . . .
Weapon 1 | . . . 1 . . . . . . . . .
Parts Attached 174 | 6 3 4 29 5 . 4 36 19 9 20 10 29
Power 16 | 1 . 1 3 . . 1 1 2 . 3 1 3
Engine 9 | 1 . 1 3 . . . . 1 . 1 . 2
Core 5 | . . . . . . 1 1 1 . 2 . .
Reactor 2 | . . . . . . . . . . . 1 1
Propulsion 30 | 2 1 2 9 . . . 4 3 . 1 2 6
Treads 17 | . . 2 4 . . . 2 3 . 1 2 3
Leg . | . . . . . . . . . . . . .
Wheel 10 | 2 1 . 5 . . . 2 . . . . .
Hover 3 | . . . . . . . . . . . . 3
Flight . | . . . . . . . . . . . . .
Utility 72 | 1 2 . 4 . . . 13 11 6 15 7 13
Device 38 | . . . 2 . . . 5 6 4 12 3 6
Storage 8 | 1 2 . 1 . . . 3 . . . . 1
Processor 7 | . . . . . . . 1 2 . . 4 .
Hackware 2 | . . . 1 . . . 1 . . . . .
Protection 17 | . . . . . . . 3 3 2 3 . 6
Artifact . | . . . . . . . . . . . . .
Weapon 56 | 2 . 1 13 5 . 3 18 3 3 1 . 7
Energy Gun 6 | 1 . . . . . . 5 . . . . .
Energy Cannon 7 | . . . 4 2 . . 1 . . . . .
Ballistic Gun 26 | 1 . . 6 2 . 2 8 1 2 . . 4
Ballistic Cannon 7 | . . 1 1 . . . 2 2 . . . 1
Launcher 9 | . . . 1 1 . 1 2 . 1 1 . 2
Special Weapon 1 | . . . 1 . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . . .
Slashing Weapon . | . . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . .
Unidentified Prototypes 16 | . . . 4 . . . 2 1 . . 4 5
Parts Lost 42 | . . . 1 1 . 2 7 . 1 4 . 26
Power 7 | . . . . . . 1 1 . . 2 . 3
Propulsion 7 | . . . . . . . 2 . . . . 5
Utility 13 | . . . . . . . 1 . 1 2 . 9
Weapon 15 | . . . 1 1 . 1 3 . . . . 9
Highest Loss Streak 13 | . . . 1 1 . 1 4 . 1 1 . 13
Average Slot Usage (%) 99 | . 99 100 99 100 100 99 99 100 100 99 100 97
Engine 5 | . 14 14 11 11 11 8 . . 7 4 3 .
Core 1 | . . . . . . 2 9 7 . 2 . .
Reactor 1 | . . . . . . . . . . . 3 6
Treads 12 | . . 25 14 . . . 5 15 15 15 15 11
Wheel 4 | . 28 2 7 22 22 22 12 . . . . .
Device 6 | . . . 3 . . . 6 6 13 9 6 6
Storage 17 | . 27 28 22 22 22 22 18 15 15 15 15 15
Processor 12 | . . . . . . . 9 15 15 15 19 23
Hackware 4 | . . . 7 11 11 11 7 7 7 . . .
Protection 5 | . . . . . . . 3 7 1 11 10 7
Energy Gun 1 | . 14 14 6 . . . 3 . . . . .
Energy Cannon 1 | . . . 9 15 11 . . . . . . .
Ballistic Gun 17 | . 14 1 11 15 22 29 19 23 21 18 15 10
Ballistic Cannon 1 | . . 12 2 . . . 2 . . . . 5
Launcher 2 | . . . . 1 . 2 . . 1 4 7 4
Naked Turns . | . . . . . . . . . . . . .
