Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.11 @ 07:56:12 Player: sweetandcool Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (236) 1180 Value Destroyed (10706) 10706 Prototype IDs (67) 1340 Alien Tech Used (4) 800 Bonus (7751) 7751 TOTAL SCORE: 29877 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 912 Follower Combat Kills 300 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 428 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -1489 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 241/1100 System Corruption 7% Temperature Cool (18) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Energy Well Spectral Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Gyrokinetic Inverter Improved Antigrav System Improved Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Combat Gravmag System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Experimental Energy Well Experimental Energy Well Quantum Shading Machine Spectral Analyzer Advanced Signal Interpreter Quantum Capacitor Advanced Force Field > --- WEAPON ----------- Gamma Rifle Compact Tesla Bomb Launcher Kinetic Spear Kinetic Spear > --- INVENTORY -------- Heavy Antimatter Reactor Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Gamma Rifle Gamma Rifle Quantum Rifle HERF Cannon [Rating: 160] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Kinetic Spear Energy Gun High-powered Shock Rifle Energy Cannon Vortex Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Tesla Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 2 . Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Attached 324 | 6 10 2 1 . 8 55 22 6 6 1 8 33 15 4 9 32 38 5 3 5 15 20 20 Power 45 | 1 2 1 . . 1 13 2 1 1 . 1 2 1 1 1 3 5 . 1 1 1 4 2 Engine 14 | 1 1 1 . . . 8 2 1 . . . . . . . . . . . . . . . Core 18 | . 1 . . . 1 5 . . 1 . 1 2 1 1 . 2 2 . 1 . . . . Reactor 13 | . . . . . . . . . . . . . . . 1 1 3 . . 1 1 4 2 Propulsion 89 | 2 1 . . . 2 20 9 1 4 . 1 11 3 1 3 7 14 . . 2 4 2 2 Treads 32 | 2 1 . . . . 15 7 1 4 . 1 . . . . 1 . . . . . . . Leg 24 | . . . . . . 5 . . . . . 11 3 1 3 1 . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Hover 25 | . . . . . . . 1 . . . . . . . . . 14 . . 2 4 2 2 Flight 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . Utility 94 | 1 3 . 1 . 1 12 5 1 1 1 3 11 6 1 4 4 7 5 1 1 2 12 11 Device 41 | . . . . . . 3 2 1 . . 3 6 5 . . 2 5 2 . . 1 8 3 Storage 20 | 1 1 . 1 . . 3 . . . 1 . 2 1 . 2 1 . 1 . . 1 4 1 Processor 9 | . 2 . . . 1 2 . . . . . 1 . . . . 1 . . 1 . . 1 Hackware 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Protection 20 | . . . . . . 4 3 . 1 . . 2 . 1 1 1 1 2 1 . . . 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 96 | 2 4 1 . . 4 10 6 3 . . 3 9 5 1 1 18 12 . 1 1 8 2 5 Energy Gun 17 | 2 . . . . 1 3 . . . . . . 2 . 1 1 1 . . . 1 2 3 Energy Cannon 5 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . 2 Ballistic Gun 11 | . 1 . . . . 6 4 . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 2 . . . . . . 1 . . 1 1 1 . . . . . . . 1 . . Launcher 30 | . 1 1 . . 1 . . 1 . . 1 1 2 1 . 10 7 . 1 . 3 . . Special Weapon 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 1 . . 1 3 . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . . 4 . . . 5 4 . . . 2 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . 2 3 . . . 1 1 . . 6 4 1 . . 4 1 2 4 Parts Lost 93 | . 2 . . . 8 11 . 1 2 . 2 7 5 1 . 8 1 1 4 5 13 1 21 Power 9 | . . . . . 1 . . . . . . 1 . 1 . 1 . . 2 1 . . 2 Propulsion 32 | . . . . . 4 5 . . 1 . 1 3 3 . . 3 1 . . 1 5 . 5 Utility 20 | . . . . . . 1 . 1 1 . . 3 . . . 1 . 1 1 2 2 . 7 Weapon 32 | . 2 . . . 3 5 . . . . 1 . 2 . . 3 . . 1 1 6 1 7 Highest Loss Streak 20 | . 1 . . . 6 4 . 1 1 . 2 4 2 1 . 5 1 1 4 5 18 1 20 Average Slot Usage (%) 91 | . 99 100 100 100 51 83 99 99 95 86 83 89 92 93 93 86 98 100 91 93 62 83 73 Engine 4 | . 14 14 14 14 3 4 12 13 9 6 6 2 . . . . . . . . . . . Core 4 | . . . . . 2 8 . . 3 6 6 7 10 10 8 4 7 5 4 3 . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 2 5 . 1 . 7 6 Treads 14 | . 27 28 28 28 8 23 32 33 33 33 32 12 . . . . . . . . . . . Leg 7 | . . . . . . 2 . . . . . 16 28 29 28 16 . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 22 26 26 25 13 16 12 Device 6 | . . . . . . 1 6 5 6 6 6 9 11 5 2 4 12 15 15 13 5 14 14 Storage 11 | . 14 14 14 14 7 6 13 13 13 6 6 11 11 11 13 11 10 10 10 10 15 16 12 Processor 10 | . 14 14 14 14 16 15 11 6 6 6 6 5 11 11 11 11 6 5 5 6 10 9 9 Hackware 1 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 . . . Protection 4 | . . . . . . 3 7 13 8 6 6 4 . 4 2 4 5 4 3 4 . . 2 Energy Gun 2 | . 