Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.14 @ 03:03:02 Player: Raibnyu Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (4306) 4306 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (987) 987 TOTAL SCORE: 11013 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 363 Met Imprinter 300 Was Imprinted 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/1000 Matter 13/300 Energy 75/100 System Corruption 48% Temperature Cool (9) Movement Core (1650) Ox32 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Axe > --- INVENTORY (28) --- Light Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Particle Charger Hacking Drone Bay (1/1) Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Heavy Flak Cannon Mass Driver Smartbomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Core Analyzer > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Micro Fission Core Micro Fission Core Armored Treads Medium Treads Medium Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg High-capacity Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Matter Filter Improved Particle Charger Hacking Drone Bay Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Heavy Flak Cannon Mass Driver Remote Datajack Axe [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Precision Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 6 | . . . . . 3 . 2 . . . . 1 Weapon 2 | . . . . . . 1 . . . . . 1 Parts Attached 197 | 6 18 7 2 3 8 68 7 8 8 3 9 50 Power 16 | 1 3 2 . . . 3 . 1 . 2 . 4 Engine 7 | 1 3 1 . . . 1 . . . 1 . . Core 9 | . . 1 . . . 2 . 1 . 1 . 4 Reactor . | . . . . . . . . . . . . . Propulsion 41 | 2 4 2 . 1 3 14 1 . 2 . 2 10 Treads 13 | . . . . . 2 3 . . . . 1 7 Leg 6 | . . 1 . 1 1 3 . . . . . . Wheel 20 | 2 3 . . . . 8 1 . 2 . 1 3 Hover 1 | . 1 . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . Utility 66 | 1 4 . 2 . 4 23 5 5 2 1 5 14 Device 30 | . . . . . 2 11 2 1 1 1 2 10 Storage 7 | 1 3 . 2 . . . 1 . . . . . Processor 8 | . 1 . . . 1 2 1 . . . 1 2 Hackware . | . . . . . . . . . . . . . Protection 21 | . . . . . 1 10 1 4 1 . 2 2 Artifact . | . . . . . . . . . . . . . Weapon 74 | 2 7 3 . 2 1 28 1 2 4 . 2 22 Energy Gun 20 | . 6 1 . 2 . 5 . . 1 . . 5 Energy Cannon 4 | . . . . . . 4 . . . . . . Ballistic Gun 6 | 2 . . . . . 3 . . 1 . . . Ballistic Cannon 15 | . . . . . . 4 1 . 1 . . 9 Launcher 14 | . 1 2 . . . 4 . 1 1 . 2 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 1 8 . 1 . . . 5 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . 2 . 1 Parts Lost 59 | . 5 6 . . . 10 1 . 2 1 3 31 Power 9 | . 1 2 . . . 1 . . . 1 . 4 Propulsion 20 | . 3 1 . . . 4 1 . 1 . 1 9 Utility 16 | . . . . . . 2 . . 1 . 1 12 Weapon 14 | . 1 3 . . . 3 . . . . 1 6 Highest Loss Streak 8 | . 3 4 . . . 2 1 . 2 1 2 8 Average Slot Usage (%) 90 | . 90 97 100 100 90 97 92 90 91 93 90 74 Engine 4 | . 13 13 14 14 9 1 . . . 4 6 . Core 3 | . . . . . . 5 6 6 6 1 . 4 Treads 3 | . . . . . 16 7 . . . . . 5 Leg 1 | . . 13 14 14 1 3 . . . . . . Wheel 16 | . 22 14 14 14 9 16 19 20 19 20 16 7 Device 8 | . . . . . 9 10 6 5 5 11 8 12 Storage 19 | . 21 28 28 28 18 15 20 20 20 20 20 17 Processor 7 | . 3 . . . 9 6 13 13 7 6 9 7 Protection 4 | . . . . . . 3 5 6 11 7 6 2 Energy Gun 7 | . 22 14 14 22 15 4 6 3 . 6 1 2 Energy Cannon 2 | . . . . . . 6 6 3 . . . . Ballistic Gun 2 | . 5 . . . . 3 . . 4 6 6 . Ballistic Cannon 3 | . . . . . . 3 2 2 4 6 6 5 Launcher 1 | . . 12 14 5 . . . 3 5 . 4 . Slashing Weapon 1 | . . . . . 2 3 3 2 1 . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 148 | 11 41 43 75 78 99 116 147 148 148 145 136 141 Greatest Support 60 | 20 26 26 16 16 16 60 60 54 60 60 60 56 Greatest Overweight (x) 7 | . 