Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 00:09:37 Player: Necroptosis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2507) 2507 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 6363 Bonus ------- High Alert Combat Kills 448 Follower Combat Kills 201 Entered Garrisons 200 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 78/100 System Corruption 14% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core System Shield Relay Coupler [Grunt] (25) Corruption Screen Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Small Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Improved Datajack Powered Hammer > --- INVENTORY -------- Light Nuclear Core Advanced Shield Generator System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Corruption Screen Remote Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Armor Plating Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 109 | 8 1 30 20 24 26 Power 21 | 1 . 4 5 5 6 Engine 14 | 1 . 4 4 3 2 Core 7 | . . . 1 2 4 Reactor . | . . . . . . Propulsion 26 | 2 . 6 5 5 8 Treads 8 | 2 . 4 . . 2 Leg 5 | . . . . . 5 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 12 | . . 1 5 5 1 Utility 34 | 2 1 12 7 6 6 Device 9 | 1 . . 2 1 5 Storage 4 | 1 1 1 . 1 . Processor 3 | . . 2 1 . . Hackware 2 | . . . 1 1 . Protection 16 | . . 9 3 3 1 Artifact . | . . . . . . Weapon 28 | 3 . 8 3 8 6 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 4 . . . Ballistic Cannon . | . . . . . . Launcher 7 | . . 2 1 2 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 4 | . . 1 . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon 9 | . . 1 2 4 2 Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 9 | . . . . . 9 Parts Lost 32 | . . 7 3 2 20 Power 6 | . . 1 1 1 3 Propulsion 10 | . . 1 . . 9 Utility 10 | . . 3 1 1 5 Weapon 6 | . . 2 1 . 3 Highest Loss Streak 12 | . . 4 1 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 98 90 94 73 Engine 7 | . 14 10 6 1 2 Core 1 | . . . . 5 2 Treads 11 | . 28 19 . . 5 Leg 1 | . . . . . 8 Wheel 1 | . . 2 . . . Flight 12 | . . . 36 38 11 Device 6 | . 14 5 1 6 8 Storage 9 | . 14 12 9 7 6 Processor 5 | . . 5 9 7 6 Hackware 2 | . . . 5 4 6 Protection 10 | . . 19 5 6 1 Ballistic Gun 9 | . 28 16 . . . Impact Weapon 1 | . . . . . 5 Slashing Weapon 3 | . . 2 9 6 1 Special Melee Weapon 3 | . . 2 6 6 1 Peak Build Rating 46 | 7 7 20 28 43 46 Average Rating 22 | 5 7 13 24 39 32 On Entrance 17 | . 7 7 20 28 43 Naked Turns 1 | . . . . . 1 Heaviest Build 40 | 15 20 40 21 23 27 Greatest Support 61 | 40 40 44 26 26 61 Greatest Overweight (x) 2 | . . 2 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 8 Average Capacity 9 | 7 8 10 10 8 7 Most Carried 10 | 6 8 10 10 10 8 Average Carried 8 | 4 7 9 8 8 7 Final Capacity 10 | 8 10 10 10 8 5 Final Carried 10 | 6 8 10 10 8 5 Class Distribution -------------------- 45% | Mutant 24% | Scavenger-Mutant 17% | Sprinter 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1884 | 234 48 855 159 313 275 Remotely . | . . . . . . Salvage Created 2865 | 35 48 1377 395 564 446 Parts 201 | 7 3 96 35 41 19 Haulers Intercepted 7 | . 1 2 2 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 61 | . . 30 10 10 11 Melee 28 | . . 6 9 6 7 Guns 21 | . . 21 . . . AOE 11 | . . 3 1 4 3 Classes Destroyed 16 | 1 1 9 3 1 1 Worker 6 | . . 5 1 . . Builder 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 7 | . 1 2 2 2 . Recycler 3 | . . 2 . 1 . Operator 3 | . . 1 . 2 . Watcher 5 | . . 2 . 3 . Swarmer 21 | . . 10 3 7 1 Cutter 4 | . . . 4 . . Grunt 16 | . . 10 2 . 4 Brawler 1 | . . . 1 . . Duelist 3 | . . 3 . . . Protector 1 | . . 1 . . . Sentry 11 | . . 6 . 2 3 Hunter 1 | . . . . . 1 Programmer 3 | . . . . 1 2 Best Kill Streak 5 | 1 1 5 5 5 3 Combat Bots Only 5 | . . 