12 . . . . 1 . . . . . . 9 11 11 1 . . . . . 3 . Ballistic Gun 3 | . 5 14 14 14 5 10 12 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 10 1 . . . . . 5 . . . 1 2 . . . . . . . . . . Launcher 5 | . . 12 14 14 1 . . 5 6 6 4 1 1 4 5 9 13 10 9 8 2 4 3 Slashing Weapon 1 | . . . . . . . . . 6 6 5 9 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 3 1 . . 1 6 10 10 10 9 9 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 11 40 40 40 40 39 56 79 86 87 128 132 154 129 132 136 136 75 74 68 103 80 82 81 Greatest Support 135 | 40 40 40 40 40 40 112 129 129 131 124 124 124 100 100 130 130 117 117 117 135 75 115 97 Greatest Overweight (x) 8 | 2 1 . . . 8 4 2 . . 1 1 2 1 1 1 5 2 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 50 | 6 12 12 12 12 12 16 16 16 16 24 24 50 50 30 30 30 10 12 12 12 12 12 10 Average Capacity 16 | 5 11 12 12 12 10 9 16 16 16 23 24 30 30 30 30 10 10 11 12 12 12 10 9 Most Carried 30 | 6 12 12 12 12 12 14 16 16 16 23 24 30 30 28 30 27 10 12 12 12 11 10 10 Average Carried 15 | 3 9 11 11 12 9 8 15 15 15 20 22 27 25 27 28 9 9 10 10 11 7 8 8 Final Capacity 30 | 6 12 12 12 12 4 16 16 16 16 24 24 30 30 30 30 10 10 12 12 12 12 10 4 Final Carried 30 | 6 12 12 12 12 4 14 16 16 15 23 22 30 25 27 27 10 10 12 11 12 9 10 3 Class Distribution -------------------- 43% | Mutant 21% | Hauler-Mutant 15% | Scavenger-Mutant 3% | Derelict-Mutant 3% | Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Trapper-Mutant | -9/Mines Trapper-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 6421 | 260 206 20 . 12 . 893 739 463 220 27 260 349 375 154 . 839 445 163 237 296 157 208 98 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12778 | 80 496 . . 25 87 1514 1244 461 1030 . 603 1387 1025 425 . 1655 686 77 266 136 381 923 277 Parts 519 | 6 34 . . 4 4 66 54 18 36 . 24 63 24 17 . 51 27 1 9 5 13 52 11 Haulers Intercepted 11 | . 1 . . . . 3 2 . . . . 1 . . . . . . . . . 3 1 Recyclers Shooed 6 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 140 | . . . . . . . . 1 10 . 9 . 14 9 . 17 . . 8 68 4 . . Prevented 105 | . . . . . . . . 13 25 . 10 . 7 3 . 25 . . 3 14 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 188 | . 8 . . 3 2 23 10 8 15 . 12 22 21 9 . 15 7 1 12 3 8 6 3 Melee 34 | . . . . . . . 1 . . . 2 18 . . . . 2 . . 1 2 6 2 Guns 46 | . 5 . . . 1 18 9 1 . . . . 8 3 . 1 . . . . . . . Cannons 9 | . 1 . . . . 3 . 1 . . . . . . . . . . . 2 2 . . AOE 83 | . 2 . . 3 1 2 . 3 13 . 8 4 12 5 . 9 5 1 12 . 3 . . Classes Destroyed 22 | 2 5 . . . 1 4 . 2 . . . . 1 . . 3 1 . . 1 . . 2 Worker 8 | . 2 . . . . . 1 . . . . . . . . . 4 . . . . 1 . Builder 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Tunneler 3 | 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Hauler 11 | . 1 . . . . 3 2 . . . . 1 . . . . . . . . . 3 1 Recycler 12 | 1 2 . . . . 1 2 . . . . 1 . . . . 4 . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . Drone 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . . . Watcher 5 | . 2 . . . . 1 2 . . . . . . . . . . . . . . . . Swarmer 33 | . 3 . . 3 . . 2 . 1 . 6 4 . . . 1 4 . 6 1 2 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 90 | . 5 . . . 2 13 6 3 10 . 5 7 20 8 . 4 . . 2 1 3 . 1 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 4 | . . . . . . 1 . 1 1 . . . . . . . . . 1 . . . . Protector 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . . . . 6 2 1 2 . 1 3 . . . 2 1 . . . 1 1 . Demolisher 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Hunter 6 | . . . . . . . . 2 1 . . . . 1 . . . . 2 . . . . Programmer 25 | . . . . . . 3 2 . . . . 8 . . . 1 2 1 1 . 2 5 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 7 . . 3 2 3 5 4 9 . 5 4 5 5 . 3 6 1 12 3 8 3 3 Combat Bots Only 12 | . 5 . . 3 1 3 3 4 9 . 5 4 5 5 . 3 5 1 12 3 8 3 2 Max Kills in Single Turn 5 | 1 2 . . 3 1 2 2 1 3 . 3 3 4 3 . 2 5 1 5 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . 3 1 2 . 1 3 . 3 3 4 3 . 2 4 1 5 . 1 . . Melee 1 | . . . . . . . 1 . . . 1 1 . . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Damage Taken 20132 | 36 397 . . 28 818 2517 688 727 584 . 1189 1544 897 588 . 1866 568 86 648 1476 1575 685 3215 Core 3661 | 18 34 . . . 389 298 21 44 53 . 103 265 57 41 . 155 49 13 137 197 473 189 1125 Absorbed by Shields 1933 | . . . . . . . 261 49 . . . 387 . . . . . . . 36 . 528 672 Redirected to Core 112 | . . . . . . . . . . . . . . . . . . . . . . . 112 Core Remaining (%) 56 | 92 . . . 79 29 57 . . . . 74 . . . . 42 . . . . 24 . . Volleys Fired 399 | 4 31 . . 1 12 88 45 38 24 . 15 2 39 15 . 46 6 3 9 7 12 . 2 Largest 3 | 2 2 . . 