Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:34:29 Player: satan5 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (392) 1960 Value Destroyed (20612) 20612 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (10943) 10943 TOTAL SCORE: 42375 Bonus ------- High Alert Combat Kills 6462 Follower Combat Kills 801 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -520 Cogmind --------- Core Integrity 0/1450 Matter 227/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer System Shield Relay Coupler [Cutter] (25) Relay Coupler [Hunter] (2) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Medium Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Cargo Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Hybrid Deuterium Engine Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Improved Cooling System Advanced Cooling System Advanced Sensor Array Terrain Scanner Relay Coupler [Cutter] Relay Coupler [Specialist] Advanced Variable Charge Gun Quantum Rifle Enhanced Coil Gun Enhanced Coil Gun Railgun Railgun Micro-nuke Launcher Fusion Bomb Launcher Power Sword [Rating: 156] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Enhanced Coil Gun Energy Gun Cooled Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Slots Evolved 16 | . . . 2 2 . 2 2 . . . . 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . 1 1 . . . . . . . . . . . . 1 . . Utility 8 | . . . . 2 . . 1 . . . . 1 . . . 2 . 2 . . . . Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Parts Attached 511 | 6 1 5 13 25 22 60 7 7 33 9 4 32 60 27 21 13 18 17 54 74 2 1 Power 38 | 1 . 1 1 2 2 5 1 1 3 . . 5 3 1 2 . 1 2 1 5 . 1 Engine 15 | 1 . 1 1 1 1 5 . . 1 . . 3 . . . . . 1 . . . . Core 13 | . . . . 1 1 . 1 1 2 . . 2 2 . 2 . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . 1 1 . . 1 . 1 5 . 1 Propulsion 108 | 2 . . 4 8 4 15 2 2 9 1 . 4 10 5 9 1 4 2 9 17 . . Treads 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Leg 95 | 2 . . 4 8 4 5 2 2 6 1 . 4 10 5 9 1 4 2 9 17 . . Wheel 10 | . . . . . . 7 . . 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 164 | 1 1 2 1 4 7 13 4 1 10 4 2 12 32 10 4 10 3 5 14 23 1 . Device 118 | . . 1 . 4 5 6 3 1 5 2 1 11 27 9 3 9 . 2 12 17 . . Storage 6 | 1 1 . . . . . . . 1 . . . 1 1 . . . . 1 . . . Processor 14 | . . 1 1 . . 1 . . 2 1 . 1 2 . . . . 1 1 2 1 . Hackware 16 | . . . . . . 3 . . . . . . 2 . 1 1 3 2 . 4 . . Protection 10 | . . . . . 2 3 1 . 2 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 201 | 2 . 2 7 11 9 27 . 3 11 4 2 11 15 11 6 2 10 8 30 29 1 . Energy Gun 63 | 2 . 1 3 8 5 13 . . 2 1 . 2 6 2 . . . . 9 9 . . Energy Cannon 17 | . . . . . . 3 . 2 2 . . 2 . . . . . . 2 6 . . Ballistic Gun 43 | . . 1 4 . . . . . 2 . . 4 2 4 4 1 5 3 7 5 1 . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 22 | . . . . 3 2 3 . . 4 1 1 1 2 1 . . . . . 4 . . Special Weapon 28 | . . . . . . 4 . . . . . . 3 . 2 1 3 3 8 4 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . 2 3 . . 1 2 1 2 2 4 . . 2 2 4 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 2 . 2 . . . . . 2 . 2 . 1 . . 1 2 . . Corrupted Parts 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . System Corruption 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . Parts Lost 127 | . . 1 1 7 12 14 1 4 12 . . 9 2 1 1 2 . 5 9 40 4 2 Power 18 | . . . . 2 1 1 . . 3 . . 3 1 . 1 . . 1 . 5 . . Propulsion 46 | . . . . 2 6 8 . 2 3 . . 2 1 . . . . 3 4 11 2 2 Utility 29 | . . . . . 2 5 1 . 4 . . 2 . . . 2 . 1 2 10 . . Weapon 34 | . . 1 1 3 3 . . 2 2 . . 2 . 1 . . . . 3 14 2 . Highest Loss Streak 33 | . . 1 1 2 2 6 1 2 3 . . 5 2 1 1 1 . 1 4 33 4 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 92 | . 85 89 99 96 84 90 91 90 84 100 100 97 98 99 99 97 99 98 95 81 43 33 Engine 5 | . 14 13 11 6 6 14 7 6 5 6 6 8 . . . . . 1 . . . . Core 3 | . . . . 2 2 . 4 5 4 6 6 2 8 8 5 10 7 4 4 3 . . Reactor 1 | . . . . . . . . . . . . . 1 2 4 . 2 2 3 3 . . Leg 27 | . 28 28 44 34 22 11 28 31 19 40 40 32 33 34 34 31 31 26 27 24 14 6 Wheel 1 | . . . . . . 10 4 . 8 . . . . . . . . . . . . . Device 9 | . . 4 . 16 11 8 15 23 13 8 6 12 6 10 6 13 7 9 8 6 . . Storage 6 | . 14 14 11 9 9 7 6 6 5 6 6 5 5 5 5 5 5 4 4 3 . . Processor 10 | . . . 11 9 9 1 . . 5 13 13 14 17 17 17 15 15 13 15 12 13 13 Hackware 4 | . . . . . . 7 1 . . . . . 3 . 3 5 12 17 14 10 13 13 Protection 1 | . . . . . 5 3 6 1 4 4 5 . . . . . . . . . . . Energy Gun 8 | . 28 23 6 17 13 7 . . 2 3 6 5 12 11 4 . . . 5 8 . . Energy Cannon 1 | . . . . . . 4 13 6 5 5 . 1 . . . . . . 1 2 . . Ballistic Gun 3 | . . 4 15 . . . . . 3 . . 5 2 1 11 15 11 10 3 . . . Slashing Weapon 1 | . . . . . 2 1 . . . 1 4 2 . 3 . . 1 . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 12 27 28 33 40 45 65 84 78 82 64 62 64 55 57 66 75 67 69 199 230 3 . Greatest Support 175 | 20 20 20 52 57 57 60 92 92 101 101 98 98 111 121 121 125 125 135 140 175 3 18 Greatest Overweight (x) 5 | . 1 1 . . 4 4 5 1 3 . . . . . . . . . 1 4 . . Average Overweight (x) . | . . . . . . 1 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 15 15 15 15 15 30 30 5 5 Average Capacity 15 | 6 11 15 15 15 15 15 15 15 10 10 10 10 10 13 15 15 15 15 24 25 5 5 Most Carried 30 | 5 11 15 15 15 15 15 15 15 13 10 10 10 10 15 15 15 15 15 30 30 5 4 Average Carried 14 | 2 6 10 14 14 14 14 14 13 9 9 10 8 9 12 14 13 14 13 23 23 4 3 Final Capacity 30 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 15 15 15 15 15 30 5 5 5 Final Carried 29 | 2 11 15 15 15 14 15 15 12 10 10 10 10 10 15 15 15 15 15 29 5 4 4 Class Distribution -------------------- 28% | Mutant 25% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Botlord-Gunner 8% | Scavenger-Gunner 6% | Bothacker-Gunner 5% | Scavenger-Assassin 4% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Assassin | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Gunner | -4/Factory Bothacker-Skirmisher | -4/Garrison Bothacker-Skirmisher | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -2/Research Scavenger-Mutant | -2/Testing Mutant | -2/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Matter Collected 9305 | 257 13 21 422 400 301 828 58 169 631 164 88 491 853 325 620 388 519 564 1125 985 83 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18823 | . 77 91 777 1087 523 2400 293 209 1205 346 255 1157 1992 894 1208 678 609 677 1652 2693 . . Parts 886 | . 13 4 44 55 44 85 13 . 47 12 13 71 83 42 40 51 29 45 74 121 . . Haulers Intercepted 14 | . . . 3 4 . 2 . . . . . 1 . 1 . 2 . . . 1 . . Recyclers Shooed 11 | . . . 3 . . 6 . . 1 . . . . . . 1 . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Retrieved Matter 195 | . . . . . . . . . . . . . . . . 195 . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 6 1 . . . . . . . . . . . Prevented 13 | . . . . . . . . . . 5 8 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Combat Hostiles Destroyed 300 | . 2 2 16 30 34 29 3 1 16 2 3 13 29 13 18 12 11 6 19 41 . . Melee 12 | . . . . . . 5 . . 1 . . . . . . . 4 . 1 1 . . Guns 179 | . 2 2 16 21 15 7 . . 2 . . 7 18 13 17 10 7 6 18 18 . . Cannons 27 | . . . . . . 7 3 . 6 1 . 2 . . . . . . . 8 . . AOE 65 | . . . . 8 19 7 . . 5 1 2 4 8 . . 2 . . . 9 . . Classes Destroyed 24 | . 3 1 6 2 1 1 . 1 . . 2 1 1 . . . 1 1 . 3 . . Worker 15 | . . . 1 1 . 3 . . . . . 5 . 1 . 1 . 1 . 2 . . Builder 17 | . 1 . . 1 . 1 . . 2 . . 1 . 1 . 2 . 1 . 7 . . Tunneler 4 | . . . . . . 1 . . . . . . . . . 2 . . . 1 . . Hauler 14 | . . . 3 4 . 2 . . . . . 1 . 1 . 2 . . . 1 . . Recycler 18 | . . . 2 2 . 9 1 . 1 . . 1 . . . . . 1 . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 5 | . . . . 1 . 1 . . 1 . . . . 1 . . . . . 1 . . Operator 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 15 | . 2 . 1 1 . 3 . . 1 . . 3 . 1 . 1 . 1 . 1 . . Swarmer 72 | . 2 . 4 6 20 . . . 4 . . . 9 5 . 10 3 . 5 4 . . Cutter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 96 | . . 2 9 15 7 17 . . 7 . . 6 12 2 3 . 2 2 3 9 . . Brawler 13 | . . . 1 3 . 6 . . 1 . . . . 1 . . . . . 1 . . Duelist 8 | . . . . . . . . . . . . 2 . 1 2 . . . 1 2 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 33 | . . . 2 5 4 3 1 . . . . 1 2 . 7 . 4 . 3 1 . . Hunter 31 | . . . . 1 . . 1 . 3 2 2 2 . 2 5 2 . 2 2 7 . . Programmer 37 | . . . . . 3 4 1 . 1 . . 2 5 2 1 . 1 . 4 13 . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 27 | . 3 2 5 12 8 8 2 1 4 2 3 7 5 7 4 8 3 4 9 27 . . Combat Bots Only 17 | . 2 2 5 9 8 4 1 1 4 2 3 5 5 6 4 5 3 2 9 17 . . Max Kills in Single Turn 4 | . 2 1 1 3 4 4 1 1 1 1 1 4 3 2 2 3 1 1 2 3 . . Gunslinging 1 | . . . . . . . . . . . . . . 1 1 1 . . 1 1 . . Exploded 4 | . . . . 2 4 2 . . 1 1 1 2 3 . . 2 . . . 2 . . Melee 1 | . . . . . . 1 . . 1 . . . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Hostile Shots Fired 1649 | . 7 6 52 104 140 216 34 3 123 27 12 62 63 64 67 59 15 79 89 383 27 17 Missed 520 | . 2 . 12 35 35 69 12 . 35 8 5 20 20 19 24 20 5 31 31 125 6 6 Damage Taken 21010 | . 38 89 452 1172 1092 1878 206 106 1615 182 161 1437 875 772 824 494 227 776 1288 6585 470 271 Core 3701 | . 14 . 49 245 156 258 . 8 411 41 21 256 118 109 208 53 108 74 104 1124 152 192 Absorbed by Shields 541 | . . . . 44 120 371 . . . . . . . . . . . . 6 . . . Ignored by Resistances 275 | . . . . . . . . . 162 77 23 13 . . . . . . . . . . Regen/Repaired (Parts) 217 | . . . . 200 . . . . 17 . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 94 87 . 27 63 . . . . 43 . . . 30 . 86 . 86 . . . Volleys Fired 899 | . 5 5 48 83 59 105 11 23 50 5 5 31 66 24 67 33 33 52 86 106 2 . Largest 4 | . 