Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 22:57:47 Player: dhtilly Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (304) 1520 Value Destroyed (10937) 10937 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1014) 1014 TOTAL SCORE: 20371 Bonus ------- High Alert Combat Kills 1153 Follower Combat Kills 89 Friendly Fire -228 Cogmind --------- Core Integrity 0/1300 Matter 229/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (90) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Cryofiber Web Advanced Heat Sink Plasma Rifle Linear Accelerator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Improved Target Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Improved Heavy Laser Disruptor Cannon Plasma Flamer > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Stasis Canceller Improved Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Advanced Shield Generator Plasma Rifle Advanced EMP Blaster Smartbomb Launcher Remote Datajack Great Axe [Rating: 108] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . . . . 1 1 . . . . Utility 6 | . . . 1 . 2 . . . . . . . . 1 2 Weapon 3 | . . . 1 . . . . . . . 1 . . 1 . Parts Attached 318 | 6 8 7 33 36 5 8 54 4 1 74 24 15 2 26 15 Power 25 | 1 1 1 1 . 1 1 4 . . 7 3 . 1 2 2 Engine 14 | 1 1 1 1 . . . 3 . . 5 2 . . . . Core 11 | . . . . . 1 1 1 . . 2 1 . 1 2 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 82 | 2 . 2 6 15 1 2 14 1 . 23 7 1 . 6 2 Treads 27 | . . 1 1 8 . 1 7 . . 3 4 1 . . 1 Leg 4 | . . . . . . . . . . 3 . . . 1 . Wheel 47 | 2 . 1 4 7 1 1 7 1 . 17 3 . . 3 . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 3 | . . . 1 . . . . . . . . . . 2 . Utility 71 | 1 4 1 5 6 3 1 15 1 . 11 7 5 . 8 3 Device 37 | . 3 1 3 2 2 . 8 . . 5 4 4 . 4 1 Storage 7 | 1 1 . 1 1 . . 2 . . . 1 . . . . Processor 5 | . . . . . 1 . 1 . . 1 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 22 | . . . 1 3 . 1 4 1 . 5 1 1 . 3 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 140 | 2 3 3 21 15 . 4 21 2 1 33 7 9 1 10 8 Energy Gun 44 | 1 2 . 2 4 . 1 6 . . 11 3 5 . 5 4 Energy Cannon 5 | . . . . 2 . 1 . . . . . 1 . 1 . Ballistic Gun 52 | 1 1 1 13 5 . 1 9 1 . 13 4 1 . . 2 Ballistic Cannon 7 | . . . . . . . 2 . 1 2 . . . . 2 Launcher 13 | . . 2 4 1 . . 2 1 . 2 . . . 1 . Special Weapon 5 | . . . . . . . . . . . . 2 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 2 3 . 1 2 . . 3 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 . . . . . Unidentified Prototypes 20 | . . . 5 2 1 . 2 . . 3 1 . . 6 . Parts Lost 154 | . 4 3 1 9 . 7 23 . . 51 7 13 3 24 9 Power 16 | . 1 1 . . . . 1 . . 6 2 . 1 2 2 Propulsion 53 | . . 1 . 4 . 5 9 . . 19 3 3 1 8 . Utility 31 | . 1 1 1 1 . . 7 . . 9 1 3 . 5 2 Weapon 54 | . 2 . . 4 . 2 6 . . 17 1 7 1 9 5 Highest Loss Streak 10 | . 4 2 1 2 . 7 7 . . 10 3 5 2 8 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 95 98 97 99 63 83 100 100 76 93 83 76 76 13 Engine 6 | . 14 13 11 9 5 . 4 7 7 4 8 5 . . . Core 2 | . . . . . 1 4 1 . . 3 . 5 10 9 2 Treads 12 | . . 13 . 18 15 9 14 15 15 2 15 20 11 8 . Wheel 12 | . 28 14 21 17 15 9 7 15 15 17 15 . . 9 . Device 11 | . 10 9 9 5 14 9 12 15 15 7 16 11 17 13 2 Storage 7 | . 14 14 11 9 7 4 6 7 7 6 5 5 5 4 . Processor 2 | . . . . . 7 4 1 7 7 7 5 4 . . . Protection 6 | . . . 11 12 7 4 9 7 7 2 . 5 5 6 1 Energy Gun 9 | . 14 14 11 11 15 9 7 7 7 6 5 9 14 11 1 Ballistic Gun 9 | . 14 10 20 10 7 4 13 14 7 9 15 2 . . . Special Weapon 1 | . . . . . . . . . . . . 