1 2 2 2 2 1 . 1 1 3 3 . 3 1 1 1 1 1 . 2 Hottest 206 | 80 80 . . 30 100 108 56 56 39 . 50 43 178 178 . 206 80 80 80 80 80 . 163 Shots Fired 596 | 8 59 . . 1 22 144 86 50 24 . 16 2 54 25 . 64 6 3 9 7 13 . 3 Gun 367 | 8 38 . . . 10 132 86 20 . . . . 38 18 . 16 . . . . . . 1 Cannon 53 | . 19 . . . . 12 . 8 . . . . 3 1 . . . . . 5 4 . 1 Launcher 148 | . 2 . . 1 1 . . 22 24 . 16 2 13 6 . 31 6 3 9 2 9 . 1 Special 28 | . . . . . 11 . . . . . . . . . . 17 . . . . . . . Kinetic 235 | . 24 . . . 10 83 86 28 . . . . 3 1 . . . . . . . . . Thermal 55 | . . . . . 11 42 . . . . . . . . . 2 . . . . . . . Explosive 58 | . 2 . . 1 1 . . . . . . 2 9 6 . 15 6 3 9 2 2 . . Electromagnetic 222 | 8 33 . . . . 19 . 22 24 . 16 . 42 18 . 30 . . . . 7 . 3 Entropic 9 | . . . . . . . . . . . . . . . . . . . . 5 4 . . Robot Hit Streak 26 | 3 9 . . . 11 26 14 7 7 . 6 4 9 4 . 9 3 . 6 7 4 . 5 Robot Miss Streak 7 | 1 5 . . . 2 4 5 7 1 . 1 . 2 5 . 5 . . . 1 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . 3 1 . . . . . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . Shots Hit Robots 594 | 5 32 . . . 18 128 86 34 12 . 27 76 34 14 . 35 22 2 3 3 12 35 16 Core Hits 575 | 3 17 . . 3 10 114 102 18 31 . 22 39 43 16 . 46 23 4 24 9 18 20 13 Critical Hits 9 | . . . . . . . . . . . 1 5 . . . 1 1 . . . . 1 . Critical Kills 4 | . . . . . . . . . . . . 2 . . . 1 1 . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 1 3 . . . . . . . . . 1 . Melee Attacks 361 | . . . . . 1 . 7 1 . 1 21 107 . . . 12 52 2 . 19 8 102 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . . . 7 1 . 1 21 72 . . . . . . . . . . . Piercing 258 | . . . . . . . . . . . . 35 . . . 12 52 2 . 19 8 102 28 Sneak Attacks 27 | . . . . . . . . . . . . 10 . . . . 8 . . . . 8 1 Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Follow-up Attacks 46 | . . . . . . . . . . . 4 23 . . . 2 4 1 . 1 . 5 6 Damage Inflicted 31480 | 86 759 . . 150 312 2934 2339 900 1397 . 1449 4227 2893 950 . 3350 2536 374 2088 515 1503 1989 729 Guns 5861 | 49 366 . . . 125 2364 1771 105 . . . . 644 200 . 215 . . . . . . 22 Cannons 1200 | . 177 . . . . 289 . 148 . . . . . . . . . . . 288 267 . 31 Explosions 14712 | 37 216 . . 150 106 281 389 647 1397 . 748 520 2249 750 . 2517 1118 139 2088 196 1039 . 125 Melee 9601 | . . . . . . . 179 . . . 701 3707 . . . 618 1418 235 . 31 197 1989 526 Ramming 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 Kinetic 3940 | . 213 . . . 125 1578 1771 253 . . . . . . . . . . . . . . . Thermal 2302 | 37 100 . . . 81 1084 389 . . . . . . . . 50 473 . . . 88 . . Explosive 8393 | . 116 . . 150 106 . . . . . . 520 1985 750 . 1221 645 139 2088 196 477 . . Electromagnetic 6664 | 49 330 . . . . 272 . 647 1397 . 748 . 908 200 . 1461 . . . . 474 . 178 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3293 | . . . . . . . 179 . . . 701 2413 . . . . . . . . . . . Piercing 6308 | . . . . . . . . . . . . 1294 . . . 618 1418 235 . 31 197 1989 526 Entropic 555 | . . . . . . . . . . . . . . . . . . . . 288 267 . . Highest Corruption 16 | . . . . . . 3 7 8 8 8 8 9 9 . . . 3 3 3 3 6 16 16 Average Corruption 5 | . . . . . . 2 5 7 8 8 5 6 6 . . . 1 3 3 3 5 4 9 Corruption Purged 14 | . . . . . . . . . . . 5 . 9 . . . . . . . . . . Effects 226 | . . . . . . 28 22 43 16 12 18 8 33 . . . 3 5 2 1 7 23 5 Message Errors 50 | . . . . . . 11 3 9 4 4 2 1 7 . . . . 1 . . 4 2 2 Matter Fused 44 | . . . . . . 3 7 6 5 3 6 1 9 . . . 1 . 1 . 1 1 . Heat Flow Errors 21 | . . . . . . 2 2 6 . . 5 2 1 . . . . 1 . . . 1 1 Energy Discharges 18 | . . . . . . 2 1 4 1 2 1 . 2 . . . 1 1 . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 38 | . . . . . . 6 3 10 4 2 . 1 5 . . . . 2 . 1 1 3 . Data Loss (major) 7 | . . . . . . . 4 1 . 1 1 . . . . . . . . . . . . Misfires 6 | . . . . . . . . 3 1 . 1 . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Targeting Errors 30 | . . . . . . 2 1 3 . . 2 3 7 . . . 1 . 1 . . 9 1 Weapon Failures 6 | . . . . . . 2 1 1 1 . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2075 | . 20 . . . 18 194 100 . 3 . 104 638 42 24 . 149 366 108 46 46 103 104 10 Projectiles 59 | . 9 . . . . . . . . . . . . . . . . . . 46 4 . . Explosions 784 | . 11 . . . 18 194 100 . 3 . 15 114 42 24 . 35 121 . 46 . 51 . 10 Melee 1232 | . . . . . . . . . . . 89 524 . . . 114 245 108 . . 48 104 . Knockbacks 8 | . 2 . . . . . . 6 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . 2 . . . . . . 6 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1458 | 37 52 . . 28 237 305 146 121 34 . 48 . 95 . . 57 62 . 89 74 29 . 44 Shots 40 | 1 2 . . 1 3 3 2 9 2 . 