5 2 4 5 6 7 3 2 2 2 4 7 Average Overweight (x) 2 | . . 1 2 4 4 2 2 2 2 2 2 3 Largest Inventory Capacity 28 | 6 16 16 20 20 20 20 28 28 28 28 28 28 Average Capacity 23 | 5 9 16 16 20 20 20 27 28 28 28 28 28 Most Carried 28 | 6 16 16 16 20 20 20 28 28 28 28 28 28 Average Carried 22 | 3 8 15 14 19 19 19 24 27 27 27 27 24 Final Capacity 28 | 6 16 16 20 20 20 20 28 28 28 28 28 28 Final Carried 28 | 6 16 14 16 20 20 20 27 28 28 28 28 16 Class Distribution -------------------- 41% | Hauler-Mutant 31% | Hauler-Skirmisher 11% | Mutant 10% | Hauler-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 3592 | 245 244 70 . . 183 975 314 135 159 40 271 956 Remotely . | . . . . . . . . . . . . . Salvage Created 4473 | . 683 151 . . 108 1016 452 199 460 . 272 1132 Parts 247 | . 42 12 . . 8 72 22 12 13 . 15 51 Haulers Intercepted 5 | . 1 . . . 1 1 1 . . . . 1 Recyclers Shooed 5 | . 3 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 15 3 . 21 . Prevented 12 | . . . . . . . . 1 7 . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 78 | . 9 7 . . . 22 1 4 4 . 8 23 Melee 2 | . . . . . . . . . . . . 2 Guns 23 | . 6 2 . . . 5 . 1 2 . . 7 Cannons 21 | . . . . . . 8 1 2 . . . 10 AOE 28 | . 3 5 . . . 9 . 1 1 . 7 2 Classes Destroyed 16 | . 7 . . . . 4 1 2 . . . 2 Worker 11 | . 3 . . . 1 3 3 . . . . 1 Builder 10 | . . . . . . 2 4 . . . . 4 Tunneler 1 | . . . . . . . 1 . . . . . Hauler 5 | . 1 . . . 1 1 1 . . . . 1 Recycler 4 | . 2 . . . . . 1 . . . . 1 Mechanic 2 | . . . . . . . . . . . . 2 Operator 5 | . 2 . . . . 2 . . . . . 1 Watcher 8 | . 2 . . . 1 4 . . . . . 1 Swarmer 22 | . 3 3 . . . 7 . 1 . . 5 3 Grunt 30 | . 6 4 . . . 4 . 2 4 . 3 7 Duelist 2 | . . . . . . . . . . . . 2 Sentry 4 | . . . . . . 2 . . . . . 2 Hunter 6 | . . . . . . 2 . . . . . 4 Programmer 13 | . . . . . . 7 1 . . . . 5 Packrat 3 | . . . . . . . . . 3 . . . Samaritan 1 | . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 6 5 . . 1 4 4 3 3 . 3 7 Combat Bots Only 5 | . 5 5 . . . 4 1 3 3 . 3 4 Max Kills in Single Turn 3 | . 2 3 . . 1 3 2 2 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 3 . . . 3 . 1 1 . 2 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Damage Taken 10483 | . 396 416 . 18 200 1973 32 356 329 . 559 6204 Core 1598 | . 47 68 . . 37 329 1 85 . . 31 1000 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 54 93 53 . . . . 86 . Volleys Fired 316 | . 70 12 . . 14 80 30 11 8 . 11 80 Largest 3 | . 2 2 . . 2 3 3 3 3 . 3 3 Hottest 250 | . 90 115 . . 130 199 179 179 131 . 119 250 Shots Fired 622 | . 134 15 . . 24 188 38 23 19 . 30 151 Gun 328 | . 132 12 . . 24 80 30 6 5 . 10 29 Cannon 254 | . . . . . . 101 8 10 7 . 10 118 Launcher 40 | . 2 3 . . . 7 . 7 7 . 10 4 Special . | . . . . . . . . . . . . . Kinetic 269 | . 30 . . . . 83 4 4 10 . 20 118 Thermal 162 | . 48 12 . . 10 53 4 6 . . . 29 Explosive 21 | . 2 3 . . . 7 . . . . 5 4 Electromagnetic 170 | . 54 . . . 14 45 30 13 9 . 5 . Robot Hit Streak 18 | . 8 5 . . 4 11 18 14 7 . 5 14 Robot Miss Streak 10 | . 6 1 . . 10 7 1 3 2 . 3 6 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 396 | . 79 8 . . 7 118 33 10 15 . 12 114 Core Hits 243 | . 34 9 . . 4 49 14 6 11 . 15 101 Critical Hits 3 | . . . . . . . 2 . 1 . . . Critical Kills 2 | . . . . . . . 1 . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Melee Attacks 57 | . . . . . 6 23 3 3 3 . . 19 Impact . | . . . . . . . . . . . . . Slashing 57 | . . . . . 6 23 3 3 3 . . 19 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . . 1 3 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12713 | . 1153 303 . . 