5 3 4 3 Max Kills in Single Turn 3 | 1 1 3 3 2 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 1 2 1 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 508 | . . 124 42 103 239 Missed 183 | . . 34 16 44 89 Damage Taken 4537 | . . 1245 440 468 2384 Core 1081 | . . 148 231 134 568 Absorbed by Shields 140 | . . . . . 140 Redirected to Shielding 10 | . . 10 . . . Regen/Repaired (Parts) 78 | . . . 64 14 . Core Remaining (%) 80 | 100 100 63 58 . . Volleys Fired 93 | 2 2 79 1 3 6 Largest 2 | 2 2 2 1 1 1 Hottest 43 | 40 40 43 36 36 39 Shots Fired 172 | 4 4 154 1 3 6 Gun 159 | 4 4 151 . . . Cannon . | . . . . . . Launcher 13 | . . 3 1 3 6 Special . | . . . . . . Kinetic 159 | 4 4 151 . . . Thermal . | . . . . . . Explosive 13 | . . 3 1 3 6 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 1 4 12 . 3 9 Robot Miss Streak 7 | 1 . 7 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 235 | 2 3 129 34 31 36 Core Hits 127 | 2 2 71 13 20 19 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 18 | . . 1 4 6 7 Smash 5 | . . . . . 5 Sever 13 | . . 1 4 6 2 Melee Attacks 150 | . . 20 48 46 36 Impact 22 | . . . . . 22 Slashing 121 | . . 19 43 46 13 Piercing . | . . . . . . Sneak Attacks 15 | . . 5 5 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7601 | 25 35 2598 1194 1859 1890 Guns 1758 | 25 35 1698 . . . Cannons . | . . . . . . Explosions 1745 | . . 225 143 641 736 Melee 4098 | . . 675 1051 1218 1154 Ramming . | . . . . . . Kinetic 1758 | 25 35 1698 . . . Thermal . | . . . . . . Explosive 1745 | . . 225 143 641 736 Electromagnetic . | . . . . . . Impact 739 | . . . . . 739 Slashing 3359 | . . 675 1051 1218 415 Piercing . | . . . . . . Highest Corruption 14 | . . . 3 1 14 Average Corruption 4 | . . . 3 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . 2 1 16 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 5 | . . . 1 1 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 443 | . . 17 69 120 237 Projectiles . | . . . . . . Explosions 51 | . . . 22 18 11 Melee 392 | . . 17 47 102 226 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . . . 34 . 194 Shots 7 | . . . 1 . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 164 | . . 8 164 146 91 Average Temperature 29 | . . 3 84 30 30 Received Heat Transfer 832 | . . 384 72 18 358 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions 9 | . . . . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 888 | 10 17 702 708 672 888 Initial 470 | . 6 7 295 322 470 Average 429 | 2 10 316 485 544 745 Maximum Alert Level 3 | . . 3 3 2 3 Low Security (%) 29 | 100 100 45 . . . Level 1 7 | . . 11 13 5 . Level 2 48 | . . 40 82 94 35 Level 3 14 | . . 2 3 . 64 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 2 2 4 . Investigation 3 | . . . . 3 . Extermination 1 | . . . . 1 . Reinforcement 3 | . . 1 2 . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 9 | . . 4 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . . 52 25 19 29 Peak Tracking Total 11 | . . 6 11 5 8 Tactical Retreats 14 | . . 5 4 1 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . . . . . 5 Indirectly . | . . . . . . Trap Hack Attempts 13 | . . . . . 13 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . . . 2 Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 4 | . . . 1 2 1 Max in Single Turn 1 | . . . 1 1 . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 32 | . 2 10 4 15 1 Terminals 26 | . 2 9 3 11 1 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . . 2 . Total Hacks 89 | . 10 29 13 35 2 Successful 49 | . 5 17 8 18 1 Failed 40 | . 5 12 5 17 1 Catastrophic 14 | . . 5 3 6 . Database Lockouts . | . . . . . . Manual 38 | . 9 11 5 13 . Terminals 74 | . 10 27 8 27 2 Fabricators 2 | . . . . 2 . Repair Stations 7 | . . . 5 2 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 26 | . 1 11 2 11 1 Record 20 | . . 8 2 10 . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 6 | . . . 