1 . 3 . . 2 2 . 5 2 1 . 1 Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 568 | 48 185 . . . 221 333 142 333 2 . 568 163 204 69 . 444 198 123 131 . 27 152 155 Average Temperature 96 | 23 63 . . . 109 133 38 106 2 . 155 89 38 18 . 206 90 63 62 . 11 33 78 Received Heat Transfer 3489 | . 153 . . . 270 693 167 141 147 . 252 225 339 162 . 126 27 . 63 246 84 28 366 Effects 21 | . . . . . . 10 . 1 . . 7 . . . . 3 . . . . . . . Shutdowns 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . Energy Bleed 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . 3 2 . 2 . 1 1 . 9 . . . . 1 . 1 Combat Hostiles 14 | . . . . . . . . 3 2 . 2 . 1 1 . 3 . . . . 1 . 1 Parts Fried 48 | . . . . . . . . 7 8 . 7 . 5 1 . 17 . . . . 1 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 1 6 . . . . . . . . . . . . . . . . . Heat Transferred 2933 | . 150 . . . 560 1549 250 . . . . . . . . 74 250 . . . 100 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 2 . . . . . . . 1 . 1 . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Peak Influence 1711 | 10 284 35 . 70 110 572 546 . . . . 504 . . . . 862 . . . . 451 1711 Initial 211 | . 6 35 . . 27 49 211 . . . . 44 . . . . . . . . . 104 184 Average 250 | 4 108 15 . 70 45 278 413 . . . . 129 . . . . 242 . . . . 235 1625 Maximum Alert Level 5 | . 1 . . . . 2 2 . . . . 2 . . . . 3 . . . . 2 5 Low Security (%) 58 | 100 88 100 . 100 100 48 . . . . . 74 . . . . 68 . . . . 44 . Level 1 16 | . 11 . . . . 9 44 . . . . 17 . . . . . . . . . 49 . Level 2 19 | . . . . . . 42 55 . . . . 8 . . . . 7 . . . . 5 . Level 3 3 | . . . . . . . . . . . . . . . . . 24 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 47 | . 1 . . . 1 12 5 . 1 . . 6 . . . . 4 . 1 . . 4 12 Investigation 8 | . 1 . . . 1 3 . . . . . 1 . . . . 2 . . . . . . Extermination 10 | . . . . . . 2 1 . . . . 3 . . . . 1 . . . . 3 . Reinforcement 3 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Assault 18 | . . . . . . 1 2 . 1 . . . . . . . 1 . 1 . . . 12 Garrison 8 | . . . . . . 5 1 . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 12 | . 1 . . . 3 2 1 . . . . . . . . 4 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 354 | . 13 . . . 10 34 21 9 20 . 14 31 25 10 . 17 15 1 25 19 24 22 44 Peak Tracking Total 35 | . 3 . . . 9 5 5 4 10 . 5 8 5 5 . 3 6 1 11 12 8 7 35 Tactical Retreats 40 | . 3 . . . 2 2 1 1 1 . 2 8 3 . . 1 2 . 4 1 5 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 9 | . 1 . . . . 3 1 . . . . . . . . . 2 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . 1 6 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 36 | . . . . . 2 4 7 1 . . . . . . . 2 8 . 1 1 2 5 3 Max in Single Turn 7 | . . . . . 2 4 7 1 . . . . . . . 1 5 . 1 1 2 1 1 Garrison Access 5 | . . . . . . 2 . . . . . . . . . . 3 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 75 | . 6 . 5 . 1 8 8 . . . . 4 . . 8 . 18 . . 11 1 5 . Terminals 32 | . 6 . . . 1 2 5 . . . . 2 . . . . 10 . . . 1 5 . Fabricators 6 | . . . . . . 2 1 . . . . . . . . . 3 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 2 . . . . 2 . . . . 1 . . . . . . Garrison Access 6 | . . . . . . 3 . . . . . . . . . . 3 . . . . . . Total Hacks 243 | . 20 . 50 . 3 17 14 . . . . 12 . . 44 . 51 . . 18 4 10 . Successful 167 | . 9 . 50 . . 7 5 . . . . 10 . . 44 . 18 . . 18 4 2 . Failed 76 | . 11 . . . 3 10 9 . . . . 2 . . . . 33 . . . . 8 . Catastrophic 25 | . 3 . . . 1 2 4 . . . . 1 . . . . 10 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Terminals 86 | . 20 . . . 3 5 11 . . . . 3 . . . . 30 . . . 4 10 . Fabricators 13 | . . . . . . 2 1 . . . . . . . . . 10 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . 2 2 . . . . 9 . . . . 4 . . . . . . Garrison Access 12 | . . . . . . 8 . . . . . . . . . . 4 . . . . . . Terminal Hacks 140 | . 9 . 50 . . 2 4 . . . . 1 . . 44 . 6 . . 18 4 2 . Record 106 | . 3 . 49 . . . 3 . . . . . . . 32 . 2 . . 12 4 1 . Part Schematic 6 | . . . . . . 1 . . . . . . . . 4 . 1 . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . 1 . . 4 . 1 . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . 4 . . . . 4 . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 1 . . . . . . . . . 5 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Build 5 | . . . . . . 2 1 . . . . . . . . . 2 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . 2 . . . . . 9 . . . . 3 . . . . . . Insert Component 7 | . . . . . . 1 . . . . . 5 . . . . 1 . . . . . . Analyze 7 | . . . . . . 1 . . . . . 4 . . . . 2 . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 45 | . 5 . . . 1 6 8 . . . . 4 . . . . 16 . . . . 