297 3321 822 367 889 . 952 4609 Guns 4382 | . 986 113 . . 171 1130 524 106 67 . 63 1222 Cannons 3822 | . . . . . . 1448 171 104 99 . 55 1945 Explosions 3416 | . 155 190 . . . 743 127 22 243 . 834 1102 Melee 1047 | . . . . . 92 . . 135 480 . . 340 Ramming 46 | . 12 . . . 34 . . . . . . . Kinetic 3491 | . 132 . . . . 1068 84 . 144 . 118 1945 Thermal 3084 | . 358 113 . . 88 891 171 104 . . . 1359 Explosive 2605 | . 155 190 . . . 672 . . . . 623 965 Electromagnetic 2440 | . 496 . . . 83 690 567 128 265 . 211 . Impact . | . . . . . . . . . . . . . Slashing 1047 | . . . . . 92 . . 135 480 . . 340 Piercing . | . . . . . . . . . . . . . Highest Corruption 48 | . 3 3 3 4 . 5 1 . . . . 48 Average Corruption 8 | . 3 3 3 3 . 2 1 . . . . 23 Corruption Purged 9 | . . . . . . 8 1 . . . . . Effects 159 | . 9 7 6 2 . 23 . . . . . 112 Message Errors 26 | . 1 1 2 . . 6 . . . . . 16 Matter Fused 32 | . 2 5 3 1 . 7 . . . . . 14 Heat Flow Errors 9 | . 2 . . . . . . . . . . 7 Energy Discharges 10 | . . 1 . . . 3 . . . . . 6 Data Loss (minor) 14 | . 2 . 1 1 . 3 . . . . . 7 Data Loss (major) 5 | . . . . . . . . . . . . 5 Misfires 2 | . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 12 | . . . . . . . . . . . . 12 Targeting Errors 38 | . 2 . . . . 4 . . . . . 32 Weapon Failures 9 | . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 534 | . . 8 . . 61 165 3 . . . 44 253 Projectiles 182 | . . . . . . 129 . . . . 3 50 Explosions 184 | . . 8 . . . 36 3 . . . 41 96 Melee 168 | . . . . . 61 . . . . . . 107 Knockbacks 39 | . 1 . . . . 3 1 . . . . 34 Impact 1 | . 1 . . . . . . . . . . . Kinetic 32 | . . . . . . 3 1 . . . . 28 Secondary 6 | . . . . . . . . . . . . 6 Self-Inflicted Damage 376 | . 6 151 . . 17 45 4 87 34 . 1 31 Shots 16 | . . 4 . . . 1 1 4 3 . 1 2 Rammed 2 | . 1 . . . 1 . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 482 | . 303 205 . . 153 482 234 383 191 . 148 370 Average Temperature 94 | . 70 90 . . 49 118 62 151 90 . 50 96 Received Heat Transfer 1086 | . 165 123 . . 90 63 . 9 126 . 72 438 Effects 8 | . 1 . . . . 7 . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . Energy Bleed 3 | . 1 . . . . 2 . . . . . . Interference 2 | . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . Parts Fried 13 | . 2 . . . . 4 6 . 1 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 3 . . . . . 2 Heat Transferred 5297 | . 1073 296 . . 148 1533 250 200 . . . 1797 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 3 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Peak Influence 462 | . 271 376 . . 122 288 155 . . . . 462 Initial 118 | . . 101 . . . 55 118 . . . . 5 Average 132 | . 119 196 . . 31 127 68 . . . . 230 Maximum Alert Level 2 | . 1 1 . . . 1 . . . . . 2 Low Security (%) 80 | 100 76 79 . 100 100 87 100 . . . . 50 Level 1 18 | . 23 20 . . . 12 . . . . . 44 Level 2 1 | . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . . . 2 9 3 . . . . 11 Investigation 1 | . . . . . . 1 . . . . . . Extermination 8 | . . . . . . 5 1 . . . . 2 Reinforcement 10 | . 3 . . . 1 3 2 . . . . 1 Assault 2 | . . . . . 1 . . . . . . 1 Garrison 7 | . . . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . 1 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 5 | . . . . . 2 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 32 8 . . 17 35 1 11 4 . 16 38 Peak Tracking Total 7 | . 3 3 . . 7 4 1 7 3 . 5 4 Tactical Retreats 10 | . 1 1 . . 4 1 . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 14 | . 5 . . 1 . 5 . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 27 | . 1 9 . . 1 4 1 . . . . 11 Max in Single Turn 9 | . 1 9 . . 1 2 1 . . . . 