Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 20:30:17 Player: Dizzar Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2320) 2320 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 8057 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 99/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Core Analyzer Improved Core Shielding Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Cloak of Protection Improved Shield Generator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg Gravmag Array > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Core Analyzer Improved Light Armor Plating Hacking Suite System Restoration Module > --- WEAPON ----------- Pulse Rifle Wave Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Cesium-ion Thruster Advanced ECM Suite Reaction Control System Cloak of Protection Improved Shield Generator Component Analysis Suite Component Analysis Suite Pulse Rifle [Rating: 52] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . 1 . 1 Utility 6 | . . . 1 . . . 1 1 2 1 Weapon . | . . . . . . . . . . . Parts Attached 105 | . 3 . 16 4 1 2 30 15 16 18 Power 18 | . 1 . 2 1 . . 4 4 1 5 Engine 9 | . . . 2 . . . 2 2 1 2 Core 9 | . 1 . . 1 . . 2 2 . 3 Reactor . | . . . . . . . . . . . Propulsion 27 | . 1 . 4 3 . . 7 5 3 4 Treads . | . . . . . . . . . . . Leg 23 | . 1 . 4 3 . . 7 5 3 . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . 2 Utility 33 | . . . 4 . . 1 6 6 8 8 Device 14 | . . . 1 . . 1 1 2 3 6 Storage 3 | . . . . . . . 2 1 . . Processor 6 | . . . 2 . . . 1 2 1 . Hackware 3 | . . . . . . . . . 2 1 Protection 7 | . . . 1 . . . 2 1 2 1 Artifact . | . . . . . . . . . . . Weapon 27 | . 1 . 6 . 1 1 13 . 4 1 Energy Gun 8 | . . . 3 . . . 2 . 2 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | . 1 . 3 . . 1 4 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . 1 . 4 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . 3 Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 1 | . . . 1 . . . . . . . Parts Lost 42 | . . . 8 . . . 5 2 12 15 Power 8 | . . . 2 . . . 1 1 2 2 Propulsion 13 | . . . 3 . . . 1 . 2 7 Utility 14 | . . . 2 . . . 2 1 4 5 Weapon 7 | . . . 1 . . . 1 . 4 1 Highest Loss Streak 10 | . . . 8 . . . 1 2 5 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 85 66 99 100 99 95 97 83 49 Engine 5 | . 8 . . 1 . . 12 7 3 . Core 5 | . 5 14 1 9 11 11 5 6 3 . Leg 25 | . 28 28 21 32 33 33 26 28 25 9 Device 10 | . . . 2 11 11 13 18 14 5 5 Storage 8 | . 14 14 11 11 11 11 9 7 6 3 Processor 4 | . . . 2 . . . 1 7 11 7 Hackware 1 | . . . . . . . . . 6 6 Protection 6 | . . . 6 11 11 8 4 7 7 2 Energy Gun 3 | . 5 . 6 . . . 3 . 8 6 Ballistic Gun 8 | . 22 28 13 22 21 15 11 . . . Slashing Weapon 4 | . . . . . . . 1 15 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 11 13 13 23 23 23 23 37 46 44 30 Greatest Support 66 | 20 20 20 30 36 36 36 39 66 66 31 Greatest Overweight (x) 3 | . . . 1 . . . 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 10 10 10 10 Average Capacity 8 | . 8 8 8 8 8 8 8 8 10 8 Most Carried 10 | . 8 8 8 8 8 8 9 10 10 10 Average Carried 7 | . 6 8 6 7 8 8 7 8 6 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 5 Final Carried 10 | 6 8 8 8 8 8 8 8 10 6 3 Class Distribution -------------------- 55% | Scavenger-Mutant 38% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1934 | 184 106 . 195 167 . 83 736 164 159 140 Remotely . | . . . . . . . . . . . Salvage Created 2684 | . 181 . 622 112 . 83 1042 416 180 48 Parts 156 | . 10 . 41 8 . 1 67 19 5 5 Haulers Intercepted 4 | . . . 2 . . . 1 . 1 . Recyclers Shooed 5 | . 1 . 2 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 60 | . 2 . 14 3 . 3 26 8 3 1 Melee 12 | . . . . . . . 4 8 . . Guns 37 | . 2 . 14 3 . 3 11 . 3 1 AOE 11 | . . . . . . . 11 . . . Classes Destroyed 12 | . 3 . 4 . . . 2 3 . . Worker 4 | . 1 . . . . . 3 . . . Builder 1 | . . . . . . . 1 . . . Hauler 4 | . . . 2 . . . 1 . 1 . Recycler 3 | . 1 . 1 . . . 1 . . . Operator 2 | . . . . . . . 2 . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 18 | . . . 7 . . . 11 . . . Grunt 23 | . 2 . 4 3 . 3 9 1 1 . Duelist 1 | . . . . . . . . 1 . . Sentry 11 | . . . 