4 2 . Scan Component 3 | . . . 2 1 . Repair 3 | . . . 2 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 12 | . 4 4 2 2 . Terminals 12 | . 4 4 2 2 . Assimilate 1 | . . . 1 . . Botnet 8 | . 2 3 1 2 . Skim 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 30 | . 2 10 3 14 1 Full Trace Events 4 | . 1 . . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 73 | . . . . 73 . Total Part Build Rating 3 | . . . . 3 . Parts Repaired 3 | . . . 2 1 . Time 77 | . . . 58 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 2 . . Non-combat 2 | . . . 2 . . Combat . | . . . . . . Robot Hacks Applied 3 | . . . 3 . . no_distress 1 | . . . 1 . . find_station 2 | . . . 2 . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 5 | . . . . . 5 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 3 | . . . 1 . 2 Largest Group 2 | . . . 1 . 2 Highest-Rated Group 142 | . . . 10 . 142 Highest-Rated Ally 80 | . . . 10 . 80 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 870 | . . . . . 870 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4049 | 120 266 1765 326 754 818 Spaces Moved 3593 | 64 154 873 331 1678 493 Core 10 | 5 . . . . 5 Treads 967 | 59 154 633 . . 121 Legs 133 | . . . . . 133 Wheels 240 | . . 240 . . . Hover . | . . . . . . Flight 2243 | . . . 331 1678 234 Fastest Speed 26 | 50 160 105 31 27 26 Average Speed 72 | 151 160 146 31 27 85 Slowest Speed 225 | 160 160 225 31 27 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 23 | . . . 8 15 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 6 28 74 33 52 54 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . 6 . Terrain Destroyed 137 | . . 29 6 26 76 Melee 6 | . . . . 6 . Projectile . | . . . . . . AOE 131 | . . 29 6 20 76 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 4640 | 80 171 1185 474 1908 822 Wait 570 | . 10 144 73 142 201 Move 3545 | 63 153 872 314 1650 493 Hop 20 | . . . 8 12 . Pick Up 43 | 6 3 15 5 10 4 Fast Attach 43 | 7 . 11 5 6 14 Attach 27 | 1 . 6 8 5 7 Detach 13 | 1 . 3 4 2 3 Swap 39 | . 1 13 7 13 5 Drop 48 | . 2 22 1 19 4 Fire 93 | 2 2 79 1 3 6 Melee 150 | . . 20 48 46 36 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 36 | . . . . . 36 Rewire . | . . . . . . Trap 13 | . . . . . 13 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / [*Low x2] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 8) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Utility x2 1532 | -9/Materials | Discovered new exit (range 8) 1587 | -9/Materials | First assault squad dispatched 1637 | -9/Materials | Build established: Scavenger-Mutant 1740 | -9/Materials | Lost 4 parts (1p1u2w) 2124 | -9/Materials | Discovered new exit (range 10) 2152 | -9/Materials | Entered another Materials area 2152 | -8/Materials | Evolved 2 slots: Propulsion x2 2227 | -8/Materials | Repaired Lgt. Armor Plating 2260 | -8/Materials | Repaired Imp. Ion Engine 2469 | -8/Materials | Build established: Scavenger-Sprinter 2476 | -8/Materials | Discovered new exit (range 10) 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2648 | -7/Factory | Repaired Imp. Datajack 2764 | -7/Factory | Fabricated Hacking Suite (x1) 2800 | -7/Factory | Discovered new exit (range 10) 2837 | -7/Factory | Discovered new exit (range 4) 2945 | -7/Factory | Build established: Sprinter 3195 | -7/Factory | Discovered new exit (range 20) 3230 | -7/Factory | Identified exit to Garrison 3232 | -7/Factory | Entered Garrison 3310 | -7/Garrison | Triggered checkpoint 3340 | -7/Garrison | Discovered new exit (range 13) 3362 | -7/Garrison | Spotted B-75 Beast 3367 | -7/Garrison | Triggered checkpoint 3410 | -7/Garrison | Found embedded Infiltrators 3417 | -7/Garrison | Core integrity fell below 50% 3422 | -7/Garrison | Allies destroyed B-75 Beast 3422 | -7/Garrison | Garrison Relay disabled 3453 | -7/Garrison | Lost 12 parts (2p5n3u2w) 3526 | -7/Garrison | Triggered checkpoint 3530 | -7/Garrison | Triggered checkpoint 3560 | -7/Garrison | Discovered new exit (range 19) 3664 | -7/Garrison | Build established: Mutant 3755 | -7/Garrison | Core integrity fell below 20% 3760 | -7/Garrison | System corruption reached 10% 3782 | -7/Garrison | Lost 5 parts (1p4n) 4049 | -7/Garrison | Released all parts (10) 4050 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04019_ Acquired 9 matter. 