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 4 1 . Hottest 405 | . 80 80 130 130 130 160 160 145 144 144 112 195 216 187 174 90 90 90 257 405 35 . Shots Fired 1830 | . 10 10 96 152 91 181 22 44 97 10 9 88 138 68 136 89 57 107 174 249 2 . Gun 1352 | . 10 10 96 137 73 81 . . 36 2 4 75 126 67 130 88 49 98 148 120 2 . Cannon 300 | . . . . . . 71 22 44 47 5 . 11 . . . . . . 3 97 . . Launcher 96 | . . . . 15 18 18 . . 14 3 5 2 4 1 . . . . . 16 . . Special 82 | . . . . . . 11 . . . . . . 8 . 6 1 8 9 23 16 . . Kinetic 607 | . . 2 78 . . . . 23 15 . . 46 30 19 71 88 49 98 63 23 2 . Thermal 1022 | . . . 18 137 68 152 22 21 68 7 4 40 96 48 59 . . . 88 194 . . Explosive 49 | . . . . 15 18 . . . . . . . . . . . . . . 16 . . Electromagnetic 70 | . 10 8 . . 5 18 . . 14 3 5 2 4 1 . . . . . . . . Robot Hit Streak 30 | . 5 9 10 22 30 20 8 5 10 8 3 17 16 5 20 6 17 14 26 14 4 . Robot Miss Streak 10 | . 2 2 6 10 5 7 2 2 3 1 1 4 4 3 3 6 1 5 4 6 . . Penetration Max 2 | . . . . . . . . . . . . 1 1 1 1 2 . 1 1 1 1 . Secondary Targets 16 | . . . . 2 1 . . . . . . . 1 3 1 3 1 1 2 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . 1 1 1 1 1 1 1 1 . . Shots Hit Robots 1281 | . 5 6 75 132 70 149 18 9 76 11 11 57 106 34 90 37 46 67 129 151 2 . Core Hits 929 | . 5 4 48 202 111 145 7 2 33 6 6 33 47 24 36 26 16 26 48 102 2 . Critical Kills 14 | . . . . . . 1 . 1 . . . . . . 2 1 2 1 2 4 . . Critical Parts Destroyed 18 | . . . 1 . . . . . . . . 1 . . 3 2 3 2 5 1 . . Critical Strikes 83 | . . . 1 . . 3 . 1 2 . . 1 11 3 10 3 6 4 19 19 . . Burn 38 | . . . . . . . . . 1 . . . 11 3 4 . . . 5 14 . . Meltdown 6 | . . . . . . 1 . 1 . . . . . . . . . . . 4 . . Destroy 28 | . . . 1 . . . . . . . . 1 . . 6 3 5 4 7 1 . . Sever 11 | . . . . . . 2 . . 1 . . . . . . . 1 . 7 . . . Melee Attacks 154 | . . . . . 2 23 . . 10 10 7 14 19 3 . . 12 6 39 8 1 . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Slashing 153 | . . . . . 2 22 . . 10 10 7 14 19 3 . . 12 6 39 8 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 4 . . 2 . 5 3 . . . . 8 . 1 . . . Combat Hostiles 13 | . . . . . . 4 . . . . . . . . . . 8 . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45803 | . 150 80 1329 3718 2134 4129 479 362 2221 575 682 2521 4702 1510 2942 1391 1675 1811 4764 8523 74 31 Guns 23815 | . 84 80 1070 1936 1020 1154 . . 407 . 36 1166 3032 1270 2942 1203 931 1811 3164 2440 69 . Cannons 5207 | . . . . . . 1148 479 362 806 100 . 276 . . . . . . . 2036 . . Explosions 10937 | . 66 . 259 1782 1114 1423 . . 657 151 260 774 248 240 . 188 . . . 3775 . . Melee 5808 | . . . . . . 404 . . 351 324 386 305 1422 . . . 744 . 1600 272 . . Ramming 36 | . . . . . . . . . . . . . . . . . . . . . 5 31 Kinetic 9695 | . . 28 899 . . . . 258 170 . . 643 429 272 1464 1203 931 1811 1012 506 69 . Thermal 20609 | . 66 . 171 2401 1020 2410 479 104 1062 100 59 1231 2603 1115 1478 188 . . 2152 3970 . . Explosive 6749 | . . . 259 1317 1114 . . . . . . 284 . . . . . . . 3775 . . Electromagnetic 2906 | . 84 52 . . . 1315 . . 638 151 237 58 248 123 . . . . . . . . Impact 55 | . . . . . . 55 . . . . . . . . . . . . . . . . Slashing 5753 | . . . . . . 349 . . 351 324 386 305 1422 . . . 744 . 1600 272 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . 2 . . 2 30 1 21 28 28 29 1 3 5 6 . . . 8 19 19 24 Average Corruption 10 | . . 2 . . 1 20 1 9 25 28 28 1 1 4 5 . . . 7 6 19 19 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 333 | . . . . . 11 69 1 11 52 20 11 6 15 13 27 . . . 63 31 1 2 Message Errors 80 | . . . . . 2 17 . 1 13 2 2 1 5 2 6 . . . 18 11 . . Matter Fused 76 | . . . . . 1 15 1 2 13 3 2 4 4 3 7 . . . 17 3 . 1 Heat Flow Errors 37 | . . . . . 3 5 . . 5 3 2 . . 3 3 . . . 8 4 . 1 Energy Discharges 44 | . . . . . 2 12 . 2 7 1 3 . 1 5 2 . . . 6 3 . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Parts Fused 5 | . . . . . . 2 . . 1 1 . . . . . . . . . . 1 . Data Loss (minor) 47 | . . . . . 2 9 . 3 3 7 2 1 2 . 2 . . . 9 7 . . Data Loss (major) 9 | . . . . . 1 2 . . 2 1 . . 1 . . . . . 1 1 . . Misfires 9 | . . . . . . 2 . . 1 1 . . . . 3 . . . 2 . . . Alerts 8 | . . . . . . 3 . . 3 . . . . . . . . . 1 1 . . Misdirections 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Weapon Failures 14 | . . . . . . 1 . 2 4 1 . . 1 . 3 . . . 1 1 . . Overload Shots 179 | . . . . . . . . . . . . 6 47 26 39 . . . 39 22 . . Effects 13 | . . . . . . . . . . . . . 3 3 4 . . . 3 . . . Energy Bleed 6 | . . . . . . . . . . . . . . 2 2 . . . 2 . . . Heat Surge 5 | . . . . . . . . . . . . . 2 1 1 . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Overflow Damage 1163 | . . . 7 206 61 79 . . 19 133 182 367 2 . . . . . 26 81 . . Projectiles 44 | . . . . . . 8 . . 13 . . . . . . . . . . 