4 7 8 . Naked Turns 96 | . . . . . . 59 . . . . . . . 14 23 Heaviest Build 102 | 13 29 34 60 66 65 65 79 72 76 86 87 91 85 102 14 Greatest Support 214 | 26 26 16 22 24 28 28 71 20 20 62 46 214 187 107 35 Greatest Overweight (x) 8 | 1 1 3 3 6 2 3 6 3 3 6 8 8 . 5 4 Average Overweight (x) 1 | . . 1 1 2 2 . 2 3 3 1 1 . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 11 15 15 20 20 14 17 20 20 20 20 20 20 19 5 Most Carried 20 | 5 14 15 17 20 20 20 20 20 20 20 20 20 19 20 5 Average Carried 16 | 2 9 14 15 19 19 14 13 19 19 16 19 17 18 18 3 Final Capacity 20 | 8 15 15 20 20 20 5 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 14 15 17 20 20 . 19 20 20 17 20 19 19 4 5 Class Distribution -------------------- 28% | Scavenger-Tank 20% | Mutant 17% | Tank 16% | Scavenger-Gunner 12% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Matter Collected 6686 | 229 171 309 647 579 145 . 1557 115 39 1456 402 556 71 247 163 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12663 | . 274 151 1155 1930 488 . 2403 119 . 3078 461 1411 171 720 302 Parts 627 | . 19 7 103 124 25 . 100 5 . 131 20 40 7 36 10 Haulers Intercepted 24 | . 1 . 6 5 3 . 4 . . 4 . . . 1 . Recyclers Shooed 7 | . 1 . . 1 1 . 1 . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 5 6 . . 27 6 . . Prevented 6 | . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 225 | . 8 5 29 36 5 . 41 3 . 38 8 26 5 17 4 Melee 5 | . . . 2 . . . . . . 2 . . . 1 . Guns 158 | . 8 4 15 21 4 . 32 3 . 28 8 19 4 9 3 Cannons 12 | . . . . 7 . . 3 . . 1 . 1 . . . AOE 42 | . . 1 12 8 1 . 5 . . 7 . 1 . 7 . Classes Destroyed 21 | . 3 1 5 4 1 . 2 . . 2 . 1 . 2 . Worker 18 | . . . 1 1 1 . 7 . . 8 . . . . . Builder 12 | . . . 1 3 . . . . . 8 . . . . . Tunneler 3 | . . . . . . . 2 . . 1 . . . . . Hauler 24 | . 1 . 6 5 3 . 4 . . 4 . . . 1 . Recycler 13 | . . . 1 1 1 . 5 . . 4 . . . 1 . Mechanic 2 | . . . . . . . . . . 1 . . . 1 . Operator 3 | . . . . . 1 . 1 . . 1 . . . . . Watcher 4 | . . . 2 . . . 1 . . 1 . . . . . Swarmer 47 | . 2 1 15 7 . . 5 2 . 3 . 4 4 4 . Saboteur 2 | . . . . . . . . . . 1 . . . 1 . Grunt 93 | . 6 4 6 15 5 . 20 . . 20 . 14 . . 3 Brawler 9 | . . . . 3 . . . . . 3 . 3 . . . Duelist 6 | . . . . 1 . . 1 . . 2 . 2 . . . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 31 | . . . 8 8 . . 9 . . 2 . 2 1 . 1 Hunter 21 | . . . . 1 . . 4 1 . 4 4 . . 7 . Programmer 12 | . . . . . . . 2 . . 3 4 . . 3 . Heavy 1 | . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | . 5 2 9 11 8 . 12 2 . 12 3 4 4 13 2 Combat Bots Only 12 | . 5 2 5 7 5 . 5 2 . 6 3 4 4 12 2 Max Kills in Single Turn 5 | . 1 1 4 3 3 . 4 1 . 5 1 2 2 5 1 Gunslinging 1 | . . . . . . . . . . . . 1 1 . . Exploded 4 | . . 1 4 3 1 . 2 . . 2 . 1 . 4 . Melee 1 | . . . 1 . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Damage Taken 21846 | . 428 292 428 1642 218 261 3395 148 . 5007 1260 2783 222 3368 2394 Core 4387 | . 70 112 74 230 . 135 382 17 . 683 145 243 20 975 1301 Absorbed by Shields 988 | . 12 83 152 . . . 174 52 . 363 . 60 80 12 . Redirected to Shielding 158 | . . . 14 11 . . 62 6 . . . . . . 65 Regen/Repaired (Parts) 407 | . . . 24 284 . . . . . . 99 . . . . Core Remaining (%) 47 | 100 . 27 81 58 . . . . 23 19 . . 59 15 . Volleys Fired 690 | . 38 19 56 87 14 4 118 7 . 152 29 87 8 32 39 Largest 4 | . 2 2 3 3 3 3 3 3 . 3 4 4 3 4 2 Hottest 332 | . 85 98 105 139 134 144 163 71 . 213 151 268 244 332 131 Shots Fired 1688 | . 