Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.08 @ 17:00:07 Player: Willowed Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (340) 340 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1375 Bonus ------- None Cogmind --------- Core Integrity 352/400 Matter 429/500 Energy 125/250 System Corruption 0% Temperature Cool (89) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit High-capacity Matter Pod Terrain Scan Processor > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (10) --- Heat Sink Targeting Computer Targeting Computer Improved EM Shotgun Small Laser Assault Rifle Assault Rifle Improved Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Heat Sink Targeting Computer Improved EM Shotgun Small Laser Small Laser Assault Rifle Assault Rifle Improved Light Cannon Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 3 8 5 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 1 1 . Treads 2 | 1 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 4 | 1 3 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 5 | 3 4 9 Power . | . . . Propulsion . | . . . Utility 1 | . 1 2 Weapon 3 | 2 2 6 Tool/Special . | . . . Unused Backups 11 | 1 1 9 Power 1 | 1 . . Propulsion . | . . . Utility 5 | . 1 4 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 92 | . 96 80 Engine 13 | . 14 11 Treads 26 | . 28 21 Storage 24 | . 25 22 Processor 1 | . . 5 Energy Gun 13 | . 11 18 Ballistic Gun 13 | . 16 2 Peak Build Rating 15 | 3 7 15 Average Rating 7 | 2 6 12 On Entrance 3 | . 3 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 27 | 10 23 27 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 7 | 1 . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 8 10 Average Carried 5 | 3 4 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 4 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 601 | 224 277 100 Remotely . | . . . Salvage Created 450 | . 237 213 Parts 37 | . 15 22 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 4 7 Guns 8 | . 3 5 AOE 3 | . 1 2 Classes Destroyed 4 | . 2 2 Worker 1 | . . 1 Watcher 3 | . 3 . Swarmer 4 | . . 4 Grunt 7 | . 4 3 Best Kill Streak 6 | . 3 6 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 117 | . 44 73 Missed 32 | . 11 21 Hits 85 | . 33 52 Projectile 85 | . 33 52 Critical Strikes 4 | . 4 . Damage Taken 769 | . 322 447 Core 114 | . 66 48 Absorbed by Shields . | . . . Ignored by Resistances 242 | . 99 143 Core Remaining (%) 86 | 100 73 . Volleys Fired 31 | . 21 10 Largest 2 | . 2 2 Hottest 90 | . 60 90 Shots Fired 61 | . 41 20 Gun 61 | . 41 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 25 | . 25 . Thermal . | . . . Explosive . | . . . Electromagnetic 36 | . 16 20 Robot Hit Streak 22 | . 22 10 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 51 | . 34 17 Core Hits 24 | . 13 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 919 | . 531 388 Guns 703 | . 427 276 Cannons . | . . . Explosions 216 | . 104 112 Melee . | . . . Ramming . | . . . Kinetic 248 | . 248 . Thermal 216 | . 104 112 Explosive . | . . . Electromagnetic 455 | . 179 276 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . . 30 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 198 | . 90 198 Average Temperature 67 | . 37 100 Received Heat Transfer 504 | . 309 195 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . 150 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 2 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 98 | . 42 98 Initial . | . . . Average 7 | . 4 20 Influence Increases 290 | . 118 172 Destroy 0b10 Robot/C 220 | . 80 140 Destroy 0b10 Robot/NC 20 | . 15 5 Destroy Leader 36 | . 16 20 Successful Hack 4 | . . 4 Destroy Structure 10 | . 7 3 Influence Decreases 222 | . 118 104 Time Decay 172 | . 108 64 Lost Part 50 | . 10 40 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 13 13 Peak Tracking Total 12 | . 5 12 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 3 11 Successful 10 | . 1 9 Failed 4 | . 2 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 3 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 1 9 Record 5 | . 1 4 Prototype ID Bank 1 | . . 1 Scanalyzer Index 1 | . . 1 Alert Level 1 | . . 1 Maintenance Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1089 | 139 723 227 Spaces Moved 574 | 87 383 104 Core 33 | 32 . 1 Treads 541 | 55 383 103 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 155 | 127 160 162 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 6 56 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 7 3 Melee . | . . . Projectile . | . . . AOE 10 | . 7 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 713 | 116 453 144 Wait 58 | 18 27 13 Move 572 | 86 382 104 Hop . | . . . Pick Up 26 | 8 12 6 Fast Attach 1 | . . 1 Attach 12 | 3 7 2 Detach 1 | . . 1 Swap 3 | . 1 2 Drop 9 | 1 3 5 Fire 31 | . 21 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Discovered new exit (range 16) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 864 | -9/Materials | Discovered new exit (range 8) 1090 | -9/Materials | Self-destructed Last Messages --------------- 01064_ K-01 Serf destroyed. 01064_ U-05 Engineer lays Concrete. 01070_ Chain reaction triggered in Lgt. Ion Engine. 01070_ S-10 Pest destroyed. 01070_ Switching to secondary target: G-34 Mercenary. 01071_ U-05 Engineer lays Concrete. 01073_ G-34 Mercenary misfires. 01074_ U-05 Engineer lays Concrete. 01076_ U-05 Engineer builds a Wall. 01076_ U-05 Engineer lays Concrete. 01076_ G-34 Mercenary destroyed. 01076_ U-05 Engineer builds a Wall. 01077_ U-05 Engineer lays Concrete. 01080_ Imp. Ion Engine destroyed. 01083_ U-05 Engineer lays Concrete. 01083_ S-10 Pest destroyed. 01084_ Lgt. Treads destroyed. 01086_ Imp. EM Shotgun destroyed. 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""" # = #??????????????? | | ??????????? # T = < #??????????????? | | ??????????? # #??????????????? | | ??????????? # ####### #??????????????? | | ???????????### ############### ##??????????????? | | ?????????????###????# # #???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# + #???????????????? | | ????????????????????# ][ # #???????????????? | | ????????????????????# [ # ! #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 439 Matter Capacity 500 Sight Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed BorgStructuralMegatreads Manual? 0 Play Time 00:13:56 Cumulative 5.5 hours Start 2026.09.08 @ 16:45:42 End 2026.09.08 @ 17:00:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 12 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e10d931c-6f9b-417f-8dee-0cfe21f70189