23 . . Explosions 727 | . . . 7 206 61 71 . . 6 . . 320 . . . . . . . 56 . . Melee 392 | . . . . . . . . . . 133 182 47 2 . . . . . 26 2 . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1446 | . . . . 163 115 269 . . 188 . 52 532 19 . . . . . . 98 . 10 Shots 41 | . . . . 6 4 12 . . 7 . 4 6 1 . . . . . . 1 . . Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 17 | . . . . . . . . . . . . . . . . . . . . . 5 12 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . 5 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 54 99 313 62 281 441 135 22 463 374 380 349 378 371 228 126 36 143 424 455 . 247 Average Temperature 106 | . 25 61 125 16 93 89 50 5 145 155 140 148 118 114 57 40 17 32 117 138 . 124 Received Heat Transfer 2791 | . . 51 225 452 251 544 24 . 216 . . 171 223 109 54 . 18 39 99 315 . . Effects 33 | . . . . . . 1 . . 7 4 . 4 2 4 . . . . 5 6 . . Shutdowns 14 | . . . . . . 1 . . 4 1 . . 1 1 . . . . 3 3 . . Energy Bleed 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . Interference 10 | . . . . . . . . . . 2 . 2 . 3 . . . . . 3 . . Matter Decay 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 3 . . 2 . 1 . . . . . . . . . . . Combat Hostiles 5 | . . . . . . 2 . . 2 . 1 . . . . . . . . . . . Parts Fried 22 | . . . . . . 8 . . 2 2 6 1 1 1 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . 1 . 1 . 1 . . . . 3 . 1 . . . . 6 . . Combat Hostiles 12 | . . . . 1 . 1 . 1 . . . . 3 . 1 . . . . 5 . . Parts Melted 88 | . . . 1 1 . 8 1 . 4 . . 1 20 9 11 . . . 12 20 . . Heat Transferred 33697 | . 100 . 200 2695 1230 3797 900 200 1789 148 124 1460 5720 2260 2788 100 . . 3937 6249 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 1 . . . . 6 . . 3 . 1 . 2 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Peak Influence 1783 | . 114 50 415 833 1783 1149 617 159 329 . . 510 1248 910 1182 1278 1381 1008 1684 1434 824 588 Initial 947 | . . 44 . 174 544 935 530 145 98 . . 94 357 655 629 620 894 776 600 947 806 588 Average 783 | . 71 18 236 400 1302 1023 565 137 196 . . 221 876 734 960 909 1134 864 1179 1087 809 583 Maximum Alert Level 5 | . . . 2 3 5 4 2 . 1 . . 2 4 3 4 4 4 3 5 4 3 2 Low Security (%) 18 | 100 100 100 28 27 . . . 100 51 . . 60 . . . . . . . . . . Level 1 8 | . . . 66 26 . . . . 48 . . 30 2 . . . . . . . . . Level 2 10 | . . . 5 33 8 . 100 . . . . 9 21 44 4 13 . . 2 . . 100 Level 3 39 | . . . . 12 17 87 . . . . . . 68 55 75 73 39 100 42 65 100 . Level 4 19 | . . . . . 47 12 . . . . . . 7 . 19 12 60 . 46 34 . . Level 5 3 | . . . . . 26 . . . . . . . . . . . . . 8 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . . . 1 4 . 8 . . 3 . . 4 . 4 . 6 . 2 . 12 . . Investigation 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . Extermination 12 | . . . . . . 3 . . 2 . . 1 . 1 . 1 . . . 4 . . Reinforcement 15 | . . . 1 2 . 4 . . 1 . . 2 . . . 1 . 1 . 3 . . Assault 12 | . . . . 1 . 1 . . . . . 1 . 1 . 2 . 1 . 5 . . Garrison 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . . Haulers Reinforced 4 | . . . . . . 2 . . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Distress Signals 10 | . . . 2 3 . 3 . . . . . . . 1 . . . 1 . . . . Communications Jammed 9 | . . . . . . . . . 1 . 2 . . . . 6 . . . . . . Distress Signals 6 | . . . . . . . . . 1 . . . . . . 5 . . . . . . Times Spotted 450 | . 5 2 23 50 31 49 3 7 23 2 4 25 35 21 17 17 10 20 25 74 5 2 Peak Tracking Total 11 | . 4 2 6 6 8 6 1 4 5 2 2 6 5 8 4 7 4 5 7 11 5 2 Tactical Retreats 34 | . 1 . 3 5 2 1 . 2 4 . 1 . 1 2 . 1 2 . 3 6 . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Traps Triggered 25 | . . . . . 3 4 1 . 2 . . 3 3 1 1 . 1 . 5 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Machines Disabled 92 | . 1 . 4 11 9 3 . . 6 . . 13 6 4 4 11 6 4 6 4 . . Max in Single Turn 6 | . 1 . 3 6 2 1 . . 2 . . 6 2 1 1 4 1 1 2 1 . . Garrison Relay 18 | . . . . . 6 . . . . . . . 2 . 2 . 4 . 4 . . . Phase Generator 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Machines Accessed 65 | . 2 1 . 8 3 6 2 . 5 1 . 8 3 7 4 4 1 2 2 3 3 . Terminals 38 | . 2 . . 6 3 4 1 . 2 1 . 3 3 2 4 . 1 . 2 2 2 . Fabricators 5 | . . . . . . 1 . . . . . . . 1 . 2 . 1 . . . . Repair Stations 8 | . . . . 1 . 1 . . 3 . . 1 . 1 . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . . . . 2 . 2 . 1 . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . . 1 . Total Hacks 146 | . 8 1 . 32 6 10 2 . 14 1 . 19 4 14 9 10 1 3 3 5 4 . Successful 60 | . 2 1 . 16 2 3 . . 5 1 . 8 2 6 1 7 1 2 1 . 2 . Failed 86 | . 6 . . 16 4 7 2 . 9 . . 11 2 8 8 3 . 1 2 5 2 . Catastrophic 17 | . 1 . . . 1 2 . . 3 . . 1 . 1 2 2 . 1 . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 4 . . 13 . 4 . . . . . 1 . 1 . . . . . 1 . . Terminals 83 | . 8 . . 22 6 6 1 . 5 1 . 8 4 2 9 . 1 . 