04023_ Acquired 6 matter. 04023_ Attempting to reprogram Stasis Trap. 04030_ Stasis Trap reprogrammed. 04035_ System corrupted: Matter fused (-7). 04036_ Adv. Cooling System destroyed. 04041_ Acquired 6 matter. 04048_ Powered Hammer destroyed. 04049_ Released Imp. Heat Sink. 04049_ Released Aluminum Leg. 04049_ Released Adv. VSS Leg. 04049_ Released Sml. Storage Unit. 04049_ Released Adv. Visual Processing Unit. 04049_ Released Hacking Suite. 04049_ Released Carbon-fiber Leg. 04049_ Released Adv. VSS Leg. 04049_ Released Lgt. Nuclear Core. 04049_ Released Imp. Datajack. 04050_ System corrupted: Energy discharge (-20). 04050_ Field strength at 55. Map ----- +----------------------------------------------------+ | ????# #??????#####??????# #???# # | | ????# #?????????????????# #???# | | ##### #?????????????????# ######### "####??#### | | ^%[ #?????????????????# #??????## ##### | | =^! #?????????????????# #??????# # ## # | | ## #?????????????????# #??????## %### ##" | | ?# #????????????????## "???????# = | | ###?#^^ #???????????????? " "???????# ## #""| | | ????# #?????????????????" #???????## ### | | ????# #?????????????????" "???????## ##### | | ????# #?????????????????# "????????## #####???? | | ????# #############""""## ##????????# #???????? | | ????# !%! #????????# #???????? | | ##### =[ % +???????? ???????? | | #????????# #???????? | | ################ ##^^^ ## #????????###???????? | | ???????????????# ## ^ ## ###????????????????? | | ???????????????" #????????????????? | | ???????????????" #????????????????? | | ???????????????" %%#????????????????? | | ???????????????" %[=#????????????????? | | ???????????????# ## ## ! ###????????????????? | | ?????########### ## ## ############???????? | | ?????# #???????? | | ?????# Y %* % % #???????# | | ??????????######% [ ===/ @ % #?????### | | ???????????????##^s##ss! ############# #?????#"# | | ????????????????# =##!=!*#???????????# #?????#" | | ????????????????# #######???????????# #??????" | | ????????????? + #?????????????????# #??????? | | ????????????# ### #?????????????????# #???????# | | ????????????????# #??????# ?????????# #???????# | | ????????????????# #??????# ######### ######### | | ???????????????? #??????# # ^! | | ???????????????? #??????# " !! % | | ???????????????#####??????####### #### ######## | | ????????????????????????????????# #??# #??????## | | ????????????????????????????????# #??# #???????? | | ????????????????????????????????# #??# #???????? | | ????????????????????????????????# #??# #???????? | | ????????????????????????????????# #??# #???????? | | ????????????????????????????????# #??# #???????? | | ????????????????????????????????# #??# #???????? | | ????????????????????????????????# #??# #???????? | | ????????????????????????????????# #??# #???????? | | ???????????????????????????????? ??# #???????? | | ???????????????????????????????? ??# #???????? | | ???????????????????????????????? ??# #???????? | | ???????????????????????????????? ??# #???????? | | ??????????????????????????????? #?# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hehehe Party Time Challenges ------------ None Game ------ Seed BarrageShieldRefractor Manual? 0 Play Time 00:50:37 Cumulative 16.2 hours Start 2024.08.22 @ 23:19:28 End 2024.08.23 @ 00:09:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8c8120d-c2cd-4e57-b41f-74977d0ec20b