Heaviest Build 101 | 13 57 64 67 67 66 66 88 92 94 101 101 97
Greatest Support 56 | 26 26 40 40 24 24 24 40 56 56 56 56 56
Greatest Overweight (x) 6 | 1 2 2 2 2 2 2 6 2 1 1 1 4
Average Overweight (x) 1 | . 1 1 1 2 2 2 2 1 1 1 1 1
Largest Inventory Capacity 20 | 6 18 18 18 18 18 18 20 20 20 20 20 20
Average Capacity 19 | 5 16 18 18 18 18 18 19 20 20 20 20 19
Most Carried 20 | 6 18 18 18 18 18 18 20 20 20 20 20 20
Average Carried 18 | 3 11 17 17 17 18 17 19 19 19 19 19 17
Final Capacity 20 | 6 18 18 18 18 18 18 20 20 20 20 20 20
Final Carried 20 | 6 18 18 18 18 18 18 20 20 20 20 20 17
Class Distribution
--------------------
33% | Hauler-Mutant
27% | Hauler-Skirmisher
15% | Gunner
9% | Mutant
8% | Hauler-Gunner
5% | Hauler-Tank
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Gunner | -9/Materials
Gunner | -9/Mines
Gunner | -9/Exiles
Gunner | -8/Mines
Hauler-Gunner | -8/Materials
Hauler-Skirmisher | -7/Factory
Hauler-Skirmisher | -7/Lower Caves
Hauler-Mutant | -7/Lower Caves
Hauler-Mutant | -7/Zion
Hauler-Mutant | -7/Deep Caves
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Matter Collected 3990 | 275 78 104 510 98 . 145 1062 354 464 605 85 210
Remotely . | . . . . . . . . . . . . .
Salvage Created 5210 | 94 265 110 1048 109 . 202 1207 414 471 860 . 430
Parts 290 | 5 19 2 64 8 . 12 78 15 25 34 . 28
Haulers Intercepted 6 | . 1 . 2 . . . 2 1 . . . .
Recyclers Shooed 8 | . 1 1 2 . . . 3 1 . . . .
Parts Field Recycled . | . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . .
Parts Self-Destructed 47 | . . . . . . . . . 21 25 1 .
Prevented 6 | . . . . . . . . . 1 5 . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Combat Hostiles Destroyed 112 | . 7 4 17 6 . 7 25 6 14 16 . 10
Guns 78 | . 7 3 10 2 . 5 23 6 10 11 . 1
Cannons 11 | . . 1 5 . . . 2 . . . . 3
AOE 20 | . . . 2 4 . 2 . . 4 2 . 6
Classes Destroyed 17 | 2 3 1 4 1 . . 2 1 . 1 . 2
Worker 4 | . . . 4 . . . . . . . . .
Builder 1 | . . . . . . . 1 . . . . .
Tunneler 1 | 1 . . . . . . . . . . . .
Hauler 6 | . 1 . 2 . . . 2 1 . . . .
Recycler 6 | 1 . 1 3 . . . 1 . . . . .
Operator 2 | . . . 1 . . . 1 . . . . .
Watcher 4 | . . . 1 . . . 2 1 . . . .
Swarmer 38 | . 3 . 7 4 . 4 8 . 10 2 . .
Grunt 38 | . 4 . 6 1 . 3 11 3 4 6 . .
Duelist 1 | . . . . 1 . . . . . . . .
Sentry 10 | . . . 4 . . . 4 1 . 1 . .
Hunter 3 | . . . . . . . 2 1 . . . .
Programmer 1 | . . . . . . . . 1 . . . .
Z-Technician 1 | . . . . . . . . . . . . 1
Z-Light 5 | . . . . . . . . . . . . 5
Assembled 7 | . . 4 . . . . . . . . . 3
Golem 1 | . . . . . . . . . . . . 1
Thug 5 | . . . . . . . . . . 5 . .
Butcher 1 | . . . . . . . . . . 1 . .
Mutant 1 | . . . . . . . . . . 1 . .
Best Kill Streak 8 | 1 4 3 8 4 . 4 7 2 4 3 . 3
Combat Bots Only 6 | . 4 2 4 4 . 4 6 2 4 3 . 3
Max Kills in Single Turn 6 | 1 2 1 6 2 . 2 2 1 3 2 . 2
Gunslinging 1 | . 1 . . . . . . . . 1 . .
Exploded 3 | . . . 2 2 . 2 . . 3 2 . 2
Melee . | . . . . . . . . . . . . .
Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1
Z-Imprinter (-7/Deep Caves)
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
-------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Damage Taken 7353 | . 118 66 377 227 . 413 1290 327 495 704 . 3336
Core 1058 | . 87 11 24 9 . 89 112 8 84 60 . 574
Absorbed by Shields 455 | . . . . . . . . 18 165 195 . 77
Core Remaining (%) 77 | 100 . 60 . . . 69 79 . . . . .
