Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 20:22:19 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1676) 1676 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 4313 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 284 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Beamcaster > --- INVENTORY (8) ---- Improved Ion Engine Improved Terrain Scanner Terrain Scan Processor Shield Generator Advanced Beam Cannon Shotgun Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Improved EM Shotgun Beamcaster > --- INVENTORY -------- Improved Ion Engine Improved Terrain Scanner Terrain Scan Processor Shield Generator Advanced Beam Cannon Shotgun Rocket Launcher Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 40 | 8 7 14 11 . Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 3 3 8 5 . Treads . | . . . . . Leg 14 | 1 . 8 5 . Wheel 5 | 2 3 . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 1 2 . Device 2 | 1 . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 12 | 2 3 3 4 . Energy Gun 3 | 1 . . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 1 1 2 . . Ballistic Cannon 4 | . 2 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 2 . Parts Lost 6 | . 3 1 2 . Power . | . . . . . Propulsion 2 | . 2 . . . Utility 2 | . . 1 1 . Weapon 2 | . 1 . 1 . Highest Loss Streak 2 | . 2 1 2 . To Critical Strikes . | . . . . . Average Backups 7 | 4 7 7 7 . Power . | . 1 . 1 . Propulsion . | 1 2 . . . Utility 2 | . 1 2 3 . Weapon 2 | 1 2 3 2 . Tool/Special . | . . . . . Unused Backups 14 | . 1 2 3 8 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 8 | . . 2 3 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 98 99 99 . Engine 11 | . 14 11 11 . Leg 36 | . . 43 44 . Wheel 4 | . 26 . . . Device 3 | . 14 1 . . Storage 11 | . 14 11 11 . Protection 8 | . . 9 10 . Energy Gun 2 | . 6 . 2 . Energy Cannon 1 | . . . 3 . Ballistic Gun 10 | . 10 11 9 . Ballistic Cannon 9 | . 11 11 5 . Peak Build Rating 20 | 7 8 16 20 . Average Rating 12 | 5 7 12 15 . On Entrance 9 | . 7 8 16 18 Avg Prop Armor Cover (%) 31 | 31 . . . . Naked Turns . | . . . . . Heaviest Build 25 | 15 16 25 25 . Greatest Support 40 | 20 26 40 40 . Greatest Overweight (x) 1 | 1 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 . Average Capacity 7 | 7 8 8 8 . Most Carried 8 | 6 8 8 8 . Average Carried 7 | 4 7 7 7 . Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 Class Distribution -------------------- 54% | Mutant 40% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1484 | 269 268 570 377 . Remotely . | . . . . . Salvage Created 1817 | 97 310 778 632 . Parts 137 | 19 28 48 42 . Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 44 | . 7 22 15 . Guns 13 | . 2 7 4 . Cannons 27 | . 3 13 11 . AOE 4 | . 2 2 . . Classes Destroyed 12 | 1 7 2 2 . Worker 2 | . 1 . 1 . Builder 3 | . 2 1 . . Tunneler 5 | 5 . . . . Hauler 2 | . . . 2 . Recycler 2 | . 1 1 . . Operator 2 | . 1 1 . . Watcher 3 | . 1 1 1 . Swarmer 9 | . 2 4 3 . Grunt 24 | . 5 13 6 . Duelist 1 | . . 1 . . Protector 2 | . . . 2 . Sentry 8 | . . 4 4 . Best Kill Streak 12 | 5 6 12 4 . Combat Bots Only 10 | . 2 10 4 . Max Kills in Single Turn 4 | 1 4 4 1 . Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 196 | . 57 71 68 . Missed 56 | . 18 25 13 . Hits 140 | . 39 46 55 . Projectile 140 | . 39 46 55 . Damage Taken 1786 | . 528 633 625 . Core 130 | . 37 41 52 . Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 85 . 76 . Volleys Fired 151 | 12 36 49 54 . Largest 2 | 2 2 2 2 . Hottest 120 | 60 70 56 120 . Shots Fired 294 | 24 71 98 101 . Gun 163 | 24 37 49 53 . Cannon 131 | . 34 49 48 . Launcher . | . . . . . Special . | . . . . . Kinetic 238 | 12 54 98 74 . Thermal 24 | . . . 24 . Explosive . | . . . . . Electromagnetic 32 | 12 17 . 3 . Robot Hit Streak 11 | 5 6 11 10 . Robot Miss Streak 7 | 6 7 6 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 169 | 14 34 60 61 . Core Hits 81 | 5 16 32 28 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 1 1 3 . Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Blast 2 | . . 1 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4051 | 214 1013 1550 1274 . Guns 1350 | 190 233 413 514 . Cannons 1741 | . 276 705 760 . Explosions 960 | 24 504 432 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2429 | 86 372 1118 853 . Thermal 1371 | 24 504 432 411 . Explosive . | . . . . . Electromagnetic 251 | 104 137 . 10 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 230 | . 151 59 20 . Projectiles 23 | . . 3 20 . Explosions 207 | . 151 56 . . Melee . | . . . . . Knockbacks 14 | . 6 6 2 . Impact . | . . . . . Kinetic 13 | . 5 6 2 . Secondary 1 | . 1 . . . Self-Inflicted Damage 147 | . 88 59 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 331 | . 195 161 331 . Average Temperature 78 | . 74 40 115 . Received Heat Transfer 540 | . 