Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 16:54:45 Player: Rilt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (853) 853 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2588 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (10) Location -8/Materials Parts ------- Power (1) Propulsion (4) Aluminum Leg Utility (3) Weapon (3) Inventory (4) Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Utility Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Weapon Minigun Assault Cannon Inventory Ion Engine Aluminum Leg High-capacity Storage Unit Improved Targeting Computer [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Improved Targeting Computer Device Particle Charger Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 52 | 6 6 10 30 Power 6 | 1 1 . 4 Engine 3 | 1 . . 2 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 21 | 2 1 6 12 Treads . | . . . . Leg 20 | 2 1 6 11 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 . 8 Device 1 | . . . 1 Storage 3 | 1 . . 2 Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 15 | 2 3 4 6 Energy Gun 7 | 2 1 2 2 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | . 2 1 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 34 | . 2 12 20 Power 4 | . . 1 3 Propulsion 12 | . . 5 7 Utility 6 | . . 1 5 Weapon 12 | . 2 5 5 Highest Loss Streak 18 | . 2 11 18 Average Slot Usage (%) 81 | . 86 87 76 Engine 2 | . 8 . 2 Core 7 | . 5 10 6 Leg 27 | . 27 30 26 Device 1 | . . . 3 Storage 6 | . 14 10 1 Processor 5 | . . . 12 Protection 4 | . 3 8 1 Energy Gun 8 | . 10 9 5 Energy Cannon 2 | . . . 6 Ballistic Gun 11 | . 15 17 6 Ballistic Cannon 1 | . . . 2 Naked Turns 17 | . . 13 4 Heaviest Build 29 | 13 19 24 29 Greatest Support 45 | 20 20 33 45 Greatest Overweight (x) 1 | 1 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 5 | 5 6 5 4 Most Carried 8 | 4 6 6 8 Average Carried 4 | 2 4 5 3 Final Capacity 6 | 6 6 4 4 Final Carried 6 | 4 6 3 . Class Distribution -------------------- 47% | Mutant 20% | Scavenger-Tank 19% | Scavenger-Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 943 | 235 125 106 477 Remotely . | . . . . Salvage Created 978 | . 136 254 588 Parts 55 | . 12 18 25 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . 5 5 11 Guns 14 | . 5 5 4 Cannons 7 | . . . 7 Classes Destroyed 5 | . 2 2 1 Recycler 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 15 | . 2 3 10 Sentry 3 | . . 2 1 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4093 | . 423 1288 2382 Core 952 | . 96 305 551 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 61 23 . Volleys Fired 98 | . 27 21 50 Largest 3 | . 2 3 3 Hottest 129 | . 100 129 129 Shots Fired 206 | . 45 56 105 Gun 161 | . 45 56 60 Cannon 45 | . . . 45 Launcher . | . . . . Special . | . . . . Kinetic 123 | . 22 32 69 Thermal 70 | . 23 24 23 Explosive . | . . . . Electromagnetic 13 | . . . 13 Robot Hit Streak 21 | . 8 21 12 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 142 | . 26 43 73 Core Hits 49 | . 8 19 22 Critical Hits 4 | . 1 . 3 Critical Kills 2 | . . . 2 Critical Parts Destroyed 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1968 | . 257 401 1310 Guns 1269 | . 257 385 627 Cannons 678 | . . . 678 Explosions . | . . . . Melee . | . . . . Ramming 21 | . . 16 5 Kinetic 1248 | . 109 211 928 Thermal 586 | . 148 174 264 Explosive . | . . . . Electromagnetic 113 | . . . 113 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles 16 | . . . 16 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 5 | . . . 5 Secondary 2 | . . . 2 Self-Inflicted Damage 4 | . . 2 2 Shots . | . . . . Rammed 13 | . . 7 6 Targets Rammed 17 | . . 11 6 Kicked 4 | . . 4 . Crushed . | . . . . Highest Temperature 393 | . 291 362 393 Average Temperature 147 | . 128 145 155 Received Heat Transfer 2184 | . 138 660 1386 Effects 16 | . 1 7 8 Shutdowns 3 | . . 1 2 Energy Bleed 2 | . 1 . 1 Interference 9 | . . 6 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1554 | . 444 518 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 209 | . 115 209 163 Average Influence 69 | . 56 130 50 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | . . . . Level 1 3 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 9 20 32 Peak Tracking Total 11 | . 3 11 9 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . . 2 4 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . 1 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 14 | . . 6 8 Successful 12 | . . 4 8 Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . . 2 1 Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 3 | . . 2 1 Report Inventory 2 | . . 1 1 Retrieve Components 1 | . . 1 . Scanalyzer 6 | . . . 6 Insert Component 4 | . . . 4 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1507 | 117 290 414 686 Spaces Moved 897 | 95 163 271 368 Core 50 | 23 . 22 5 Treads . | . . . . Legs 838 | 72 163 249 354 Wheels 9 | . . . 9 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 117 | 109 120 114 119 Slowest Speed 150 | 120 150 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 29 34 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1180 | 105 212 335 528 Wait 62 | . 8 9 45 Move 894 | 94 162 270 368 Hop . | . . . . Pick Up 39 | 5 7 6 21 Fast Attach 10 | 5 . . 5 Attach 31 | 1 4 6 20 Detach 2 | . . . 2 Swap 11 | . 2 4 5 Drop 16 | . 2 8 6 Fire 98 | . 27 21 50 Melee . | . . . . Ram 3 | . . 1 2 Kick 14 | . . 10 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 784 | -9/Materials | Core integrity fell below 50% 814 | -9/Materials | Discovered new exit (range 16) 822 | -9/Materials | Entered another Materials area 822 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -8/Materials | Lost 11 parts (1p5n1u4w) 1475 | -8/Materials | Core integrity fell below 50% 1492 | -8/Materials | Core integrity fell below 20% 1508 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01456_ R-06 Scavenger collects Lgt. Treads. 01457_ Carbon-fiber Leg destroyed. 01461_ Acquired 33 matter. 01467_ Acquired Imp. Light Armor Plating. 01469_ Ion Engine destroyed. 01471_ Assault Cannon destroyed. 01472_ Acquired Com. Wheel. 01479_ Aluminum Leg destroyed. 01479_ Lgt. Nuclear Core destroyed. 01484_ Slammed into G-47 Trooper. 01484_ Imp. Light Armor Plating destroyed. 01485_ Slammed into G-47 Trooper. 01485_ Imp. Targeting Computer destroyed. 01487_ Enh. Autogun destroyed. 01490_ Acquired 31 matter. 01491_ U-05 Engineer builds a Door. 01493_ Com. Wheel destroyed. 01494_ Acquired Aluminum Leg. 01497_ Imp. Targeting Computer destroyed. 01504_ U-05 Engineer lays Concrete. 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Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionImprovedMembrane Manual? 0 Play Time 00:24:48 Cumulative 9.1 hours Start 2019.11.10 @ 16:31:30 End 2019.11.10 @ 16:54:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d70b40ec-f7f9-4d83-b790-372233a643c2