5 . Full Trace Events 6 | . . . . . 1 2 . . . . . 1 . . . . 2 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . 4 2 . . . . . . . . . . . . . . . . Matter 504 | . . . . . . 252 252 . . . . . . . . . . . . . . . . Time 268 | . . . . . . 134 134 . . . . . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . 16 8 . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 2 . . . . . 4 . . 4 . 2 . . . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . Matter 793 | . . . . . . 190 . . . . . . . . . . 603 . . . . . . Time 416 | . . . . . . 95 . . . . . . . . . . 321 . . . . . . Total Part Build Rating 21 | . . . . . . 10 . . . . . . . . . . 11 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Time 40 | . . . . . . . . . . . . . . . . . 40 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 1 . . . . . 4 . . . . 1 . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . . . . . 4 . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Machine Destruction 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Robots Rewired 9 | . . . . . . . . . 2 . . . . . . 2 . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 24 | . . 1 . . . 4 2 . 2 . . . . . . 2 . . . 5 . . 8 Largest Group 8 | . . 1 1 . . 4 4 . 2 . . . . . . 2 . . . 5 . . 8 Highest-Rated Group 263 | . . 31 31 . . 48 64 . 40 . . . . . . 98 . . . 263 . . 111 Highest-Rated Ally 60 | . . 31 31 . . 12 32 . 20 . . . . . . 49 . . . 60 . . 15 Total Orders 7 | . . . . . . . . . . . . . . . . . . 4 2 1 . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . Ally Attacks 93 | . . . . . . . 45 . 6 . . . . . . 9 . . . 16 . . 17 Total Damage 3089 | . . . . . . . 1174 . 124 . . . . . . 435 . . . 586 . . 770 Kills 13 | . . . . . . . 5 . . . . . . . . 2 . . . 3 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Robot Analysis Total 7 | . 1 . . . . . . . . . . 1 . . 4 . 1 . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 2 . . . . 2 1 . 1 . 1 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 17295 | 121 551 931 717 145 242 1887 1121 1143 476 373 488 1460 1246 791 350 1550 1143 293 175 699 290 840 263 Spaces Moved 12078 | 63 274 550 446 90 161 927 544 641 256 192 211 643 750 492 216 971 1698 367 223 903 292 897 271 Core 164 | 8 . . . . 104 31 . . . . . . . . . . . . . . . . 21 Treads 4373 | 55 274 550 446 90 51 797 544 641 256 192 211 266 . . . . . . . . . . . Legs 2887 | . . . . . . 99 . . . . . 377 750 492 216 953 . . . . . . . Wheels 148 | . . . . . . . . . . . . . . . . 18 130 . . . . . . Hover 4500 | . . . . . . . . . . . . . . . . . 1568 367 223 903 292 897 250 Flight 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 160 160 160 160 50 50 160 160 160 160 184 150 150 150 120 100 24 62 62 38 65 58 50 Average Speed 116 | 150 160 160 160 160 105 156 162 160 160 183 184 165 150 150 149 135 46 62 62 58 75 58 57 Slowest Speed 680 | 160 180 160 160 160 680 240 200 160 160 184 185 200 150 150 150 150 202 62 62 62 126 65 58 Overloaded Moves 64 | . . . . . . . . . . . . . . . . . . . . 64 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 50 | 5 56 97 93 26 19 24 19 91 49 11 50 9 88 62 63 77 45 74 59 96 57 28 23 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 5 | . . 1 1 . . . . 1 . . . . 1 . . 1 . . . . . . . Known Exits Taken 14 | . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 27 | . . 2 . . . . . 4 1 2 1 . 3 2 . 2 . 5 4 . 1 . . Spaces Dug 99 | . . . . . . . 2 . . 1 . 7 2 . . 22 21 . . 1 . 40 3 Terrain Destroyed 749 | . 20 . . 7 39 28 19 . 3 1 20 34 132 53 . 90 73 21 124 1 41 40 3 Melee 74 | . . . . . . . 2 . . 1 . 7 . . . . 21 . . . . 40 3 Projectile 4 | . . . . . . . . . . . . . 2 1 . . . . . 1 . . . AOE 671 | . 20 . . 7 39 28 17 . 3 . 20 27 130 52 . 90 52 21 124 . 41 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 14192 | 79 325 603 451 90 203 1217 685 705 296 213 267 908 817 519 242 1111 1971 426 248 1044 336 1097 339 Wait 662 | . . 40 . . 11 92 39 10 . . 9 107 4 6 . . 146 47 13 79 . 53 6 Move 12055 | 62 273 549 445 89 160 926 543 640 255 191 210 642 749 491 215 970 1697 366 222 902 291 896 271 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 7 9 6 2 . . 21 12 3 2 18 3 26 4 1 6 18 13 1 1 5 7 19 2 Fast Attach 111 | 5 3 . . . 2 29 3 2 1 1 1 8 1 1 3 10 13 2 1 2 2 10 11 Attach 91 | 1 3 . . . 5 6 2 . 2 . 3 11 10 1 3 12 4 2 2 . 13 3 8 Detach 23 | . . . . . 2 3 . . . . 2 4 2 1 . 2 . 2 . . 3 1 1 Swap 125 | . 4 2 1 . 1 20 17 4 3 . 4 14 4 2 5 10 21 1 . 3 . 7 2 Drop 201 | . 2 6 3 . 6 32 17 5 5 2 3 21 4 . 8 19 26 1 . 6 . 26 9 Fire 399 | 4 31 . . 1 12 88 45 38 24 . 15 2 39 15 . 46 6 3 9 7 12 . 