Volleys Fired 331 | 5 17 11 43 7 . 15 77 26 33 48 . 49
Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 . 3
Hottest 160 | 60 60 97 160 135 . 102 156 75 91 80 . 109
Shots Fired 877 | 10 34 22 125 19 . 45 225 78 99 120 . 100
Gun 732 | 10 34 15 76 11 . 38 211 78 96 108 . 55
Cannon 105 | . . 7 43 6 . 5 14 . . . . 30
Launcher 36 | . . . 2 2 . 2 . . 3 12 . 15
Special 4 | . . . 4 . . . . . . . . .
Kinetic 697 | 5 17 11 56 11 . 38 192 78 96 108 . 85
Thermal 37 | . . . 4 . . . 33 . . . . .
Explosive 8 | . . . 2 2 . 2 . . . . . 2
Electromagnetic 135 | 5 17 11 63 6 . 5 . . 3 12 . 13
Robot Hit Streak 26 | 3 8 8 19 7 . 5 10 15 26 23 . 22
Robot Miss Streak 6 | 3 1 4 6 1 . 5 4 1 5 2 . 5
Penetration Max 1 | . . . . . . . . . . . . 1
Secondary Targets 16 | . 2 . 1 . . 1 4 . 5 3 . .
Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 1 . .
Shots Hit Robots 577 | 5 27 10 71 9 . 31 155 60 67 83 . 59
Core Hits 251 | 2 14 8 38 7 . 16 69 19 23 30 . 25
Critical Hits 16 | . . 2 . . . . 5 1 1 1 . 6
Critical Kills 4 | . . 1 . . . . 1 . . . . 2
Critical Parts Destroyed 11 | . . 1 . . . . 4 1 1 1 . 3
Melee Attacks . | . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . .
Sneak Attacks . | . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . .
Damage Inflicted 11242 | 80 408 149 1514 427 . 438 2385 953 1146 1959 . 1783
Guns 7962 | 80 385 110 527 62 . 283 2214 949 1013 1593 . 746
Cannons 1492 | . . 39 648 103 . 50 171 . . . . 481
Explosions 1754 | . 23 . 309 262 . 105 . . 133 366 . 556
Melee . | . . . . . . . . . . . . .
Ramming 20 | . . . 16 . . . . 4 . . . .
Kinetic 7644 | 38 161 54 250 62 . 283 2014 949 1013 1593 . 1227
Thermal 479 | . 23 . 42 43 . . 371 . . . . .
Explosive 769 | . . . 281 219 . 105 . . . . . 164
Electromagnetic 2330 | 42 224 95 925 103 . 50 . . 133 366 . 392
Impact . | . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . .
Highest Corruption . | . . . . . . . . . . . . .
Average Corruption . | . . . . . . . . . . . . .
Corruption Purged . | . . . . . . . . . . . . .
Overload Shots . | . . . . . . . . . . . . .
Overflow Damage 122 | . 13 . 9 18 . . . . . 1 . 81
Projectiles 87 | . . . 9 . . . . . . . . 78
Explosions 35 | . 13 . . 18 . . . . . 1 . 3
Melee . | . . . . . . . . . . . . .
Knockbacks 7 | . . 1 . . . . 3 . . . . 3
Impact . | . . . . . . . . . . . . .
Kinetic 6 | . . 1 . . . . 2 . . . . 3
Secondary 1 | . . . . . . . 1 . . . . .
Self-Inflicted Damage 194 | . 35 . 29 48 . 40 . . . 18 . 24
Shots 6 | . 1 . 1 1 . 1 . . . 1 . 1
Rammed 2 | . . . 1 . . . . 1 . . . .
Targets Rammed 2 | . . . 1 . . . . 1 . . . .
Kicked . | . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . .
Highest Temperature 355 | . 18 78 265 197 . 273 344 114 225 143 355 321
Average Temperature 95 | . 11 38 86 76 . 153 124 41 107 52 185 79
Received Heat Transfer 1931 | . 33 . 105 6 . 171 378 80 48 195 . 915
Effects 6 | . . . 4 . . . 1 . . . . 1
Energy Bleed 2 | . . . 1 . . . . . . . . 1
Interference 4 | . . . 3 . . . 1 . . . . .
Siege Activations . | . . . . . . . . . . . . .
Robots Corrupted 4 | . . . 1 . . . . . . 3 . .