2 Garrison Access 2 | . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 23 | . 5 1 . 1 5 5 3 . . . . 3 Terminals 13 | . 5 1 . . 2 2 3 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . 2 Scanalyzers 2 | . . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 67 | . 18 4 . 1 21 9 7 . . . . 7 Successful 36 | . 8 2 . 1 16 1 4 . . . . 4 Failed 31 | . 10 2 . . 5 8 3 . . . . 3 Catastrophic 3 | . . . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . . . . . . . . . 2 . 7 Terminals 40 | . 18 4 . . 7 4 7 . . . . . Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 6 | . . . . . 5 1 . . . . . . Recycling Units 8 | . . . . . 3 . . . . . . 5 Scanalyzers 8 | . . . . . 6 . . . . . . 2 Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 19 | . 8 2 . 1 4 . 4 . . . . . Record 3 | . . 2 . . . . 1 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . 1 . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . . . . 2 Report Inventory 3 | . . . . . 1 . . . . . . 2 Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 8 | . . . . . 6 . . . . . . 2 Insert Component 4 | . . . . . 3 . . . . . . 1 Analyze 4 | . . . . . 3 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 4 1 . . 3 5 3 . . . . 2 Full Trace Events 3 | . 1 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . 1 . . . . 1 Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 70 | . . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . 1 Part Schematics Acquired 4 | . . . . . 3 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 2 . . . . . . 6 Machine Destruction 4 | . . . . . 2 . . . . . . 2 Programmers 4 | . . . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 5 | . . . . . . . . . . 4 . 1 Largest Group 4 | . . . . . . . . . . 4 4 1 Highest-Rated Group 157 | . . . . . . . . . . 157 157 38 Highest-Rated Ally 41 | . . . . . . . . . . 41 41 38 Zionite Dispatches 1 | . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . 1 . 1 DROP 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . 1 . . Ally Attacks 34 | . . . . . . . . . . . 28 6 Total Damage 1561 | . . . . . . . . . . . 1082 479 Kills 13 | . . . . . . . . . . . 9 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . 1 . Drone Launches 1 | . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . 1 . . Zionite Intel Received 1 | . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 12364 | 68 1069 433 287 127 791 2510 1003 659 810 1667 1218 1722 Spaces Moved 7703 | 70 869 277 230 79 475 1475 685 521 464 1211 597 750 Core 25 | 19 6 . . . . . . . . . . . Treads 70 | . . . . . . 45 . . . . 11 14 Legs 4 | . . . . 4 . . . . . . . . Wheels 7604 | 51 863 277 230 75 475 1430 685 521 464 1211 586 736 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 120 140 140 110 113 113 113 120 120 120 Average Speed 119 | 71 90 119 122 145 140 126 116 113 119 120 123 134 Slowest Speed 300 | 80 300 120 140 270 160 250 130 113 120 120 240 270 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . 6 Exploration Rate (%) 45 | 4 86 51 61 27 34 31 17 66 57 90 59 11 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 2 1 . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 13 | . . 2 . . . . . 4 2 3 2 . Spaces Dug 46 | . . . . . 5 22 3 2 . . . 14 Terrain Destroyed 313 | . 15 37 . . 5 57 8 7 3 . 62 119 Melee 44 | . . . . . 5 22 3 2 . . . 12 Projectile 21 | . . . . . . 4 . . 3 . 2 12 AOE 248 | . 15 37 . . . 31 5 5 . . 60 95 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total 10142 | 87 1024 364 234 92 571 1913 847 565 696 1427 1057 1265 Wait 1562 | . 