75 35 156 213 42 12 307 19 1 394 78 203 24 72 57 Gun 1521 | . 75 31 151 172 42 10 282 18 . 369 78 162 21 54 56 Cannon 105 | . . . . 37 . 2 22 . 1 20 . 18 . 4 1 Launcher 27 | . . 4 5 4 . . 3 1 . 5 . . . 5 . Special 35 | . . . . . . . . . . . . 23 3 9 . Kinetic 837 | . 38 15 102 85 14 4 206 12 1 248 44 48 . . 20 Thermal 615 | . 37 16 49 53 14 6 56 6 . 99 29 135 24 55 36 Explosive 25 | . . 4 5 4 . . 3 . . 4 . . . 5 . Electromagnetic 208 | . . . . 71 14 2 42 1 . 43 5 18 . 11 1 Robot Hit Streak 29 | . 12 10 23 29 12 12 21 6 . 17 13 17 9 13 12 Robot Miss Streak 6 | . 4 2 3 3 2 1 6 2 . 5 4 5 4 4 4 Penetration Max 1 | . . . . . . . 1 . . 1 . 1 . . . Secondary Targets 14 | . . 1 . 1 1 . 1 . . 2 . 5 2 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 . . 1 . 1 1 1 . Shots Hit Robots 1166 | . 41 25 104 153 30 12 237 12 . 265 57 142 14 39 35 Core Hits 698 | . 17 12 52 80 18 1 202 6 . 166 17 52 6 59 10 Critical Kills 13 | . . . . . . . 1 . . 8 . 2 . . 2 Critical Parts Destroyed 11 | . . . 1 . . . 1 1 . 5 1 1 . . 1 Critical Strikes 79 | . . . 4 7 . 1 6 1 . 28 6 23 . . 3 Burn 45 | . . . 3 6 . . 1 . . 11 5 19 . . . Destroy 27 | . . . 1 1 . 1 2 1 . 13 1 4 . . 3 Blast 3 | . . . . . . . 2 . . 1 . . . . . Corrupt 2 | . . . . . . . 1 . . 1 . . . . . Sever 2 | . . . . . . . . . . 2 . . . . . Melee Attacks 46 | . . . 15 3 . . 1 . . 23 . . . 4 . Impact . | . . . . . . . . . . . . . . . . Slashing 32 | . . . 15 3 . . 1 . . 9 . . . 4 . Piercing 14 | . . . . . . . . . . 14 . . . . . Sneak Attacks 5 | . . . . . . . . . . 5 . . . . . Combat Hostiles 4 | . . . . . . . . . . 4 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 28900 | . 476 515 2300 3499 771 195 5638 212 . 6751 1372 3110 255 2903 903 Guns 20474 | . 476 312 1515 2167 558 149 4317 212 . 4710 1372 2677 217 900 892 Cannons 1375 | . . . . 535 . 46 267 . . 262 . 157 . 108 . Explosions 6366 | . . 192 715 786 213 . 1054 . . 1511 . . . 1895 . Melee 331 | . . . 70 . . . . . . 261 . . . . . Ramming 40 | . . 11 . 11 . . . . . 7 . . . . 11 Kinetic 10240 | . 218 77 846 824 130 65 3091 138 . 3272 634 680 . . 265 Thermal 10115 | . 258 235 669 990 373 126 1431 74 . 1297 640 2273 255 867 627 Explosive 5285 | . . 192 715 619 . . 409 . . 1455 . . . 1895 . Electromagnetic 2889 | . . . . 1055 268 4 707 . . 459 98 157 . 141 . Impact . | . . . . . . . . . . . . . . . . Slashing 293 | . . . 70 . . . . . . 223 . . . . . Piercing 38 | . . . . . . . . . . 38 . . . . . Highest Corruption 16 | . . . . . . . 3 3 3 6 6 16 16 2 . Average Corruption 7 | . . . . . . . 2 3 3 3 4 11 16 1 . Corruption Purged 4 | . . . . . . . 2 . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 158 | . . . . . . . 15 9 5 11 8 91 17 2 . Message Errors 33 | . . . . . . . 2 2 1 3 1 19 4 1 . Matter Fused 36 | . . . . . . . 4 5 1 . 2 18 6 . . Heat Flow Errors 13 | . . . . . . . 1 . . 2 1 6 2 1 . Energy Discharges 18 | . . . . . . . 2 1 1 1 . 12 1 . . Parts Rejected 2 | . . . . . . . 1 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 21 | . . . . . . . 2 1 1 2 . 15 . . . Data Loss (major) 10 | . . . . . . . 3 . . . 1 4 2 . . Misfires 8 | . . . . . . . . . 1 . . 6 1 . . Alerts 2 | . . . . . . . . . . . 1 1 . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 13 | . . . . . . . . . . 3 2 7 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 316 | . . 10 15 45 35 . 154 . . 38 . . . 19 . Projectiles 2 | . . . . . . . 2 . . . . . . . . Explosions 314 | . . 