Combat Hostiles 3 | . . . . . . . . . . 3 . .
Parts Fried 10 | . . . 3 . . . . . 2 2 . 3
Impact Corruptions . | . . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . .
Parts Melted . | . . . . . . . . . . . . .
Heat Transferred 1081 | . 50 . 130 50 . . 851 . . . . .
Parts Sabotaged . | . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . .
Power Chain Reactions 5 | . 1 . 1 1 . . . . 1 . . 1
Missiles Intercepted . | . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Peak Influence 335 | 10 243 94 197 225 . 108 335 130 . . . .
Initial 94 | . 6 94 . 76 . . 41 62 . . . .
Average 86 | 2 123 41 80 180 . 68 141 57 . . . .
Maximum Alert Level 1 | . 1 . . 1 . . 1 . . . . .
Low Security (%) 93 | 100 62 100 100 65 . 100 83 100 . . . .
Level 1 6 | . 37 . . 34 . . 16 . . . . .
Level 2 . | . . . . . . . . . . . . .
Level 3 . | . . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . .
Squads Dispatched 13 | . 1 . 2 . . . 8 2 . . . .
Investigation 1 | . . . . . . . 1 . . . . .
Extermination 2 | . . . . . . . . 2 . . . .
Reinforcement 7 | . 1 . 2 . . . 4 . . . . .
Assault . | . . . . . . . . . . . . .
Garrison 3 | . . . . . . . 3 . . . . .
Intercept . | . . . . . . . . . . . . .
Construction Impeded 1 | . . . . . . . 1 . . . . .
Haulers Reinforced . | . . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Distress Signals 10 | . 3 . 4 . . . 3 . . . . .
Communications Jammed . | . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . .
Times Spotted 177 | . 13 12 36 6 . 7 40 10 18 19 . 16
Peak Tracking Total 9 | . 6 3 9 4 . 4 8 3 4 4 . 6
Tactical Retreats 18 | . 1 1 2 . . . 3 1 7 2 . 1
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Traps Triggered 3 | . . . . 1 . . 1 1 . . . .
Indirectly . | . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . .
Triggered 5 | . . . . . . . . . 2 3 . .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Machines Disabled 7 | . 1 . 3 1 . . 2 . . . . .
Max in Single Turn 1 | . 1 . 1 1 . . 1 . . . . .
Machines Sabotaged . | . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . .
Fab Network Shutdowns . | . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Machines Accessed 24 | . 1 . 3 2 4 . 6 7 1 . . .
Terminals 9 | . . . 2 1 . . 4 2 . . . .
Fabricators 1 | . . . . . . . . 1 . . . .
Repair Stations 3 | . 1 . 1 . . . 1 . . . . .
Recycling Units 1 | . . . . . . . . 1 . . . .
Scanalyzers 3 | . . . . . . . 1 2 . . . .
Garrison Access 1 | . . . . . . . . 1 . . . .
Total Hacks 53 | . 2 . 9 4 4 . 18 15 1 . . .
Successful 32 | . 1 . 6 2 4 . 12 6 1 . . .
Failed 21 | . 1 . 3 2 . . 6 9 . . . .
Catastrophic 5 | . 1 . . 1 . . 2 1 . . . .
Database Lockouts . | . . . . . . . . . . . . .
Manual 16 | . . . 1 1 . . 9 1 . . 4 .
Terminals 28 | . . . 7 3 . . 12 6 . . . .
Fabricators 1 | . . . . . . . . 1 . . . .
Repair Stations 8 | . 2 . 2 . . . 4 . . . . .
Recycling Units 1 | . . . . . . . . 1 . . . .
Scanalyzers 7 | . . . . . . . 2 5 . . . .
Garrison Access 2 | . . . . . . . . 2 . . . .
Terminal Hacks 20 | . . . 5 2 4 . 6 2 1 . . .
Record 4 | . . . . . 4 . . . . . . .
Open Door 2 | . . . . 1 . . . . 1 . . .
Level Access Points 1 | . . . . . . . 1 . . . . .
Branch Access Points 3 | . . . 1 . . . 1 1 . . . .
Unreport Threat 5 | . . . 3 . . . 2 . . . . .
Locate Traps 1 | . . . . . . . 1 . . . . .
Recall Reinforcements 1 | . . . . . . . 1 . . . . .
Zone Layout 3 | . . . 1 1 . . . 1 . . . .