3 4 3 . Fabricators 13 | . . . . . . 2 . . . . . . . 3 . 6 . 2 . . . . Repair Stations 24 | . . . . 9 . 2 . . 9 . . 1 . 2 . . . . . 1 . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 17 | . . . . . . . 1 . . . . 7 . 6 . 3 . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . . 1 . Terminal Hacks 23 | . 2 1 . 7 2 1 . . 2 1 . 1 2 . 1 . 1 . 1 . 1 . Record 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 2 . 1 . . 1 . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . 1 . . . 1 . . . . . Emergency Access Points 3 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . . . . 1 . 4 . 1 . . . . Network Status 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 13 | . . . . 8 . 1 . . 3 . . . . 1 . . . . . . . . Scan Component 8 | . . . . 4 . 1 . . 2 . . . . 1 . . . . . . . . Repair 5 | . . . . 4 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . 5 . 3 . 2 . . . . . . Insert Component 5 | . . . . . . . . . . . . 2 . 2 . 1 . . . . . . Analyze 5 | . . . . . . . . . . . . 3 . 1 . 1 . . . . . . Garrison Access Hacks 6 | . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . . 1 . Unlock Access 6 | . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 2 . . 7 3 6 2 . 5 . . 8 1 7 3 4 . 1 1 3 3 . Full Trace Events 4 | . . . . . . . . . . . . . . 1 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . . . 253 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Parts Repaired 5 | . . . . 4 . . . . 1 . . . . . . . . . . . . . Time 190 | . . . . 146 . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . 2 . 1 . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Parts Damaged 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Used RIF Installer 6 | . . . . . 2 . . . . . . . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Code Merge 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Threat Obfuscator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 46 | . . . . . . 6 . . . . . . 4 . 5 1 7 6 7 10 . . Non-combat 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Combat 44 | . . . . . . 5 . . . . . . 4 . 5 . 7 6 7 10 . . Robot Hacks Applied 51 | . . . . . . 7 . . . . . . 4 . 5 1 8 7 7 12 . . relay_feed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . reboot_system 26 | . . . . . . 3 . . . . . . 2 . 5 . 8 4 2 2 . . go_dormant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 16 | . . . . . . 2 . . . . . . 2 . . . . . 4 8 . . formatsys_high 4 | . . . . . . 1 . . . . . . . . . . . 2 1 . . . Relay Couplers Released 80 | . . . . . 22 4 . . . . . . 9 . 12 . 14 . 19 . . . Machine Destruction 69 | . . . . . 22 . . . . . . . 9 . 8 . 14 . 16 . . . Programmers 11 | . . . . . . 4 . . . . . . . . 4 . . . 3 . . . Attached 15 | . . . . . . 3 . . . . . . 2 . 1 1 3 2 . 3 . . Merged Code Value 145 | . . . . . . . . . . . . . . . . . 60 . 85 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 3 . . . . . 5 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Total Allies 28 | . . . . . . 2 . . . . . . 5 . . . 1 2 11 7 . . Largest Group 7 | . . . . . . 1 . . . . . . 3 . . . 1 1 7 3 . . Highest-Rated Group 444 | . . . . . . 40 . . . . . . 109 . . . 46 137 444 169 . . Highest-Rated Ally 137 | . . . . . . 40 . . . . . . 51 . . . 46 137 116 85 . . Total Orders 14 | . . . . . . . 2 3 . . . . . . . . . 1 8 . . . STAY 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . ROAM 6 | . . . . . . . . 2 . . . . . . . . . . 4 . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 3 . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 123 | . . . . . . 6 . . . . . . 23 . . . 13 10 43 28 . . Total Damage 4500 | . . . . . . 78 . . . . . . 755 . . . 326 532 1618 1191 . . Kills 25 | . . . . . . 1 . . . . . . 5 . . . 1 3 9 6 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 3 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Turns Passed 18323 | 44 241 1119 666 1121 1640 1938 404 222 1062 396 208 977 1296 673 942 325 892 450 2284 1329 47 47 Spaces Moved 9640 | 33 144 329 347 479 757 971 212 103 543 299 153 662 754 432 586 162 605 213 1104 630 63 59 Core 342 | 11 . . . . . . . . . . . . . . . . . . . 210 63 58 Treads 164 | . . . . . . 164 . . . . . . . . . . . . . . . . Legs 8024 | 22 144 329 347 479 757 96 66 103 290 299 153 662 754 432 586 162 605 213 1104 420 . 1 Wheels 1110 | . . . . . . 711 146 . 253 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 122 122 122 115 123 123 108 111 111 110 111 120 120 120 120 120 120 50 50 50 Average Speed 136 | 96 147 189 122 122 182 145 148 139 138 113 111 110 117 120 120 120 120 120 164 142 50 50 Slowest Speed 400 | 120 190 190 122 123 400 320 175 196 340 116 111 111 121 120 120 120 120 120 190 260 50 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 44 72 33 63 78 30 14 91 15 53 19 19 93 14 84 12 74 13 92 24 8 7 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 . . . . . 