Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 00:34:24 Player: Don Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3330) 3330 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 7908 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 145 Friendly Fire -141 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Gyrokinetic Inverter Thermic Laser Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Phase Shifter Improved Medium Armor Plating EM Disruption Field Recalibrator > --- WEAPON ----------- Thermic Laser Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Fission Core Light Fission Core Armored Leg Armored Leg Improved Gravmag System Improved Gravmag System Combat Airjet EM Pulse Cannon Cooled Particle Cannon Flak Gun Coil Gun Heavy Machine Gun Magnetic Acceleration Cannon Heavy Missile Launcher Scythe [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . Utility 6 | . . 1 1 1 . . 1 2 Weapon 1 | . . . . 1 . . . . Parts Attached 170 | 6 14 11 7 39 14 3 31 45 Power 15 | 1 1 2 . 1 . . 6 4 Engine 9 | 1 1 2 . . . . 5 . Core 6 | . . . . 1 . . 1 4 Reactor . | . . . . . . . . . Propulsion 32 | 2 4 4 2 4 1 . 2 13 Treads 9 | . . . . 4 1 . 2 2 Leg 7 | . 2 1 . . . . . 4 Wheel 4 | 2 2 . . . . . . . Hover 12 | . . 3 2 . . . . 7 Flight . | . . . . . . . . . Utility 59 | 1 1 2 2 20 9 1 11 12 Device 37 | . . . . 13 7 1 8 8 Storage 8 | 1 . 1 . 3 . . . 3 Processor 7 | . 1 1 . 2 . . 2 1 Hackware 1 | . . . 1 . . . . . Protection 6 | . . . 1 2 2 . 1 . Artifact . | . . . . . . . . . Weapon 64 | 2 8 3 3 14 4 2 12 16 Energy Gun 12 | 1 3 2 1 3 . . 1 1 Energy Cannon 6 | . . . 1 2 1 . . 2 Ballistic Gun 21 | 1 2 1 . 4 1 1 6 5 Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 4 | . . . . 1 . . 2 1 Special Weapon 3 | . 3 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . . . 1 3 1 1 3 3 Piercing Weapon 4 | . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 2 | . . . . . 2 . . . Parts Lost 28 | . 3 . 1 . 1 . 1 22 Power 2 | . . . . . . . . 2 Propulsion 10 | . 1 . 1 . . . . 8 Utility 12 | . . . . . 1 . 1 10 Weapon 4 | . 2 . . . . . . 2 Highest Loss Streak 7 | . 3 . 1 . 1 . 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 99 92 95 100 99 83 Engine 6 | . 14 11 9 5 . . 9 3 Core 3 | . . . . 1 7 7 3 6 Treads 17 | . . . . 25 29 30 26 7 Leg 3 | . 2 25 . . . . . 4 Wheel 1 | . 24 . . . . . . . Hover 5 | . . 6 35 4 . . . 8 Device 7 | . . . . 6 7 7 16 10 Storage 8 | . 14 16 9 7 7 7 6 7 Processor 10 | . 13 16 15 7 7 7 10 13 Protection 5 | . . . 1 7 11 15 4 1 Energy Gun 5 | . 14 20 16 3 4 . 2 1 Energy Cannon 4 | . . . . 9 6 7 3 1 Ballistic Gun 7 | . 10 1 . 7 7 14 12 5 Piercing Weapon 1 | . . . . . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 14 14 18 24 67 72 72 77 76 Greatest Support 112 | 20 20 30 32 112 112 106 106 108 Greatest Overweight (x) 4 | 3 4 . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 15 15 15 Average Capacity 12 | 7 8 8 8 14 15 15 15 10 Most Carried 16 | 8 8 8 8 16 15 15 15 15 Average Carried 12 | 5 7 7 7 13 14 15 14 10 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 Final Carried 15 | 6 8 8 8 15 15 15 15 5 Class Distribution -------------------- 31% | Tank 28% | Mutant 22% | Skirmisher 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 2707 | 216 245 182 40 570 249 32 585 588 Remotely . | . . . . . . . . . Salvage Created 3268 | . 262 169 135 751 624 . 631 696 Parts 178 | . 19 12 10 50 23 . 26 38 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . . Prevented 8 | . . . . . 8 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 76 | . 8 6 4 19 10 . 10 19 Melee 7 | . . . . . . . . 7 Guns 41 | . 7 6 4 4 6 . 8 6 Cannons 13 | . 1 . . 7 4 . 1 . AOE 13 | . . . . 8 . . 1 4 Classes Destroyed 12 | . 3 1 1 3 2 . 1 1 Worker 4 | . 1 . 1 2 . . . . Builder 2 | . . . . 1 . . . 1 Recycler 1 | . . . . . . . 1 . Watcher 5 | . . . 1 2 . . . 2 Swarmer 23 | . 3 3 3 10 . . . 