Fabricator Hacks . | . . . . . . . . . . . . .
Repair Station Hacks 6 | . 1 . 1 . . . 4 . . . . .
Scan Component 4 | . 1 . 1 . . . 2 . . . . .
Repair 2 | . . . . . . . 2 . . . . .
Recycling Unit Hacks 1 | . . . . . . . . 1 . . . .
Report Inventory 1 | . . . . . . . . 1 . . . .
Scanalyzer 5 | . . . . . . . 2 3 . . . .
Insert Component 3 | . . . . . . . 1 2 . . . .
Analyze 2 | . . . . . . . 1 1 . . . .
Garrison Access Hacks . | . . . . . . . . . . . . .
Unauthorized Hacks . | . . . . . . . . . . . . .
Terminals . | . . . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . .
Hacking Detections 18 | . 1 . 3 1 . . 6 7 . . . .
Full Trace Events . | . . . . . . . . . . . . .
Feedback Events . | . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . .
Matter . | . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . .
Part Schematics Acquired 2 | . . . . . . . 1 1 . . . .
Parts Built . | . . . . . . . . . . . . .
Matter . | . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . .
Parts Repaired 2 | . . . . . . . 2 . . . . .
Time 76 | . . . . . . . 76 . . . . .
Parts Recycled . | . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . .
Parts Scanalyzed 3 | . . . . . . . 1 2 . . . .
Part Schematics Acquired 2 | . . . . . . . 1 1 . . . .
Parts Damaged . | . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Used RIF Installer . | . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
-------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Total Allies 5 | . . 1 . . . . . . . . 4 .
Largest Group 4 | . . 1 . . . . . . . . 4 .
Highest-Rated Group 149 | . . 31 . . . . . . . . 149 .
Highest-Rated Ally 39 | . . 31 . . . . . . . . 39 .
Total Orders . | . . . . . . . . . . . . .
Ally Attacks 21 | . . 21 . . . . . . . . . .
Total Damage 252 | . . 252 . . . . . . . . . .
Kills 6 | . . 6 . . . . . . . . . .
Allies Corrupted . | . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Robot Analysis Total . | . . . . . . . . . . . . .
Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 1 1 .
Drone Launches . | . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Turns Passed 13496 | 112 185 869 632 175 747 595 1265 1088 2191 1673 2612 1352
Spaces Moved 7267 | 85 97 463 259 111 677 471 588 512 1162 836 1429 577
Core 9 | 3 . . . . . . . . . . . 6
Treads 5102 | . . 416 134 . . . 152 512 1162 836 1429 461
Legs . | . . . . . . . . . . . . .
Wheels 2046 | 82 97 47 125 111 677 471 436 . . . . .
Hover 110 | . . . . . . . . . . . . 110
Flight . | . . . . . . . . . . . . .
Fastest Speed 50 | 50 90 110 110 110 110 110 110 180 180 180 180 50
Average Speed 162 | 88 104 172 147 110 110 110 139 184 180 180 180 200
Slowest Speed 250 | 100 110 180 180 110 110 110 210 210 180 180 180 250
Overloaded Moves . | . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . .
Exploration Rate (%) 57 | 6 24 68 35 21 92 81 53 19 98 85 90 78
Regions Visited 12
Branch Regions 8
Pre-discovered Areas 6 | . . 1 . 2 . . . . . . 3 .
Known Exits Taken 6 | . . . 1 . . . 1 1 1 1 1 .
Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . .
Scrap Searched 13 | . . . . 2 . 1 . . 4 2 4 .
Spaces Dug . | . . . . . . . . . . . . .
Terrain Destroyed 83 | . 2 5 17 16 . 18 2 . 5 . . 18
Melee . | . . . . . . . . . . . . .
Projectile 15 | . . 5 6 . . . 2 . . . . 2
AOE 68 | . 2 . 11 16 . 18 . . 5 . . 16
Terrain Rammed . | . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee
Total 8383 | 111 146 513 411 148 679 515 907 627 1222 939 1472 693
Wait 367 | 2 16 16 34 17 1 16 155 38 13 25 15 19
Move 7255 | 84 96 462 258 110 676 470 587 511 1161 835 1428 577
Hop . | . . . . . . . . . . . . .
Pick Up 148 | 13 13 10 24 5 1 6 30 14 3 7 7 15
Fast Attach 8 | . 1 . . . . . 2 2 1 . 2 .