1 . 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 . . . . 1 . . 1 . 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . Spaces Dug 86 | . . . . . . 11 . 25 . 6 2 9 1 5 . 7 . 8 8 4 . . Terrain Destroyed 1115 | . . . 34 99 166 31 . 26 1 6 5 192 99 32 23 101 6 13 95 186 . . Melee 45 | . . . . . . 11 . . . 6 2 9 . 3 . . . 6 8 . . . Projectile 240 | . . . . . . . . 26 1 . . 21 20 26 22 62 6 6 19 31 . . AOE 828 | . . . 34 99 166 20 . . . . 3 162 79 3 . 39 . . 68 155 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Was Fac Low Low Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Total 13004 | 43 163 813 498 862 917 1275 279 136 734 328 168 816 1007 534 710 239 709 334 1412 876 74 77 Wait 1330 | . 4 469 64 249 64 57 42 . 60 1 . 45 71 21 18 21 30 36 59 14 1 4 Move 9625 | 32 143 328 346 479 756 970 212 102 542 298 152 662 753 432 585 162 604 213 1103 629 63 59 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 228 | 5 9 6 13 17 10 20 2 3 25 1 . 19 8 10 7 7 3 8 34 21 . . Fast Attach 98 | 3 1 2 2 . . 23 6 1 10 3 . 3 19 7 4 . 3 . 2 8 1 . Attach 146 | 3 . 2 6 12 10 11 1 5 13 . . 12 2 4 1 6 1 7 14 34 1 1 Detach 6 | . . . 1 . . 1 . . . . . . . . . . . . . 3 . 1 Swap 268 | . . 1 5 14 12 26 . 1 10 6 4 17 39 16 16 7 14 10 38 32 . . Drop 194 | . 1 . 13 8 1 23 5 1 14 4 . 13 30 17 12 3 9 2 17 21 . . Fire 899 | . 5 5 48 83 59 105 11 23 50 5 5 31 66 24 67 33 33 52 86 106 2 . Melee 154 | . . . . . 2 23 . . 10 10 7 14 19 3 . . 12 6 39 8 1 . Ram 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Kick 8 | . . . . . . . . . . . . . . . . . . . . . 5 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . 3 16 . . . . . . . . . . . . 20 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing -2/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 286 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 715 | -10/Mines | Learned location of Zion (-6) 719 | -10/Mines | Learned 4 Materials zone layouts 1258 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1382 | -10/Mines | Discovered new exit (range 7) 1396 | -10/Mines | Identified exit to Materials 1405 | -10/Mines | Entered Materials 1405 | -9/Materials | Evolved 2 slots: Propulsion x2 1406 | -9/Materials | Identified exit to Materials 1406 | -9/Materials | Identified exit to Storage 1917 | -9/Materials | Discovered exit to Materials (range 14) 2071 | -9/Materials | Entered another Materials area 2071 | -8/Materials | Evolved 2 slots: Utility x2 2110 | -8/Materials | Repaired Cooling System 2149 | -8/Materials | Repaired Carbon-fiber Leg 2188 | -8/Materials | Repaired Titanium Leg 2228 | -8/Materials | Repaired Katana 2633 | -8/Materials | Discovered new exit (range 13) 2779 | -8/Materials | Destroyed 9 combat bots 2871 | -8/Materials | First assault squad dispatched 3133 | -8/Materials | Garrison activated, responded to threat 3180 | -8/Materials | Discovered new exit (range 8) 3192 | -8/Materials | Identified exit to Garrison 3192 | -8/Materials | Entered Garrison 3238 | -8/Garrison | Triggered checkpoint 3334 | -8/Garrison | Triggered checkpoint 3378 | -8/Garrison | Core integrity fell below 50% 3408 | -8/Garrison | Destroyed 8 combat bots 3564 | -8/Garrison | Phase Generator disabled 3589 | -8/Garrison | Spotted B-75 Beast 3628 | -8/Garrison | Triggered checkpoint 3688 | -8/Garrison | Triggered checkpoint 3795 | -8/Garrison | Discovered new exit (range 3) 3951 | -8/Garrison | Discovered new exit (range 75) 3951 | -8/Garrison | Discovered new exit (range 57) 3951 | -8/Garrison | Discovered new exit (range 8) 3996 | -8/Garrison | Garrison Relay disabled 4080 | -8/Garrison | Triggered checkpoint 4189 | -8/Garrison | Triggered checkpoint 4228 | -8/Garrison | Build established: Scavenger-Mutant 4270 | -8/Garrison | Installed Relay Interface Framework 4404 | -8/Garrison | Triggered checkpoint 4525 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4722 | -8/Garrison | Garrison Relay disabled 4724 | -8/Garrison | Garrison Relay disabled 4738 | -8/Garrison | Garrison Relay disabled 4745 | -8/Garrison | Garrison Relay disabled 4832 | -8/Garrison | Entered Factory 4832 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5415 | -7/Factory | System corruption reached 10% 5457 | -7/Factory | Lost 6 parts (3n3u) 5632 | -7/Factory | First assault squad dispatched 6583 | -7/Factory | System corruption reached 30% 6745 | -7/Factory | Discovered new exit (range 15) 6770 | -7/Factory | Discovered new exit (range 13) 6770 | -7/Factory | Entered another Factory area 6770 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7174 | -6/Factory | Sucked down chute 7174 | -6/Factory | Entered Waste 7189 | -6/Waste | EMP discharged 7190 | -6/Waste | Spotted C-40 Crusher 7220 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7223 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7225 | -6/Waste | Destroyed C-40 Crusher 7258 | -6/Waste | Spotted C-40 Crusher 7258 | -6/Waste | Spotted C-40 Crusher 7258 | -6/Waste | Spotted C-40 Crusher 7289 | -6/Waste | EMP discharged 7289 | -6/Waste | System corruption reached 10% 7305 | -6/Waste | Spotted C-40 Crusher 7345 | -6/Waste | Spotted C-40 Crusher 7351 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7367 | -6/Waste | Discovered new exit (range 16) 7389 | -6/Waste | EMP discharged 7396 | -6/Waste | Entered Factory 7512 | -6/Factory | Build established: Mutant 7648 | -6/Factory | Lost 3 parts (2n1u) 7933 | -6/Factory | Lost 3 parts (1p1n1w) 8112 | -6/Factory | Repaired Transmission Jammer 8133 | -6/Factory | Build established: Scavenger-Mutant 8408 | -6/Factory | Discovered new exit (range 10) 8458 | -6/Factory | Entered Lower Caves 8509 | -6/Lower Caves | Spotted B-75 Beast 8574 | -6/Lower Caves | Learned 4 Factory zone layouts 8591 | -6/Lower Caves | Core integrity fell below 50% 8640 | -6/Lower Caves | Identified exit to Lower Caves 8854 | -6/Lower Caves | Entered another Lower Caves area 8860 | -6/Lower Caves | Discovered new exit (range 20) 9030 | -6/Lower Caves | Learned location of 1 exit from Factory 9062 | -6/Lower Caves | Entered Factory 9062 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9063 | -5/Factory | Identified exit to Factory 9073 | -5/Factory | Discovered exit to Factory (range 17) 9442 | -5/Factory | Lost 5 parts (2p2n1w) 9762 | -5/Factory | Build established: Scavenger-Assassin 9871 | -5/Factory | Discovered new exit (range 8) 9962 | -5/Factory | First assault squad dispatched 10039 | -5/Factory | Identified exit to Garrison 10039 | -5/Factory | Entered Garrison 10130 | -5/Garrison | Phase Generator disabled 10166 | -5/Garrison | Triggered checkpoint 10227 | -5/Garrison | Triggered checkpoint 10260 | -5/Garrison | Garrison Relay disabled 10367 | -5/Garrison | Spotted B-75 Beast 10408 | -5/Garrison | Destroyed B-75 Beast 10515 | -5/Garrison | Triggered checkpoint 10515 | -5/Garrison | Triggered checkpoint 10572 | -5/Garrison | Triggered checkpoint 10657 | -5/Garrison | Discovered new exit (range 14) 10678 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 10786 | -5/Garrison | Triggered checkpoint 10968 | -5/Garrison | Discovered new exit (range 19) 11154 | -5/Garrison | Triggered checkpoint 11244 | -5/Garrison | Triggered checkpoint 11297 | -5/Garrison | Learned Factory security intel 11309 | -5/Garrison | Discovered new exit (range 13) 11311 | -5/Garrison | Garrison Relay disabled 11334 | -5/Garrison | Identified exit to Factory 11335 | -5/Garrison | Entered Factory 11635 | -5/Factory | First assault squad dispatched 11887 | -5/Factory | Discovered exit to Factory (range 8) 11927 | -5/Factory | Garrison activated, responded to threat 12008 | -5/Factory | Identified exit to Garrison 12008 | -5/Factory | Entered Garrison 12050 | -5/Garrison | Triggered checkpoint 12077 | -5/Garrison | Garrison Relay disabled 12180 | -5/Garrison | Triggered checkpoint 12258 | -5/Garrison | Triggered checkpoint 12266 | -5/Garrison | Core integrity fell below 50% 12291 | -5/Garrison | Triggered checkpoint 12369 | -5/Garrison | Discovered exit to Factory (range 8) 12438 | -5/Garrison | Garrison Relay disabled 12536 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 12570 | -5/Garrison | Discovered exit to Factory (range 9) 12608 | -5/Garrison | Triggered checkpoint 12727 | -5/Garrison | Build established: Bothacker-Gunner 12762 | -5/Garrison | Spotted B-75 Beast 12837 | -5/Garrison | Discovered exit to Factory (range 13) 12950 | -5/Garrison | Entered Factory 12950 | -4/Factory | Evolved 2 slots: Utility x2 13200 | -4/Factory | First assault squad dispatched 13215 | -4/Factory | Fabricated Cld. Plasma Rifle (x1) 13275 | -4/Factory | Identified exit to Garrison 13275 | -4/Factory | Entered Garrison 13275 | -4/Garrison | Warlord forces raided the area 13294 | -4/Garrison | Triggered checkpoint 13302 | -4/Garrison | Spotted B-86 Titan 13306 | -4/Garrison | Triggered checkpoint 13327 | -4/Garrison | Warlord forces retreated 13340 | -4/Garrison | Triggered checkpoint 13351 | -4/Garrison | Expanded RIF knowledge: Code Merge 13364 | -4/Garrison | Lost 3 allies 13413 | -4/Garrison | Triggered checkpoint 13447 | -4/Garrison | Discovered new exit (range 12) 13524 | -4/Garrison | Garrison Relay disabled 13554 | -4/Garrison | Rescued a captive Derelict 13644 | -4/Garrison | Triggered checkpoint 13677 | -4/Garrison | Garrison Relay