2 Melee 283 | . . . . . 1 . 7 1 . 1 17 73 . . . 9 45 1 . 16 8 82 22 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . 2 4 . . . . 1 2 15 . . . 24 . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Discovered new exit (range 14) 673 | -10/Materials | Entered Mines 683 | -10/Mines | Met a Derelict bent on vengeance 764 | -10/Mines | Assembled infested the area 768 | -10/Mines | Learned location of Zion (-6) 819 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 996 | -10/Mines | Escorted by a lone wolf Derelict 1134 | -10/Mines | Discovered new exit (range 7) 1169 | -10/Mines | Found a hidden stash of uninstalled traps 1223 | -10/Mines | Discovered new exit (range 8) 1586 | -10/Mines | Discovered new exit (range 5) 1604 | -10/Mines | Entered Exiles 1604 | -10/Exiles | Accompanied by 1 ally 1644 | -10/Exiles | Met 8R-AWN 1675 | -10/Exiles | Met EX-HEX 1760 | -10/Exiles | Met EX-DEC 1797 | -10/Exiles | Visited The Gauntlet 2025 | -10/Exiles | Met EX-BIN 2048 | -10/Exiles | Aligned with FarCom system 2049 | -10/Exiles | Given EX-Vault access code 2112 | -10/Exiles | Opened EX-Vault 2123 | -10/Exiles | Found PSU Rigger 2155 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2303 | -10/Exiles | Discovered new exit (range 12) 2321 | -10/Exiles | Left Exiles lab with PSU Rigger 2321 | -10/Exiles | Entered Mines 2355 | -9/Mines | Learned Materials stockpile data 2392 | -9/Mines | Discovered new exit (range 9) 2421 | -9/Mines | Build established: Trapper-Mutant 2466 | -9/Mines | Entered Materials 2466 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2650 | -8/Materials | Core integrity fell below 50% 2683 | -8/Materials | Lost 6 parts (3n3w) 2698 | -8/Materials | Discovered new exit (range 5) 2708 | -8/Materials | Entered Factory 2708 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2806 | -7/Factory | Fabricated Fusion Compressor? 2982 | -7/Factory | Garrison activated, responded to threat 3127 | -7/Factory | Discovered new exit (range 2) 3180 | -7/Factory | Build established: Scavenger-Mutant 3830 | -7/Factory | Lost 4 parts (2n1u1w) 4066 | -7/Factory | Discovered new exit (range 14) 4167 | -7/Factory | Discovered new exit (range 7) 4304 | -7/Factory | Build established: Mutant 4343 | -7/Factory | Identified exit to Lower Caves 4383 | -7/Factory | Fabricated S-27 Virus (x4) 4553 | -7/Factory | Identified exit to Factory 4595 | -7/Factory | Entered another Factory area 4595 | -6/Factory | Accompanied by 4 allies 4595 | -6/Factory | Evolved 2 slots: Utility x2 4693 | -6/Factory | Build established: Commander-Mutant 4783 | -6/Factory | Garrison activated, responded to threat 5085 | -6/Factory | Fabricated Y-54 Guardian? 5117 | -6/Factory | Build established: Mutant 5295 | -6/Factory | First assault squad dispatched 5488 | -6/Factory | Identified exit to Lower Caves 5488 | -6/Factory | Identified exit to Extension 5716 | -6/Factory | Entered Lower Caves 6121 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6237 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6467 | -6/Lower Caves | Encountered a Warlord checkpoint 6539 | -6/Lower Caves | Spotted B-75 Beast 6763 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6775 | -6/Lower Caves | Found Prototype Special Weapon 6850 | -6/Lower Caves | Discovered new exit (range 3) 6859 | -6/Lower Caves | Entered another Lower Caves area 6861 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7019 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7057 | -6/Lower Caves | Destroyed 9 combat bots 7238 | -6/Lower Caves | Discovered new exit (range 9) 7335 | -6/Lower Caves | Entered Zion 7389 | -6/Zion | Build established: Scavenger-Mutant 7418 | -6/Zion | Given A8's code to call for help 7533 | -6/Zion | Discovered new exit (range 13) 7708 | -6/Zion | Entered Proximity Caves 7709 | -5/Proximity Caves | Identified exit to Factory 7896 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8196 | -5/Proximity Caves | Entered Factory 8196 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8314 | -5/Factory | Build established: Hauler-Mutant 8402 | -5/Factory | Identified Molecular Deconstructor 8528 | -5/Factory | Discovered new exit (range 11) 8843 | -5/Factory | Lost 4 parts (1p3n) 9528 | -5/Factory | Garrison activated, responded to threat 9655 | -5/Factory | Identified exit to Upper Caves 9656 | -5/Factory | Entered Upper Caves 9752 | -5/Upper Caves | Spotted B-75 Beast 10166 | -5/Upper Caves | Discovered new exit (range 5) 10170 | -5/Upper Caves | Identified exit to Upper Caves 10500 | -5/Upper Caves | Learned