3 . . . 6 1 1 . Hunter 1 | . . . . . . . . 1 . . Programmer 6 | . . . . . . . . 4 1 1 Best Kill Streak 7 | . 4 . 4 3 . 2 7 2 1 1 Combat Bots Only 5 | . 2 . 4 3 . 2 5 2 1 1 Max Kills in Single Turn 5 | . 1 . 2 1 . 1 5 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Damage Taken 6958 | . 140 . 943 96 . 273 1080 734 1637 2055 Core 1878 | . 37 . 255 . . 14 120 76 367 1009 Absorbed by Shields 220 | . . . . . . . 85 135 . . Redirected to Shielding 138 | . . . . . . . . . 104 34 Core Remaining (%) 73 | 100 . 85 . . . 32 78 89 56 . Volleys Fired 202 | . 15 . 68 6 . 18 62 . 27 6 Largest 2 | . 2 . 2 2 . 2 2 . 2 2 Hottest 144 | . 40 . 63 46 . 46 92 . 126 144 Shots Fired 369 | . 30 . 112 13 . 31 121 . 50 12 Gun 350 | . 30 . 112 13 . 26 110 . 47 12 Cannon . | . . . . . . . . . . . Launcher 19 | . . . . . . 5 11 . 3 . Special . | . . . . . . . . . . . Kinetic 241 | . 30 . 89 13 . 26 83 . . . Thermal 107 | . . . 21 . . . 27 . 47 12 Explosive 19 | . . . . . . 5 11 . 3 . Electromagnetic 2 | . . . 2 . . . . . . . Robot Hit Streak 28 | . 10 . 28 4 . 10 18 . 9 4 Robot Miss Streak 3 | . 3 . 3 1 . 1 3 . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . . 5 . . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . 1 Shots Hit Robots 308 | . 20 . 83 9 . 23 93 33 39 8 Core Hits 141 | . 9 . 33 4 . 12 54 9 17 3 Critical Kills 2 | . 1 . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 10 | . 1 . . . . 1 6 2 . . Burn 5 | . . . . . . . 5 . . . Destroy 3 | . 1 . . . . 1 1 . . . Sever 2 | . . . . . . . . 2 . . Melee Attacks 69 | . . . . . . . 13 50 6 . Impact . | . . . . . . . . . . . Slashing 69 | . . . . . . . 13 50 6 . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . 3 9 . . Damage Inflicted 7186 | . 212 . 891 148 . 681 2643 1402 998 211 Guns 3501 | . 212 . 855 148 . 288 1176 . 619 203 Cannons . | . . . . . . . . . . . Explosions 1790 | . . . 36 . . 393 1035 . 326 . Melee 1883 | . . . . . . . 432 1402 49 . Ramming 12 | . . . . . . . . . 4 8 Kinetic 2230 | . 212 . 682 148 . 288 900 . . . Thermal 1281 | . . . 183 . . . 276 . 619 203 Explosive 1754 | . . . . . . 393 1035 . 326 . Electromagnetic 26 | . . . 26 . . . . . . . Impact . | . . . . . . . . . . . Slashing 1883 | . . . . . . . 432 1402 49 . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . 1 1 1 1 . 8 11 20 Average Corruption 4 | . . . 1 1 1 1 . 3 7 13 Corruption Purged 14 | . . . . . . . . . 10 4 Corruption Blocked . | . . . . . . . . . . . Effects 61 | . . . 2 2 2 1 . 9 21 24 Message Errors 10 | . . . . 1 1 1 . 2 4 1 Matter Fused 15 | . . . . . . . . 4 6 5 Heat Flow Errors 4 | . . . . . 1 . . 1 . 2 Energy Discharges 5 | . . . 1 . . . . . 3 1 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . . 1 4 3 Data Loss (major) 3 | . . . 1 . . . . 1 . 1 Misfires 3 | . . . . 1 . . . . 2 . Alerts 1 | . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . 8 Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 178 | . . . . . . . 71 81 26 . Projectiles . | . . . . . . . . . . . Explosions 59 | . . . . . . . 33 . 26 . Melee 119 | . . . . . . . 38 81 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . . . . 42 . 167 3 Shots 4 | . . . . . . . 1 . 3 . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . 1 2 Kicked 1 | . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 360 | . 9 . 23 22 126 30 84 256 360 175 Average Temperature 64 | . 7 . 7 9 70 9 28 126 114 69 Received Heat Transfer 1851 | . 84 . 360 69 . 171 544 28 183 412 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . 3 . 1 1 Heat Transferred 3027 | . . . 400 . . . 1073 . 1258 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 424 | . 75 28 294 146 . 90 424 279 58 295 Initial 192 | . . 28 10 76 . . 35 192 56 14 Average 110 | . 37 28 157 142 . 30 185 113 23 72 Maximum Alert Level 2 | . . . 1 . . . 2 1 . 1 Low Security (%) 78 | . 100 100 76 100 . 100 46 76 100 89 Level 1 19 | . . . 23 . . . 44 23 . 10 Level 2 1 | . . . . . . . 8 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . . 1 . . . 4 8 2 2 Investigation 5 | . . . . . . . 2 2 . 1 Extermination 7 | . . . . . . . . 4 2 1 Reinforcement 4 | . . . 1 . . . 