disabled 13771 | -4/Garrison | Discovered new exit (range 13) 13882 | -4/Garrison | Triggered checkpoint 13936 | -4/Garrison | Garrison Relay disabled 14095 | -4/Garrison | Discovered new exit (range 9) 14106 | -4/Garrison | Triggered checkpoint 14130 | -4/Garrison | Garrison Relay disabled 14165 | -4/Garrison | Identified exit to Research 14167 | -4/Garrison | Entered Research 14167 | -3/Research | Evolved 2 slots: Utility x2 14280 | -3/Research | Spotted B-86 Titan 14340 | -3/Research | Destroyed B-86 Titan 14417 | -3/Research | First assault squad dispatched 14617 | -3/Research | Identified exit to Garrison 14617 | -3/Research | Entered Garrison 14677 | -3/Garrison | Phase Generator disabled 14875 | -3/Garrison | Garrison Relay disabled 14892 | -3/Garrison | Triggered checkpoint 14922 | -3/Garrison | Spotted B-86 Titan 14991 | -3/Garrison | Destroyed B-86 Titan 15026 | -3/Garrison | Lost 3 parts (2n1w) 15039 | -3/Garrison | Build established: Scavenger-Skirmisher 15078 | -3/Garrison | Destroyed 9 combat bots 15084 | -3/Garrison | Lost 4 parts (2n1u1w) 15146 | -3/Garrison | Discovered new exit (range 9) 15322 | -3/Garrison | Triggered checkpoint 15529 | -3/Garrison | Garrison Relay disabled 15588 | -3/Garrison | Discovered new exit (range 10) 15592 | -3/Garrison | Triggered checkpoint 15660 | -3/Garrison | Triggered checkpoint 15670 | -3/Garrison | Garrison Relay disabled 15910 | -3/Garrison | Triggered checkpoint 16004 | -3/Garrison | Build established: Botlord-Gunner 16116 | -3/Garrison | Rewired B-86 Titan 16135 | -3/Garrison | Rewired B-75 Beast 16389 | -3/Garrison | Garrison Relay disabled 16418 | -3/Garrison | Triggered checkpoint 16437 | -3/Garrison | Discovered new exit (range 12) 16451 | -3/Garrison | Expanded RIF knowledge: Hotswap 16458 | -3/Garrison | Triggered checkpoint 16901 | -3/Garrison | Entered Research 16901 | -2/Research | Accompanied by 3 allies 16901 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17151 | -2/Research | First assault squad dispatched 17346 | -2/Research | Destroyed 7 combat bots 17765 | -2/Research | Found Unknown Launcher 17766 | -2/Research | Identified Fusion Bomb Launcher 17944 | -2/Research | Lost 3 allies 17947 | -2/Research | System corruption reached 10% 18007 | -2/Research | Destroyed 17 combat bots 18019 | -2/Research | Core integrity fell below 50% 18041 | -2/Research | Lost 33 parts (5p10n6u12w) 18147 | -2/Research | Found Prototype Launcher 18150 | -2/Research | Identified Gui. Micro-nuke Launcher 18223 | -2/Research | Discovered new exit (range 5) 18229 | -2/Research | Identified exit to Testing 18230 | -2/Research | Entered Testing 18270 | -2/Testing | Core integrity fell below 20% 18277 | -2/Testing | Identified exit to Garrison 18277 | -2/Testing | Entered Garrison 18298 | -2/Garrison | Lost 4 parts (2n2w) 18324 | -2/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18277_ Connecting with Garrison Access... >>Unlock Access door unlocked. 18277_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 18283_ System corrupted: Heat flow error (+296). 18299_ Identified Particle Reactor. 18300_ System corrupted: Matter fused (-10). 18312_ Biometal Leg destroyed. 18313_ Kicked P-80 Master. 18315_ Adv. VSS Leg destroyed. 18316_ Slammed into P-80 Master. 18316_ Destabilizing: System corrupted (+1). 18317_ Slammed into P-80 Master. 18320_ Adv. Signal Interpreter broken. 18320_ Destabilizing: Short circuit. 18321_ P-80 Master resets P-80 Master, system corruption cleaned. 18321_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# "??????????????????????????????????????? | | ???????# "??????????????????????????????????????? | | ???????# "??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #######################????????????????? | | ???????# p @ #????????????????? | | ???????# p #????????????????? | | ???????########### ######### #????????????????? | | ?????????????????# #???????# #????????????????? | | ?????????????????#####???????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 39 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 125 Item Schematics ----------------- Concussive RPG | -8/Materials | Hacked Imp. Particle Charger | -5/Factory | Scanalyzed Cld. Plasma Rifle | -5/Factory | Scanalyzed Wave Gun | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Plasma Rifle | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperPlasmaCarapace Manual? 0 Play Time 03:34:13 Cumulative 121.5 hours Start 2024.04.02 @ 16:52:48 End 2024.04.02 @ 20:34:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 22 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 49 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83a33fe9-34ec-4952-b025-6a289a241369