Factory interactive machine intel 10504 | -5/Upper Caves | Build established: Hauler-Skirmisher 10902 | -5/Upper Caves | Entered another Upper Caves area 10996 | -5/Upper Caves | Build established: Hauler-Mutant 11617 | -5/Upper Caves | Learned 8 Factory zone layouts 11655 | -5/Upper Caves | Discovered new exit (range 3) 11662 | -5/Upper Caves | Identified exit to Zhirov 11679 | -5/Upper Caves | Spotted B-75 Beast 11693 | -5/Upper Caves | Entered Zhirov 11693 | -5/Zhirov | Discovered new exit (range 3) 11698 | -5/Zhirov | Identified exit to Proximity Caves 11722 | -5/Zhirov | Met Zhirov 11789 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11816 | -5/Zhirov | Found Alien Artifact 11834 | -5/Zhirov | Found Alien Artifact 11985 | -5/Zhirov | Identified Transdimensional Reconstructor 11985 | -5/Zhirov | Warped through subspace 11987 | -5/Zhirov | Identified Integrated Reactor 11987 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12043 | -5/Zhirov | Entered Proximity Caves 12067 | -4/Proximity Caves | Core integrity fell below 50% 12340 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12609 | -4/Proximity Caves | Lost 5 parts (1p3n1w) 12646 | -4/Proximity Caves | Build established: Mutant 12717 | -4/Proximity Caves | Found Prototype Launcher 12718 | -4/Proximity Caves | Identified Tesla Bomb Launcher 12720 | -4/Proximity Caves | Found Tesla Bomb Launcher 12724 | -4/Proximity Caves | Found Tesla Bomb Launcher 12736 | -4/Proximity Caves | Found Prototype Launcher 12736 | -4/Proximity Caves | Identified Mni. Smartbomb Launcher 12739 | -4/Proximity Caves | Found Prototype Launcher 12740 | -4/Proximity Caves | Identified Scatter Rocket Array 12747 | -4/Proximity Caves | Found Prototype Launcher 12748 | -4/Proximity Caves | Identified Gui. Missile Launcher 12762 | -4/Proximity Caves | Found Mni. Smartbomb Launcher 12817 | -4/Proximity Caves | Discovered new exit (range 16) 12858 | -4/Proximity Caves | Identified exit to Factory 13121 | -4/Proximity Caves | Spotted B-86 Titan 13444 | -4/Proximity Caves | Build established: Scavenger-Mutant 13593 | -4/Proximity Caves | Entered Factory 13593 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13594 | -4/Factory | Identified exit to Research 13595 | -4/Factory | Loaded intel: 46 interactive machine locations 13850 | -4/Factory | Found Com. Tesla Bomb Launcher 14027 | -4/Factory | Fabricated Exp. Heat Sink (x1) 14309 | -4/Factory | Fabricated Exp. Utility Shielding? 14318 | -4/Factory | Repaired Exp. Utility Shielding 14373 | -4/Factory | Local fabrication network quarantined 14388 | -4/Factory | Build established: Sprinter 14435 | -4/Factory | Identified exit to Upper Caves 14435 | -4/Factory | Identified exit to Armory 14736 | -4/Factory | Entered Upper Caves 14748 | -4/Upper Caves | Learned location of 1 exit from Research 14819 | -4/Upper Caves | Build established: Mutant 14973 | -4/Upper Caves | Discovered new exit (range 5) 14983 | -4/Upper Caves | Identified exit to Upper Caves 15029 | -4/Upper Caves | Entered another Upper Caves area 15060 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15096 | -4/Upper Caves | Destroyed 12 combat bots 15106 | -4/Upper Caves | Lost 4 parts (2p1u1w) 15177 | -4/Upper Caves | Discovered new exit (range 13) 15194 | -4/Upper Caves | Identified exit to Warlord 15204 | -4/Upper Caves | Entered Warlord 15204 | -4/Warlord | Accompanied by 1 ally 15237 | -4/Warlord | System corruption cleaned by Quarantine Array 15346 | -4/Warlord | Found Signal Generator 15455 | -4/Warlord | Build established: Derelict-Mutant 15478 | -4/Warlord | Visited the Vortex Lab 15488 | -4/Warlord | Found Prototype Energy Cannon 15489 | -4/Warlord | Warlord's base attacked by MAIN.C 15490 | -4/Warlord | Found Prototype Energy Cannon 15621 | -4/Warlord | Met Warlord 15679 | -4/Warlord | Identified Vortex Cannon (x2) 15692 | -4/Warlord | Found Prototype Reactor 15692 | -4/Warlord | Identified Vortex Chain Reactor 15704 | -4/Warlord | Found Prototype Processor 15704 | -4/Warlord | Identified Spectral Analyzer 15770 | -4/Warlord | Opened side exit 15839 | -4/Warlord | Warlord forces counterattacked 15881 | -4/Warlord | Discovered new exit (range 14) 15889 | -4/Warlord | Spotted Executioner 15891 | -4/Warlord | Identified exit to Proximity Caves 15891 | -4/Warlord | Destroyed Executioner 15903 | -4/Warlord | Entered Proximity Caves 15921 | -3/Proximity Caves | Attracted the attention of an 0b10 base 15933 | -3/Proximity Caves | Core integrity fell below 50% 15984 | -3/Proximity Caves | Destroyed 8 combat