Attach 50 | 6 1 . 4 1 . 2 9 2 1 4 2 18
Detach . | . . . . . . . . . . . . .
Swap 116 | . 1 4 25 4 . 2 25 15 7 16 6 11
Drop 101 | 1 1 10 22 4 1 4 22 16 3 4 11 2
Fire 331 | 5 17 11 43 7 . 15 77 26 33 48 . 49
Melee . | . . . . . . . . . . . . .
Ram . | . . . . . . . . . . . . .
Kick . | . . . . . . . . . . . . .
Crush 2 | . . . 1 . . . . 1 . . . .
Escape Stasis 2 | . . . . . . . . 2 . . . .
Rewire 3 | . . . . . . . . . . . 1 2
Trap . | . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: *Min / *Sto)
-9/Mines
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: *Dee / *Pro)
-7/Deep Caves (discovered 1 exit: *Pro)
History
---------
Turn | Location | Event
11 | -11/Scrapyard | Discovered new exit (range 15)
113 | -11/Scrapyard | Entered Materials
246 | -10/Materials | Discovered new exit (range 14)
298 | -10/Materials | Entered Mines
301 | -10/Mines | Received a Mining Laser from a helpful Derelict
305 | -10/Mines | Assembled infested the area
310 | -10/Mines | Assisted by a Guerilla fighting off Assembled
324 | -10/Mines | Build established: Mutant
328 | -10/Mines | Met a Derelict bent on vengeance
354 | -10/Mines | Learned location of Storage (-9)
607 | -10/Mines | Discovered new exit (range 12)
703 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
995 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
999 | -10/Mines | Found Prototype Device
1167 | -10/Mines | Entered Materials
1167 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1
1167 | -9/Materials | Identified Exp. Sensor Array
1511 | -9/Materials | Identified exit to Mines
1511 | -9/Materials | Identified exit to Storage
1584 | -9/Materials | Build established: Gunner
1799 | -9/Materials | Entered Mines
1820 | -9/Mines | Learned location of Zion (-7)
1839 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
1927 | -9/Mines | Discovered new exit (range 14)
1938 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
1974 | -9/Mines | Entered Exiles
1974 | -9/Exiles | Found Exiles lab abandoned
1990 | -9/Exiles | Discovered new exit (range 14)
2589 | -9/Exiles | Discovered new exit (range 14)
2721 | -9/Exiles | Entered Mines
2859 | -8/Mines | Discovered new exit (range 10)
2936 | -8/Mines | Discovered new exit (range 5)
3316 | -8/Mines | Entered Materials
3316 | -8/Materials | Evolved 2 slots: Utility x2
3374 | -8/Materials | Garrison activated, responded to threat
3557 | -8/Materials | Lost 4 parts (1p1n1u1w)
3711 | -8/Materials | Repaired Minigun
3751 | -8/Materials | Repaired Adv. Sensor Array
4008 | -8/Materials | Build established: Hauler-Gunner
4474 | -8/Materials | Identified exit to Factory
4581 | -8/Materials | Entered Factory
4581 | -7/Factory | Evolved 2 slots: Utility x2
4715 | -7/Factory | Identified exit to Lower Caves
4880 | -7/Factory | Build established: Hauler-Skirmisher
5669 | -7/Factory | Entered Lower Caves
6143 | -7/Lower Caves | Discovered new exit (range 12)
6163 | -7/Lower Caves | Identified exit to Lower Caves
7188 | -7/Lower Caves | Encountered a Warlord checkpoint
7860 | -7/Lower Caves | Entered another Lower Caves area
7954 | -7/Lower Caves | Discovered new exit (range 13)
7985 | -7/Lower Caves | Identified exit to Factory
8232 | -7/Lower Caves | Build established: Hauler-Tank
8554 | -7/Lower Caves | Attacked by a faux Warlord
8718 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint
8771 | -7/Lower Caves | Build established: Hauler-Mutant
9009 | -7/Lower Caves | Learned Factory interactive machine intel
9392 | -7/Lower Caves | Encountered a Warlord checkpoint
9490 | -7/Lower Caves | Discovered new exit (range 6)
9497 | -7/Lower Caves | Identified exit to Zion
