Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 23:30:42 // Winter2019/RPGLIKE Player: 0Z-4NL Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2784) 2784 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1075) 1075 TOTAL SCORE: 7834 Bonus ------- High Alert Combat Kills 341 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -66 Cogmind --------- Core Integrity 0/600 Matter 252/300 Energy 102/210 System Corruption 3% Temperature Hot (201) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Cesium-ion Thruster Flightbrick > --- UTILITY (5+1) ---- Disposable Heat Sink (+) Improved Signal Interpreter Core Analyzer Microactuators Improved Reaction Control System Improved Light Armor Plating > --- WEAPON (2) ------- Proton Missile Launcher Companion Sword > --- INVENTORY (2) ---- Protomatter-40 CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Flightbrick > --- UTILITY ---------- Disposable Heat Sink Improved Signal Interpreter Core Analyzer Microactuators Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Proton Missile Launcher Companion Sword > --- INVENTORY -------- Deep Structural Scanner CPS Tube [Rating: 75] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Disposable Heat Sink Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 9 | . 2 2 . 2 3 Power . | . . . . . . Propulsion 4 | . 2 1 . . 1 Utility 4 | . . . . 2 2 Weapon 1 | . . 1 . . . Parts Attached 34 | . 9 10 . 6 9 Power 7 | . 2 2 . 1 2 Engine 4 | . 2 2 . . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 5 | . 3 1 . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 3 1 . . 1 Utility 11 | . 1 3 . 2 5 Device 5 | . . 2 . 1 2 Storage . | . . . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 4 | . 1 1 . . 2 Artifact . | . . . . . . Weapon 11 | . 3 4 . 3 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . 1 . . 1 . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 2 . 1 . Piercing Weapon 1 | . . 1 . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 1 | . . 1 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . . To Critical Strikes . | . . . . . . Average Backups 1 | . . 1 2 1 1 Power . | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . 1 . . Tool/Special . | . . . . . . Unused Backups 4 | . . . . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 96 77 66 70 75 Engine 7 | . 17 12 11 . . Core 3 | . . . . 9 6 Flight 19 | . 45 25 11 9 8 Device 12 | . . 6 11 18 21 Processor 4 | . . . . 2 14 Protection 11 | . 13 15 11 9 6 Energy Cannon 1 | . . 4 . . . Launcher 8 | . 10 9 11 6 6 Slashing Weapon 5 | . . 1 11 13 7 Peak Build Rating 75 | . 8 49 47 62 75 Average Rating 43 | . 6 31 47 54 71 On Entrance 27 | 3 3 7 47 47 60 Naked Turns . | . . . . . . Heaviest Build 28 | 7 13 22 16 25 28 Greatest Support 34 | 10 17 29 29 29 34 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . . 2 2 2 2 Average Capacity 1 | . . 1 2 2 2 Most Carried 2 | . . 2 2 2 2 Average Carried 1 | . . 1 2 1 1 Final Capacity 2 | . . 2 2 2 2 Final Carried 2 | . . 2 2 2 2 Class Distribution -------------------- 62% | Mutant 26% | Scout 7% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scout | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1631 | 200 330 496 229 30 346 Remotely . | . . . . . . Salvage Created 2363 | . 328 317 226 . 1492 Parts 142 | . 24 30 16 . 72 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . 17 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 62 | . 9 20 3 . 30 Melee 21 | . . . 3 . 18 Cannons 4 | . . 4 . . . AOE 33 | . 9 16 . . 8 Classes Destroyed 18 | . 6 3 1 . 8 Worker 1 | . . . . . 1 Builder 3 | . 2 . . . 1 Tunneler 1 | . 1 . . . . Hauler 2 | . 1 . . . 1 Recycler 2 | . 1 . 1 . . Operator 1 | . . . . . 1 Turret 2 | . . 2 . . . Watcher 1 | . . . . . 1 Swarmer 12 | . 3 3 . . 6 Saboteur 1 | . . . . . 1 Grunt 19 | . 6 2 . . 11 Duelist 2 | . . . . . 2 Sentry 8 | . . . 3 . 