10 15 45 35 . 152 . . 38 . . . 19 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . 1 . . 2 . . 6 . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 8 | . . . . . . . 2 . . 6 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 552 | . . 33 36 45 51 . 328 21 . 33 . . . . 5 Shots 14 | . . 2 2 1 1 . 6 1 . 1 . . . . . Rammed 7 | . . 3 . 2 . . . . . 1 . . . . 1 Targets Rammed 7 | . . 3 . 2 . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 420 | . 224 371 149 316 12 . 300 . . 348 130 295 202 420 60 Average Temperature 72 | . 76 134 45 67 9 . 72 . . 58 37 92 68 106 10 Received Heat Transfer 4309 | . 178 135 116 513 99 . 898 . . 995 . 744 30 81 520 Effects 5 | . . . . 2 . . 1 . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . Interference 2 | . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . 5 1 . 3 . . 4 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . 1 . . . . 5 1 . 1 Combat Hostiles 8 | . . . . . . . 1 . . . . 5 1 . 1 Parts Melted 45 | . 1 2 2 1 . . 2 . . 9 6 16 2 3 1 Heat Transferred 23036 | . 609 555 1702 2322 546 222 2278 148 . 3327 1221 7255 699 1212 940 Parts Sabotaged 5 | . . . . . . . . . . 2 . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 1 . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Peak Influence 1007 | . 115 173 495 1007 419 132 918 . . 897 389 . . 426 342 Initial 395 | . . 24 19 186 395 132 43 . . 234 389 . . 35 207 Average 312 | . 35 77 234 658 386 104 255 . . 502 237 . . 175 254 Maximum Alert Level 3 | . . . 2 3 2 . 3 . . 3 1 . . 2 1 Low Security (%) 44 | 100 100 100 41 3 . 100 57 . . . 65 . . 67 . Level 1 25 | . . . 41 7 73 . 27 . . 25 34 . . 21 100 Level 2 19 | . . . 16 49 26 . 5 . . 58 . . . 11 . Level 3 10 | . . . . 40 . . 9 . . 16 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . . 6 2 . 15 . . 13 4 . . 5 . Investigation 9 | . 2 . . 2 2 . 2 . . 1 . . . . . Extermination 8 | . . . . . . . 3 . . 2 2 . . 1 . Reinforcement 18 | . 1 . . 2 . . 4 . . 5 2 . . 4 . Assault 3 | . . . . 1 . . . . . 2 . . . . . Garrison 10 | . . . . 1 . . 6 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 2 . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Distress Signals 15 | . 5 . 1 1 . . 4 . . 2 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 372 | . 21 10 36 54 6 6 52 4 . 62 8 40 5 47 21 Peak Tracking Total 12 | . 6 3 6 7 3 6 6 3 . 7 3 5 4 12 12 Tactical Retreats 35 | . . . . 2 . 1 2 1 . 10 . 12 . 5 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Traps Triggered 6 | . 1 . . 1 1 . 2 . . 1 . . . . . Indirectly 1 | . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Machines Disabled 24 | . . . 1 3 1 . 11 . . 7 . . . . 1 Max in Single Turn 3 | . . . 1 1 1 . 3 . . 2 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Machines Accessed 49 | . 6 . 9 11 6 . 7 . . 3 2 . 1 2 2 Terminals 32 | . 6 . 6 9 2 . 3 . . 2 . . . 2 2 Fabricators 5 | . . . . . 2 . 2 . . . 1 . . . . Repair Stations 6 | . . . 2 2 1 . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 130 | . 17 . 25 35 14 . 17 . . 6 6 . 1 6 3 Successful 53 | . 4 . 14 13 4 . 10 . . . 3 . 1 3 1 Failed 77 | . 13 . 11 22 10 . 7 . . 6 3 . . 3 2 Catastrophic 15 | . 3 . 2 5 2 . 2 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 12 . 7 13 3 . 5 . . 1 . . . 1 . Terminals 91 | . 17 . 18 28 6 . 9 . . 4 . . . 6 3 Fabricators 9 | . . . . . 5 . 3 . . . 1 . . . . Repair Stations 17 | . . . 4 7 1 . . . . . 