9533 | -7/Lower Caves | Entered Zion
9589 | -7/Zion | Discovered new exit (range 15)
9614 | -7/Zion | Identified exit to Proximity Caves
10410 | -7/Zion | Acquired unknown access codes intercepted by a Zionite
10561 | -7/Zion | Found Prototype Processor
10626 | -7/Zion | Identified Exp. Signal Interpreter
10682 | -7/Zion | Found Prototype Processor
10683 | -7/Zion | Identified Exp. Terrain Scan Processor
10688 | -7/Zion | Found Prototype Processor
10689 | -7/Zion | Identified Exp. Target Analyzer
10695 | -7/Zion | Found Prototype Processor
10695 | -7/Zion | Identified Exp. Targeting Computer
10857 | -7/Zion | Learned location of Warlord (-4)
11264 | -7/Zion | Imprinted
11266 | -7/Zion | Declared Zion's savior
11564 | -7/Zion | Opened final containment barrier to the Deep Caves
11595 | -7/Zion | Discovered new exit (range 3)
11595 | -7/Zion | Saw the warning signs outside the Deep Caves entrance
11597 | -7/Zion | Identified exit to Deep Caves
12145 | -7/Zion | Entered Deep Caves
12145 | -7/Deep Caves | Accompanied by 4 allies
12483 | -7/Deep Caves | Attacked by Z-Imprinter
12566 | -7/Deep Caves | Destroyed Z-Imprinter
12584 | -7/Deep Caves | Found Prototype Protection
12585 | -7/Deep Caves | Identified Zio. Weapon Casing
12593 | -7/Deep Caves | Lost 13 parts (2p2n4u5w)
12661 | -7/Deep Caves | Z-Facility disabled
12704 | -7/Deep Caves | Found Zio. Weapon Casing
12736 | -7/Deep Caves | Found Zio. Weapon Casing
12962 | -7/Deep Caves | Discovered new exit (range 7)
12984 | -7/Deep Caves | Identified exit to Proximity Caves
13243 | -7/Deep Caves | Spotted as-20235
13245 | -7/Deep Caves | Core integrity fell below 50%
13254 | -7/Deep Caves | Destroyed as-20235
13495 | -7/Deep Caves | Core integrity fell below 20%
13497 | -7/Deep Caves | Destroyed by 1E-S6H(z) with Zionite Laser-S
Last Messages
---------------
13245_ as-20235: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS"
13248_ Lrn. Sensor Array destroyed.
13248_ Adv. EMP Blaster destroyed.
13254_ Destroyed Prototype Device.
13254_ as-20235 suffers critical hit.
13254_ as-20235 destroyed.
13260_ Acquired Battle Rifle.
13264_ Attempting to rewire NS-FL2(g).
13264_ NS-FL2(g) is broken beyond repair.
13273_ Attempting to rewire NS-FL2(g).
13273_ NS-FL2(g) is broken beyond repair.
13485_ Zio. Light Carapace destroyed.
13485_ Gauss Cannon destroyed.
13487_ Lrn. Sensor Array destroyed.
13488_ Zio. Glidesys I destroyed.
13488_ Zio. Light DM Reactor destroyed.
13489_ Battle Rifle destroyed.
13492_ Zio. Glidesys I destroyed.
13494_ Hvy. Battle Rifle destroyed.
13494_ Dropped Hcp. Storage Unit. <x2>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 61
Energy Generation 27
Energy Capacity 315
Matter Stores 313
Matter Capacity 500
Sight Range 16
Robot Scan Range 30
Terrain Scan Density 1010
Armor Coverage 450
Resistance: KI 10
Weapon Shielding 100
Evasion (%) 44
Targeting Accuracy 8
Target Analysis 12
Recoil Reduction 2
Offensive Hacking 10
Item Schematics
-----------------
Imp. Light Armor Plating | -8/Materials | Scanalyzed
Enh. Autogun | -7/Factory | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Adventurer
Are We The Baddies?
Signs Are For Wimps
The One
Challenges
------------
None
Game
------
Seed HypercooledMediumCloak
Manual? 0
Play Time 02:53:21
Cumulative 25.0 hours
Start 2021.02.19 @ 13:46:26
End 2021.02.19 @ 21:18:44
Sessions 5
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 17
Rogue 17
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 23
Gallery% 28
Achievement% 22
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 0
Font 16/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: cff4c9fb-dfb4-465a-8d01-82c24c85d604