24 62 1 4 40 187 104 12 202 201 423 302 Move 7691 | 69 868 276 229 78 474 1474 684 520 463 1210 596 750 Hop . | . . . . . . . . . . . . . Pick Up 196 | 12 32 5 2 5 16 47 14 6 7 5 10 35 Fast Attach . | . . . . . . . . . . . . . Attach 101 | 6 12 7 . . 4 16 3 1 4 1 4 43 Detach 12 | . . 1 . . 1 1 . . . . . 9 Swap 98 | . 6 . 2 3 4 52 4 7 4 3 5 8 Drop 107 | . 11 1 . 2 11 33 5 5 5 7 8 19 Fire 316 | . 70 12 . . 14 80 30 11 8 . 11 80 Melee 57 | . . . . . 6 23 3 3 3 . . 19 Ram 2 | . 1 . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 476 | -10/Materials | Lost 3 parts (1p1n1w) 529 | -10/Materials | Discovered new exit (range 11) 778 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Discovered new exit (range 16) 1117 | -10/Materials | Discovered new exit (range 7) 1138 | -10/Materials | Entered Mines 1179 | -10/Mines | Learned Materials terminal intel 1193 | -10/Mines | Discovered new exit (range 10) 1448 | -10/Mines | Discovered new exit (range 9) 1479 | -10/Mines | Lost 4 parts (2p2w) 1565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1566 | -10/Mines | Discovered new exit (range 5) 1571 | -10/Mines | Entered Exiles 1600 | -10/Exiles | Met 8R-AWN 1621 | -10/Exiles | Met EX-HEX 1661 | -10/Exiles | Met EX-BIN 1737 | -10/Exiles | Build established: Scavenger-Mutant 1763 | -10/Exiles | Met EX-DEC 1843 | -10/Exiles | Discovered new exit (range 11) 1858 | -10/Exiles | Entered Mines 1862 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1937 | -9/Mines | Learned 4 Materials zone layouts 1977 | -9/Mines | Discovered new exit (range 8) 1985 | -9/Mines | Entered Materials 1985 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1986 | -8/Materials | Identified exit to Factory 1987 | -8/Materials | Loaded intel: 12 terminal locations 2176 | -8/Materials | Build established: Hauler-Mutant 2294 | -8/Materials | Discovered exit to Factory (range 15) 2319 | -8/Materials | Repaired Scythe? 2366 | -8/Materials | Repaired Imp. Sensor Array 2776 | -8/Materials | Entered Factory 2776 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5084 | -7/Factory | Discovered new exit (range 7) 5102 | -7/Factory | Identified exit to Factory 5286 | -7/Factory | Entered another Factory area 5286 | -6/Factory | Evolved 2 slots: Utility x2 5606 | -6/Factory | Identified exit to Factory 5956 | -6/Factory | Discovered new exit (range 6) 5962 | -6/Factory | Identified exit to Lower Caves 6289 | -6/Factory | Entered Lower Caves 6317 | -6/Lower Caves | Encountered a Warlord checkpoint 6521 | -6/Lower Caves | Build established: Hauler-Skirmisher 6531 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6926 | -6/Lower Caves | Discovered new exit (range 14) 6940 | -6/Lower Caves | Identified exit to Lower Caves 6948 | -6/Lower Caves | Entered another Lower Caves area 6996 | -6/Lower Caves | Encountered a Warlord checkpoint 6998 | -6/Lower Caves | Build established: Hauler-Mutant 7080 | -6/Lower Caves | Discovered exit to Factory (range 15) 7209 | -6/Lower Caves | Identified exit to Zion 7446 | -6/Lower Caves | Build established: Hauler-Tank 7758 | -6/Lower Caves | Entered Zion 7815 | -6/Zion | Given A8's code to call for help 7857 | -6/Zion | Discovered new exit (range 16) 7874 | -6/Zion | Identified exit to Proximity Caves 7971 | -6/Zion | Received a hallucinogenic algorithm 8137 | -6/Zion | Given the Hacking Drone Bay 8140 | -6/Zion | Found Prototype Device 8141 | -6/Zion | Identified Hacking Drone Bay 8208 | -6/Zion | Found Prototype Energy Gun 8449 | -6/Zion | Build established: Hauler-Skirmisher 8456 | -6/Zion | Learned Factory emergency access door positions 9076 | -6/Zion | Imprinted 9078 | -6/Zion | Declared Zion's savior 9425 | -6/Zion | Entered Proximity Caves 9425 | -5/Proximity Caves | Accompanied by 4 allies 9592 | -5/Proximity Caves | Spotted B-75 Beast 10260 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10278 | -5/Proximity Caves | Learned location of Armory (-3) 10396 | -5/Proximity Caves | Build established: Hauler-Mutant 10491 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10643 | -5/Proximity Caves | Entered Factory 10643 | -5/Factory | Accompanied by 1 ally 10643 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10645 | -5/Factory | Identified Storm Laser 10684 | -5/Factory | Garrison activated, responded to threat 10971 | -5/Factory | Crushed by falling debris 10985 | -5/Factory | Crushed by falling debris 10985 | -5/Factory | System corruption reached 10% 11016 | -5/Factory | Lost 6 parts (1p1n3u1w) 11518 | -5/Factory | Build established: Hauler-Skirmisher 11642 | -5/Factory | Garrison activated, responded to threat 12093 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12094 | -5/Factory | Zion Explosive Resupply teleported in 12136 | -5/Factory | Terminal network hard line cut 12154 | -5/Factory | Garrison activated, responded to threat 12192 | -5/Factory | Crushed by falling debris 12203 | -5/Factory | Crushed by falling debris 12203 | -5/Factory | System corruption reached 30% 12215 | -5/Factory | Crushed by falling debris 12221 | -5/Factory | Crushed by falling debris 12221 | -5/Factory | Core integrity fell below 50% 12252 | -5/Factory | Lost 8 parts (6u2w) 12340 | -5/Factory | Lost 5 parts (1p3n1w) 12356 | -5/Factory | Core integrity fell below 20% 12365 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 12352_ Penetrated by Slug. 12352_ System corrupted: Axe targeting data glitched. 12352_ H-66 Slayer destroyed. 12353_ The unstable cave ceiling collapses. 12354_ Y-64 Sentinel emerges from the garrison. 12355_ Slug penetrates Wall. 12355_ Penetrated by Slug. 12355_ Slug penetrates Garrison Access. 12355_ Penetrated by Slug. 12358_ Slug penetrates Earth. 12358_ Penetrated by Slug. 12358_ Med. Treads destroyed. 12361_ The unstable cave ceiling collapses. 12361_ Penetrated by Slug. 12363_ The unstable cave ceiling collapses. 12364_ U-05 Engineer builds a Wall. 12365_ Penetrated by Slug. 12365_ Med. Treads destroyed. 12365_ Identified Relay Coupler [Swarmer]. 12365_ Relay Coupler [Swarmer] fries itself. Map ----- +----------------------------------------------------+ | ??????????????# #????????????????????? | | #??##########?# #????????????????????? | | #??# #?# #????????????????????? | | #??#""" #?# #????????????????????? | | #??#""" * #########+######????????????????????? | | #??#"S # #??????????????????????? | | #??#""" # #??????????????????????? | | #??# "" # """ """ ??????????????????????? | | #??# + """ " ######????????????????? | | #??# = # """ !???????????????? | | #??# # ????????????????? | | ############## " #????????????? | | #! ! * "" """ #????????????? | | """ """ """ # !* G """ #????##??????? | | """ """ """ # ! 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""" ???????????????????????????? | | ??? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 1 Matter Filtering 30 Particle Charging 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Corruption Screen | -6/Factory | Hacked Arm. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy More Dakka Please Challenges ------------ None Game ------ Seed GreatRiotMapper Manual? 0 Play Time 02:56:52 Cumulative 35.5 hours Start 2021.05.13 @ 22:46:10 End 2021.05.14 @ 03:03:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42da91f1-9aa2-4f3b-bd26-8be75ca87e13