5 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 9 | . . . 3 . 2 . 4 . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Terminal Hacks 29 | . 4 . 8 7 1 . 4 . . . . . 1 3 1 Record 1 | . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . 1 . . . . . . . 1 Level Access Points 2 | . . . 1 . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 6 | . . . 1 1 1 . 2 . . . . . . 1 . Unreport Threat 3 | . 1 . 1 1 . . . . . . . . . . . Locate Traps 3 | . . . 2 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . 1 . Zone Layout 5 | . 2 . 1 2 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 3 . 2 . . . 1 . . . . Load Schematic 3 | . . . . . 2 . 1 . . . . . . . . Build 3 | . . . . . 1 . 1 . . . 1 . . . . Repair Station Hacks 12 | . . . 4 6 . . . . . . 2 . . . . Scan Component 6 | . . . 2 3 . . . . . . 1 . . . . Repair 6 | . . . 2 3 . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . 2 . . . 3 . . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 9 11 6 . 6 . . 3 1 . . 2 2 Full Trace Events 7 | . 1 . . 1 2 . 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . Parts Built 3 | . . . . . 1 . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 307 | . . . . . 84 . 84 . . . 139 . . . . Total Part Build Rating 22 | . . . . . 4 . . . . . 18 . . . . Parts Repaired 6 | . . . 2 3 . . . . . . 1 . . . . Time 216 | . . . 70 109 . . . . . . 37 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . 1 . Non-combat 2 | . . . . . . . . . . . . 1 . 1 . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 2 . 1 . parse_system 1 | . . . . . . . . . . . . 1 . . . no_distress 2 | . . . . . . . . . . . . 1 . 1 . Relay Couplers Released 2 | . . . . 1 . . . . . 1 . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . Programmers 1 | . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Total Allies 4 | . . 3 . . . . . 1 . . . . . . . Largest Group 3 | . . 3 2 . . . . 1 . . . . . . . Highest-Rated Group 135 | . . 40 24 . . . . 135 . . . . . . . Highest-Rated Ally 135 | . . 16 16 . . . . 135 . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 31 | . . 24 7 . . . . . . . . . . . . Total Damage 296 | . . 247 49 . . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 1 . . Drone Launches 4 | . . . . . . . . . . . 4 . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Turns Passed 15353 | 54 693 1105 1312 1944 609 222 2339 452 309 1311 1169 2275 423 752 384 Spaces Moved 9255 | 43 546 841 968 1152 399 226 1123 331 243 533 698 1136 232 451 333 Core 212 | 3 . . . . . 119 . . . . . . . 30 60 Treads 1737 | . . . . . . 7 358 . . . . 1069 232 70 1 Legs 24 | . . . . . . . . . . 24 . . . . . Wheels 7009 | 40 546 841 968 1152 399 100 765 331 243 509 698 67 . 350 . Hover 272 | . . . . . . . . . . . . . . . 272 Flight 1 | . . . . . . . . . . . . . . 1 . Fastest Speed 50 | 50 90 115 95 110 115 50 120 125 125 88 100 135 163 50 50 Average Speed 124 | 89 97 117 99 119 117 89 154 125 125 110 112 165 164 125 76 Slowest Speed 400 | 100 105 125 125 170 125 250 400 125 125 330 200 200 165 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 82 103 85 91 11 86 26 51 24 12 23 94 32 10 8 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 . . . 1 1 1 1 1 1 . . Scrap Searched 14 | . . 1 . . . . . 5 3 . . 4 1 . . Spaces Dug 20 | . . . 9 3 . . 1 . . 3 . . . 4 . Terrain Destroyed 375 | . . 48 50 34 4 . 82 . . 51 4 2 . 100 . Melee 20 | . . . 9 3 . . 1 . . 3 . . . 4 . Projectile 27 | . . . . . . . 