5 Specialist 1 | . . . . . 1 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Artisan 1 | . . 1 . . . Subdweller 15 | . . 15 . . . Best Kill Streak 7 | . 4 5 1 . 7 Combat Bots Only 7 | . 3 3 1 . 7 Max Kills in Single Turn 2 | . 2 2 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 2 Melee 2 | . . . 1 . 2 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 341 | . 15 52 10 . 264 Missed 186 | . 8 27 3 . 148 Hits 155 | . 7 25 7 . 116 Melee 6 | . . . . . 6 Projectile 149 | . 7 25 7 . 110 AOE 1 | . . 1 . . . Critical Strikes 2 | . . . . . 2 Damage Taken 2980 | . 115 588 102 . 2175 Core 2202 | . 81 358 77 . 1686 Absorbed by Shields . | . . . . . . Redirected to Core 1800 | . 62 287 62 . 1389 Redirected to Shielding 54 | . . 54 . . . Regen/Repaired (Parts) 24 | . . . . . 24 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 140 | . 30 79 . . 31 Largest 1 | . 1 1 . . 1 Hottest 80 | . 30 80 . . 39 Shots Fired 141 | . 30 79 . . 32 Gun 10 | . 10 . . . . Cannon 26 | . . 26 . . . Launcher 105 | . 20 53 . . 32 Special . | . . . . . . Kinetic 10 | . 10 . . . . Thermal 26 | . . 26 . . . Explosive 73 | . 20 53 . . . Electromagnetic 32 | . . . . . 32 Robot Hit Streak 15 | . 4 15 . . 5 Robot Miss Streak 3 | . 3 1 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 101 | . 11 17 11 . 62 Core Hits 131 | . 29 42 3 . 57 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 . 2 Sever 1 | . . . 1 . . Melee Attacks 103 | . . 6 11 . 86 Impact . | . . . . . . Slashing 102 | . . 5 11 . 86 Piercing 1 | . . 1 . . . Sneak Attacks 11 | . . . 4 . 7 Combat Hostiles 7 | . . . 3 . 4 Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 8244 | . 911 2154 575 . 4604 Guns 139 | . 139 . . . . Cannons 249 | . . 249 . . . Explosions 4724 | . 772 1905 . . 2047 Melee 3132 | . . . 575 . 2557 Ramming . | . . . . . . Kinetic 139 | . 139 . . . . Thermal 400 | . . 249 . . 151 Explosive 2677 | . 772 1905 . . . Electromagnetic 1896 | . . . . . 1896 Impact . | . . . . . . Slashing 3132 | . . . 575 . 2557 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 367 | . 8 18 64 . 277 Projectiles . | . . . . . . Explosions 34 | . 8 18 . . 8 Melee 333 | . . . 64 . 269 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 268 | . 40 150 . . 78 Shots 12 | . 1 7 . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | . 51 108 6 . 198 Average Temperature 40 | . 14 31 6 . 51 Received Heat Transfer 399 | . 36 105 36 . 222 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Fried 8 | . . . . . 8 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 433 | . . 333 . . 100 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 3 | . 1 . 1 . 3 Low Security (%) 35 | . 50 . 27 . 27 Level 1 35 | . 49 . 72 . 16 Level 2 21 | . . . . . 40 Level 3 8 | . . . . . 15 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 846 | . 385 . 252 . 846 Initial 98 | . . . 98 . . Average 306 | . 181 . 210 . 411 Influence Increases 2459 | . 571 285 254 . 1349 Destroy 0b10 Robot/C 980 | . 180 140 60 . 600 Destroy 0b10 Robot/NC 55 | . 25 . 5 . 25 Destroy Leader 176 | . 42 10 . . 124 Successful Hack 75 | . 16 . 9 . 50 Select Force Hacks 240 | . 60 . 180 . . Disable Machine 165 | . 60 . . . 105 Destroy Structure 153 | . 128 . . . 25 Partial Spotted 75 | . . . . . 75 Lose Combat Pursuer 540 | . 60 135 . . 345 Influence Decreases 1802 | . 250 401 227 232 692 Entered New Map 494 | . . 155 107 232 . Time Decay 1008 | . 250 246 120 . 392 Purge Threat 300 | . . . . . 300 Squads Dispatched 9 | . 4 . . . 5 Investigation 2 | . 2 . . . . Extermination 3 | . . . . . 3 Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 14 23 3 . 67 Peak Tracking Total 8 | . 5 4 1 . 8 Tactical Retreats 14 | . 2 2 . . 10 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 18 | . 4 7 . . 7 Max in Single Turn 3 | . 2 3 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 39 | . 