4 Cutter 4 | . . . . . . . . 4 Grunt 26 | . 5 2 1 2 4 . 5 7 Brawler 3 | . . . . 1 2 . . . Duelist 1 | . . . . . 1 . . . Sentry 10 | . . 1 . 3 2 . 4 . Hunter 2 | . . . . . 1 . 1 . Programmer 8 | . . . . 3 . . 1 4 Best Kill Streak 8 | . 6 3 4 8 7 . 3 6 Combat Bots Only 8 | . 5 3 2 8 7 . 2 6 Max Kills in Single Turn 4 | . 2 1 1 4 1 . 2 2 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . . . 4 . . 1 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 753 | . 43 25 21 186 48 . 175 255 Missed 234 | . 4 12 5 67 11 . 60 75 Damage Taken 7545 | . 433 156 194 1202 758 . 1074 3728 Core 1448 | . 88 77 43 109 18 . 73 1040 Absorbed by Shields 196 | . . . . . . . 196 . Ignored by Resistances 161 | . . . . . 70 . 80 11 Core Remaining (%) 84 | 100 64 80 92 . . 81 91 . Volleys Fired 178 | 1 22 19 16 45 22 . 33 20 Largest 3 | 1 2 2 2 3 3 . 3 3 Hottest 205 | 40 140 130 130 177 163 . 146 205 Shots Fired 427 | 1 39 38 29 120 66 . 84 50 Gun 304 | 1 30 38 29 69 39 . 59 39 Cannon 99 | . . . . 48 27 . 18 6 Launcher 15 | . . . . 3 . . 7 5 Special 9 | . 9 . . . . . . . Kinetic 162 | . 15 . . 42 27 . 51 27 Thermal 173 | . 10 29 29 62 17 . 8 18 Explosive 15 | . . . . 3 . . 7 5 Electromagnetic 77 | 1 14 9 . 13 22 . 18 . Robot Hit Streak 21 | . 7 12 8 8 21 . 9 13 Robot Miss Streak 6 | . 3 6 2 5 2 . 6 1 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 4 | . 2 . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 299 | . 22 23 22 72 49 . 53 58 Core Hits 148 | . 13 8 10 39 19 . 30 29 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 11 | . . . . . 1 . 3 7 Burn 4 | . . . . . . . . 4 Destroy 2 | . . . . . . . 2 . Corrupt 2 | . . . . . 1 . 1 . Sever 2 | . . . . . . . . 2 Impale 1 | . . . . . . . . 1 Melee Attacks 59 | . . . 2 3 2 1 3 48 Impact . | . . . . . . . . . Slashing 23 | . . . 2 3 2 1 3 12 Piercing 36 | . . . . . . . . 36 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 Damage Inflicted 8476 | . 315 315 340 2358 1156 . 1460 2532 Guns 3547 | . 243 315 340 719 539 . 738 653 Cannons 1889 | . . . . 894 524 . 272 199 Explosions 2275 | . . . . 745 93 . 450 987 Melee 693 | . . . . . . . . 693 Ramming . | . . . . . . . . . Kinetic 1908 | . 102 . . 373 310 . 666 457 Thermal 2581 | . 82 219 340 1046 427 . 72 395 Explosive 2113 | . . . . 676 . . 450 987 Electromagnetic 1181 | . 131 96 . 263 419 . 272 . Impact . | . . . . . . . . . Slashing 226 | . . . . . . . . 226 Piercing 467 | . . . . . . . . 467 Highest Corruption 19 | . . . . . 2 2 . 19 Average Corruption 7 | . . . . . 2 2 . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked 12 | . . . . 8 . . 4 . Effects 19 | . . . . . . . . 19 Message Errors 3 | . . . . . . . . 3 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . . 3 Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 191 | . . . . 53 . . 26 112 Projectiles 13 | . . . . 13 . . . . Explosions 142 | . . . . 40 . . 26 76 Melee 36 | . . . . . . . . 36 Knockbacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 442 | . . . . 83 . . 165 194 Shots 14 | . . . . 3 . . 6 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 369 | . 236 339 335 369 197 . 299 363 Average Temperature 111 | . 76 111 131 105 113 . 68 153 Received Heat Transfer 1534 | . 204 84 90 204 159 . 267 526 Effects 13 | . 3 . 4 1 . . 3 2 Shutdowns 3 | . . . . 1 . . . 2 Interference 9 | . 3 . 3 . . . 3 . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 11 | . . . . 4 2 . . 5 Heat Transferred 5471 | . 175 531 814 1916 750 . 200 1085 Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Peak Influence 448 | . 233 265 268 382 . . 448 367 Initial 169 | . . 98 42 116 . . 163 169 Average 192 | . 86 156 174 132 . . 283 264 Maximum Alert Level 2 | . 1 1 1 1 . . 2 1 Low Security (%) 50 | 100 88 61 52 81 . . 11 19 Level 1 49 | . 11 38 47 18 . . 86 80 Level 2 . | . . . . . . . 1 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 2 2 . 5 . . 6 6 Investigation 2 | . 