14 . . 5 4 2 . 2 . AOE 328 | . . 48 41 31 4 . 67 . . 43 . . . 94 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Total 11677 | 56 634 933 1173 1540 510 237 1472 354 249 913 1029 1346 253 572 406 Wait 1038 | . 21 48 66 197 83 . 122 9 2 99 248 94 10 34 5 Move 9241 | 42 545 840 967 1151 399 225 1122 330 242 532 697 1135 231 450 333 Hop . | . . . . . . . . . . . . . . . . Pick Up 190 | 6 16 9 14 35 4 . 33 1 2 27 12 11 2 10 8 Fast Attach 112 | 6 3 1 7 4 1 2 28 1 . 27 9 4 . 14 5 Attach 108 | . 3 2 2 12 2 5 11 . 1 32 8 9 2 9 10 Detach 22 | . 1 . . . . . 5 . . 4 6 . . 2 4 Swap 99 | . 2 4 24 20 2 1 15 3 . 15 8 2 . 3 . Drop 122 | 2 5 7 22 29 5 . 17 3 2 1 12 2 . 14 1 Fire 690 | . 38 19 56 87 14 4 118 7 . 152 29 87 8 32 39 Melee 46 | . . . 15 3 . . 1 . . 23 . . . 4 . Ram 7 | . . 3 . 2 . . . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 12 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 14) 241 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Discovered new exit (range 17) 304 | -10/Materials | Build established: Mutant 360 | -10/Materials | Lost 4 parts (1p1u2w) 458 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Entered Mines 763 | -10/Mines | Core integrity fell below 50% 789 | -10/Mines | Learned Materials emergency access door positions 815 | -10/Mines | Discovered new exit (range 8) 824 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1034 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1253 | -10/Mines | Discovered new exit (range 7) 1260 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1311 | -10/Mines | Excavation squad dispatched 1311 | -10/Mines | A large section of the Mines collapsed 1337 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1340 | -10/Mines | Found Prototype Device 1853 | -10/Mines | Entered Materials 1853 | -9/Materials | Accompanied by 2 allies 1853 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1988 | -9/Materials | Identified exit to Mines 1988 | -9/Materials | Identified exit to Materials 2072 | -9/Materials | Identified Exp. Sensor Array 2152 | -9/Materials | Build established: Scavenger-Tank 2700 | -9/Materials | Repaired Ion Cannon 2841 | -9/Materials | Build established: Tank 2846 | -9/Materials | Repaired Shield Generator 3165 | -9/Materials | Entered another Materials area 3165 | -8/Materials | Evolved 2 slots: Propulsion x2 3262 | -8/Materials | Destroyed 7 combat bots 3874 | -8/Materials | Discovered new exit (range 15) 4208 | -8/Materials | Discovered new exit (range 12) 4322 | -8/Materials | Garrison activated, responded to threat 4440 | -8/Materials | Discovered new exit (range 4) 4675 | -8/Materials | Repaired Arm. Wheel 4734 | -8/Materials | Repaired Imp. Assault Rifle 4835 | -8/Materials | Repaired Hcp. Storage Unit 5091 | -8/Materials | Discovered new exit (range 10) 5109 | -8/Materials | Entered Factory 5109 | -7/Factory | Evolved 2 slots: Utility x2 5336 | -7/Factory | Discovered new exit (range 10) 5404 | -7/Factory | Build established: Gunner 5473 | -7/Factory | Fabricated Hvy. Battle Rifle? 