174 180 186 . Effects 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1495 | 50 400 300 745 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . 2 2 . Low Security (%) 42 | 100 100 48 . . Level 1 37 | . . 22 78 . Level 2 19 | . . 29 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 565 | 15 156 565 468 . Initial 235 | . . 65 235 189 Average 225 | 3 55 234 333 . Influence Increases 1853 | 25 299 769 760 . Destroy 0b10 Robot/C 1040 | . 140 440 460 . Destroy 0b10 Robot/NC 115 | 25 30 20 40 . Destroy Leader 242 | . 42 92 108 . Allied During Kill 96 | . . . 96 . Successful Hack 42 | . 16 5 21 . Select Force Hacks 30 | . . 30 . . Disable Machine 150 | . 30 120 . . Destroy Structure 48 | . 11 32 5 . Lose Combat Pursuer 90 | . 30 30 30 . Influence Decreases 1664 | 25 143 368 868 260 Entered New Map 673 | . . 91 322 260 Time Decay 691 | 25 113 267 286 . Lost Part 60 | . 30 10 20 . Lost Ally 240 | . . . 240 . Squads Dispatched 10 | . 2 2 6 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault 2 | . . . 2 . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . 1 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 16 33 32 . Peak Tracking Total 12 | . 5 6 12 . Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . . 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 11 | . 3 8 . . Max in Single Turn 6 | . 1 6 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 10 | . 3 2 5 . Terminals 8 | . 2 1 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 30 | . 8 5 17 . Successful 15 | . 4 3 8 . Failed 15 | . 4 2 9 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 13 | . 4 4 5 . Terminals 26 | . 7 2 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 6 . Part Schematic 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 2 2 . Terminals 4 | . 1 1 2 . Botnet 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 2 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 12 | . . . 12 . Largest Group 12 | . . . 12 . Highest-Rated Group 150 | . . . 150 . Highest-Rated Ally 31 | . . . 31 . Total Orders 1 | . . . 1 . ROAM 1 | . . . 1 . Ally Attacks 101 | . . . 101 . Total Damage 1140 | . . . 1140 . Kills 12 | . . . 12 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 396 | 17 272 107 . . Seismic 396 | 17 272 107 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1691 | 118 272 681 620 . Spaces Moved 1107 | 82 173 435 417 . Core 21 | 21 . . . . Treads . | . . . . . Legs 852 | . . 435 417 . Wheels 234 | 61 173 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 105 105 . Average Speed 102 | 72 83 113 105 . Slowest Speed 120 | 100 95 120 105 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 36 41 54 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | 5 11 29 2 . Melee . | . . . . . Projectile 5 | . . 3 2 . AOE 42 | 5 11 26 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1384 | 113 231 538 502 . Wait 33 | 2 3 21 7 . Move 1103 | 81 172 434 416 . Hop . | . . . . . Pick Up 27 | 10 6 7 4 . Fast Attach 7 | 3 2 . 2 . Attach 9 | 4 1 3 1 . Detach . | . . . . . Swap 27 | 1 5 12 9 . Drop 27 | . 6 12 9 . Fire 151 | 12 36 49 54 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Rec) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 12) 125 | -10/Materials | Identified exit to Materials 253 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Propulsion x2 398 | -9/Materials | Discovered new exit (range 15) 909 | -9/Materials | Destroyed 10 combat bots 1072 | -9/Materials | Entered Storage 1089 | -9/Storage | Identified exit to Recycling 1351 | -9/Storage | Build established: Scavenger-Mutant 1481 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1504 | -9/Storage | Met a pair of Derelict thieves 1530 | -9/Storage | Garrison activated, responded to threat 1599 | -9/Storage | Lost 11 allies 1668 | -9/Storage | Discovered new exit (range 16) 1692 | -9/Storage | Entered Materials 1692 | -8/Materials | Evolved 2 slots: Utility x2 1692 | -8/Materials | Self-destructed Last Messages --------------- 01673_ Overheating: Energy bleed (-64). 01673_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Prc. Beam Rifle Aerolev Unit >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Index(Terminals) Found 8 terminals. Downloaded coordinate data. 01673_ ALERT: Suspicious activity at Terminal S010. Dispatching Investigation squad. 01690_ System corrupted: Component data lost. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????###############????????? | | ?????????? #????????? | | ?????????? @ #????????? | | ?????????? #????????? | | ?????????????###+###########????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Extracted Imp. Flight Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Plot Armor Challenges ------------ None Game ------ Seed WarpChainCarapace Manual? 0 Play Time 00:23:34 Cumulative 241.3 hours Start 2025.11.10 @ 14:52:31 End 2025.11.10 @ 20:22:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 317f5411-20cc-4167-8635-b293c6f6b4a8