1 1 . . . . . . Extermination 5 | . . . . 2 . . 1 2 Reinforcement 10 | . 1 1 . 2 . . 2 4 Assault . | . . . . . . . . . Garrison 4 | . . . . 1 . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 5 | . . . 1 . . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 11 11 14 26 18 . 15 44 Peak Tracking Total 7 | . 4 3 5 7 7 . 4 7 Tactical Retreats 13 | . 1 . 3 . . . 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 4 | . 1 1 . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 6 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 1 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 5 | . . . . 2 . . 1 2 Max in Single Turn 1 | . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 19 | . 1 2 1 7 . 1 2 5 Terminals 16 | . 1 2 1 6 . 1 2 3 Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 30 | . 6 2 2 9 . 2 3 6 Successful 12 | . 2 1 1 3 . 2 1 2 Failed 18 | . 4 1 1 6 . . 2 4 Catastrophic 3 | . . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 26 | . 6 2 2 8 . 2 3 3 Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 2 1 1 2 . 2 1 1 Record 4 | . 1 . . 1 . 2 . . Level Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 Alert Level 2 | . . . 1 . . . 1 . Disarm Traps 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Recycle Component 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 1 1 6 . . 2 5 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 2 2 . Highest-Rated Group 48 | . . . . . 48 48 48 . Highest-Rated Ally 32 | . . . . . 32 32 32 . Total Orders 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks 24 | . . . . . 17 . 7 . Total Damage 640 | . . . . . 420 . 220 . Kills 4 | . . . . . 3 . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 5484 | 66 307 480 197 1593 695 125 750 1271 Spaces Moved 3436 | 43 217 372 230 897 272 75 322 1008 Core 47 | 18 2 . . . . . . 27 Treads 1595 | . . . . 725 272 75 322 201 Legs 475 | . 16 212 . . . . . 247 Wheels 224 | 25 199 . . . . . . . Hover 1095 | . . 160 230 172 . . . 533 Flight . | . . . . . . . . . Fastest Speed 48 | 50 80 52 48 48 156 156 152 48 Average Speed 113 | 106 84 90 48 138 159 156 152 92 Slowest Speed 250 | 200 250 120 52 160 160 156 156 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 31 29 26 34 41 16 10 23 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 . . Spaces Dug 29 | . 4 . 2 3 2 1 2 15 Terrain Destroyed 109 | . 6 . 2 21 7 1 42 30 Melee 25 | . . . 2 3 2 1 2 15 Projectile 11 | . 6 . . . . . 3 2 AOE 73 | . . . . 18 5 . 37 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 4559 | 61 282 480 285 1149 478 80 513 1231 Wait 460 | . 17 53 17 100 106 2 85 80 Move 3428 | 42 216 371 229 896 271 74 321 1008 Hop . | . . . . . . . . . Pick Up 116 | 12 8 13 8 33 6 . 18 18 Fast Attach 28 | . 1 1 1 6 1 . 5 13 Attach 58 | 6 5 7 4 7 4 . 9 16 Detach . | . . . . . . . . . Swap 84 | . 8 3 2 26 9 3 17 16 Drop 103 | . 5 13 6 33 3 . 22 21 Fire 178 | 1 22 19 16 45 22 . 33 20 Melee 50 | . . . 2 3 2 1 3 39 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 54 | . . . . . 54 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 14) 328 | -10/Materials | Build established: Mutant 368 | -10/Materials | Lost 3 parts (1n2w) 373 | -10/Materials | Identified exit to Materials 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 815 | -9/Materials | Discovered new exit (range 7) 817 | -9/Materials | Identified exit to Mines 822 | -9/Materials | Identified exit to Materials 854 | -9/Materials | Entered another Materials area 854 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1043 | -8/Materials | Discovered new exit (range 14) 1051 | -8/Materials | Identified exit to Factory 1051 | -8/Materials | Entered Factory 1051 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1271 | -7/Factory | Build established: Tank 1308 | -7/Factory | Garrison activated, responded to threat 2367 | -7/Factory | Destroyed 8 combat bots 