5718 | -7/Factory | Sucked down chute 5718 | -7/Factory | Entered Waste 5790 | -7/Waste | Spotted C-40 Crusher 5790 | -7/Waste | Spotted C-40 Crusher 5798 | -7/Waste | Spotted C-40 Crusher 5836 | -7/Waste | Spotted C-40 Crusher 5847 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5850 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5852 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5853 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5853 | -7/Waste | Spotted C-40 Crusher 5855 | -7/Waste | Spotted C-40 Crusher 5858 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5861 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5892 | -7/Waste | Lost 7 parts (5n2w) 5908 | -7/Waste | Discovered new exit (range 13) 5940 | -7/Waste | Entered Factory 6478 | -7/Factory | Identified exit to Lower Caves 6701 | -7/Factory | Build established: Scavenger-Tank 6860 | -7/Factory | Garrison activated, responded to threat 6924 | -7/Factory | Lost 4 parts (3n1w) 7580 | -7/Factory | Core integrity fell below 50% 7619 | -7/Factory | Lost 7 parts (2n2u3w) 8113 | -7/Factory | Lost 3 parts (3n) 8279 | -7/Factory | Entered Lower Caves 8535 | -7/Lower Caves | Encountered a Warlord checkpoint 8655 | -7/Lower Caves | Discovered new exit (range 5) 8731 | -7/Lower Caves | Entered another Lower Caves area 8912 | -7/Lower Caves | Discovered new exit (range 10) 9040 | -7/Lower Caves | Entered Factory 9040 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9096 | -6/Factory | Garrison activated, responded to threat 9142 | -6/Factory | Lost 3 parts (1p1n1u) 9368 | -6/Factory | Lost 3 parts (3n) 9390 | -6/Factory | First assault squad dispatched 9511 | -6/Factory | Lost 4 parts (1n1u2w) 9575 | -6/Factory | Lost 7 parts (1p1n3u2w) 9714 | -6/Factory | Lost 4 parts (1n1u2w) 9808 | -6/Factory | Core integrity fell below 50% 9845 | -6/Factory | Lost 8 parts (1p2n1u4w) 9928 | -6/Factory | Lost 8 parts (1p4n3w) 10233 | -6/Factory | Core integrity fell below 20% 10275 | -6/Factory | Lost 10 parts (2p3n1u4w) 10344 | -6/Factory | Discovered new exit (range 7) 10351 | -6/Factory | Entered another Factory area 10351 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10732 | -5/Factory | Discovered new exit (range 77) 10761 | -5/Factory | Build established: Scavenger-Gunner 10874 | -5/Factory | Lost 3 parts (1p2n) 11128 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x2) 11299 | -5/Factory | Lost 3 parts (1n1u1w) 11349 | -5/Factory | Repaired Adv. Heavy Siege Treads 11520 | -5/Factory | Entered Upper Caves 11550 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11564 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11600 | -5/Upper Caves | Lost 3 parts (1n2w) 11709 | -5/Upper Caves | System corruption reached 10% 11767 | -5/Upper Caves | Lost 3 parts (1n1u1w) 11875 | -5/Upper Caves | Spotted B-75 Beast 11881 | -5/Upper Caves | Build established: Scavenger-Mutant 12306 | -5/Upper Caves | Learned location of 1 exit from Factory 12635 | -5/Upper Caves | Destroyed B-75 Beast 13020 | -5/Upper Caves | Learned Factory terminal intel 13215 | -5/Upper Caves | Build established: Scavenger-Gunner 13491 | -5/Upper Caves | Lost 5 parts (1n1u3w) 13630 | -5/Upper Caves | Discovered new exit (range 8) 13795 | -5/Upper Caves | Entered another Upper Caves area 13817 | -5/Upper Caves | Build established: Scavenger-Tank 13880 | -5/Upper Caves | Discovered new exit (range 15) 13959 | -5/Upper Caves | Encountered a Warlord checkpoint 14027 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14218 | -5/Upper Caves | Entered Factory 14218 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14219 | -4/Factory | Identified exit to Research 14220 | -4/Factory | Loaded intel: 26 terminal locations 14719 | -4/Factory | Cargo convoy interrupted 