1 2 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . . . . . . . 3 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 3 . 23 3 . 3 32 16 6 38 Peak Tracking Total 13 | . 2 . 7 3 . 3 5 4 3 13 Tactical Retreats 10 | . . . . . . . 1 2 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 9 | . . . . . . . 4 3 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 6 | . . . 1 . . . 5 . . . Max in Single Turn 2 | . . . 1 . . . 2 . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 20 | . 1 . 2 . 2 . 4 4 2 5 Terminals 13 | . 1 . . . . . 4 3 2 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 52 | . 3 . 5 . 2 . 11 9 11 11 Successful 21 | . . . 2 . 2 . 6 1 7 3 Failed 31 | . 3 . 3 . . . 5 8 4 8 Catastrophic 5 | . . . . . . . 2 3 . . Database Lockouts . | . . . . . . . . . . . Manual 40 | . 3 . 2 . 1 . 7 9 10 8 Terminals 40 | . 3 . . . . . 11 7 11 8 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . 5 . . . . 2 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 12 | . . . . . 2 . 4 . 6 . Record 1 | . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . 2 . 1 . Registered Components 1 | . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 8 | . . . 2 . . . 2 1 1 2 Terminals 4 | . . . . . . . 2 . 1 1 Botnet 3 | . . . . . . . 2 . 1 . Disrupt 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . 1 . 1 Reject 4 | . . . 2 . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 . . . 4 3 2 4 Full Trace Events 3 | . . . . . . . 1 2 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 2 . . . . . Highest-Rated Group 57 | . . . . 57 57 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5501 | . 190 159 600 317 257 248 1071 1416 601 642 Spaces Moved 3858 | 1 119 133 291 230 212 159 559 913 402 839 Core 160 | . . . 4 . . . . . . 156 Treads . | . . . . . . . . . . . Legs 3056 | 1 119 133 287 230 212 159 559 913 402 41 Wheels . | . . . . . . . . . . . Hover 258 | . . . . . . . . . . 258 Flight 384 | . . . . . . . . . . 384 Fastest Speed 32 | 120 120 120 100 120 120 120 120 115 107 32 Average Speed 110 | 120 120 120 121 120 120 120 123 127 113 66 Slowest Speed 200 | 120 120 120 190 120 120 120 190 190 120 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 31 | 2 31 43 19 62 60 28 50 24 7 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 8 | . . . . . . . . 6 2 . Terrain Destroyed 197 | . . . 2 . . 53 91 6 45 . Melee 8 | . . . . . . . . 6 2 . Projectile . | . . . . . . . . . . . AOE 189 | . . . 2 . . 53 91 . 43 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 4648 | . 138 132 431 261 214 184 797 1095 484 912 Wait 350 | . . . 50 13 . 5 111 106 33 32 Move 3842 | . 118 132 290 229 211 158 558 912 401 833 Hop 3 | . . . . . . . . . . 3 Pick Up 30 | . 1 . 3 3 1 . 10 8 1 3 Fast Attach 56 | . 1 . 12 2 . 1 12 6 7 15 Attach 16 | . . . 3 . . . 4 . 7 2 Detach 2 | . . . . . . . 1 . . 1 Swap 33 | . 2 . 1 2 1 1 14 9 2 1 Drop 58 | . 1 . 4 6 1 1 16 14 1 14 Fire 202 | . 15 . 68 6 . 18 62 . 27 6 Melee 53 | . . . . . . . 9 40 4 . Ram 2 | . . . . . . . . . . 2 Kick 1 | . . . . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 6) 191 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 332 | -10/Mines | Discovered new exit (range 16) 350 | -10/Mines | Entered Materials 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 512 | -9/Materials | Core integrity fell below 50% 532 | -9/Materials | Lost 8 parts (2p3n2u1w) 566 | -9/Materials | Discovered new exit (range 16) 950 | -9/Materials | Entered Mines 1055 | -9/Mines | Learned location of Storage (-9) 1130 | -9/Mines | Build established: Scavenger-Mutant 1189 | -9/Mines | Discovered new exit (range 5) 1251 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1251 | -9/Mines | Discovered new exit (range 5) 1267 | -9/Mines | Entered Exiles 1267 | -9/Exiles | Accompanied by 2 allies 1285 | -9/Exiles | Discovered new exit (range 15) 1297 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1300 | -9/Exiles | Met 8R-AWN 1319 | -9/Exiles | Met EX-HEX 1354 | -9/Exiles | Met EX-BIN 1368 | -9/Exiles | Aligned with FarCom system 1369 | -9/Exiles | Given EX-Vault access code 1398 | -9/Exiles | Opened EX-Vault 1407 | -9/Exiles | Found Cloak of Protection 1435 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1449 | -9/Exiles | Exiles lab attacked by MAIN.C 1474 | -9/Exiles | Learned location of Zion (-6) 1511 | -9/Exiles | Discovered new exit (range 10) 1524 | -9/Exiles | Left Exiles lab with Cloak of Protection 1524 | -9/Exiles | Entered Mines 1760 | -8/Mines | Discovered new exit (range 11) 1772 | -8/Mines | Entered Materials 1772 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2068 | -8/Materials | Garrison activated, responded to threat 2672 | -8/Materials | Identified exit to Factory 2843 | -8/Materials | Entered Factory 2843 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2912 | -7/Factory | Discovered new exit (range 16) 3013 | -7/Factory | Identified exit to Factory 4165 | -7/Factory | Build established: Mutant 4259 | -7/Factory | Entered another Factory area 4259 | -6/Factory | Evolved 2 slots: Utility x2 4301 | -6/Factory | Discovered new exit (range 13) 4335 | -6/Factory | Crushed by falling debris 4335 | -6/Factory | System corruption reached 10% 4366 | -6/Factory | Lost 5 parts (1n2u2w) 4467 | -6/Factory | Identified exit to Factory 4690 | -6/Factory | Lost 5 parts (2p1n2u) 4860 | -6/Factory | Entered another Factory area 4860 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5222 | -5/Factory | System corruption reached 10% 5285 | -5/Factory | Lost 10 parts (2p5n2u1w) 5441 | -5/Factory | Core integrity fell below 50% 5462 | -5/Factory | Lost 5 parts (2n3u) 5487 | -5/Factory | Core integrity fell below 20% 5502 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05479_ Slug penetrates Wall. 05480_ W-25 Informer sends out distress signal. 05481_ Slug penetrates Matter Pump. 05481_ Matter Pump disabled. 05483_ Penetrated by Slug. 05483_ Slug penetrates Garrison Access. 05483_ Megafabricator disabled. 05485_ Penetrated by Slug. 05485_ Slug penetrates G-50 Soldier. 05485_ Slug penetrates Matter Pump. 05485_ Slug penetrates Wall. 05486_ Penetrated by Slug. 05489_ System corrupted: Heat flow error (+144). 05489_ Penetrated by Slug. 05492_ Slug penetrates Wall. 05494_ Acquired Imp. Core Shielding. 05497_ Slug penetrates Wall. 05497_ Slammed into G-50 Soldier. 05498_ Slug penetrates Wall. 05499_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | # #? #??# #????????# | | # #?? #??# #??????? # | | # ############## #?????? ? | | # # # #????# ?? | | # # # ##### #??? | | # # """"""" # #??? | | # """"""" # #??? | | # = """"""" + #??? | | + """"""" # #??? | | # ## #######??? | | # """"""" ## #????????? | | # """"""" ## #????????? | | # """"""" ## #????????? | | ######### ! """"""" ## #######??? | | ????????# ## #??? | | ????????############### #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# ##+##### #??? | | ??????????????????????# # ????#??? | | ??????????????????????# #! ! #?????? | | ??????????????????????# # #?????? | | ??????????????????????# #! !#?????? | | ????????????????????### #######?????? | | ????????????????????# ##### #?? | | ????????????????????# @ Y #?? | | ????????????????????# ##### #?? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ???????????########### ###########? | | ???????????# ! # gg# #? | | ???????????# """" g /h #? | | ???????????# """"g# [ # """ "" #? | | ???????????# """" #!g # """ """#? | | ???????????# """" # | # """ S"#? | | ???????????# """" #g # """#? | | ???????????# """" # g# ! """#? | | ???????????# * #h # #? | | ??????########+#######h ###########? | | ??????# #?# #??????????? | | ??????#[ """"""""" #?#g #??????????? | | ??????# #?# #??????????? | | ??????# """"""""" #?# #??????????? | | ??????# ### ###????????? | | ????############/### #????????? | | ????# #????????? | | ????# #????????? | | ????# """""" ""% "" #????????? | | ????# """""" """ G" #????????? | | ????# """""" ""% "" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 10 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleDiametricThrower Manual? 0 Play Time 00:51:07 Cumulative 38.7 hours Start 2022.04.09 @ 19:41:57 End 2022.04.09 @ 20:30:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ba54958-b50b-4949-8510-d24d61f3a994