9 2 10 5 13 Terminals 19 | . 6 . 4 . 9 Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 . . . 2 Recycling Units 8 | . 2 . 6 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 107 | . 23 4 13 37 30 Successful 81 | . 14 4 11 37 15 Failed 26 | . 9 . 2 . 15 Catastrophic 5 | . 1 . . . 4 Database Lockouts . | . . . . . . Manual 34 | . 18 . 10 . 6 Terminals 49 | . 19 . 6 . 24 Fabricators 2 | . . . . . 2 Repair Stations 5 | . 2 . . . 3 Recycling Units 9 | . 2 . 7 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 54 | . 2 4 3 37 8 Record 38 | . . 3 . 35 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 6 | . 1 . 3 . 2 Open Door 1 | . . . . 1 . Unreport Threat 2 | . . . . . 2 Hauler Manifests 2 | . . . . . 2 Registered Components 1 | . . . . . 1 Registered Prototypes 1 | . . . . . 1 Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . 1 . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 23 | . 11 . 8 . 4 Terminals 14 | . 9 . 2 . 3 Botnet 8 | . 3 . 2 . 3 Operators 1 | . 1 . . . . Skim 5 | . 5 . . . . Fabricators 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 8 | . 2 . 6 . . Tunnel 8 | . 2 . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 18 | . 6 . 2 . 10 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 36 | . . 36 . . . Optics 36 | . . 36 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 3347 | . 582 912 249 679 925 Spaces Moved 6379 | 1 1051 1735 549 1636 1407 Core . | . . . . . . Treads . | . . . . . . Legs 28 | 1 27 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 6351 | . 1024 1735 549 1636 1407 Fastest Speed 34 | 120 34 34 40 40 34 Average Speed 38 | 120 36 37 40 40 38 Slowest Speed 120 | 120 120 40 40 40 40 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 21 | . 11 . 3 . 7 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 70 | 2 98 87 98 95 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 15 | . 2 2 6 5 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 7 | . . 2 . 5 . Spaces Dug 66 | . 36 12 . . 18 Terrain Destroyed 379 | . 157 197 . . 25 Melee 19 | . . 1 . . 18 Projectile 1 | . . 1 . . . AOE 359 | . 157 195 . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6997 | . 1207 1908 563 1662 1657 Wait 203 | . 118 30 . 1 54 Move 6333 | . 1028 1734 542 1635 1394 Hop 20 | . 11 . 3 . 6 Pick Up 12 | . . 3 . 6 3 Fast Attach 34 | . 9 7 . 8 10 Attach . | . . . . . . Detach . | . . . . . . Swap 18 | . . 13 . . 5 Drop 37 | . 7 8 . 12 10 Fire 140 | . 30 79 . . 31 Melee 102 | . . 6 11 . 85 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 98 | . 4 28 7 . 59 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Upgraded with Propulsion slot (x1) 59 | -10/Materials | Discovered new exit (range 11) 66 | -10/Materials | Discovered new exit (range 14) 90 | -10/Materials | Met 8R-AWN 98 | -10/Materials | Discovered new exit (range 15) 98 | -10/Materials | Upgraded with Propulsion slot (x1) 271 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 13) 383 | -10/Materials | Reached level 2 451 | -10/Materials | Learned Storage emergency access door positions 505 | -10/Materials | Learned 4 Subcaves zone layouts 517 | -10/Materials | Learned location of 1 exit from Recycling 526 | -10/Materials | Identified exit to Materials 526 | -10/Materials | Identified exit to Subcaves 583 | -10/Materials | Entered Subcaves 584 | -10/Subcaves | Approached by a straggling Scientist 589 | -10/Subcaves | Learned location of Mines (-9) 596 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 617 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 680 | -10/Subcaves | Discovered new exit (range 11) 682 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 786 | -10/Subcaves | Visited 4L-MR0's lab 920 | -10/Subcaves | Upgraded with Propulsion slot (x1) 921 | -10/Subcaves | Found Flightbrick 923 | -10/Subcaves | Attached Flightbrick, gained temporary slots: Utility x3 1017 | -10/Subcaves | Disturbed a concealed Subdweller 1153 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1183 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1183 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1191 | -10/Subcaves | Upgraded with Weapon slot (x1) 1214 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1232 | -10/Subcaves | Ambushed by Subdweller buried in earth 1332 | -10/Subcaves | Discovered new exit (range 9) 1335 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1337 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1346 | -10/Subcaves | Learned location of Mines (-10) 1372 | -10/Subcaves | Visited Clippyterm 1373 | -10/Subcaves | Learned Factory emergency access door positions 1400 | -10/Subcaves | Reached level 3 1403 | -10/Subcaves | Discovered new exit (range 8) 1495 | -10/Subcaves | Entered Recycling 1496 | -8/Recycling | Identified exit to Factory 1500 | -8/Recycling | Reached level 4 1717 | -8/Recycling | Scanned before Scraplab entrance 1734 | -8/Recycling | Entered Scraplab 1743 | -8/Recycling | Discovered new exit (range 3) 1744 | -8/Recycling | Entered Scraptown 1746 | -8/Scraptown | Reached level 5 1797 | -8/Scraptown | Upgraded with Utility slot (x1) 1852 | -8/Scraptown | Discovered exit to Factory (range 5) 1878 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1879 | -8/Scraptown | Learned location of Zion (-6) 1892 | -8/Scraptown | Visited Shadow of the Wyrm 1900 | -8/Scraptown | Visited Assassins FH 1919 | -8/Scraptown | Visited Scrapoid Research Area 1987 | -8/Scraptown | Visited Junk Repository 2001 | -8/Scraptown | Visited Red Mages 2027 | -8/Scraptown | Visited Comm Corps 2045 | -8/Scraptown | Visited Awakened 2057 | -8/Scraptown | Visited UFD Registry 2057 | -8/Scraptown | Registered with UFD as "Scraprider" 2068 | -8/Scraptown | Visited LU-1G1's Boring Crew 2087 | -8/Scraptown | Visited Curators Association 2100 | -8/Scraptown | Visited Sword Containment 2179 | -8/Scraptown | Visited Observation Area 2195 | -8/Scraptown | Visited Supply Room 2201 | -8/Scraptown | Upgraded with Utility slot (x1) 2210 | -8/Scraptown | Visited Scrap Suit Storage 2222 | -8/Scraptown | Visited Cartography Club 2232 | -8/Scraptown | Visited Chapter 10 2248 | -8/Scraptown | Visited Science Guys 2262 | -8/Scraptown | Visited Junk Cannon Lab 2265 | -8/Scraptown | Found Prototype Special Weapon 2265 | -8/Scraptown | Identified Junk Cannon 2304 | -8/Scraptown | Discovered exit to Factory (range 5) 2350 | -8/Scraptown | Learned location of Recycling (-8) 2350 | -8/Scraptown | Learned location of Cetus (-4) 2350 | -8/Scraptown | Learned location of Armory (-3) 2350 | -8/Scraptown | Learned 16 Factory zone layouts 2350 | -8/Scraptown | Learned 20 Factory zone layouts 2350 | -8/Scraptown | Learned 4 Access zone layouts 2350 | -8/Scraptown | Learned 16 Upper Caves zone layouts 2350 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 2350 | -8/Scraptown | Learned Research emergency access door positions 2350 | -8/Scraptown | Learned location of 3 exits from Factory 2350 | -8/Scraptown | Learned location of 2 exits from Lower Caves 2350 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 2362 | -8/Scraptown | Found Deep Structural Scanner 2399 | -8/Scraptown | Met Optimus 2399 | -8/Scraptown | Accepted into 0bPrime 2423 | -8/Scraptown | Entered Factory 2424 | -6/Factory | Identified exit to Lower Caves 2425 | -6/Factory | Identified exit to Factory 2425 | -6/Factory | Reached level 6 2426 | -6/Factory | Upgraded with Utility slot (x1) 2444 | -6/Factory | Upgraded with Utility slot (x1) 2511 | -6/Factory | Repaired Microactuators? 