bots 15985 | -3/Proximity Caves | Lost 18 parts (1p6n4u7w) 16036 | -3/Proximity Caves | Learned Extension security intel 16109 | -3/Proximity Caves | Build established: Mutant 16132 | -3/Proximity Caves | Spotted B-86 Titan 16188 | -3/Proximity Caves | Discovered exit to Research (range 8) 16192 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16193 | -3/Proximity Caves | Entered Research 16193 | -3/Research | Evolved 2 slots: Utility x2 16194 | -3/Research | Identified exit to Quarantine 16201 | -3/Research | Spotted B-86 Titan 16223 | -3/Research | Found Unknown Device 16223 | -3/Research | Identified Quantum Capacitor 16834 | -3/Research | System corruption reached 10% 16916 | -3/Research | Found Quantum Capacitor 17020 | -3/Research | Spotted B-90 Cyclops 17033 | -3/Research | Entered Quarantine 17034 | -3/Quarantine | Maximum security lockdown engaged 17098 | -3/Quarantine | Found Alien Artifact 17098 | -3/Quarantine | Identified Core Reset Matrix 17098 | -3/Quarantine | Used Core Reset Matrix 17102 | -3/Quarantine | Detected hypermatrix surge 17102 | -3/Quarantine | Sensed 3 artifacts in vicinity 17168 | -3/Quarantine | Found Phase Redirector 17170 | -3/Quarantine | Spotted Executioner 17170 | -3/Quarantine | Spotted Striker 17212 | -3/Quarantine | Crushed by falling debris 17246 | -3/Quarantine | Met incapacitated Sigix Warrior 17246 | -3/Quarantine | Lockdown squad dispatched 17273 | -3/Quarantine | Core integrity fell below 50% 17280 | -3/Quarantine | Emitted hypermatrix ping 17284 | -3/Quarantine | Core integrity fell below 20% 17285 | -3/Quarantine | Assembled emerged from beneath the floor 17296 | -3/Quarantine | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 17286_ L-61 Swordsman system terminally corrupted. 17286_ as-71876 destroyed. 17286_ Slug penetrates Striker. 17286_ Slug penetrates as-83016. 17286_ as-83016 destroyed. 17286_ as-13113 destroyed. 17288_ Slug penetrates Striker. 17288_ Slug penetrates G-67 Veteran. 17290_ Cmb. Gravmag System destroyed. 17291_ as-15407 destroyed. 17291_ Slammed into G-67 Veteran. 17291_ Adv. Coolant Injector destroyed. 17291_ System corrupted by crushing effect (+5). 17291_ as-50180 destroyed. 17292_ ,AYILWVU6>HQFJ/TQCNJIH BVJS:B2RLE/YW| 17292_ as-98171 destroyed. 17293_ Acquired 1 matter. 17293_ Slammed into G-67 Veteran. 17293_ P-80 Master resets G-67 Veteran, system corruption cleaned. 17294_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????###########??????????????????? | | ????????#" %l %%#??????????????????? | | ????????#""glgg l!#??????????????????? | | ????????#"" gg%gmg#??????????????????? | | ????????#""g"""g!m#??????????????????? | | ????????#""E"&"pg #??????????????????? | | ????????#""g""" l#??????????????????? | | ????????#"""Kgg"g"#??????????????????? | | ????????#"" gg ""#??????????????????? | | ????????#""T @ T""#??????????????????? | | ????????####""b####??????????????????? | | ??????????#T #?????????????????????? | | ??????????## #?????????????????????? | | ???????????# i#?????????????????????? | | ???????????# #????###??????????????? | | ???????????# ######"#??????????????? | | ???????????# #??????????????? | | ???????????# #??????????????? | | ???????????# #??????????????? | | ???????????# #####+##??????????????? | | ???????????# #?? ??????????????? | | ???????????# C# ????????????? | | ???????????+ C# """ #???????????? | | ?????????? # # """!""" #???????????? | | ?????????" # C# """ #???????????? | | ???????? ?# # T " " #???????????? | | ???????###?# # " #???????????? | | ???????????# # #???????????? | | ???????????# #############?????????? | | ???????????+ ####### #?????????? | | ???????????# #?????????? | | ???????????# #?????????? | | ???????????# #?????????? | | ???????????########### #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 65 Energy Capacity 2420 Matter Stores 550 Matter Capacity 550 Sight Range 24 Terrain Scan Density 60 Cloak Strength 3 Additional Mass Support 20 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 600 Utility Shielding 90 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Y-54 Guardian | x2 | -6/Factory | Preloaded Exp. Heat Sink | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Core Reset Matrix Phase Redirector Achievements -------------- Deconstruction Oops Packrat Tank Challenges ------------ None Game ------ Seed LinkedFlyingVibroblade Manual? 0 Play Time 04:39:49 Cumulative 92.4 hours Start 2020.12.10 @ 07:13:48 End 2020.12.11 @ 07:56:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 053068d7-b4b5-4f82-b859-8ecf120db915