14720 | -4/Factory | Spotted Executioner 14739 | -4/Factory | Destroyed Executioner 14776 | -4/Factory | Lost 5 parts (1n1u3w) 14782 | -4/Factory | Destroyed 12 combat bots 14790 | -4/Factory | Found Prototype Device 14790 | -4/Factory | Identified System Purifier 14887 | -4/Factory | Lost 6 parts (3n3w) 14943 | -4/Factory | Lost 8 parts (2p1n3u2w) 14955 | -4/Factory | Core integrity fell below 50% 14956 | -4/Factory | Released all parts (2) 14969 | -4/Factory | Core integrity fell below 20% 14970 | -4/Factory | Entered Research 14970 | -3/Research | Evolved 2 slots: Utility x2 14971 | -3/Research | Identified exit to Armory 14984 | -3/Research | Lost 5 parts (3n1u1w) 15200 | -3/Research | Build established: Mutant 15205 | -3/Research | Lost 4 parts (1p1u2w) 15215 | -3/Research | Core integrity fell below 50% 15249 | -3/Research | Core integrity fell below 20% 15279 | -3/Research | Lost 3 parts (1p1u1w) 15354 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 15239_ Penetrated by Slug. 15239_ Slug penetrates Subatomic Condenser. 15239_ Slug penetrates Antimatter Diverter. 15239_ Slug penetrates Wall. 15242_ Critical hit (Burn: +37). 15245_ The unstable cave ceiling collapses. 15245_ Slug penetrates Earth. 15248_ Tesla Rifle destroyed. 15249_ G-67 Veteran destroyed. 15260_ Slug penetrates G-67 Veteran. 15260_ G-67 Veteran destroyed. 15265_ Slug penetrates Wall. 15288_ Penetrated by Slug. 15294_ Slug penetrates Wall. 15319_ K-01 Serf cleans the Quantum Generator. 15324_ Acquired Antimatter Reactor. 15333_ Acquired Biometal Medium Treads. 15344_ C-30 ARC bursts open, deploying its payload. 15344_ S-43 Plague unfolds itself. 15353_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | ^ ##########+########### """ """ #???????????? | | # """ """ #???????????? | | # """ """ #???????????? | | + """ """ #???????????? | | # """ """ #???????????? | | ####################+#### """ """ +???????????? | | ???????????????? ?# #???????????? | | ???????????? ! # #???????????? | | ????????# # #???#???????? | | ??????# #######/##+##### #???????? | | "" """ ????# ####### #???????? | | ""G""" #???# ## # #???????? | | ###########???# ## # #???????? | | ??????????????# ## # #???????? | | ??????????????#######+#### # #???????? | | ?????????????????????????# # #???????? | | ????????????????????????# + +???????? | | #????????????????????#### # ##+##+##+#???????? | | #????????????????????? # # #????????????????? | | #?????????????????????# # # #????????????????? | | ##???????????????????### ###### #????????????????? | | ?????????????????????# #?## ##???????????????? | | ?????????????????????# ### #######?????????? | | ?????????????????????+ Ys "% ??? | | ?????????????????????# ### #######?????????? | | ?????????????????????# @ ####+####?????????????? | | ?????????????????????###+#### #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 25 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 51 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- Hvy. Battle Rifle | -9/Materials | Scanalyzed Axe | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Battle Rifle | x1 | -7/Factory Adv. Heavy Siege Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictGyrokineticDatajack Manual? 0 Play Time 03:31:13 Cumulative 83.2 hours Start 2023.03.10 @ 16:33:26 End 2023.03.10 @ 22:57:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af86d904-1eba-4bd9-998b-40771e51e1b7