2556 | -7/Factory | Cargo convoy interrupted 2592 | -7/Factory | Discovered new exit (range 15) 2644 | -7/Factory | Entered Lower Caves 2655 | -7/Lower Caves | Encountered a Warlord checkpoint 2662 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2764 | -7/Lower Caves | Build established: Skirmisher 2971 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3037 | -7/Lower Caves | Destroyed 7 combat bots 3160 | -7/Lower Caves | Learned Factory terminal intel 3295 | -7/Lower Caves | Discovered new exit (range 16) 3339 | -7/Lower Caves | Entered another Lower Caves area 3339 | -7/Lower Caves | Accompanied by 2 allies 3430 | -7/Lower Caves | Discovered new exit (range 15) 3464 | -7/Lower Caves | Entered Factory 3464 | -6/Factory | Accompanied by 2 allies 3464 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3465 | -6/Factory | Loaded intel: 26 terminal locations 3486 | -6/Factory | Build established: Tank 4208 | -6/Factory | Discovered new exit (range 4) 4214 | -6/Factory | Entered another Factory area 4214 | -5/Factory | Evolved 2 slots: Utility x2 4273 | -5/Factory | Build established: Scavenger-Tank 4686 | -5/Factory | Lost 7 parts (2n5u) 5111 | -5/Factory | Lost 4 parts (1p2n1u) 5315 | -5/Factory | System corruption reached 10% 5338 | -5/Factory | Core integrity fell below 50% 5375 | -5/Factory | Build established: Mutant 5408 | -5/Factory | Lost 3 parts (1p1n1u) 5470 | -5/Factory | Core integrity fell below 20% 5485 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05378_ System corrupted: Cmb. Airjet rejected. 05396_ System corrupted: Component data lost. 05420_ AMOT8X#E2XN W 05469_ X-72 Disruptor destroyed. 05469_ Hvy. Pick destroyed. 05469_ Arm. Leg destroyed. 05469_ K-01 Serf collects debris. 05472_ Dropped Fission Core. 05472_ K-01 Serf collects debris. 05483_ Knocked back. 05485_ Penetrated by Slug. 05485_ Imp. Signal Interpreter destroyed. 05485_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ????????????????????????????###################??? | | ????????????????????????????## ##?? | | ????????????????????????????## ##?? | | ????????????????????????????## ##?? | | ????????????????????????????## ##?? | | ????????????????????????????## ###? | | ????????????????????????????## # #? | | ????????????????????????????## # #? | | ????????????????????????????## # #? | | ############################## # ## | | # # ##+#############+#### | | # # ###### # | | "" """ + # + # | | "" """ # """ """ # ###### # | | "" """ # """ """ # ######???## # | | "" "" # """ """ ### ###????????## + | | " "" # #?# #??????????## # | | # """ """ ### ##?????????## # | | # """ """ ## #####?????## # | | ]# """ """ + T #?????########+### | | # ## ### #?????##### | | # ######?# ###??????## | | ######+##############+####### #??????## | | o % ######### | | k HA w k | | %@ ###########+#### | | ## ########+####### ###### | | # [! # #??????????# """" """" | | # % # ""#????????+?+ """" """" | | # """ = # """ """ ""#??????????# """" """" | | # """ [ # """ """ T"#??????????# """" """" | | # """ # """ """ ""#??????????# | | # ] # ""#??????????# """" """" | | # """ # """ """ #??????????# """" """" | | # """ * / """ """ #??????????# """" """" | | # """ # """ """ = #??????????# """" """" | | # # #??????????# | | #! # #??????????# | | # ### #??????????########### | | ##/###########?##############????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 32 Energy Capacity 365 Matter Stores 403 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Corruption Block 6 Armor Coverage 750 Resistance: KI 30 Resistance: EM 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberZhirovFacilitator Manual? 0 Play Time 02:20:50 Cumulative 45.3 hours Start 2024.05.29 @ 14:33:26 End 2024.05.30 @ 00:34:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 9 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35d25b35-963e-4881-bfc2-eb4494804fbd