2632 | -6/Factory | Spotted B-75 Beast 2718 | -6/Factory | Build established: Scout 2747 | -6/Factory | Reached level 7 2830 | -6/Factory | Core integrity fell below 50% 2966 | -6/Factory | Reached level 8 3052 | -6/Factory | Destroyed 7 combat bots 3199 | -6/Factory | Upgraded with Propulsion slot (x1) 3307 | -6/Factory | Cargo convoy interrupted 3311 | -6/Factory | Reached level 9 3348 | -6/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 03330_ Imp. Light Armor Plating blown off. 03330_ Proton Missile Launcher blown off. 03330_ E-15 Imp destroyed. 03331_ Acquired Imp. Light Armor Plating. 03333_ Acquired Proton Missile Launcher. 03333_ R-10 Processor collects Corrupted Hvy. Assault Rifle. 03335_ H-66 Slayer system terminally corrupted. 03335_ Targeting Computer fried. 03339_ Acquired 32 matter. 03340_ R-10 Processor collects Corrupted Flexi-carbon Leg. 03342_ R-10 Processor collects Corrupted Kinecellerator. 03346_ K-01 Serf cleans the Fusion Modulator. 03348_ Fusion Modulator explodes. 03348_ A-27 Freighter destroyed. 03348_ Fusion Modulator explodes. 03348_ K-01 Serf destroyed. 03348_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????"" #?????????# """ #? | | ?????????????????????????####?????????# #? | | ?????????????????????????############## " [=#? | | ????????????????????????? / # "" [[=#? | | ###?????????????????????? # "" [=%#? | | #?????????????????????? ! """ #/ %%*## | | #?????????????????????? "F"" """ " = [[%%* | | #?????????????????????? """" """ # ###/## | | #?????????????????????? # # !!!] | | " #################??????############## # =% | | " # ???! #??##### # ] ! | | " # ??????? #### # | | " + """""" ??????? """" + # | | " #^ """""" ?????? """" ## # | | # """""" ?????? """" /## # # | | " #### """""" ????? """" ## # ###### | | " #??? ???? """" ## # | | " #???? """""" ???? """" ## # ######## | | " #?????"""""" ??? """" ## #+######## | | " #??????""""" ?? ## # | | #??????""""" ###;####+## # | | ###?????? ;; # | | ???????????""" + """ """ | | ?????# """""" R # """ """ | | ?????# """""" "" # """ """ | | ?????# """""" ! @!] """ # | | ###### % R" #######+## | | # """ """k #?????# #? | | # """ ! #?????# #? | | """ # """ = #?????# #? | | """ # w #######+## | | """ # ## | | # """""" ## """ " | | """ # """""" """ # """ " | | """ + """""" """ # """ " | | """ # """""" """ # | | # # """ " | | # """ """ """ """ # """ " | | # ###### """ """H""" """ # """ " | | ####+# #????# """ """ """ """ # | | ??# #????# # | | ### #???## """ """ """ """ # | | #???# """ """ """ """ # | | #+######## """ """ """ """ ###/##### | | "" """ # ## # | | "" """ # ## # | | "" """ # ## ### # | | # ## ####/##### # | | ?????" ########## # # """ # | | ?????" # """ "# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 12 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 73 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Microactuators | 40% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Levels Raised 8 | . 1 1 1 1 4 XP Earned 15545 | 3000 1700 1750 2200 900 5995 XP Spent 12225 | . 1400 2350 . 1300 7175 Upgrades 28 | . 3 4 . 2 19 Propulsion Slot 4 | . 2 1 . . 1 Utility Slot 4 | . . . . 2 2 Weapon Slot 1 | . . 1 . . . Energy Generation 1 | . . . . . 1 Energy Storage 1 | . . . . . 1 Mass Support 1 | . 1 . . . . Inventory Capacity 2 | . . 2 . . . Sight Range 2 | . . . . . 2 Sensor Range 6 | . . . . . 6 Melee Accuracy 3 | . . . . . 3 Hack Attack % 2 | . . . . . 2 Hack Defense % 1 | . . . . . 1 Protomatter Created 830 | . 23 207 49 . 551 Integrity Restored 2020 | . 66 543 146 . 1265 Core 1573 | . 45 364 107 . 1057 Parts 447 | . 21 179 39 . 208 Protomatter Decayed 157 | . 127 30 . . . Game ------ Seed DataShiftExpander Manual? 0 Play Time 01:21:00 Cumulative 683.7 hours Start 2025.07.14 @ 23:34:13 End 2025.07.15 @ 23:30:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 163 Rogue 123 Adventurer 4 Explorer 36 Win Type - Total 60 Types 36/6/6/2/2/3/2/1/1/1 Lore% 81 Gallery% 82 Achievement% 96 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f46b3e2-92bc-464a-a8b2-79e202381e7f